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https://w.atwiki.jp/mtgflavortext/pages/9281.html
彼ら狐たちは刀での戦いにおいて、一方の手に相手の刀を受けるための十手を構え、一撃で相手を倒すための時間を稼ぐ。 Those kitsune trained in the blade preferred to fight with a blade-catching jitte in the off hand, buying them just enough time to deliver the first deadly cut. 神河物語 【M TG Wiki】 名前
https://w.atwiki.jp/drsparip/pages/81.html
(ジャケット) TITLE Dual Bladez ARTIST おもしろ三国志 GENRE HARDSTYLE BPM EVENT SPARK FESTIVAL -RAISING DAY (6th) DIFFICULTY かんたん ふつう 一人プレー 5 9 二人プレー 5 9 楽曲紹介 出現・アンロック条件 SPARK FESTIVALで出現 タイムテーブルが流れるとTRACK LISTにロック状態で出現 スター30個でアンロック可能 ディスカウントミッション なし 譜面動画 かんたん(一人プレー) ふつう(一人プレー) かんたん(二人プレー) ふつう(二人プレー)
https://w.atwiki.jp/starknights/pages/41.html
Dragonhawk Health 普通 (0%) Armor 普通 (0%) DPS 普通 (0%) Skill Bite,Cower?,Dive?,Fire Breath?,[Growl]] エサ Meat, Fish, Fruit, Raw Meat, Raw Fish
https://w.atwiki.jp/retrogamewiki/pages/7327.html
今日 - 合計 - Dancing Blade かってに桃天使II ~Tears of Eden~の攻略ページ 目次 基本情報 [部分編集] ストーリー [部分編集] 攻略情報 [部分編集] Tips [部分編集] プチ情報 [部分編集] 関連動画 [部分編集] 参考文献、参考サイト [部分編集] 感想・レビュー 基本情報 [部分編集] ストーリー [部分編集] 攻略情報 [部分編集] Tips [部分編集] プチ情報 [部分編集] 関連動画 [部分編集] 参考文献、参考サイト [部分編集] 感想・レビュー 名前 コメント 選択肢 投票 役に立った (0) 2012年10月09日 (火) 16時37分41秒 [部分編集] ページごとのメニューの編集はこちらの部分編集から行ってください [部分編集] 編集に関して
https://w.atwiki.jp/warband/pages/575.html
str_excuse_me_how_can_you_possibly_imagine_yourself_worthy_to_marry_into_our_family|Excuse me? How can you possibly imagine yourself worthy to marry into our family? str_em_with_regard_to_her_ladyship_we_were_looking_specifically_for_a_groom_of_some_distinction_fight_hard_count_your_dinars_and_perhaps_some_day_in_the_future_we_may_speak_of_such_things_my_good_man|Em... With regard to her ladyship, we were looking specifically for a groom of some distinction. Fight hard, count your coins, and perhaps some day in the future we may speak of such things, my good man! str_em_with_regard_to_her_ladyship_we_were_looking_specifically_for_a_groom_of_some_distinction|Em... With regard to her ladyship, we were looking specifically for a groom of some distinction. str_it_is_too_early_for_you_to_be_speaking_of_such_things_you_are_still_making_your_mark_in_the_world|It is too early for you to be speaking of such things. You are still making your mark in the world. str_you_dont_serve_the_s4_so_id_say_no_one_day_we_may_be_at_war_and_i_prefer_not_to_have_to_kill_my_inlaws_if_at_all_possible|You don't serve the {s4}, so I'd say no. One day we may be at war, and I prefer not to have to kill my in-laws, if at all possible. str_as_you_are_not_a_vassal_of_the_s4_i_must_decline_your_request_the_twists_of_fate_may_mean_that_we_will_one_day_cross_swords_and_i_would_hope_not_to_make_a_widow_of_a_lady_whom_i_am_obligated_to_protect|As you are not a vassal of {s4}, I must decline your request. The twists of fate may mean that we will one day cross swords, and I would hope not to make a widow of a lady whom I am obligated to protect. str_as_you_are_not_a_pledged_vassal_of_our_liege_with_the_right_to_hold_land_i_must_refuse_your_request_to_marry_into_our_family|As you are not a pledged vassal of his Majesty, with the right to hold land, I must refuse your request to marry into our family. str_look_here_lad__the_young_s14_has_been_paying_court_to_s16_and_youll_have_to_admit__hes_a_finer_catch_for_her_than_you_so_lets_have_no_more_of_this_talk_shall_we|Look here, lad -- the young {s14} has been paying court to {s16}, and you'll have to admit -- he's a finer catch for her than you. So let's have no more of this talk, shall we? str_i_do_not_care_for_you_sir_and_i_consider_it_my_duty_to_protect_the_ladies_of_my_household_from_undesirable_suitors|I do not care for you, sir, and I consider it my duty to protect the ladies of my household from undesirable suitors... str_hmm_young_girls_may_easily_be_led_astray_so_out_of_a_sense_of_duty_to_the_ladies_of_my_household_i_think_i_would_like_to_get_to_know_you_a_bit_better_we_may_speak_of_this_at_a_later_date|Hmm. Young girls may easily be led astray, so out of a sense of duty to the ladies of my household, I think I would like to get to know you a bit better. We may speak of this at a later date. str_you_may_indeed_make_a_fine_match_for_the_young_mistress|You may indeed make a fine match for the young mistress. str_madame__given_our_relations_in_the_past_this_proposal_is_most_surprising_i_do_not_think_that_you_are_the_kind_of_woman_who_can_be_bent_to_a_hushands_will_and_i_would_prefer_not_to_have_our_married_life_be_a_source_of_constant_acrimony|Given our relations in the past, this proposal is most surprising. I do not think that you are the kind of {man/woman} who can be bent to a {wife/husband}'s will, and I would prefer not to have our married life be a source of constant acrimony. str_i_would_prefer_to_marry_a_proper_maiden_who_will_obey_her_husband_and_is_not_likely_to_split_his_head_with_a_sword|I would prefer to marry a proper {lord/maiden} who will {cherish/obey} {his/her} {wife/husband}, and is not likely to split {her/his} head with a sword. str_my_lady_while_i_admire_your_valor_you_will_forgive_me_if_i_tell_you_that_a_woman_like_you_does_not_uphold_to_my_ideal_of_the_feminine_of_the_delicate_and_of_the_pure|My {lord/lady}, while I admire your valor and your beauty, you will forgive me if I tell you that a {man/woman} like you does not uphold to my ideal of a {husband/wife} {masculine/feminine}, delicate, and pure. str_nah_i_want_a_woman_wholl_keep_quiet_and_do_what_shes_told_i_dont_think_thats_you|Nah. I want a {man/woman} who'll keep quiet and do what {he/she}'s told. I don't think that's you. str_my_lady_you_are_possessed_of_great_charms_but_no_properties_until_you_obtain_some_to_marry_you_would_be_an_act_of_ingratitude_towards_my_ancestors_and_my_lineage|My {lord/lady}, you are possessed of great charms, but no properties. Until you obtain some, to marry you would be an act of ingratitude towards my ancestors and my lineage. str_my_lady_you_are_a_woman_of_no_known_family_of_no_possessions__in_short_a_nobody_do_you_think_that_you_are_fit_to_marry_into_may_family|My {lord/lady}, you are a {man/woman} of no known family, of no possessions -- in short, a nobody. Do you think that you are fit to marry into may family? str_my_lady__forgive_me__the_quality_of_our_bond_is_not_of_the_sort_which_the_poets_tell_us_is_necessary_to_sustain_a_happy_marriage|My {lord/lady} -- forgive me -- the quality of our bond is not of the sort which the poets tell us is necessary to sustain a happy marriage. str_um_i_think_that_if_i_want_to_stay_on_s4s_good_side_id_best_not_marry_you|Um, I think that if I want to stay on {s4}'s good side, I'd best not marry you. str_you_serve_another_realm_i_dont_see_s4_granting_reg4herhis_blessing_to_our_union|You serve another realm. I don't see {s4} granting {reg4?her his} blessing to our union. str_madame_my_heart_currently_belongs_to_s4|My heart currently belongs to {s4}. str_my_lady_you_are_a_woman_of_great_spirit_and_bravery_possessed_of_beauty_grace_and_wit_i_shall_give_your_proposal_consideration|My {lord/lady}, you are a {man/woman} of great spirit and bravery, possessed of {strength/beauty}, {courage/grace}, and wit. I shall give your proposal consideration. str_my_lady_you_are_a_woman_of_great_spirit_and_bravery_possessed_of_beauty_grace_and_wit_i_would_be_most_honored_were_you_to_become_my_wife|My {lord/lady}, you are a {man/woman} of great spirit and bravery, possessed of {strength/beauty}, {courage/grace}, and wit. I would be most honored were you to become my {husband/wife}. str_ah__kais_and_layali__such_a_sad_tale_many_a_time_has_it_been_recounted_for_my_family_by_the_wandering_poets_who_come_to_our_home_and_it_has_never_failed_to_bring_tears_to_our_eyes|Ah -- 'The Rains of Castamere' -- such a sad tale. Many a time has it been recounted for my family by the wandering poets who come to our home, and it has never failed to bring tears to our eyes. str_kais_and_layali_three_hundred_stanzas_of_pathetic_sniveling_if_you_ask_me_if_kais_wanted_to_escape_heartbreak_he_should_have_learned_to_live_within_his_station_and_not_yearn_for_what_he_cannot_have|'The Rains of Castamere'? A hundred stanzas of pathetic sniveling, if you ask me. If we had to have a poem, song or ballad for every house that's ever been defeated, we'd all be singing from dawn 'till dusk str_kais_and_layali_no_one_should_ever_have_written_such_a_sad_poem_if_it_was_the_destiny_of_kais_and_layali_to_be_together_than_their_love_should_have_conquered_all_obstacles|'The Rains of Castamere'? No one should ever have written such a sad song! If it was the destiny of Ellyn Reyne and Lord Tarbeck to be together, then their love should have conquered all obstacles! str_ah_kais_and_layali_a_very_old_standby_but_moving_in_its_way|Ah, 'The Rains of Castamere.' A very martial song, but moving, in its way. str_the_saga_of_helgered_and_kara_such_happy_times_in_which_our_ancestors_lived_women_like_kara_could_venture_out_into_the_world_like_men_win_a_name_for_themselves_and_not_linger_in_their_husbands_shadow|The saga of 'Florian and Jonquil'? Such happy times in which our ancestors lived! Women like Jonquil could venture out into the world like men, win a name for themselves, and not linger in their husbands' shadow. str_ah_the_saga_of_helgered_and_kara_now_there_was_a_lady_who_knew_what_she_wanted_and_was_not_afraid_to_obtain_it|Ah, the saga of 'Florian and Jonquil'. Now there was a lady who knew what she wanted, and was not afraid to obtain it. str_the_saga_of_helgered_and_kara_a_terrible_tale__but_it_speaks_of_a_very_great_love_if_she_were_willing_to_make_war_on_her_own_family|The saga of 'Florian and Jonquil'? A terrible tale - but it speaks of a very great love, if she were willing to make war on her own family. str_the_saga_of_helgered_and_kara_as_i_recall_kara_valued_her_own_base_passions_over_duty_to_her_family_that_she_made_war_on_her_own_father_i_have_no_time_for_a_poem_which_praises_such_a_woman|The saga of 'Florian and Jonquil'? As I recall, Jonquil valued her own base passions over duty to her family that she made war on her own father. I have no time for a poem which praises such a woman! str_the_saga_of_helgered_and_kara_how_could_a_woman_don_armor_and_carry_a_sword_how_could_a_man_love_so_ungentle_a_creature|The saga of 'Florian and Jonquil'? How could a woman don armor and carry a sword! How could a man love so ungentle a creature! str_a_conversation_in_the_garden_i_cannot_understand_the_lady_in_that_poem_if_she_loves_the_man_why_does_she_tease_him_so|'The Bear and the Maiden Fair'? I cannot understand the lady in that poem. If she loves the man, why does she tease him so? str_a_conversation_in_the_garden_let_us_see__it_is_morally_unedifying_it_exalts_deception_it_ends_with_a_maiden_surrendering_to_her_base_passions_and_yet_i_cannot_help_but_find_it_charming_perhaps_because_it_tells_us_that_love_need_not_be_tragic_to_be_memorable|'The Bear and the Maiden Fair'? Let us see -- it is morally unedifying, it exalts deception, it ends with a maiden surrendering to her base passions... And yet I cannot help but find it charming, perhaps because it tells us that love need not be tragic to be memorable. str_a_conversation_in_the_garden_now_that_is_a_tale_every_lady_should_know_by_heart_to_learn_the_subtleties_of_the_politics_she_must_practice|'The Bear and the Maiden Fair'? Now that is a tale every lady should know by heart, to learn the subtleties of the politics she must practice! str_a_conversation_in_the_garden_it_is_droll_i_suppose__although_there_is_nothing_there_that_truly_stirs_my_soul|'The Bear and the Maiden Fair'? It is droll, I suppose -- although there is nothing there that truly stirs my soul. str_storming_the_fortress_of_love_ah_yes_the_lady_sits_within_doing_nothing_while_the_man_is_the_one_who_strives_and_achieves_i_have_enough_of_that_in_my_daily_life_why_listen_to_poems_about_it|'Storming the Fortress of Love'? Ah, yes. The lady sits within doing nothing, while the man is the one who strives and achieves. I have enough of that in my daily life. Why listen to poems about it? str_storming_the_fortress_of_love_ah_yes_an_uplifting_tribute_to_the_separate_virtues_of_man_and_woman|'Storming the Fortress of Love'? Ah, yes. An uplifting tribute to the separate virtues of man and woman. str_storming_the_fortress_of_love_ah_yes_but_although_it_is_a_fine_tale_of_virtues_it_speaks_nothing_of_passion|'Storming the Fortress of Love'? Ah, yes. But although it is a fine tale of virtues, it speaks nothing of passion! str_storming_the_fortress_of_love_ah_a_sermon_dressed_up_as_a_love_poem_if_you_ask_me|'Storming the Fortress of Love'? Ah... A sermon dressed up as a love poem, if you ask me. str_a_hearts_desire_ah_such_a_beautiful_account_of_the_perfect_perfect_love_to_love_like_that_must_be_to_truly_know_rapture|'A Maidens Desire'? Ah, such a beautiful account of the perfect, perfect love! To love like that must be to truly know rapture! str_a_hearts_desire_silly_if_you_ask_me_if_the_poet_desires_a_lady_then_he_should_endeavor_to_win_her__and_not_dress_up_his_desire_with_a_pretense_of_piety|'A Maidens Desire'? Silly, if you ask me. If the poet desires a lady, then he should endeavor to win her -- and not dress up his desire with a pretense of piety! str_a_hearts_desire_hmm__it_is_an_interesting_exploration_of_earthly_and_divine_love_it_does_speak_of_the_spiritual_quest_which_brings_out_the_best_in_man_but_i_wonder_if_the_poet_has_not_confused_his_yearning_for_higher_things_with_his_baser_passions|'A Maidens Desire'? Hmm -- it is an interesting exploration of earthly and divine love. It does speak of the spiritual quest which brings out the best in man, but I wonder if the poet has not confused his yearning for higher things with his baser passions. str_a_hearts_desire_oh_yes__it_is_very_worthy_and_philosophical_but_if_i_am_to_listen_to_a_bard_strum_a_lute_for_three_hours_i_personally_prefer_there_to_be_a_bit_of_a_story|'A Maidens Desire'? Oh, yes -- it is very worthy and philosophical. But if I am to listen to a bard strum a lute for three hours, I personally prefer there to be a bit of a story. str_reg3_units_of_s4_for_reg5_guests_and_retinue|{reg3} units of {s4} for {reg5} guests and retinue str_reg3_units_of_spice_of_reg5_to_be_consumed|{reg3} units of spice of {reg5} to be consumed str_reg3_units_of_oil_of_reg5_to_be_consumed|{reg3} units of oil of {reg5} to be consumed str_of_food_which_must_come_before_everything_else_the_amount_is_s8|Of food, which must come before everything else, the amount is {s8} str_s9_and_the_variety_is_s8_|{s9} and the variety is {s8}. str_s9_of_drink_which_guests_will_expect_in_great_abundance_the_amount_is_s8|{s9} Of drink, which guests will expect in great abundance, the amount is {s8} str_s9_of_spice_which_is_essential_to_demonstrate_that_we_spare_no_expense_as_hosts_the_amount_is_s8_|{s9} Of spice, which is essential to demonstrate that we spare no expense as hosts, the amount is {s8}. str_s9_of_oil_which_we_shall_require_to_light_the_lamps_the_amount_is_s8|{s9} Of oil, which we shall require to light the lamps, the amount is {s8}. str_s9_overall_our_table_will_be_considered_s8|{s9} Overall, our table will be considered {s8}. str_rebel|rebel str_bandit|bandit str_relation_of_prisoner_with_captor_is_reg0|relation of prisoner with captor is {reg0} str_s5_suffers_attrition_reg3_x_s4|{s5} suffers attrition {reg3} x {s4} str_s10_said_on_s1_s11__|{s10} said on {s1} {s11}^^ str_totalling_casualties_caused_during_mission|Totalling casualties caused during mission... str_removing_s4_from_s5|Removing {s4} from {s5} str_s4_joins_prison_break|{s4} joins prison break str_helper_is_spawned|helper is spawned. str_leaving_area_during_prison_break|Leaving area during prison break str_talk_to_the_trainer|Talk to the trainer. str_woman|woman str_man|man str_noble|noble str_common|common str_may_find_that_you_are_able_to_take_your_place_among_calradias_great_lords_relatively_quickly|may find that you are able to take your place among the great lords relatively quickly str_may_face_some_difficulties_establishing_yourself_as_an_equal_among_calradias_great_lords|may face some difficulties establishing yourself as an equal among the great lords str_may_face_great_difficulties_establishing_yourself_as_an_equal_among_calradias_great_lords|may face great difficulties establishing yourself as an equal among the great lords str_current_party_morale_is_reg5_current_party_morale_modifiers_are__base_morale__50_party_size_s2reg1_leadership_s3reg2_food_variety_s4reg3s5s6_recent_events_s7reg4_total__reg5___|Current party morale is {reg5}.^Current party morale modifiers are ^^Base morale +{reg6}^Party size {s2}{reg1}^Leadership {s3}{reg2}^Food variety {s4}{reg3}{s5}{s6}^Recent events {s7}{reg4}^TOTAL {reg5}^^^ str_s1extra_morale_for_s9_troops__reg6_|{s1}Extra morale for {s9} troops {reg6}^ str_courtships_in_progress_|Courtships in progress ^ str_s1_s2_relation_reg3_last_visit_reg4_days_ago|{s1}^{s2}, relation {reg3}, last visit {reg4} days ago str_s1__poems_known|{s1}^^Poems known str_s1_storming_the_castle_of_love_allegoric|{s1}^Storming the Castle of Love (Allegoric) str_s1_kais_and_layali_tragic|{s1}^Kais and Layali (Tragic) str_s1_a_conversation_in_the_garden_comic|{s1}^A Conversation in the Garden (Comic) str_s1_helgered_and_kara_epic|{s1}^Helgered and Kara (Epic) str_s1_a_hearts_desire_mystic|{s1}^A Heart's Desire (Mystic) str_no_companions_in_service|No companions in service str_gathering_support|Gathering support str_expected_back_imminently|Expected back imminently str_expected_back_in_approximately_reg3_days|Expected back in approximately {reg3} days str_gathering_intelligence|Gathering intelligence str_diplomatic_embassy_to_s9|Diplomatic embassy to {s9} str_serving_as_minister|Serving as minister str_in_your_court_at_s9|In your court at {s9} str_under_arms|Under arms str_in_your_party|In your party str_attacking_enemy_army_near_s11|Attacking enemy army near {s11} str_holding_feast_at_s11|Holding feast at {s11} str_s9s10_current_state_s11_hours_at_current_state_reg3_current_strategic_thinking_s14_marshall_s12_since_the_last_offensive_ended_reg4_hours_since_the_decisive_event_reg10_hours_since_the_last_rest_reg9_hours_since_the_last_feast_ended_reg5_hours_percent_disgruntled_lords_reg7_percent_restless_lords_reg8__|{s9}{s10}^Current state {s11}^Hours at current state {reg3}^Current strategic thinking {s14}^Marshall {s12}^Since the last offensive ended {reg4} hours^Since the decisive event {reg10} hours^Since the last 18+ hour rest {reg9} hours^Since the last feast ended {reg5} hours^Percent disgruntled lords {reg7}%^Percent restless lords {reg8}%^^ str__right_to_rule_reg12|^Right to rule {reg12}. str_political_arguments_made_legality_reg3_rights_of_lords_reg4_unificationpeace_reg5_rights_of_commons_reg6_fief_pledges_reg7|Political arguments made ^Legality {reg3}^Rights of lords {reg4}^Unification/peace {reg5}^Rights of commons {reg6}^Fief pledges {reg7} str_renown_reg2_honour_rating_reg3s12_friends_s8_enemies_s6_s9|Renown {reg2}.^Honour rating {reg3}.{s12}^Friends {s8}.^Enemies {s6}.^{s9} str_you_lie_stunned_for_several_minutes_then_stagger_to_your_feet_to_find_your_s10_standing_over_you_you_have_lost_the_duel|You lie stunned for several minutes, then stagger to your feet, to find your {s10} standing over you. You have lost the duel. str_s10_lies_in_the_arenas_dust_for_several_minutes_then_staggers_to_his_feet_you_have_won_the_duel|{s10} lies in the arena's dust for several minutes, then staggers to his feet. You have won the duel str__this_castle_is_temporarily_under_royal_control| This castle is temporarily under royal control. str__this_castle_does_not_seem_to_be_under_anyones_control| This castle does not seem to be under anyone's control. str__this_town_is_temporarily_under_royal_control| This town is temporarily under royal control. str__the_townspeople_seem_to_have_declared_their_independence| The townspeople seem to have declared their independence. str_to_your_husband_s11|to your husband, {s11}. str__you_see_the_banner_of_your_wifehusband_s7_over_the_castle_gate| You see the banner of your {wife/husband}, {s7}, over the castle gate. str__the_banner_of_your_wifehusband_s7_flies_over_the_town_gates| The banner of your {wife/husband}, {s7}, flies over the town gates. str__the_lord_is_currently_holding_a_feast_in_his_hall|^The lord is currently holding a feast in his hall. str__join_the_feast| (join the feast) str_belligerent_drunk_in_s4|Belligerent drunk in {s4} str_belligerent_drunk_not_found|Belligerent drunk not found str_roughlooking_character_in_s4|Rough-looking character in {s4} str_roughlooking_character_not_found|Rough-looking character not found str__however_you_have_sufficiently_distinguished_yourself_to_be_invited_to_attend_the_ongoing_feast_in_the_lords_castle|. However, you have sufficiently distinguished yourself to be invited to attend the ongoing feast in the lord's castle. str_s8_you_are_also_invited_to_attend_the_ongoing_feast_in_the_castle|{s8} You are also invited to attend the ongoing feast in the castle. str_s11_unfortunately_s12_was_wounded_and_had_to_be_left_behind|{s11} Unfortunately, {s12} was wounded and had to be left behind. str_s11_also_s12_was_wounded_and_had_to_be_left_behind|{s11} Also, {s12} was wounded and had to be left behind. str_with_the_s10|with the {s10} str_outside_calradia|outside this world. str_you_have_been_indicted_for_treason_to_s7_your_properties_have_been_confiscated_and_you_would_be_well_advised_to_flee_for_your_life|You have been indicted for treason to {s7}. Your properties have been confiscated, and you would be well advised to flee for your life. str_by_order_of_s6_s4_of_the_s5_has_been_indicted_for_treason_the_lord_has_been_stripped_of_all_reg4herhis_properties_and_has_fled_for_reg4herhis_life_he_is_rumored_to_have_gone_into_exile_s11|By order of {s6}, {s4} of the {s5} has been indicted for treason. The lord has been stripped of all {reg4?her his} properties, and has fled for {reg4?her his} life. {reg4?She He} is rumored to have gone into exile {s11}. str_local_notables_from_s1_a_village_claimed_by_the_s4_have_been_mistreated_by_their_overlords_from_the_s3_and_petition_s5_for_protection|local notables from {s1}, a village claimed by the {s4}, have been mistreated by their overlords from the {s3} and petition {s5} for protection str_villagers_from_s1_stole_some_cattle_from_s2|villagers from {s1} stole some cattle from {s2} str_villagers_from_s1_abducted_a_woman_from_a_prominent_family_in_s2_to_marry_one_of_their_boys|villagers from {s1} abducted a woman from a prominent family in {s2} to marry one of their boys str_villagers_from_s1_killed_some_farmers_from_s2_in_a_fight_over_the_diversion_of_a_stream|villagers from {s1} killed some farmers from {s2} in a fight over the diversion of a stream str_your_new_minister_|Your new minister str_s10_is_your_new_minister_and_|{s10} is your new minister, and str_due_to_the_fall_of_s10_your_court_has_been_relocated_to_s12|Due to the loss of {s10}, your court has been relocated to {s11} str_after_to_the_fall_of_s10_your_faithful_vassal_s9_has_invited_your_court_to_s11_|After to the loss of {s10}, your faithful vassal {s9} has invited your court to {s11} str_after_to_the_fall_of_s11_your_court_has_nowhere_to_go|After the loss of {s11}, your court has nowhere to go str_s8_wishes_to_inform_you_that_the_lords_of_s9_will_be_gathering_for_a_feast_at_his_great_hall_in_s10_and_invites_you_to_be_part_of_this_august_assembly|{s8} wishes to inform you that the lords of the {s9} will be gathering for a feast at his great hall in {s10}, and invites you to be part of this exalted assembly. str_consult_with_s11_at_your_court_in_s12|Consult with {s11} at your court in {s12} str_as_brief_as_our_separation_has_been_the_longing_in_my_heart_to_see_you_has_made_it_seem_as_many_years|As brief as our separation has been, the longing in my heart to see you has made it seem as many years. str_although_it_has_only_been_a_short_time_since_your_departure_but_i_would_be_most_pleased_to_see_you_again|Although it has only been a short time since your departure, I would be most pleased to see you again. str_although_i_have_received_no_word_from_you_for_quite_some_time_i_am_sure_that_you_must_have_been_very_busy_and_that_your_failure_to_come_see_me_in_no_way_indicates_that_your_attentions_to_me_were_insincere_|Although I have received no word from you for quite some time, I am sure that you must have been very busy, and that your failure to come see me in no way indicates that your attentions to me were insincere. str_i_trust_that_you_have_comported_yourself_in_a_manner_becoming_a_gentleman_during_our_long_separation_|I trust that you have comported yourself in a manner becoming a {gentleman/lady} during our long separation. str_it_has_been_many_days_since_you_came_and_i_would_very_much_like_to_see_you_again|It has been many days since you came, and I would very much like to see you again. str__you_should_ask_my_s11_s16s_permission_but_i_have_no_reason_to_believe_that_he_will_prevent_you_from_coming_to_see_me| You should ask my {s11} {s16}'s permission, but I have no reason to believe that he will prevent you from coming to see me. str__you_should_first_ask_her_s11_s16s_permission|. You should first ask her {s11} {s16}'s permission str__alas_as_we_know_my_s11_s16_will_not_permit_me_to_see_you_however_i_believe_that_i_can_arrange_away_for_you_to_enter_undetected| Alas, as we know, my {s11} {s16} will not permit me to see you. However, I believe that I can arrange a way for you to enter undetected. str__as_my_s11_s16_has_already_granted_permission_for_you_to_see_me_i_shall_expect_your_imminent_arrival| As my {s11} {s16} has already granted permission for you to see me, I shall expect your imminent arrival. str_visit_s3_who_was_last_at_s4s18|Visit {s3}, who was last at {s4}{s18} str_the_guards_at_the_gate_have_been_ordered_to_allow_you_through_you_might_be_imagining_things_but_you_think_one_of_them_may_have_given_you_a_wink|The guards at the gate have been ordered to allow you through. You might be imagining things, but you think one of them may have given you a wink str_the_guards_glare_at_you_and_you_know_better_than_to_ask_permission_to_enter_however_as_you_walk_back_towards_your_lodgings_an_elderly_lady_dressed_in_black_approaches_you_i_am_s11s_nurse_she_whispers_urgently_don_this_dress_and_throw_the_hood_over_your_face_i_will_smuggle_you_inside_the_castle_to_meet_her_in_the_guise_of_a_skullery_maid__the_guards_will_not_look_too_carefully_but_i_beg_you_for_all_of_our_sakes_be_discrete|The guards glare at you, and you know better than to ask permission to enter. However, as you walk back towards your lodgings, an elderly lady dressed in black approaches you. 'I am {s11}'s nurse,' she whispers urgently. 'Don this dress, and throw the hood over your face. I will smuggle you inside the castle to meet her in the guise of a scullery maid -- the guards will not look too carefully. But I beg you, for all of our sakes, be discreet! str_the_guards_glare_at_you_and_you_know_better_than_to_ask_permission_to_enter_however_as_you_walk_back_towards_your_lodgings_an_elderly_lady_dressed_in_black_approaches_you_i_am_s11s_nurse_she_whispers_urgently_wait_for_a_while_by_the_spring_outside_the_walls_i_will_smuggle_her_ladyship_out_to_meet_you_dressed_in_the_guise_of_a_shepherdess_but_i_beg_you_for_all_of_our_sakes_be_discrete|The guards glare at you, and you know better than to ask permission to enter. However, as you walk back towards your lodgings, an elderly lady dressed in black approaches you. 'I am {s11}'s nurse,' she whispers urgently. 'Wait for a while by the spring outside the walls. I will smuggle her ladyship out to meet you, dressed in the guise of a shepherdess. But I beg you, for all of our sakes, be discreet! str_the_guards_glare_at_you_and_you_know_better_than_to_ask_permission_to_enter_however_as_you_walk_back_towards_your_lodgings_an_elderly_lady_dressed_in_black_approaches_you_i_am_s11s_nurse_she_whispers_urgently_her_ladyship_asks_me_to_say_that_yearns_to_see_you_but_that_you_should_bide_your_time_a_bit_her_ladyship_says_that_to_arrange_a_clandestine_meeting_so_soon_after_your_last_encounter_would_be_too_dangerous|The guards glare at you, and you know better than to ask permission to enter. However, as you walk back towards your lodgings, an elderly lady dressed in black approaches you.^'I am {s11}'s nurse,' she whispers urgently. 'Her ladyship asks me to say that she yearns to see you, but that you should bide your time a bit. Her ladyship says that to arrange a clandestine meeting so soon after your last encounter would be too dangerous.' str_the_guards_glare_at_you_and_you_know_better_than_to_ask_permission_to_enter|The guards glare at you, and you know better than to ask permission to enter. str_party_with_commander_mismatch__check_log_for_details_|Party with commander mismatch - check log for details str_doing_political_calculations_for_s9|Doing political calculations for {s9} str_current_wealth_reg1|Current wealth {reg1} str_wanted_bandits_spotted_by_s4|Wanted bandits spotted by {s4} str_s4_ready_to_voice_objection_to_s3s_mission_if_in_party|{s4} ready to voice objection to {s3}'s mission, if in party str_strange_that_one_didnt_seem_like_your_ordenary_troublemaker_he_didnt_drink_all_that_much__he_just_stood_there_quietly_and_watched_the_door_you_may_wish_to_consider_whether_you_have_any_enemies_who_know_you_are_in_town_a_pity_that_blood_had_to_be_spilled_in_my_establishment|Strange. That one didn't seem like your ordinary troublemaker. He didn't drink all that much -- he just stood there, quietly, and watched the door. You may wish to consider whether you have any enemies who know you are in town... A pity that blood had to be spilled in my establishment... str_you_never_let_him_draw_his_weapon_still_it_looked_like_he_was_going_to_kill_you_take_his_sword_and_purse_i_suppose_he_was_trouble_but_its_not_good_for_an_establishment_to_get_a_name_as_a_place_where_men_are_killed|You never let him draw his weapon.... Still, it looked like he was going to kill you. Take his sword and purse, I suppose. He was trouble, but it's not good for an establishment to get a name as a place where men are killed. str_well_id_say_that_he_started_it_that_entitles_you_to_his_sword_and_purse_i_suppose_have_a_drink_on_the_house_as_i_daresay_youve_saved_a_patron_or_two_a_broken_skull_still_i_hope_he_still_has_a_pulse_its_not_good_for_an_establishment_to_get_a_name_as_a_place_where_men_are_killed|Well... I'd say that he started it. That entitles you to his sword and purse, I suppose. Have a drink on the house, as I daresay you've saved a patron or two a broken skull. Still, I hope he still has a pulse. It's not good for an establishment to get a name as a place where men are killed. str_stop_no_shooting_no_shooting|Stop! No shooting! No shooting! str_em_ill_stay_out_of_this|Em... I'll stay out of this. str_the_s12_is_a_labyrinth_of_rivalries_and_grudges_lords_ignore_their_lieges_summons_and_many_are_ripe_to_defect|The {s12} is a labyrinth of rivalries and grudges. Lords ignore their liege's summons, and many are ripe to defect. str_the_s12_is_shaky_many_lords_do_not_cooperate_with_each_other_and_some_might_be_tempted_to_defect_to_a_liege_that_they_consider_more_worthy|The {s12} is shaky. Many lords do not cooperate with each other, and some might be tempted to defect to a liege that they consider more worthy. str_the_s12_is_fairly_solid_some_lords_bear_enmities_for_each_other_but_they_tend_to_stand_together_against_outside_enemies|The {s12} is fairly solid. Some lords bear enmities for each other, but they tend to stand together against outside enemies. str_the_s12_is_a_rock_of_stability_politically_speaking_whatever_the_lords_may_think_of_each_other_they_fight_as_one_against_the_common_foe|The {s12} is a rock of stability, politically speaking. Whatever the lords may think of each other, they fight as one against the common foe. str_tribune_s12|{s12} str_lady_s12|{s12} str_lord_s12|{s12} str_resolve_the_dispute_between_s11_and_s12|Resolve the dispute between {s11} and {s12} str_in_doing_so_you_will_be_in_violation_of_your_truce_is_that_what_you_want|In doing so, you will be in violation of your truce. Is that what you want? str_if_you_attack_without_provocation_some_of_your_vassals_may_consider_you_to_be_too_warlike_is_that_what_you_want|If you attack without provocation, some of your vassals may consider you to be too warlike. Is that what you want? str_our_men_are_ready_to_ride_forth_at_your_bidding_are_you_sure_this_is_what_you_want|Our men are ready to ride forth at your bidding... Are you sure this is what you want? str_seek_recognition|seek recognition str_seek_vassalhood|seek vassalhood str_seek_a_truce|seek a truce str__promised_fief| (promised fief) str_no_fiefss12|(no fiefs){s12} str_fiefs_s0s12|(fiefs {s0}{s12}) str_please_s65_|Please {s65}, str__s15_is_also_being_held_here_and_you_may_wish_to_see_if_reg4shehe_will_join_us| {s15} is also being held here, and you may wish to see if {reg4?she he} will join us. str_one_thing_in_our_favor_is_that_s12s_grip_is_very_shaky_he_rules_over_a_labyrinth_of_rivalries_and_grudges_lords_often_fail_to_cooperate_and_many_would_happily_seek_a_better_liege|One thing in our favor is that {s12}'s grip is very shaky. He rules over a labyrinth of rivalries and grudges. Lords often fail to cooperate, and many would happily seek a better liege. str_thankfully_s12s_grip_is_fairly_shaky_many_lords_do_not_cooperate_with_each_other_and_some_might_be_tempted_to_seek_a_better_liege|Thankfully, {s12}'s grip is fairly shaky. Many lords do not cooperate with each other, and some might be tempted to seek a better liege. str_unfortunately_s12s_grip_is_fairly_strong_until_we_can_shake_it_we_may_have_to_look_long_and_hard_for_allies|Unfortunately, {s12}'s grip is fairly strong. Until we can shake it, we may have to look long and hard for allies. str_unfortunately_s12s_grip_is_very_strong_unless_we_can_loosen_it_it_may_be_difficult_to_find_allies|Unfortunately, {s12}'s grip is very strong. Unless we can loosen it, it may be difficult to find allies. str_playername_come_to_plague_me_some_more_have_you|{playername}... Come to plague me some more, have you? str_ah_it_is_you_again|Ah. It is you again... str_well_playername|Well, {playername} str_flagon_of_mead|flagon of mead str_skin_of_kumis|skin of kumis str_mug_of_kvass|mug of kvass str_cup_of_wine|cup of wine str_you_intend_to_challenge_s13_to_force_him_to_retract_an_insult|You intend to challenge {s13} to force {him/her} to retract an insult. str_youll_have_to_speak_to_me_at_some_other_time_then|You'll have to speak to me at some other time, then. str_this_is_no_time_for_words|This is no time for words! str_of_course_my_wife|Of course, my {husband/wife}. str_perhaps_not_our_marriage_has_become_a_bit_strained_dont_you_think|Perhaps not. Our marriage has become a bit strained, don't you think? str_why_is_that_my_wife_actually_our_marriage_has_become_such_that_i_prefer_to_have_a_witness_for_all_of_our_converations|Why is that, my {husband/wife}? Actually, our marriage has become such that I prefer to have a witness for all of our converations. str_all_right_then_what_do_you_have_to_say_out_with_it|All right then. What do you have to say? Out with it. str_bah__im_in_no_mood_for_whispering_in_the_corner|Bah -- I'm in no mood for whispering in the corner. str_bah_i_dont_like_you_that_much_im_not_going_to_go_plot_with_you_in_some_corner|Bah. I don't like you that much. I'm not going to go plot with you in some corner. str_well__now_what_do_you_have_to_propose|Well -- now what do you have to propose? str_trying_our_hand_at_intrigue_are_we_i_think_not|Trying our hand at intrigue, are we? I think not str_hah_i_trust_you_as_a_i_would_a_serpent_i_think_not|Hah! I trust you as a I would a serpent. I think not. str_i_do_not_like_to_conduct_my_business_in_the_shadows_but_sometimes_it_must_be_done_what_do_you_have_to_say|I do not like to conduct my business in the shadows, but sometimes it must be done. What do you have to say? str_i_would_prefer_to_conduct_our_affairs_out_in_the_open|I would prefer to conduct our affairs out in the open. str_do_not_take_this_amiss_but_with_you_i_would_prefer_to_conduct_our_affairs_out_in_the_open|Do not take this amiss, but with you, I would prefer to conduct our affairs out in the open. str_hmm_you_have_piqued_my_interest_what_do_you_have_to_say|Hmm. You have piqued my interest. What do you have to say? str_em_lets_keep_our_affairs_out_in_the_open_for_the_time_being|Em... Let's keep our affairs out in the open, for the time being. str_thats_sensible__the_world_is_full_of_churls_who_poke_their_noses_into_their_betters_business_now_tell_me_what_it_is_that_you_have_to_say|That's sensible -- the world is full of churls who poke their noses into their betters' business. Now tell me what it is that you have to say. str_what_do_you_take_me_for_a_plotter|What do you take me for? A plotter? str_well_i_normally_like_to_keep_things_out_in_the_open_but_im_sure_someone_like_you_would_not_want_to_talk_in_private_unless_heshe_had_a_good_reason_what_is_it|Well, I normally like to keep things out in the open, but I'm sure someone like you would not want to talk in private unless {he/she} had a good reason. What is it? str_surely_we_can_discuss_whatever_you_want_to_discuss_out_here_in_the_open_cant_we|Surely we can discuss whatever you want to discuss out here in the open, can't we? str_im_a_simple__man_not_one_for_intrigue_but_id_guess_that_you_have_something_worthwhile_to_say_what_is_it|I'm a simple {reg3?woman man}, not one for intrigue, but I'd guess that you have something worthwhile to say. What is it? str_forgive_me_but_im_not_one_for_going_off_in_corners_to_plot|Forgive me, but I'm not one for going off in corners to plot. str_please_do_not_take_this_amiss_but_i_do_not_trust_you|Please do not take this amiss, but I do not trust you. str_certainly_playername_what_is_it|Certainly, {playername}. What is it? str_forgive_me_but_id_prefer_to_keep_our_conversations_in_the_open|Forgive me, but I'd prefer to keep our conversations in the open. str_please_do_not_take_this_amiss_but_im_not_sure_you_and_i_are_still_on_those_terms|Please do not take this amiss, but I'm not sure you and I are still on those terms. str_really_well_this_is_the_first_i_have_heard_of_it_unless_you_build_up_support_for_that_claim_you_may_find_it_difficult_to_find_allies_however_whenever_you_see_fit_to_declare_yourself_publically_as_queen_i_should_be_honored_to_be_your_consort|Really? Well, this is the first I have heard of it. Unless you build up support for that claim, you may find it difficult to find allies. However, whenever you see fit to declare yourself publically as {s0}, I should be honored to be your consort. str_yes_i_have_heard_such_talk_while_it_is_good_that_you_are_building_up_your_support_i_do_not_think_that_you_are_quite_ready_to_proclaim_yourself_yet_however_i_will_let_you_be_the_judge_of_that_and_when_you_decide_i_should_be_honored_to_be_your_consort|Yes... I have heard such talk. While it is good that you are building up your support, I do not think that you are quite ready to proclaim yourself yet. However, I will let you be the judge of that, and when you decide, I should be honored to be your consort. str_yes_and_many_others_in_calradia_think_so_as_well_perhaps_it_is_time_that_you_declared_yourself_and_we_shall_ride_forth_together_to_claim_your_throne_i_should_be_honored_to_be_your_consort|Yes... and many others in this world think so as well. Perhaps it is time that you declared yourself, and we shall ride forth together to claim your throne. I should be honored to be your consort. str_i_am_disturbed_about_my_lord_s15s_choice_of_companions|I am disturbed about his majesty {s15}'s choice of companions. str_well_ill_be_honest_i_feel_that_sometimes_s15_overlooks_my_rights_and_extends_his_protection_to_the_unworthy|Well, I'll be honest. I feel that sometimes {s15} overlooks my rights, and extends {reg15?her his} protection to the unworthy. str_heh_one_thing_that_ill_say_about_s15_is_that_he_has_a_ripe_batch_of_bastards_in_his_court|Heh. One thing that I'll say about {s15} is that {reg15?she he} has a ripe batch of bastards in {reg15?her his} court. str_well_sometimes_i_have_to_say_that_i_question_s15s_judgment_regarding_those_who_he_keeps_in_his_court|Well, sometimes I have to say that I question {s15}'s judgment regarding those whom {reg15?she he} keeps in his court. str_s15_is_a_weak_man_who_too_easily_lends_his_ear_to_evil_council_and_gives_his_protection_to_some_who_have_done_me_wrong|{s15} is a weak ruler, who too easily lends an ear to evil council, and gives protection to some who have done me wrong. str_i_will_confess_that_sometimes_i_worry_about_s15s_judgment_particularly_in_the_matter_of_the_counsel_that_he_keeps|I will confess that sometimes I worry about {s15}'s judgment, particularly in the matter of the counsel that {reg15?she he} keeps.. str_what_do_i_think_i_think_that_s15_is_a_vile_pretender_a_friend_to_the_flatterer_and_the_hypocrite|What do I think? I think that {s15} is a vile pretender, a friend to the flatterer and the hypocrite. str_well_s15_is_not_like_you_ill_say_that_much|Well, {s15} is not like you. I'll say that much. str_s15_long_may_he_live|{s15}? Long may {reg15?she he} live! str_he_is_my_liege_that_is_all_that_i_will_say_on_this_matter|{s15} is my liege. That is all that I will say on this matter. str_that_you_are_the_rightful_heir_to_the_throne_of_calradia|That you are the rightful heir to the throne of this realm? str_that_s14_is_the_rightful_ruler_of_calradia|That {s14} is the rightful ruler of this realm? str_that_s14_will_rule_this_land_justly|That {s14} will rule this land justly? str_that_s14_will_protect_our_rights_as_nobles|That {s14} will protect our rights as nobles? str_that_s14_will_unify_this_land_and_end_this_war|That {s14} will unify this land and end this war? str_that_s14_will_reward_me_with_a_fief|That {s14} will reward me with a fief? str_king|king str_queen|queen str_khan|king str_i|I str_according_to_the_ancient_law_and_custom_of_the_calradians_s45_should_be_s47|According to the ancient law and custom of men, {s45}'s cause is just str_because_s44_is_the_rightful_s47_of_the_s46|Because {s44} is the rightful {s47} of the {s46} str_you_speak_of_claims_and_legalities_yet_to_others_you_talk_of_bringing_peace_by_force|You speak of claims and legalities, yet to others you talk of bringing peace by force str_you_speak_of_bringing_peace_by_force_yet_to_others_you_make_legal_claims|You speak of bringing peace by force, yet to others you make legal claims. str_you_speak_to_some_of_upholding_the_rights_of_the_commons_yet_you_speak_to_others_of_uphold_the_rights_of_nobles_what_if_those_rights_are_in_conflict|You speak to some of upholding the rights of the commons, yet you speak to others of uphold the rights of nobles. What if those rights are in conflict? str_you_speak_to_me_of_upholding_my_rights_as_a_lord_but_to_others_you_talk_of_upholding_the_rights_of_all_commons_what_if_those_rights_come_into_conflict|You speak to me of upholding my rights as a lord, but to others you talk of upholding the rights of all commons. What if those rights come into conflict? str_a_claim_should_be_strong_indeed_before_one_starts_talking_about_it|A claim should be strong indeed before one starts talking about it. str_a_king_should_prove_his_valor_beyond_any_doubt_before_he_starts_talking_about_a_claim_to_the_throne|A {s12} should prove his valor beyond any doubt before he starts talking about a claim to the throne. str_you_must_prove_yourself_a_great_warrior_before_men_will_follow_you_as_king|You must prove yourself a great warrior before men will follow you as {s12}. str_a_claim_to_the_throne_should_be_strong_indeed_before_one_presses_it|A claim to the throne should be strong indeed before one presses it. str_indeed_but_a_man_must_also_prove_himself_a_great_warrior_before_men_will_follow_you_as_king|Indeed. But a man must also prove himself a great warrior before men will follow you as {s12}. str_my_pigherd_can_declare_himself_king_if_he_takes_he_fancy_i_think_you_need_to_break_a_few_more_heads_on_tbe_battlefield_before_men_will_follow_you|My {s14} can declare himself {s12}, if he takes he fancy. I think you need to break a few more heads on tbe battlefield before men will follow you. str_if_you_do_not_wish_to_die_on_a_scaffold_like_so_many_failed_pretenders_before_you_i_would_suggest_that_you_to_build_your_claim_on_stronger_foundations_so_that_men_will_follow_you|If you do not wish to die on a scaffold, like so many failed pretenders before you, I would suggest that you to build your claim on stronger foundations, so that men will follow you. str_if_you_do_not_wish_to_die_on_a_scaffold_like_so_many_failed_pretenders_before_you_i_would_advise_you_prove_yourself_on_the_field_of_battle_so_that_men_will_follow_you|If you do not wish to die on a scaffold, like so many failed pretenders before you, I would advise you prove yourself on the field of battle, so that men will follow you. str_talk_is_for_heralds_and_lawyers_real_kings_prove_themselves_with_their_swords|Talk is for heralds and lawyers. Real {s14} prove themselves with their {s12}. str_i_were_you_i_would_try_to_prove_myself_a_bit_more_before_i_went_about_pressing_my_claim|If I were you, I would try to prove myself a bit more before I went about pressing my claim. str_indeed_please_continue|Indeed. Please continue. str_me|me str_i_worry_about_those_with_whom_you_have_chosen_to_surround_yourself|I worry about those with whom you have chosen to surround yourself. str_there_are_some_outstanding_matters_between_me_and_some_of_your_vassals_|There are some outstanding matters between me and some of your vassals. str_my_liege_has_his_faults_but_i_dont_care_for_your_toadies|My liege has his faults but I don't care for your toadies. str_i_think_youre_a_good_man_but_im_worried_that_you_might_be_pushed_in_the_wrong_direction_by_some_of_those_around_you|I think you're a good man, but I'm worried that you might be pushed in the wrong direction by some of those around you. str_i_am_loathe_to_fight_alongside_you_so_long_as_you_take_under_your_wing_varlots_and_base_men|I am loathe to fight alongside you, so long as you take under your wing varlots and base men. str_ill_be_honest__with_some_of_those_who_follow_you_i_think_id_be_more_comfortable_fighting_against_you_than_with_you|I'll be honest -- with some of those who follow you, I think I'd be more comfortable fighting against you than with you. str_i_say_that_you_can_judge_a_man_by_the_company_he_keeps_and_you_have_surrounded_yourself_with_vipers_and_vultures|I say that you can judge a man by the company he keeps, and you have surrounded yourself with vipers and vultures. str_you_know_that_i_have_always_had_a_problem_with_some_of_our_companions|You know that I have always had a problem with some of our companions. str_politically_i_would_be_a_better_position_in_the_court_of_my_current_liege_than_in_yours|Politically, I would be a better position in the court of my current liege, than in yours. str_i_am_more_comfortable_with_you_and_your_companions_than_with_my_current_liege|I am more comfortable with you and your companions than with my current liege. str_militarily_youre_in_no_position_to_protect_me_should_i_be_attacked_id_be_reluctant_to_join_you_until_you_could|Militarily, you're in no position to protect me, should I be attacked. I'd be reluctant to join you until you could. str_militarily_when_i_consider_the_lay_of_the_land_i_realize_that_to_pledge_myself_to_you_now_would_endanger_my_faithful_retainers_and_my_family|Militarily, when I consider the lay of the land, I realize that to pledge myself to you now would endanger my faithful retainers and my family. str_militarily_youre_in_no_position_to_come_to_my_help_if_someone_attacked_me_i_dont_mind_a_good_fight_but_i_like_to_have_a_chance_of_winning|Militarily, you're in no position to come to my help, if someone attacked me. I don't mind a good fight, but I like to have a chance of winning. str_militarily_you_would_have_me_join_you_only_to_find_myself_isolated_amid_a_sea_of_enemies|Militarily, you would have me join you, only to find myself isolated amid a sea of enemies. str_militarily_youre_in_no_position_to_come_to_my_help_if_someone_attacked_me_youd_let_me_be_cut_down_like_a_dog_id_bet|Militarily, you're in no position to come to my help, if someone attacked me. You'd let me be cut down like a dog, I'd bet. str_militarily_i_wouldnt_be_any_safer_if_i_joined_you|Militarily, I wouldn't be any safer if I joined you. str_militarily_i_might_be_safer_if_i_joined_you|Militarily, I might be safer if I joined you. str_finally_there_is_a_cost_to_ones_reputation_to_change_sides_in_this_case_the_cost_would_be_very_high|Finally, one should always think carefully about retracting one's allegiance, even if there is good reason, as it is not good to get a name as one who changes lieges easily. In this case, the cost to my reputation would be very high. str_finally_there_is_a_cost_to_ones_reputation_to_change_sides_in_this_case_the_cost_would_be_significant|Finally, one should always think carefully about retracting one's allegiance, even if there is good reason, as it is not good to get a name as one who changes lieges easily. In this case, the cost to my reputation would be significant. str_finally_there_is_a_cost_to_ones_reputation_to_change_sides_in_this_case_however_many_men_would_understand|Finally, one should always think carefully about retracting one's allegiance, even if there is good reason, as it is not good to get a name as one who changes lieges easily. In this case, however, many men would understand. str_i_will_not_have_it_be_said_about_me_that_i_am_a_traitor_that_is_my_final_decision_i_have_nothing_more_to_say_on_this_matter|I will not have it be said about me that I am a traitor. That is my final decision. I have nothing more to say on this matter. str_i_am_pledged_to_defend_s14_i_am_sorry_though_we_may_meet_on_the_battlefield_i_hope_that_we_will_still_be_friends|I am pledged to defend {s14}. I am sorry. Though we may meet on the battlefield, I hope that we will still be friends. str_i_really_cannot_bring_myself_to_renounce_s14_i_am_sorry_please_lets_not_talk_about_this_any_more|I really cannot bring myself to renounce {s14}. I am sorry. Please, let's not talk about this any more. str_however_i_have_decided_that_i_must_remain_loyal_to_s14_i_am_sorry|However, I have decided that I must remain loyal to {s14}. I am sorry. str_however_i_will_not_let_you_lead_me_into_treason_do_not_talk_to_me_of_this_again|However, I will not let you lead me into treason. Do not talk to me of this again. str_its_not_good_to_get_a_reputation_as_one_who_abandons_his_liege_that_is_my_decision_let_us_speak_no_more_of_this_matter|It's not good to get a reputation as one who abandons his liege. That is my decision. Let us speak no more of this matter. str_ive_decided_to_stick_with_s14_i_dont_want_to_talk_about_this_matter_any_more|I've decided to stick with {s14}. I don't want to talk about this matter any more. str_you_are_challenging_me_to_a_duel_how_droll_as_you_wish_playername_it_will_be_good_sport_to_bash_your_head_in|You are challenging me to a duel? How droll! As you wish, {playername}, it will be good sport to bash your head in. str_call_me_coward_very_well_you_leave_me_no_choice|Call me coward? Very well, you leave me no choice. str_reg3_hours|{reg3} hours. str_hour|hour. str_however_circumstances_have_changed_since_we_made_that_decision_and_i_may_reconsider_shortly_s16|However, circumstances have changed since we made that decision, and I may reconsider shortly. {s16} str_i_wish_to_marry_your_s11_s10_i_ask_for_your_blessing|I wish to marry your {s11}, {s10}. I ask for your blessing. str_i_wish_to_marry_your_s11_s10_i_ask_for_your_help|I wish to marry your {s11}, {s10}. I ask for your help. str_you_plan_to_marry_s3_at_a_feast_hosted_by_s4_in_s5_you_should_be_notifed_of_the_feast_as_soon_as_it_is_held|You plan to marry {s3} at a feast hosted by {s4} in {s5}. You should be notifed of the feast as soon as it is held. str_your_s11_|your {s11}, str_i_ask_again_may|I ask again may str_may|May str_very_well_as_far_as_im_concerned_i_suppose_she_can_see_most_anyone_she_likes__within_reason_of_course|Very well. As far as I'm concerned, I suppose she can see most anyone she likes - within reason, of course. str_very_well_an_alliance_with_you_could_be_valuable_go_chat_with_her_and_see_if_you_can_get_her_to_take_a_fancy_to_you_if_she_doesnt_and_if_we_still_want_to_conclude_this_business_then_i_can_make_her_see_reason|Very well. An alliance with you could be valuable. Go chat with her, and see if you can get her to take a fancy to you. If she doesn't, and if we still want to conclude this business, then I can make her see reason. str_you_have_my_blessing_to_pay_suit_to_her__so_long_as_your_intentions_are_honorable_of_course_depending_on_how_things_proceed_between_you_two_we_may_have_more_to_discuss_at_a_later_date|You have my blessing to pay suit to her -- so long as your intentions are honorable, of course. Depending on how things proceed between you two, we may have more to discuss at a later date. str_the_war_has_barely_begun_so_and_it_is_too_early_to_say_who_is_winning_and_who_is_losing|The war has barely begun, so and it is too early to say who is winning and who is losing. str_we_have_been_hitting_them_very_hard_and_giving_them_little_chance_to_recover|We have been hitting them very hard, and giving them little chance to recover. str_the_fighting_has_been_hard_but_we_have_definitely_been_getting_the_better_of_them|The fighting has been hard, but we have definitely been getting the better of them. str_they_have_been_hitting_us_very_hard_and_causing_great_suffering|They have been hitting us very hard, and causing great suffering. str_the_fighting_has_been_hard_and_i_am_afraid_that_we_have_been_having_the_worst_of_it|The fighting has been hard, and I am afraid that we have been having the worst of it. str_both_sides_have_suffered_in_the_fighting|Both sides have suffered in the fighting. str_no_clear_winner_has_yet_emerged_in_the_fighting_but_i_think_we_are_getting_the_better_of_them|No clear winner has yet emerged in the fighting, but I think we are getting the better of them. str_no_clear_winner_has_yet_emerged_in_the_fighting_but_i_fear_they_may_be_getting_the_better_of_us|No clear winner has yet emerged in the fighting, but I fear they may be getting the better of us. str_no_clear_winner_has_yet_emerged_in_the_fighting|No clear winner has yet emerged in the fighting. str_there_is_no_campaign_currently_in_progress|There is no campaign currently in progress. str_we_are_assembling_the_army|We are assembling the army. str_we_aim_to_take_the_fortress_of_s8|We aim to take the fortress of {s8}. str_we_are_on_a_raid_and_are_now_targeting_s8|We are on a raid, and are now targeting {s8}. str_we_are_trying_to_seek_out_and_defeat_s8|We are trying to seek out and defeat {s8}. str_we_are_riding_to_the_defense_of_s8|We are riding to the defense of {s8}. str_we_are_gathering_for_a_feast_at_s8|We are gathering for a feast at {s8}. str__however_that_may_change_shortly_s14| However, that may change shortly. {s14} str_it_is_our_custom_to_seal_any_such_alliances_with_marriage_and_in_fact_we_have_been_looking_for_a_suitable_groom_for_my_s11_s14|It is our custom to seal any such alliances with marriage, and in fact, we have been looking for a suitable groom for my {s11}, {s14}. str_once_again_|once again str_cheat__marriage_proposal|Cheat - marriage proposal str_you_plan_to_marry_s4_as_you_have_no_family_in_calradia_he_will_organize_the_wedding_feast|You plan to marry {s4}. As you have no family, {she/he} will organize the wedding feast. str_s43_just_so_you_know_if_you_attack_me_you_will_be_in_violation_of_the_truce_you_signed_with_the_s34|{s43} Just so you know, if you attack me, you will be in violation of the truce you signed with the {s34} str_very_well__you_are_now_my_liege_as_well_as_my_husband|We can keep this short you are now my liege, as well as my {wife/husband}, with all the mutual obligations which that entails. str_i_thank_you_reg39my_ladylord|I thank you, {reg39?my lady lord}. str_now_some_might_say_that_women_have_no_business_leading_mercenary_companies_but_i_suspect_that_you_would_prove_them_wrong_what_do_you_say|Now, some might say that {males/women} have no business leading mercenary companies, but I suspect that you would prove them wrong. What do you say? str_what_do_you_say_to_entering_the_service_of_s9_as_a_mercenary_captain_i_have_no_doubt_that_you_would_be_up_to_the_task|What do you say to entering the service of {s9} as a mercenary captain? I have no doubt that you would be up to the task. str_s9_asked_you_to_rescue_s13_who_is_prisoner_at_s24|{s9} asked you to rescue {s13}, who is prisoner at {s24}. str_s9_asked_you_to_attack_a_village_or_some_caravans_as_to_provoke_a_war_with_s13|{s9} asked you to attack a village or some caravans as to provoke a war with {s13}. str_s9_asked_you_to_catch_the_three_groups_of_runaway_serfs_and_bring_them_back_to_s4_alive_and_breathing_he_said_that_all_three_groups_are_heading_towards_s3|{s9} asked you to catch the three groups of runaway serfs and bring them back to {s4}, alive and breathing. He said that all three groups are heading towards {s3}. str_you_intend_to_bring_goods_to_s9_in_preparation_for_the_feast_which_will_be_held_as_soon_as_conditions_permit|You intend to bring goods to {s9} in preparation for the feast, which will be held as soon as conditions permit. str_hello_playername|Hello, {playername} str_ah_my_gentle_playername_how_much_good_it_does_my_heart_to_see_you_again| How much good it does my heart to see you again! Sometimes, I feel that there is a mystic bond between us that transcends the distance. str_playername__i_am_so_glad_to_see_you_again_i_must_say_i_do_envy_your_freedom_to_ride_out_and_experience_the_world| I must say, I do envy your freedom to ride out and experience the world. str_playername__i_am_so_glad_to_see_you_i_trust_that_you_have_been_behaving_honorably_since_last_we_met| I trust that you have been behaving honorably since last we met. str_playername__i_am_so_glad_that_you_were_able_to_come| I am so glad that you were able to come. str_i_do_enjoy_speaking_to_you_but_i_am_sure_you_understand_that_our_people_cluck_their_tongues_at_a_woman_to_spend_too_long_conversing_with_a_man_outside_her_family__although_the_heavens_know_its_never_the_man_who_is_held_to_blame_|I do enjoy speaking to you. But I am sure you understand that our people cluck their tongues at a {reg65?woman boy} to spend too long conversing with a {man/woman} outside {reg65?her his} family -- although the heavens know it's never the {man/woman} who is held to blame. str_as_much_as_i_enjoy_speaking_to_you_i_do_not_care_to_be_gossiped_about_by_others_who_might_lack_my_grace_and_beauty_|As much as I enjoy speaking to you, I do not care to be gossiped about by others who might lack my grace and beauty. str_i_do_so_enjoy_speaking_to_you_but_as_a_daughter_of_one_of_the_great_families_of_this_land_i_must_set_an_example_of_propriety_|I do so enjoy speaking to you. But as a {reg65?daughter scion} of one of the great families of this land, I must set an example of propriety. str_i_do_so_enjoy_speaking_to_you_but_as_a_daughter_of_good_family_i_must_protect_my_reputation_|I do so enjoy speaking to you. But as a {reg65?daughter son} of good family, I must protect my reputation. str_although_it_is_kind_of_you_to_pay_me_such_attentions_i_suspect_that_you_might_find_other_ladies_who_may_be_more_inclined_to_return_your_affection|Although it is kind of you to pay me such attentions, I suspect that you might find other {reg65?ladies young men} who may be more inclined to return your affection. str_as_flattered_as_i_am_by_your_attentions_perhaps_you_should_seek_out_another_lady_of_somewhat_shall_we_say_different_tastes|As flattered as I am by your attentions, perhaps you should seek out another {reg65?lady boy} of somewhat... shall we say... different tastes. str_as_flattered_as_i_am_by_your_attentions_i_am_a_daughter_of_good_family_and_must_be_aware_of_my_reputation_it_is_not_seemly_that_i_converse_too_much_at_one_time_with_one_man_i_am_sure_you_understand_now_if_you_will_excuse_me|As flattered as I am by your attentions, I am a {reg65?daughter scion} of good family and must be aware of my reputation. It is not seemly that I converse too much at one time with one {man/woman}. I am sure you understand. Now, if you will excuse me... str_very_well__i_will_let_you_choose_the_time|Very well -- I will let you choose the time. str_good_i_am_glad_that_you_have_abandoned_the_notion_of_pushing_me_into_marriage_before_i_was_ready|Good! I am glad that you have abandoned the notion of pushing me into marriage before I was ready. str_i_am|I am str_s12_s11_to_s14|{s12} {s11} to {s14} str_s12_i_am_here_for_the_feast|{s12}. I am here for the feast. str_another_tournament_dedication_oh_i_suppose_it_is_always_flattering|Another melee dedication? Oh, I suppose it is always flattering... str_do_you_why_what_a_most_gallant_thing_to_say|Do you? Why, what a most gallant thing to say. str_hmm_i_cannot_say_that_i_altogether_approve_of_such_frivolity_but_i_must_confess_myself_a_bit_flattered|Hmm.. I cannot say that I altogether approve of such frivolity, but I must confess myself a bit flattered. str_why_thank_you_you_are_most_kind_to_do_so|Why, thank you. You are most kind to do so. str_you_are_most_courteous_and_courtesy_is_a_fine_virtue_|You are most courteous, and courtesy is a fine virtue. str_hmm_youre_a_bold_one_but_i_like_that_|Hmm. You're a bold one, but I like that. str_ah_well_they_all_say_that_but_no_matter_a_compliment_well_delivered_is_at_least_a_good_start_|Ah, well, they all say that. But no matter. A compliment well delivered is at least a good start. str_oh_do_you_mean_that_such_a_kind_thing_to_say|Oh! Do you mean that? Such a kind thing to say! str_you_are_a_most_gallant_young_man_|You are a most gallant young {man/woman}. str__do_come_and_see_me_again_soon| Do come and see me again soon. str_you_intend_to_ask_s12_for_permission_to_marry_s15|You intend to ask {s12} for permission to marry {s15}. str_you_intend_to_ask_s12_to_pressure_s10_to_marry_you|You intend to ask {s12} to pressure {s10} to marry you. str_do_be_careful_i_am_so_much_endebted_to_you_for_this|Do be careful! I am so much endebted to you for this... str_go_then__we_shall_see_which_of_you_triumphs|Go, then -- we shall see which of you triumphs... str_sigh_i_will_never_truly_understand_men_and_their_rash_actions|Sigh... I will never truly understand {men/women}, and their rash actions... str_you_intend_to_challenge_s13_to_force_him_to_relinquish_his_suit_of_s11|You intend to challenge {s13} to force {reg4?her him} to relinquish his suit of {s11}. str_farewell|Farewell. str_farewell_playername|Farewell, {playername}. str___we_believe_that_there_is_money_to_be_made_selling_| We believe that there is money to be made selling str__we_carry_a_selection_of_goods_although_the_difference_in_prices_for_each_is_not_so_great_we_hope_to_make_a_profit_off_of_the_whole| We carry a selection of goods. Although the difference in prices for each is not so great, we hope to make a profit off of the whole. str_s14and_other_goods|{s14}and other goods. str__have_you_not_signed_a_truce_with_our_lord| Have you not signed a truce with our lord? str_parole|parole str_normal|normal str__meanwhile_s51_reg2areis_being_held_in_the_castle_but_reg2havehas_made_pledges_not_to_escape_and_reg2areis_being_held_in_more_comfortable_quarters| Meanwhile, {s51} {reg2?are is} being held in the castle, but {reg2?have has} made pledges not to escape, and {reg2?are is} being held in more comfortable quarters. str_you_may_be_aware_my_lord_of_the_quarrel_between_s4_and_s5_which_is_damaging_the_unity_of_this_realm_and_sapping_your_authority_if_you_could_persuade_the_lords_to_reconcile_it_would_boost_your_own_standing_however_in_taking_this_on_you_run_the_risk_of_one_the_lords_deciding_that_you_have_taken_the_rivals_side|You may be aware of the quarrel between {s4} and {s5} which is damaging the unity of this realm and sapping your authority. If you could persuade the lords to reconcile, it would boost your own standing. However, in taking this on, you run the risk of one the lords deciding that you have taken the rival's side. str_you_may_be_aware_my_lord_of_the_quarrel_between_s4_and_s5_which_is_damaging_the_unity_of_this_realm_and_sapping_your_authority_if_you_could_persuade_the_lords_to_reconcile_i_imagine_that_s7_would_be_most_pleased_however_in_taking_this_on_you_run_the_risk_of_one_the_lords_deciding_that_you_have_taken_the_rivals_side|You may be aware, {my lord/my lady}, of the quarrel between {s4} and {s5} which is damaging the unity of this realm. If you could persuade the lords to reconcile, I imagine that {s7} would be most pleased. However, in taking this on, you run the risk of one the lords deciding that you have taken the rival's side. str__of_course_the_land_is_currently_at_peace_so_you_may_have_better_luck_in_other_realms| Of course, the land is currently at peace, so you may have better luck in other realms. str_here|here str_over|over str_s8_in_s12|{s8} in {s12} str__has_put_together_a_bounty_on_some_bandits_who_have_been_attacking_travellers_in_the_area| has put together a bounty on some bandits who have been attacking travellers in the area. str__is_looking_for_a_way_to_avoid_an_impending_war| is looking for a way to avoid an impending war. str__may_need_help_rescuing_an_imprisoned_family_member| may need help rescuing an imprisoned family member. str__has_been_asking_around_for_someone_who_might_want_work_id_watch_yourself_with_him_though| has been asking around for someone who might want work. I'd watch yourself with {reg4?her him}, though. str_town|town. str_castle|castle. str__but_he_is_holding_there_as_a_prisoner_at_dungeon_of_s13| But {reg4?she he} is being held there as a prisoner in the dungeon of {s13}. str_they_say_that_s9_is_a_most_conventional_maiden__devoted_to_her_family_of_a_kind_and_gentle_temperament_a_lady_in_all_her_way|They say that {s9} is a most conventional {reg4?maiden lad} - devoted to {reg4?her his} family, of a kind and gentle temperament, a {reg4?lady young gentleman} in all {reg4?her his} way. str_they_say_that_s9_is_a_bit_of_a_romantic_a_dreamer__of_a_gentle_temperament_yet_unpredictable_she_is_likely_to_be_led_by_her_passions_and_will_be_trouble_for_her_family_ill_wager|They say that {s9} is a bit of a romantic, a dreamer -- of a gentle temperament, yet unpredictable. {reg4?She He} is likely to be led by {reg4?her his} passions, and will be trouble for {reg4?her his} family, I'll wager. str_they_say_that_s9_is_determined_to_marry_well_and_make_her_mark_in_the_world_she_may_be_a_tremendous_asset_for_her_husband__provided_he_can_satisfy_her_ambition|They say that {s9} is determined to marry well and make {reg4?her his} mark in the world. {reg4?She He} may be a tremendous asset for {reg4?her husband his wife} -- provided {reg4?he she} can satisfy {reg4?her his} ambition! str_they_say_that_s9_loves_to_hunt_and_ride_maybe_she_wishes_she_were_a_man_whoever_she_marries_will_have_a_tough_job_keeping_the_upper_hand_i_would_say|They say that {s9} loves to hunt and ride. Maybe {reg4?she he} wishes {reg4?she he} were a {reg4?man woman}! Whoever {reg4?she he} marries will have a tough job keeping the upper hand, I would say. str_they_say_that_s9_is_a_lady_of_the_highest_moral_standards_very_admirable_very_admirable__and_very_hard_to_please_ill_warrant|They say that {s9} is a {reg4?lady young gentleman} of the highest moral standards. Very admirable, very admirable -- and very hard to please, I'll warrant. str_s9_is_now_betrothed_to_s11_soon_we_believe_there_shall_be_a_wedding|{s9} is now betrothed to {s11}. Soon, we believe, there shall be a wedding! str_i_have_not_heard_any_news_about_her|I have not heard any news about {reg4?her him}. str_they_say_that_s9_has_shown_favor_to_s11_perhaps_it_will_not_be_long_until_they_are_betrothed__if_her_family_permits|They say that {s9} has shown favor to {s11}. Perhaps it will not be long until they are betrothed -- if {reg4?her his} family permits. str_they_say_that_s9_has_been_forced_by_her_family_into_betrothal_with_s11|They say that {s9} has been forced by {reg4?her his} family into betrothal with {s11}. str_they_say_that_s9_has_agreed_to_s11s_suit_and_the_two_are_now_betrothed|They say that {s9} has agreed to {s11}'s suit, and the two are now betrothed. str_they_say_that_s9_under_pressure_from_her_family_has_agreed_to_betrothal_with_s11|They say that {s9}, under pressure from {reg4?her his} family, has agreed to betrothal with {s11}. str_they_say_that_s9_has_refused_s11s_suit|They say that {s9} has refused {s11}'s suit. str_they_say_that_s11_has_tired_of_pursuing_s9|They say that {s11} has tired of pursuing {s9}. str_they_say_that_s9s_family_has_forced_her_to_renounce_s11_whom_she_much_loved|They say that {s9}'s family has forced {reg4?her him} to renounce {s11}, whom {reg4?she he} much loved. str_they_say_that_s9_has_run_away_with_s11_causing_her_family_much_grievance|They say that {s9} has run away with {s11}, causing {reg4?her his} family much grievance. str_they_say_that_s9_and_s11_have_wed|They say that {s9} and {s11} have wed. str_they_say_that_s9_was_recently_visited_by_s11_who_knows_where_that_might_lead|They say that {s9} was recently visited by {s11}. Who knows where that might lead! str_there_is_not_much_to_tell_but_it_is_still_early_in_the_season|There is not much to tell, but it is still early in the season str_s12there_is_a_feast_of_the_s3_in_progress_at_s4_but_it_has_been_going_on_for_a_couple_of_days_and_is_about_to_end_|{s12}There is a feast of {s3} in progress at {s4}, but it has been going on for a couple of days and is about to end. str_s12there_is_a_feast_of_the_s3_in_progress_at_s4_which_should_last_for_at_least_another_day_|{s12}There is a feast of {s3} in progress at {s4}, which should last for at least another day. str_s12there_is_a_feast_of_the_s3_in_progress_at_s4_which_has_only_just_begun_|{s12}There is a feast of {s3} in progress at {s4}, which has only just begun. str_not_at_this_time_no|Not at this time, no. str_s12the_great_lords_bring_their_daughters_and_sisters_to_these_occasions_to_see_and_be_seen_so_they_represent_an_excellent_opportunity_to_make_a_ladys_acquaintance|{s12}The great lords bring their daughters and sisters to these occasions to see and be seen, so they represent an excellent opportunity to make a lady's acquaintance. str_you_will_not_be_disappointed_sirmadam_you_will_not_find_better_warriors_in_all_calradia|You will not be disappointed. You will not find better warriors in all the world. str_your_excellency|your excellency str_s10_and_s11|{s10} and {s11} str_your_loyal_subjects|your loyal subjects str_loyal_subjects_of_s10|loyal subjects of {s10} str_the|the str_we|we str_track_down_s7_and_defeat_him_defusing_calls_for_war_within_the_s11|Track down {s7} and defeat him, defusing calls for war within the {s11}. str_track_down_the_s9_who_attacked_travellers_near_s8_then_report_back_to_the_town|Track down the {s9} who attacked travellers near {s8}, then report back to the town. str_do_you_wish_to_award_it_to_one_of_your_vassals|Do you wish to award it to one of your vassals? str_who_do_you_wish_to_give_it_to|Who do you wish to give it to? str_sire_my_lady_we_have_taken_s1_s2|{My lord/My lady}, we have taken {s1}. {s2} str_s12i_want_to_have_s1_for_myself|{s12}I want to have {s1} for myself. {s2} str_fiefs_s0|(fiefs {s0}) str_production_setting_buy_from_market|We are buying raw materials from the market. str_production_setting_buy_from_inventory|We are only using the raw materials in our inventory. str_production_setting_produce_to_inventory|We are putting our output into the inventory. str_production_setting_produce_to_market|We are selling our output directly into the inventory. str_feast_quest_expired|You were unable to hold a feast as planned. Most likely, major faction campaigns or other events intervened. You may attempt to hold the feast again, if you wish. str_whereabouts_unknown|Whereabouts unknown. str_mulberry_groves|acres of mulberry groves str_olive_groves|acres of olive groves str_acres_flax|acres of flax fields str_enterprise_enemy_realm|You are an enemy of this realm. We cannot allow you to buy land here. str_you_intend_to_denounce_s14_to_s13_on_behalf_of_s12|You intend to privately denounce {s14} to {s13} on behalf of {s12} str_you_intend_to_denounce_s14_to_his_face_on_behalf_of_s14|You intend to openly denounce {s14} to his face, on behalf of {s12} str_you_intend_to_bring_gift_for_s14|You intend to bring velvet and furs to {s12}. Then, speak to {s14}, to see if {s12} was able to arrange a reconciliation. str_we_will_gather_the_army_but_not_ride_until_we_have_an_objective|We will gather the army, but not ride forth until we have an objective. str_we_shall_lay_siege_to_an_easy_fortress_to_capture|We are concentrating out forces on their most vulnerable fortress. str_we_shall_strike_at_the_heart_of_our_foe_and_seize_the_fortress_of_s14|We intend to strike a blow which will do them the greatest damage. str_we_shall_take_the_fortress_of_s14_which_appears_easily_defensible|We aim to take a fortress which is easy for us to defend. str_we_shall_cut_a_fiery_trail_through_their_richest_lands_to_draw_them_out_to_battle|We leave a fiery trail through their richest lands to draw them out to battle. str_strategy_criticism_rash|I believe that this strategy is rash, and needlessly exposes our forces to danger. str_strategy_criticism_cautious|I believe that this strategy is overly cautious, and will see our army melt away from boredom without us achieving any successes. str_tavernkeeper_invalid_quest| had some sort of business going on, but I'm having trouble remembering the details. str_faction_title_male_player|{s0} str_faction_title_male_player_village|{s0} str_faction_title_male_player_castle|{s0} str_faction_title_male_player_town|{s0} str_faction_title_male_player_king|{s0} str_faction_title_male_1|{s0} str_faction_title_male_1_village|{s0} str_faction_title_male_1_castle|{s0} str_faction_title_male_1_town|{s0} str_faction_title_male_1_king|{s0} str_faction_title_male_2|{s0} str_faction_title_male_2_village|{s0} str_faction_title_male_2_castle|{s0} str_faction_title_male_2_town|{s0} str_faction_title_male_2_king|{s0} str_faction_title_male_2_1|{s0} str_faction_title_male_2_1_village|{s0} str_faction_title_male_2_1_castle|{s0} str_faction_title_male_2_1_town|{s0} str_faction_title_male_2_1_king|{s0} str_faction_title_male_2_2|{s0} str_faction_title_male_2_2_village|{s0} str_faction_title_male_2_2_castle|{s0} str_faction_title_male_2_2_town|{s0} str_faction_title_male_2_2_king|{s0} str_faction_title_male_3|{s0} str_faction_title_male_3_village|{s0} str_faction_title_male_3_castle|{s0} str_faction_title_male_3_town|{s0} str_faction_title_male_3_king|{s0} str_faction_title_male_4|{s0} str_faction_title_male_4_village|{s0} str_faction_title_male_4_castle|{s0} str_faction_title_male_4_town|{s0} str_faction_title_male_4_king|{s0} str_faction_title_male_5|{s0} str_faction_title_male_5_village|{s0} str_faction_title_male_5_castle|{s0} str_faction_title_male_5_town|{s0} str_faction_title_male_5_king|{s0} str_faction_title_male_6|{s0} str_faction_title_male_6_village|{s0} str_faction_title_male_6_castle|{s0} str_faction_title_male_6_town|{s0} str_faction_title_male_6_king|{s0} str_faction_title_male_8|{s0} str_faction_title_male_8_village|{s0} str_faction_title_male_8_castle|{s0} str_faction_title_male_8_town|{s0} str_faction_title_male_8_king|{s0} str_faction_title_male_9|{s0} str_faction_title_male_9_village|{s0} str_faction_title_male_9_castle|{s0} str_faction_title_male_9_town|{s0} str_faction_title_male_9_king|{s0} str_faction_title_male_10|{s0} str_faction_title_male_10_village|{s0} str_faction_title_male_10_castle|{s0} str_faction_title_male_610_town|{s0} str_faction_title_male_10_king|{s0} str_faction_title_male_11|{s0} str_faction_title_male_11_village|{s0} str_faction_title_male_11_castle|{s0} str_faction_title_male_11_town|{s0} str_faction_title_male_11_king|{s0} str_faction_title_male_12|{s0} str_faction_title_male_12_village|{s0} str_faction_title_male_12_castle|{s0} str_faction_title_male_12_town|{s0} str_faction_title_male_12_king|{s0} str_faction_title_male_13|{s0} str_faction_title_male_13_village|{s0} str_faction_title_male_13_castle|{s0} str_faction_title_male_13_town|{s0} str_faction_title_male_13_king|{s0} str_faction_title_male_14|{s0} str_faction_title_male_14_village|{s0} str_faction_title_male_14_castle|{s0} str_faction_title_male_14_town|{s0} str_faction_title_male_14_king|{s0} str_faction_title_male_15|{s0} str_faction_title_male_15_village|{s0} str_faction_title_male_15_castle|{s0} str_faction_title_male_15_town|{s0} str_faction_title_male_15_king|{s0} str_faction_title_male_16|{s0} str_faction_title_male_16_village|{s0} str_faction_title_male_16_castle|{s0} str_faction_title_male_16_town|{s0} str_faction_title_male_16_king|{s0} str_faction_title_male_17|{s0} str_faction_title_male_17_village|{s0} str_faction_title_male_17_castle|{s0} str_faction_title_male_17_town|{s0} str_faction_title_male_17_king|{s0} str_faction_title_male_18|{s0} str_faction_title_male_18_village|{s0} str_faction_title_male_18_castle|{s0} str_faction_title_male_18_town|{s0} str_faction_title_male_18_king|{s0} str_faction_title_male_19|{s0} str_faction_title_male_19_village|{s0} str_faction_title_male_19_castle|{s0} str_faction_title_male_19_town|{s0} str_faction_title_male_19_king|{s0} str_faction_title_male_20|{s0} str_faction_title_male_20_village|{s0} str_faction_title_male_20_castle|{s0} str_faction_title_male_20_town|{s0} str_faction_title_male_20_king|{s0} str_faction_title_male_21|{s0} str_faction_title_male_21_village|{s0} str_faction_title_male_21_castle|{s0} str_faction_title_male_21_town|{s0} str_faction_title_male_21_king|{s0} str_faction_title_male_22|{s0} str_faction_title_male_22_village|{s0} str_faction_title_male_22_castle|{s0} str_faction_title_male_22_town|{s0} str_faction_title_male_22_king|{s0} str_faction_title_female_player|{s0} str_faction_title_female_player_village|{s0} str_faction_title_female_player_castle|{s0} str_faction_title_female_player_town|{s0} str_faction_title_female_player_queen|{s0} str_faction_title_female_player_unmarried|{s0} str_faction_title_female_1|{s0} str_faction_title_female_1_village|{s0} str_faction_title_female_1_castle|{s0} str_faction_title_female_1_town|{s0} str_faction_title_female_1_queen|{s0} str_faction_title_female_1_unmarried|{s0} str_faction_title_female_2|{s0} str_faction_title_female_2_village|{s0} str_faction_title_female_2_castle|{s0} str_faction_title_female_2_town|{s0} str_faction_title_female_2_queen|{s0} str_faction_title_female_2_unmarried|{s0} str_faction_title_female_2_1|{s0} str_faction_title_female_2_1_village|{s0} str_faction_title_female_2_1_castle|{s0} str_faction_title_female_2_1_town|{s0} str_faction_title_female_2_1_queen|{s0} str_faction_title_female_2_1_unmarried|{s0} str_faction_title_female_2_2|{s0} str_faction_title_female_2_2_village|{s0} str_faction_title_female_2_2_castle|{s0} str_faction_title_female_2_2_town|{s0} str_faction_title_female_2_2_queen|{s0} str_faction_title_female_2_2_unmarried|{s0} str_faction_title_female_3|{s0} str_faction_title_female_3_village|{s0} str_faction_title_female_3_castle|{s0} str_faction_title_female_3_town|{s0} str_faction_title_female_3_queen|{s0} str_faction_title_female_3_unmarried|{s0} str_faction_title_female_4|{s0} str_faction_title_female_4_village|{s0} str_faction_title_female_4_castle|{s0} str_faction_title_female_4_town|{s0} str_faction_title_female_4_queen|{s0} str_faction_title_female_4_unmarried|{s0} str_faction_title_female_5|{s0} str_faction_title_female_5_village|{s0} str_faction_title_female_5_castle|{s0} str_faction_title_female_5_town|{s0} str_faction_title_female_5_queen|{s0} str_faction_title_female_5_unmarried|{s0} str_faction_title_female_6|{s0} str_faction_title_female_6_village|{s0} str_faction_title_female_6_castle|{s0} str_faction_title_female_6_town|{s0} str_faction_title_female_6_queen|{s0} str_faction_title_female_6_unmarried|{s0} str_faction_title_female_8|{s0} str_faction_title_female_8_village|{s0} str_faction_title_female_8_castle|{s0} str_faction_title_female_8_town|{s0} str_faction_title_female_8_queen|{s0} str_faction_title_female_8_unmarried|{s0} str_faction_title_female_9|{s0} str_faction_title_female_9_village|{s0} str_faction_title_female_9_castle|{s0} str_faction_title_female_9_town|{s0} str_faction_title_female_9_queen|{s0} str_faction_title_female_9_unmarried|{s0} str_faction_title_female_10|{s0} str_faction_title_female_10_village|{s0} str_faction_title_female_10_castle|{s0} str_faction_title_female_10_town|{s0} str_faction_title_female_10_queen|{s0} str_faction_title_female_10_unmarried|{s0} str_faction_title_female_11|{s0} str_faction_title_female_11_village|{s0} str_faction_title_female_11_castle|{s0} str_faction_title_female_11_town|{s0} str_faction_title_female_11_queen|{s0} str_faction_title_female_11_unmarried|{s0} str_faction_title_female_12|{s0} str_faction_title_female_12_village|{s0} str_faction_title_female_12_castle|{s0} str_faction_title_female_12_town|{s0} str_faction_title_female_12_queen|{s0} str_faction_title_female_12_unmarried|{s0} str_faction_title_female_13|{s0} str_faction_title_female_13_village|{s0} str_faction_title_female_13_castle|{s0} str_faction_title_female_13_town|{s0} str_faction_title_female_13_queen|{s0} str_faction_title_female_13_unmarried|{s0} str_faction_title_female_14|{s0} str_faction_title_female_14_village|{s0} str_faction_title_female_14_castle|{s0} str_faction_title_female_14_town|{s0} str_faction_title_female_14_queen|{s0} str_faction_title_female_14_unmarried|{s0} str_faction_title_female_15|{s0} str_faction_title_female_15_village|{s0} str_faction_title_female_15_castle|{s0} str_faction_title_female_15_town|{s0} str_faction_title_female_15_queen|{s0} str_faction_title_female_15_unmarried|{s0} str_faction_title_female_16|{s0} str_faction_title_female_16_village|{s0} str_faction_title_female_16_castle|{s0} str_faction_title_female_16_town|{s0} str_faction_title_female_16_queen|{s0} str_faction_title_female_16_unmarried|{s0} str_faction_title_female_17|{s0} str_faction_title_female_17_village|{s0} str_faction_title_female_17_castle|{s0} str_faction_title_female_17_town|{s0} str_faction_title_female_17_queen|{s0} str_faction_title_female_17_unmarried|{s0} str_faction_title_female_18|{s0} str_faction_title_female_18_village|{s0} str_faction_title_female_18_castle|{s0} str_faction_title_female_18_town|{s0} str_faction_title_female_18_queen|{s0} str_faction_title_female_18_unmarried|{s0} str_faction_title_female_19|{s0} str_faction_title_female_19_village|{s0} str_faction_title_female_19_castle|{s0} str_faction_title_female_19_town|{s0} str_faction_title_female_19_queen|{s0} str_faction_title_female_19_unmarried|{s0} str_faction_title_female_20|{s0} str_faction_title_female_20_village|{s0} str_faction_title_female_20_castle|{s0} str_faction_title_female_20_town|{s0} str_faction_title_female_20_queen|{s0} str_faction_title_female_20_unmarried|{s0} str_faction_title_female_21|{s0} str_faction_title_female_21_village|{s0} str_faction_title_female_21_castle|{s0} str_faction_title_female_21_town|{s0} str_faction_title_female_21_queen|{s0} str_faction_title_female_21_unmarried|{s0} str_faction_title_female_22|{s0} str_faction_title_female_22_village|{s0} str_faction_title_female_22_castle|{s0} str_faction_title_female_22_town|{s0} str_faction_title_female_22_queen|{s0} str_faction_title_female_22_unmarried|{s0} str_hero_titles_none|{s0} str_hero_titles_diplomat|{s0} str_hero_titles_tactician|{s0} str_hero_titles_scout|{s0} str_hero_titles_physician|{s0} str_hero_titles_trader|{s0} str_hero_titles_party|{s0} str_hero_specdesc_none|{s0} str_hero_specdesc_diplomat|{s0} str_hero_specdesc_tactician|{s0}) str_hero_specdesc_scout|{s0} str_hero_specdesc_physician|{s0} str_hero_specdesc_trader|{s0} str_ruler_relation_mnus_100_ns|{s0} str_ruler_relation_mnus_80_ns|{s0} str_ruler_relation_mnus_60_ns|{s0} str_ruler_relation_mnus_40_ns|{s0} str_ruler_relation_mnus_20_ns|{s0} str_ruler_relation_plus_0_ns|placeholder shouldn't appear str_ruler_relation_plus_20_ns|{s0} str_ruler_relation_plus_40_ns|{s0} str_ruler_relation_plus_60_ns|{s0} str_ruler_relation_plus_80_ns|{s0} str_faction_king_title_1|{s0} str_faction_king_title_2|{s0} str_faction_king_title_2_1|{s0} str_faction_king_title_2_2|{s0} str_faction_king_title_3|{s0} str_faction_king_title_4|{s0} str_faction_king_title_5|{s0} str_faction_king_title_6|{s0} str_faction_king_title_8|{s0} str_faction_king_title_9|{s0} str_faction_king_title_10|{s0} str_faction_king_title_11|{s0} str_faction_king_title_12|{s0} str_faction_king_title_13|{s0} str_faction_king_title_14|{s0} str_faction_king_title_15|{s0} str_faction_king_title_16|{s0} str_faction_king_title_17|{s0} str_faction_king_title_18|{s0} str_faction_king_title_19|{s0} str_faction_king_title_20|{s0} str_faction_king_title_21|{s0} str_faction_king_title_22|{s0} str_name_kingdom_text|What will be the name of your sovereignty? str_default_kingdom_name|Choose a name str_lord_defects_ordinary|Lord Defects^^{s1} has renounced {his/her} allegiance to {s3}, and joined {s2} str_lord_defects_player|Lord Defects^^{s1} has renounced {his/her} allegiance to the {s3}. {reg4?She He} has tentatively joined your kingdom. You may go to your court to receive a pledge, if you wish. str_lord_defects_player_faction|Lord Defects^^{s1} has renounced {his/her} allegiance to the {s3}. {reg4?She He} has tentatively joined your kingdom. You may go to your court to receive a pledge, if you wish. str_lord_indicted_player_faction|By order of {s6}, {s4} of the {s5} has been indicted for treason. {He/She} has been stripped of all {his/her} properties, and has fled for {his/her} life. {He/She} wishes to join your kingdom. You may find {him/her} in your court to receive {reg4?her his} allegiance, if you wish it. str_lord_indicted_dialog_approach|Greetings, {my lord/my lady}. You may have heard of my ill treatment at the hands of {s10}. You have a reputation as one who treats {his/her} vassals well, and if you will have me, I would be honored to pledge myself as your vassal. str_lord_indicted_dialog_approach_yes|And I would be honored to accept your pledge. str_lord_indicted_dialog_approach_no|I'm sorry. Your service is not required. str_lord_indicted_dialog_rejected|Indeed? Well, perhaps your reputation is misleading. Good day, {my lord/my lady} -- I go to see if another ruler is more appreciative of my talents. str__has_been_worried_about_bandits_establishing_a_hideout_near_his_home| has been worried about brigands establishing a hideout in {reg4?her his} area. str_bandit_lair_quest_description|Find and destroy the {s9}, and report back to {s11}. str_bandit_hideout_preattack|You approach the hideout. The {s4} don't appear to have spotted you yet, and you could still sneak away unnoticed. The difficult approach to the site -- {s5} -- means that only a handful of troops in your party will be able to join the attack, and they will be unable to bring their horses. If your initial attack fails, the {s4} will easily be able to make their escape and disperse. Do you wish to attack the hideout, or wait for another occasion? str_bandit_hideout_failure|The {s4} beat back your attack. You regroup, and advance again to find that they have dispersed and vanished into the surrounding countryside, where no doubt they will continue to threaten travellers. str_bandit_hideout_success|With their retreat cut off, the {s4} fall one by one to your determined attack. Their hideout, and their ill-gotten gains, are now yours. str_bandit_approach_defile|down a narrow defile str_bandit_approach_swamp|through a pine swamp str_bandit_approach_thickets|through a series of dense thickets str_bandit_approach_cliffs|up a path along the side of a cliff str_bandit_approach_cove|down a stream bed cutting through the sea-cliffs str_political_explanation_lord_lacks_center|In this case, the fief should go to a lord who has no land and no income. str_political_explanation_lord_took_center|In this case, the holding should go to the one who captured it. str_political_explanation_most_deserving_friend|In this case, I looked to my close friends and companions, and decided the fief should go to the most deserving. str_political_explanation_most_deserving_in_faction|In this case, I looked to all the lords of the realm, and decided the fief should go to the most deserving. str_political_explanation_self|In the absence of any clear other candidate, I nominate myself. str_political_explanation_marshal|I chose the most valiant of our nobles, whom I trust, and whose name is not currently tainted by controversy. str_prisoner_at_large|large, after the captors were defeated in battle. I expect your friend will resurface shortly. str_quick_battle_scene_1|Farmhouse str_quick_battle_scene_2|Oasis str_quick_battle_scene_3|Prince's Pass str_quick_battle_scene_4|Vulture's Roost str_quick_battle_scene_5|Skyreach str_quick_battle_troop_1|Prince Rhaegar Targaryen was a member of House Targaryen. He was the eldest son of King Aerys II Targaryen and, as heir-apparent, Prince of Dragonstone and crown prince for the Iron Throne. Rhaegar was popular with the smallfolk during his lifetime, but he died in Robert's Rebellion which was triggered in part by his abduction of Lyanna Stark. He was slain in single combat with Robert Baratheon at the ruby ford of the Trident. str_quick_battle_troop_2|King Robert I Baratheon is the Lord of the Seven Kingdoms of Westeros and the head of House Baratheon of King's Landing. Robert was crowned king after winning the rebellion which was named after him and taking the Iron Throne from Aerys II Targaryen, his first cousin once removed. Robert fought the war to win back his betrothed, Lyanna Stark, with the aid of her brother, his close friend, Eddard Stark. Due to Lyanna's death, however, Robert married Cersei Lannister after war's end to ensure political stability. str_quick_battle_troop_3|Eddard Stark, also affectionately called 'Ned', is the head of House Stark, Lord of Winterfell, and Warden of the North. He is a close friend to King Robert I Baratheon, whom he was raised with and helped to win the Iron Throne. str_quick_battle_troop_4|Hoster Tully is the Lord of Riverrun and head of House Tully. On the eve of Robert's Rebellion, Hoster's elder daughter, Catelyn, was engaged to Brandon Stark, the heir to Winterfell. After Brandon was killed in King's Landing by fiat of the Mad King, Aerys II Targaryen, Hoster joined the rebellion, fighting in the Battle of the Bells where he was wounded by the Hand of the King, Lord Jon Connington. str_quick_battle_troop_5|Jon Arryn, Lord of the Eyrie and Defender of the Vale, fostered Eddard Stark and Robert Baratheon as his wards in the Vale of Arryn. As they grew, the two boys became close companions and regarded Jon as a second father. After King Aerys II Targaryen demanded that Jon turn them over for a likely execution, Jon refused and raised his banners in revolt. After the taking of Gulltown, where he confronted several lords who resisted the rebellion, Jon fought in the Battle of the Bells and the Battle of the Trident. str_quick_battle_troop_6|During Robert's Rebellion Randyll led the van for Lord Mace Tyrell. He inflicted the only defeat on Robert Baratheon's forces, at the Battle of Ashford, in which Randyll slew Lord Cafferen. str_quick_battle_troop_7|Ser Lyn won his knighthood fighting for House Targaryen with Marq Grafton against Lord Jon Arryn at the gates of Gulltown during the opening sequences of Robert's Rebellion. He was pardoned and joined Lord Jon against the Targaryens.At the Battle of the Trident, Lyn's father Lord Corbray was badly wounded. In the confusion Lyn took up the Valyrian steel sword, Lady Forlorn, and distinguished himself by leading an assault on the Dornish lines. He personally finished off a wounded Lewyn Martell. str_quick_battle_troop_8|Ser Barristan Selmy, called Barristan the Bold, is a knight from House Selmy. He is a celebrated hero and a member of the Kingsguard, serving throughout a time when the Kingsguard were considered to be the greatest knights of the realm. str_quick_battle_troop_9|Prince Lewyn Nymeros Martell, better known simply as Lewyn Martell, was a knight of House Nymeros Martell who served as a member of the Kingsguard for King Aerys II Targaryen. He was the uncle of the current Prince of Dorne, Doran Martell. str_quick_battle_troop_10|Ser Jonothor Darry, also known as Jon Darry, was a knight of House Darry and a member of King Aerys II Targaryen's Kingsguard. str_quick_battle_troop_11|Jeffory Mallister was a member of House Mallister. When news of Lyanna Stark's kidnapping by Rhaegar Targaryen reached her brother, Brandon Stark, he raced to King's Landing accompanied by his party, which included Jeffory. Brandon and his party rode into the Red Keep demanding Rhaegar's head. Rhaegar's father, King Aerys II Targaryen, had them arrested and demanded that their fathers come to King's Landing to answer for their sons' crimes. Aerys had all of them killed save for Ethan Glover. str_tutorial_training_ground_intro_message|Walk around the training field and speak with the fighters to practice various aspects of Mount Blade combat. You can use ASDW keys to move around. To talk to a character, approach him until his name appears on your screen, and then press the F key. You can also use the F key to pick up items, open doors and interact with objects. Press the Tab key to exit the tutorial any time you like. str_map_basic|Map str_game_type_basic|Game Type str_battle|Battle str_siege_offense|Siege (Offense) str_siege_defense|Siege (Defense) str_character|Character str_biography|Background str_player|Player str_enemy|Enemy str_faction|Faction str_army_composition|Army Composition str_army_size|Army Size str_reg0_men|{reg0} men str_start|Start str_i_need_to_raise_some_men_before_attempting_anything_else|I need to raise some men before attempting anything else str_we_are_currently_at_peace|We are currently at peace. str_the_marshalship|the marshalship str_you|you str_myself|myself str_my_friend_s15|my friend {s15} str_custom_battle|Custom Battle str_comment_intro_liege_affiliated_to_player|I am told that you would dispute my claim to rule this land. Needless to say, I am not pleased by this news. However, we may still talk. str_s21_the_s8_declared_war_out_of_personal_enmity|{s21} {s8} declared war out of personal enmity. str_s21_the_s8_declared_war_in_response_to_border_provocations|{s21} {s8} declared war in response to border provocations. str_s21_the_s8_declared_war_to_curb_the_other_realms_power|{s21} {s8} declared war to curb the other realm's power. str_s21_the_s8_declared_war_to_regain_lost_territory|{s21} {s8} declared war to regain lost territory. str__family_|^Family str_we_are_conducting_recce|We will first scout the area, and then decide what to do. str_s49_s12_s11_end|{s49} {s12} ({s11}). str_center_party_not_active|is not our target, because we don't have a leader who has taken the field. str_center_is_friendly|is not our enemy. str_center_is_already_besieged|is already under siege. str_center_is_looted_or_raided_already|is already been laid waste. str_center_marshal_does_not_want_to_attack_innocents|is inhabited by common folk, who would suffer the most if the land is laid waste. str_center_we_have_already_committed_too_much_time_to_our_present_siege_to_move_elsewhere|is already under siege, so it would be a mistake to move elsewhere. str_center_we_are_already_here_we_should_at_least_loot_the_village|is close at hand, we should take hold of its wealth and lay waste to the rest. str_center_far_away_we_can_reconnoiter_but_will_delay_decision_until_we_get_close|NOT USED str_center_far_away_our_cautious_marshal_does_not_wish_to_reconnoiter|is too far away, even to reconnoiter. str_center_far_away_even_for_our_aggressive_marshal_to_reconnoiter|is too far away, even to reconnoiter. str_center_far_away_reason|{s6} is further than {s5} to our centers, therefore it will be harder for us to protect after taking it. str_center_closer_but_this_is_not_enought|{s6} is closer than {s5} to our borders, but because of other reasons we are not attacking {s6} for now. str_center_protected_by_enemy_army_aggressive|is protected by enemy forces, which we believe to be substantially stronger than our own. str_center_protected_by_enemy_army_cautious|is protected by an enemy army, which we believe to be too strong to engage with confidence of victory. str_center_cautious_marshal_believes_center_too_difficult_to_capture|would require a bloody and risky siege. str_center_even_aggressive_marshal_believes_center_too_difficult_to_capture|is too heavily defended to capture. str_center_value_outweighed_by_difficulty_of_capture|is not of sufficient value to justify the difficulty of attacking it str_center_value_justifies_the_difficulty_of_capture|can be taken, and is of sufficient value to justify an attack. str_center_is_indefensible|is too far away from our other fortresses to be defended. str_we_are_waiting_for_selection_of_marshal|We are waiting for the selection of a marshal str_best_to_attack_the_enemy_lands|Given the size of our forces, we believe the best approach is to attack the enemy's lands. str_we_believe_the_fortress_will_be_worth_the_effort_to_take_it|We believe the fortress will be worth the effort to take it. str_we_will_gather_to_defend_the_beleaguered_fortress|We will gather to defend the beleaguered fortress str_the_enemy_temporarily_has_the_field|The enemy temporarily has the field, and we should seek refuge until the storm passes str_center_has_not_been_scouted|has not been recently scouted by our forces, but we can go there, and decide what to do when we get close. str_we_have_assembled_some_vassals|We have assembled some of the vassals, but we will wait until we have more before venturing into enemy territory. str_we_are_waiting_here_for_vassals|We are waiting for the vassals to join us. str_we_are_travelling_to_s11_for_vassals|We are travelling to {s11}, so that the vassals may more easily join our host before we ride forth. str_center_strength_not_scouted|We have not scouted it recently, and do not know how strongly it is defended str_center_strength_strongly_defended|We believe it to be strongly defended str_center_strength_moderately_defended|We believe it to be moderately well defended str_center_strength_weakly_defended|We believe it to be weakly defended str_center_distant_from_concentration|is close to us than it is to the main enemy army, which we have located. It could be attacked and destroyed before they are able to respond str_plus|+ str_minus|- str_tutorial_training_ground_warning_no_weapon|Hey, don't you think you need some sort of weapon before we try that? There should be some spare weapons over there. Just go pick one up. str_tutorial_training_ground_warning_shield|You need to put down your shield first. Scroll down with the mouse scroll-wheel to put down your shield. str_tutorial_training_ground_warning_melee_with_parry|You need to wield a melee weapon for this exercise. str_tutorial_training_ground_warning_melee|Scroll up with your mouse wheel to equip a weapon. Scrolling up will equip next weapon while scrollng down will equip next shield. str_tutorial_training_ground_attack_training|Number of successful attacks {reg0} / 5^Number of unsuccessful attacks {reg1}^{s0} str_tutorial_training_ground_attack_training_down|Make a thrust attack! (Move your mouse down while pressing the left mouse button) str_tutorial_training_ground_attack_training_up|Make an overhead attack! (Move your mouse up while pressing the left mouse button) str_tutorial_training_ground_attack_training_left|Attack from left! (Move your mouse left while pressing the left mouse button) str_tutorial_training_ground_attack_training_right|Attack from right! (Move your mouse right while pressing the left mouse button) str_tutorial_training_ground_parry_training|Number of successful parries {reg0} / 5 str_tutorial_training_ground_chamber_training|Number of successful chambering blocks {reg0} / 5 str_tutorial_training_ground_archer_training|Number of nice shots {reg0} / 3^{s0} str_tutorial_training_ground_ammo_refill|Your missiles are refilled for the tutorial. str_tutorial_training_ground_archer_text_1|Approach the {s0} and press F to pick it up. str_tutorial_training_ground_archer_text_2|Shoot the targets now. str_tutorial_training_ground_archer_text_3|The size of the targeting reticule indicates your accuracy. Press and hold down the left mouse button until the reticule shrinks down to its minimum size. Release the left mouse button when the reticule is at its smallest. If you wait too long the reticule will expand again. str_tutorial_training_ground_archer_text_4|Press R to toggle first person view. First person view makes it easier to aim with ranged weapons. str_tutorial_training_ground_archer_text_5|You have shot all the targets. Now talk to the trainer again. str_tutorial_training_ground_horseman_text_1|Go near the {s0} and press F to pick it up. str_tutorial_training_ground_horseman_text_2|Approach the horse and press F to mount. str_tutorial_training_ground_horseman_text_3|Ride towards the next waypoint. str_tutorial_training_ground_horseman_text_4|Strike the next dummy that has an arrow on top of it! str_tutorial_training_ground_horseman_text_5|Shoot at the archery target that has an arrow on top of it! str_tutorial_training_ground_horseman_text_6|You have finished the exercise successfully. Now go back to the trainer and talk to him. str_the_great_lords_of_your_kingdom_plan_to_gather_at_your_hall_in_s10_for_a_feast|The great lords of your kingdom plan to gather at your hall in {s10} for a feast str_your_previous_court_some_time_ago|your previous court some time ago, str_awaiting_the_capture_of_a_fortress_which_can_serve_as_your_court|awaiting the recapture of a fortress which can serve as your court. str_but_if_this_goes_badly| I value your advice. But if this goes badly, I shall hold you responsible. str_i_realize_that_you_are_on_good_terms_with_s4_but_we_ask_you_to_do_this_for_the_good_of_the_realm| I realize that you are on good terms with {s4}, but this is all for the good of the realm str_i_realize_that_you_are_on_good_terms_with_s4_but_the_blow_will_hurt_him_more|I realize that you are on good terms with {s4} -- but this only means that your blow will hit him even harder! str_killed_bandit_at_alley_fight|The merchant takes you to his house. Once inside, he stands by the door for a while, looking at the dawn, and then, suddenly, comes near you to speak... str_wounded_by_bandit_at_alley_fight|You are struck down. However, before you lose consciousness, you hear shouts and a rush of footfalls... You awake to find yourself indoors, weak but alive. str_cannot_leave_now|Cannot leave now. str_press_tab_to_exit_from_town|Press Tab to leave now. You can press Tab key to quickly exit any location in the game. str_find_the_lair_near_s9_and_free_the_brother_of_the_prominent_s10_merchant|Find the bandit lair near {s9}, and free the brother of Osbert Clerk. str_please_sir_my_lady_go_find_some_volunteers_i_do_not_know_how_much_time_we_have|If you want to justify the trust which I have placed in you, then make a bit of haste. Go find some volunteers. I'm not sure how much time we have. str_you_need_more_men_sir_my_lady|Look -- you need more men. Right now, you have only {reg0} in your party. If you attack them with too few men, you may find their hideout by getting yourself dragged up to it in fetters, and that's not the plan. Do not take that risk. Go out and visit some more villages to find more volunteers, and then you can start paying them back in their own coin. str_good_you_have_enough_men|Good, good. You did well. You have enough men. Now, go and knock some of those robbers over the head, and make them tell you how to find their hideout. str_do_not_waste_time_go_and_learn_where_my_brother_is|Look. Time is at a bit of premium, here. Now, if you could go find out where they are hiding my brother, that would be appreciated. str_start_up_quest_message_1|{s9} wants you to collect at least five men from nearby villages. After you collect these men, find and speak with him. He is in the tavern at {s1} str_start_up_quest_message_2|Find and defeat a group of bandits lurking near {s9}, and learn where Osberts brother has been taken. str_start_up_quest_message_3|Rescue Osberts brother from the robber's hideout located near {s9}. str_start_up_first_quest|You have taken your first quest. You may view your quest log by pressing 'Q' anytime in the game. str_reason_1|Our current objective is of greater value. str_reason_2|An attack on {s8} poses a greater danger to our realm. str_reason_3|We believe that {s8} faces a more immediate threat str_reason_4|It may be because of the size of the enemy forces in the area. str_reason_5|I'm not sure. str_reason_6|We do not know how strongly it is defended. str_reason_7|We believe it to be strongly defended. str_reason_8|We believe it to be moderately well defended. str_reason_9|We believe it to be weakly defended. str_has_decided_that_an_attack_on_|has decided to attack str_this_would_be_better_worth_the_effort|This would be better worth the effort, taking into consideration its value, and its distance, and the likely number of defenders. str_has_decided_to_defend_|has decided to defend str_before_going_offensive_we_should_protect_our_lands_if_there_is_any_threat_so_this_can_be_reason_marshall_choosed_defending_s4|Before going on the offensive, we should protect our lands. So this could be the reason the marshal choose to defend {s4}. str_are_you_all_right|Now... let me explain my proposition. str_you_are_awake|Ah -- you're awake. It's good to see that you can still walk. You're lucky that we came along. I had been speaking with the castle guards, when we heard the sounds of a fight and ran to see what was happening. We didn't arrive in time to prevent you getting knocked down, but we may have saved you from getting your throat cut... Now... Maybe you can help me... str_save_town_from_bandits|Save {s9} from bandits. str_you_fought_well_at_town_fight_survived|Hah! Well done {playername} -- I saw at least three of the enemy go down before you. Keep fighting like that, and you'll make quite a name for yourself here in the Stormlands. str_you_fought_normal_at_town_fight_survived|Well done {playername}! I hear you accounted for one or two of the bastards, and you're still on your feet. You can't ask for a better outcome of a battle than that... str_you_fought_bad_at_town_fight_survived|Well, {playername}, the enemy is in flight, and it looks like you're still on your feet. At the end of the day, that's all that's important in a battle. str_you_fought_well_at_town_fight|Ah! You're awake {playername}. You took quite a blow, there. But good news! We defeated them -- and you did them some real damage before you went down. If you hadn't been here, it could have gone very baldy. I'm grateful to you... str_you_wounded_at_town_fight|Ah! You're alive {playername}. That's a relief. You took quite a blow, there. I'm not sure that you got any of them yourself, but thankfully, the rest of us were able to beat them. We'll need to see about getting you some treatment.... str_you_fought_well_at_town_fight_survived_answer|Let every villain learn to fear the name {playername}! str_you_fought_normal_at_town_fight_survived_answer|Ah, well, I'm proud to have done my bit along with the rest... str_you_fought_bad_at_town_fight_survived_answer|Well, I was about to strike one down, but I slipped in some blood, you see... str_you_fought_well_at_town_fight_answer|Ah well. I guess I don't mind a blow taken in a good cause. str_you_wounded_at_town_fight_answer|Right. I suppose I should be more careful. str_unfortunately_reg0_civilians_wounded_during_fight_more| Unfortunately, about {reg0} of my lads got themselves wounded. I should go look on on them. str_unfortunately_reg0_civilians_wounded_during_fight| Unfortunately, one of my lads took a pretty nasty blow. I should go see how he is doing. str_also_one_another_good_news_is_any_civilians_did_not_wounded_during_fight| Also, no one on our side was hurt very seriously. That's good news str_merchant_and_you_call_some_townsmen_and_guards_to_get_ready_and_you_get_out_from_tavern|You leave the tavern and go out to the streets. Nervous looking young men are waiting in every street corner. You can see they have daggers and clubs concealed under their clothes, and catch a mixture of fear, anticipation and pride in the quick looks they throw at you as you pass by. Praying that your enemies have not been alarmed by this all too obvious bunch of plotters, you check your weapons for one last time and prepare yourself for the action ahead. str_town_fight_ended_you_and_citizens_cleaned_town_from_bandits|The remaining few bandits scatter off to the town's narrow alleys, only to be hunted down one by one by the angry townsfolk. Making sure that your victory is complete and all the wounded have been taken care of, you and the merchant head to his house to review the day's events. str_town_fight_ended_you_and_citizens_cleaned_town_from_bandits_you_wounded|You fall down with that last blow, unable to move and trying hard not to pass out. Soon the sounds of fighting filling the street gives way to the cheers of the townsmen and you realize with relief that your side won the day. Soon, friendly arms pick you up from the ground and you let yourself drift off to a blissful sleep. Hours later, you wake up in the merchants house. str_journey_to_reyvadin|You have come through the Vaegir highlands, a plateau exposed to the bitter winds from the north. The land here is frozen for most of the year, but the forests are rich with fur-bearing game, and the rivers are teaming with fish. The riches of the land draw the traders, but the traders in turn draw bandits. You saw the occasional dark figure mounted on a shaggy pony, watching the passage of your caravan from a snowy ridge, and were glad when the spires of Reyvadin came into view across the wide valley of the Boluk river. str_journey_to_praven|You join a merchant and his family, travelling towards Storm's End. Green shoots of wheat, barley and oats are all across the dark soil of the rolling hills, and on the lower slopes of the snowcapped mountains, herds of cattle, aurochs and sheep are grazing on the summer grass. Occasionally, too, you catch sight of one of the great war horses that are the pride of the nobility. The land here is rich -- but also troubled, as the occasional burnt-out farm bears witness, a testament to the chaos the Tyrell host caused when it marched through sixteen years earlier. You keep a wide berth of the forests, where desperate men have taken refuge. While passing by the burned ruins of Summerhall, the merchant declares that he's changed his mind, wanting to take his wares to Weeping Tower instead, having heard of Lyseni galleys docking at the nearby harbor. str_journey_to_jelkala|You came by ship, skirting the cliffs where the Rhodok highlands meet the sea. Much of the coastline was obscured by tendrils of fog that snaked down the river valleys, but occasionally you caught sight of a castle watchtower rising above the mists -- and on one occasion, a beacon fire burning to warn of an enemy warband. You knew that you were relatively safe at sea, as you were too far south to risk encountering the sea raiders who trouble the coasts of the Nordic lands, but it was still a relief to reach the Selver estuary, gateway to the port of Jelkala, and see a Rhodok galley riding at anchor, its pennants fluttering in the evening breeze. str_journey_to_sargoth|You took passage with a trading longship, carrying gyrfalcons from the furthest reaches of the north to be bartered for linen and wool. It sailed early in the season, but the master reckoned that the risks of drifting ice and later winter storms could be justified by arriving ahead of the Sea Raiders, who by April would be sailing forth from their island lairs to ravage Calradia's coasts. It was some relief when your ship came in sight of the delta of the Vyl and Boluk rivers, and a short while later, rowed past tidal flats and coastal marshes to the city of Sargoth, home to the Sea Raiders' distant kinsmen, the Nordic lords, who a few generations ago had carved themselves a kingdom in this rich but troubled land. str_journey_to_tulga|You came with a caravan, crossing the mountains that border Calradia on the north and east, bringing spices from faraway lands to trade for wool and salt. The passes were still choked with snow, and it was hard going, but at last you crested a ridge and saw before you the Calradian steppes. On some hillsides the thin grass of spring was already turning yellow, but the lower slopes of the mountains were still a vibrant green. Herds of sheep and tawny steppe ponies drifted across them like clouds, testifying to the wealth of the Khergit khans. From time to time small groups of horsemen would follow your caravan from a distance, perhaps sizing up how well you could defend the wealth you carried, so it was with some relief that you saw the towers of Tulga rising up from the plains. str_journey_to_shariz|You came with a caravan, crossing the great desert to the east of Calradia. The bedouin guides chose your route carefully, leapfrogging through treacherous dune fields and across empty gravel plains to low-lying oases rich with orchards and date palms. Your great fear was that the caravan might lose its way and perish of thirst. The small bands of raiders who hovered just out of bowshot, waiting to pick off stragglers, were oddly a comfort -- at least water could be no more than a day's ride away. It was a great relief when the mountains came into view, and on the evening of the following day you crested a rocky pass and in the distance could make out the sea, and the towers of Shariz silhouetted against the sunset. str_lost_tavern_duel_ordinary|You slump to the floor, stunned by the drunk's last blow. Your attacker's rage immediately seems to slacken. He drops into a chair and sits there watching you, muttering under his breath, almost regretfully. A few of the other patrons manage to coax him to his feet and bundle him out the door. One of the others attends to your wounds, and soon you too are back on your feet, unsteady but alive. str_lost_tavern_duel_assassin|You slump to the floor, stunned by your attacker's last blow. Slowly and deliberately, he kneels down by your side, pulling a long knife from under his clothes. But before he can finish you off, the tavernkeeper, who seems to have regained his courage, comes up from behind and gives your attacker a clout behind the head. He loses his balance, and then, seeing that his chance to kill you has been lost, makes a dash for the door. He gets away. Meanwhile, the other tavern patrons bind your wounds and haul you to a back room to rest and recover. str_lost_startup_hideout_attack|You recover consciousness a short while later, and see that the kidnappers have celebrated their victory by breaking open a cask of wine, and have forgotten to take a few elementary precautions -- like binding your hands and feet. You manage to slip away. Based on the boisterous sounds coming from the hideout, you suspect that you may yet have some time to gather a few more followers and launch another attack. str_as_you_no_longer_maintain_an_independent_kingdom_you_no_longer_maintain_a_court|As you no longer rule an independent realm, you no longer maintain a court. str_rents_from_s0|Rents from {s0} str_tariffs_from_s0|Tariffs from {s0} str_general_quarrel| We've found ourselves on the opposite side of many arguments over the years, and bad blood has built up between us. str_the_steppes|The Flatlands str_the_deserts|The Desert str_the_tundra|The Highlands str_the_forests|The Forest str_the_highlands|The Mountains str_the_coast|The Coast str_my_lady_not_sufficient_chemistry|My {lord/lady}, there are other {suitors/maidens} who have captured my heart. str_my_lady_engaged_to_another|My {lord/lady}, as I understand it, you are engaged to another. str_attempting_to_rejoin_party|Attempting to rejoin party, str_separated_from_party|Separated from party, str_leading_party|leading a party str_court_disbanded|As you no longer rule an independent realm, your court has been disbanded str_i_am_not_accompanying_the_marshal_because_will_be_reappointment| I am not accompanying the marshal, because I suspect that our ruler will shortly appoint another to that post. str_persuasion_opportunity|Persuasion opportunity.^Relation required for automatic success {reg4}^Current relationship {reg5}^Chance of success {reg7}^Chance of losing {reg9} relation point(s) {reg8} str_marshal_warning|You are not following {s1}. However, you will not suffer any penalty. str_follow_army_quest_brief_2|Your mission is complete. You may continue to follow {s9}'s army, if you wish further assignments. str_greetings_playername__it_is_good_to_see_you_i_hope_that_you_have_had_success_in_your_efforts_to_make_your_name_in_the_world| I am glad to see you. I trust you are having some success out there, making your name in the world str_minister_advice_select_fief| Might I suggest that you select {s4}, as the vassals have been speculating about how you might assign it. str_minister_advice_select_fief_wait| Might I suggest that you wait until after you have appointed a marshal, as that will give time to the vassals to decide whom they wish to support. str_minister_advice_fief_leading_vassal| {s4}, by the way, has already received the support of {reg4} of your vassals. str_unassigned_center| (unassigned) str_s43_also_you_should_know_that_an_unprovoked_assault_is_declaration_of_war|{s43} Also, as you are the ruler of your realm, you should know that this assault constitutes a declaration of war. str_missing_after_battle|Missing after battle str_retrieve_garrison_warning| (Troops might not be retrievable if fortress awarded to another) str_s12s15_declared_war_to_control_calradia|{s12}{s15} may attack {s16} without pretext, as a bid to extend control over all of the known world. str_offer_gift_description| improve my standing by offering a gift. str_resolve_dispute_description| improve my standing by resolving a dispute. str_feast_wedding_opportunity| If your betrothed and {her/his} family are present, then this may be an opportunity for you to celebrate the wedding. str_s21_the_s8_declared_war_as_part_of_a_bid_to_conquer_all_calradia|{s21}. {s8} declared war with very little pretext, as part of a bid to conquer all the known world. str_master_vinter|Master vinter str_s54_has_left_the_realm|{s54}'s location is currently unknown. str_enterprise_s5_at_s0|Net revenue from {s5} at {s0} str_bread_site|mill str_ale_site|brewery str_oil_site|oil press str_wine_site|wine press str_tool_site|ironworks str_leather_site|tannery str_linen_site|linen weavery str_wool_cloth_site|wool weavery str_velvet_site|dyeworks str_under_sequestration|Under sequestration str_describe_secondary_input| In addition, you will also need to purchase {s11} worth {reg10} coins. str_profit|profit str_loss|loss str_server_name_s0|Server Name {s0} str_map_name_s0|Map Name {s0} str_game_type_s0|Game Type {s0} str_remaining_time_s0reg0_s1reg1|Remaining Time {s0}{reg0} {s1}{reg1} str_you_are_a_lord_lady_of_s8_s9|You are a {lord/lady} of the {s8}.^{s9} str_you_are_king_queen_of_s8_s9|You are {king/queen} of the {s8}.^{s9} str_for_s4| for {s4} str_cancel_fiancee_quest| Also, you should please consider that other matter I had asked of you to have been successfully completed. It is not fit for me to commission you with tasks. str_a_duel_request_is_sent_to_s0|A duel offer is sent to {s0}. str_s0_offers_a_duel_with_you|{s0} offers a duel with you. str_your_duel_with_s0_is_cancelled|Your duel with {s0} is cancelled. str_a_duel_between_you_and_s0_will_start_in_3_seconds|A duel between you and {s0} will start in 3 seconds. str_you_have_lost_a_duel|You have lost a duel. str_you_have_won_a_duel|You have won a duel! str_server_s0|[SERVER] {s0} str_disallow_ranged_weapons|Disallow ranged weapons str_ranged_weapons_are_disallowed|Ranged weapons are disallowed. str_ranged_weapons_are_allowed|Ranged weapons are allowed. str_duel_starts_in_reg0_seconds|Duel starts in {reg0} seconds... str_none|none str_item_pool_no_items|There are currently no items in the item pool. str_item_pool_one_item|There is one item left in the item pool. str_item_pool_many_items|There are {reg20} items left in the item pool. str_item_pool_abandon|Let your companions collect all the items left and continue. str_item_pool_leave|Done. str_hero_not_upgrading_armor|not upgrading my armor str_hero_upgrading_armor|upgrading my own armor str_hero_not_upgrading_horse|not upgrading my horses str_hero_upgrading_horse|upgrading my own horses str_hero_wpn_slot_none|Keep current({s10}) str_hero_wpn_slot_horse|Horse str_hero_wpn_slot_one_handed|1-handed Wpn str_hero_wpn_slot_two_handed|2-handed Wpn str_hero_wpn_slot_polearm_all|Polearms str_hero_wpn_slot_arrows|Arrows str_hero_wpn_slot_bolts|Bolts str_hero_wpn_slot_shield|Shield str_hero_wpn_slot_bow|Bow str_hero_wpn_slot_crossbow|Crossbow str_hero_wpn_slot_throwing|Throwing Weapon str_hero_wpn_slot_goods|Goods str_hero_wpn_slot_head_armor|Head armor str_hero_wpn_slot_body_armor|Body armor str_hero_wpn_slot_foot_armor|Foot armor str_hero_wpn_slot_hand_armor|Hand armor str_hero_wpn_slot_pistol|Pistol str_hero_wpn_slot_musket|Musket str_hero_wpn_slot_bullets|Bullets str_hero_wpn_slot_animal|Animal str_hero_wpn_slot_book|Book str_one_handed_weapon|one handed weapon str_two_handed_weapon|two handed weapon str_polearm|polearm str_archery|archery str_crossbow|crossbow str_throwing|throwing str_firearms|firearms str_level_d|D str_level_c|C str_level_b|B str_level_a|A str_level_s|S str_imod_plain| str_imod_cracked|Cracked str_imod_rusty|Rusty str_imod_bent|Bent str_imod_chipped|Chipped str_imod_battered|Battered str_imod_poor|Poor str_imod_crude|Crude str_imod_old|Old str_imod_cheap|Cheap str_imod_fine|Fine str_imod_well_made|Well Made str_imod_sharp|Sharp str_imod_balanced|Balanced str_imod_tempered|Tempered str_imod_deadly|Deadly str_imod_exquisite|Exquisite str_imod_masterwork|Masterwork str_imod_heavy|Heavy str_imod_strong|Strong str_imod_powerful|Powerful str_imod_tattered|Tattered str_imod_ragged|Ragged str_imod_rough|Rough str_imod_sturdy|Sturdy str_imod_thick|Thick str_imod_hardened|Hardened str_imod_reinforced|Reinforced str_imod_superb|Superb str_imod_lordly|Lordly str_imod_lame|Lame str_imod_swaybacked|Swaybacked str_imod_stubborn|Stubborn str_imod_timid|Timid str_imod_meek|Meek str_imod_spirited|Spirited str_imod_champion|Champion str_imod_fresh|Fresh str_imod_day_old|Day Old str_imod_two_day_old|Two Day Old str_imod_smelling|Smelling str_imod_rotten|Rotten str_imod_large_bag|Large Bag str_key_0|0 str_key_1|1 str_key_2|2 str_key_3|3 str_key_4|4 str_key_5|5 str_key_6|6 str_key_7|7 str_key_8|8 str_key_9|9 str_key_a|A str_key_b|B str_key_c|C str_key_d|D str_key_e|E str_key_f|F str_key_g|G str_key_h|H str_key_i|I str_key_j|J str_key_k|K str_key_l|L str_key_m|M str_key_n|N str_key_o|O str_key_p|P str_key_q|Q str_key_r|R str_key_s|S str_key_t|T str_key_u|U str_key_v|V str_key_w|W str_key_x|X str_key_y|Y str_key_z|Z str_key_numpad_0|Numpad 0 str_key_numpad_1|Numpad 1 str_key_numpad_2|Numpad 2 str_key_numpad_3|Numpad 3 str_key_numpad_4|Numpad 4 str_key_numpad_5|Numpad 5 str_key_numpad_6|Numpad 6 str_key_numpad_7|Numpad 7 str_key_numpad_8|Numpad 8 str_key_numpad_9|Numpad 9 str_key_num_lock|Num lock str_key_numpad_slash|Numpad slash str_key_numpad_multiply|Numpad multiply str_key_numpad_minus|Numpad minus str_key_numpad_plus|Numpad plus str_key_numpad_enter|Numpad enter str_key_numpad_period|Numpad period str_key_insert|Insert str_key_delete|Delete str_key_home|Home str_key_end|End str_key_page_up|Page up str_key_page_down|Page down str_key_up|Up str_key_down|Down str_key_left|Left str_key_right|Right str_key_f1|F1 str_key_f2|F2 str_key_f3|F3 str_key_f4|F4 str_key_f5|F5 str_key_f6|F6 str_key_f7|F7 str_key_f8|F8 str_key_f9|F9 str_key_f10|F10 str_key_f11|F11 str_key_f12|F12 str_key_space|Space str_key_escape|Escape str_key_enter|Enter str_key_tab|Tab str_key_back_space|Back space str_key_open_braces|Open braces str_key_close_braces|Close braces str_key_comma|Comma str_key_period|Period str_key_slash|Slash str_key_back_slash|Back slash str_key_equals|Equals str_key_minus|Minus str_key_semicolon|Semicolon str_key_apostrophe|Apostrophe str_key_tilde|Tilde str_key_caps_lock|Caps lock str_key_left_shift|Left shift str_key_right_shift|Right shift str_key_left_control|Left control str_key_right_control|Right control str_key_left_alt|Left alt str_key_right_alt|Right alt str_bandit_name_10|Alyn the Lean str_bandit_name_11|Red Addam str_bandit_name_12|Black Jack Cobbler str_bandit_name_13|Alyn of the Kingswood str_bandit_name_14|Rhys of the Forest str_bandit_name_15|Long Jon str_bandit_name_16|Bennard of Grey Gallows str_bandit_name_17|Hessifer the Tall str_bandit_name_18|Roger Greymouth str_bandit_name_19|Hugo str_bandit_name_20|Gormond Greybeard str_bandit_name_21|The Black Fisher str_bandit_name_22|Volmor of Thenn str_bandit_name_23|The Gurgler str_bandit_name_24|Raymund Twice-Slain str_bandit_name_25|Matgor Two-Nose str_bandit_name_26|Oleg Widowmaker str_bandit_name_27|Gelmar Longdagger str_bandit_name_28|Varlam the Raper str_bandit_name_29|Jorly Bone-Crusher str_bandit_name_30|Khal Roggo str_bandit_name_31|Khal Megaro str_bandit_name_32|Khal Temmo str_bandit_name_33|Khal Rokhoro str_bandit_name_34|Khal Loggo str_bandit_name_35|Khal Naggo str_bandit_name_36|Ko Boggo str_bandit_name_37|Ko Jhoqo str_bandit_name_38|Ko Tommo str_bandit_name_39|Ko Okhoro str_bandit_name_40|Jonothor Longlegs str_bandit_name_41|The Prince of the Waters str_bandit_name_42|The Blind Bastard str_bandit_name_43|Noho Alaytus str_bandit_name_44|Jalabhar of Omboru str_bandit_name_45|Olyvar Waters str_bandit_name_46|Horonno the Drunkard str_bandit_name_47|Jabbar str_bandit_name_48|Nolano Qalganos str_bandit_name_49|The Lazy Sailor str_bandit_name_50|Shaggo str_bandit_name_51|Dryn str_bandit_name_52|Chief Gelmar str_bandit_name_53|Chief Volmer str_bandit_name_54|Chief Jorlar str_bandit_name_55|Gormon str_bandit_name_56|The Raper str_bandit_name_57|The Laughing Loon str_bandit_name_58|The Grey Axeman str_bandit_name_59|Elbar Five-Feet str_bandit_name_60|Dorolo str_bandit_name_61|Nahario str_bandit_name_62|Aron of the Red Mountains str_bandit_name_63|Rhys of Ghaston Grey str_bandit_name_64|Noho Doharis str_bandit_name_65|Theodan Fire-Breather str_bandit_name_66|Mors str_bandit_name_67|Daemon Scorpion-Eater str_bandit_name_68|The Grape Eater str_bandit_name_69|The Mud Dancer str_faction_king_female_title_1|Queen {s0} str_faction_king_female_title_2|Velikiy Knyaginya {s0} str_faction_king_female_title_3|{s0} Khatun str_faction_king_female_title_4|Dronning {s0} str_faction_king_female_title_5|Dogaressa {s0} str_faction_king_female_title_6|Sultana {s0} str_dplmc_gather_information|gather information str_dplmc_conclude_non_agression|conclude a non-aggression treaty str_dplmc_nearly_no|nearly no str_dplmc_less_than_one_hundred|less than one hundred str_dplmc_more_than_one_hundred|more than one hundred str_dplmc_more_than_two_hundred|more than two hundred str_dplmc_more_than_five_hundred|more than five hundred str_dplmc_bring_gift|bring the gift str_dplmc_exchange_prisoner|to exchange {s10} against {s11} str_dplmc_has_been_set_free|{s7} has been set free. str_dplmc_tax_very_low|very low str_dplmc_tax_low|low str_dplmc_tax_normal|normal str_dplmc_tax_high|high str_dplmc_tax_very_high|very high str_dplmc_place_is_occupied_by_insurgents|The place is held by insurgents. str_dplmc_relation_mnus_100_ns|{reg4?She He} seems to be vengeful towards {s59}. str_dplmc_relation_mnus_90_ns|{reg4?She He} seems to be vengeful towards {s59}. str_dplmc_relation_mnus_80_ns|{reg4?She He} seems to be vengeful towards {s59}. str_dplmc_relation_mnus_70_ns|{reg4?She He} seems to be hateful towards {s59}. str_dplmc_relation_mnus_60_ns|{reg4?She He} seems to be hateful towards {s59}. str_dplmc_relation_mnus_50_ns|{reg4?She He} seems to be hostile towards {s59}. str_dplmc_relation_mnus_40_ns|{reg4?She He} seems to be angry towards {s59}. str_dplmc_relation_mnus_30_ns|{reg4?She He} seems to be resentful towards {s59}. str_dplmc_relation_mnus_20_ns|{reg4?She He} seems to be grumbling against {s59}. str_dplmc_relation_mnus_10_ns|{reg4?She He} seems to be suspicious towards {s59}. str_dplmc_relation_plus_0_ns|{reg4?She He} seems to be indifferent towards {s59}. str_dplmc_relation_plus_10_ns|{reg4?She He} seems to be cooperative towards {s59}. str_dplmc_relation_plus_20_ns|{reg4?She He} seems to be welcoming towards {s59}. str_dplmc_relation_plus_30_ns|{reg4?She He} seems to be favorable to {s59}. str_dplmc_relation_plus_40_ns|{reg4?She He} seems to be supportive to {s59}. str_dplmc_relation_plus_50_ns|{reg4?She He} seems to be friendly to {s59}. str_dplmc_relation_plus_60_ns|{reg4?She He} seems to be gracious to {s59}. str_dplmc_relation_plus_70_ns|{reg4?She He} seems to be fond of {s59}. str_dplmc_relation_plus_80_ns|{reg4?She He} seems to be loyal to {s59}. str_dplmc_relation_plus_90_ns|{reg4?She He} seems to be devoted to {s59}. str_dplmc_s39_rival| {reg4?She He} scents rivals in {s39} str_dplmc_s41_s39_rival|{s41}, {s39} str_dplmc_s40_love_interest_s39|{s40}. Aside from that {reg4?her his} love interest is {s39}. str_dplmc_s40_betrothed_s39|{s40}. Aside from that {reg4?she he} is betrothed to {s39}. str_dplmc_reputation_martial|It is said that {s46} is a martial person. str_dplmc_reputation_debauched|It is said that {s46} is a debauched person. str_dplmc_reputation_pitiless|It is said that {s46} is a pitiless person. str_dplmc_reputation_calculating|It is said that {s46} is a calculating person. str_dplmc_reputation_quarrelsome|It is said that {s46} is a quarrelsome person. str_dplmc_reputation_goodnatured|It is said that {s46} is a good-natured person. str_dplmc_reputation_upstanding|It is said that {s46} is a upstanding person. str_dplmc_reputation_seven|It is said that {s46} is a most devout person, filled with the holy light of the Seven. str_dplmc_reputation_light|It is said that {s46} is a most devout person, filled with the holy light of the Seven. str_dplmc_reputation_drowned|It is said that {s46} is a most devout person, filled with the holy light of the Seven. str_dplmc_reputation_rep|It is said that {s46} is a most devout person, filled with the holy light of the Seven. str_dplmc_reputation_pleb|It is said that {s46} is a most devout person, filled with the holy light of the Seven. str_dplmc_reputation_merchant|It is said that {s46} is a most devout person, filled with the holy light of the Seven. str_dplmc_reputation_conventional|It is said that {s46} is a conventional person. str_dplmc_reputation_adventurous|It is said that {s46} is a adventurous person. str_dplmc_reputation_romantic|It is said that {s46} is a romantic person. str_dplmc_reputation_moralist|It is said that {s46} is a moralist. str_dplmc_reputation_ambitious|It is said that {s46} is a ambitious person. str_dplmc_reputation_unknown|{s46}'s motivations are a closed book. str_dplmc_s21__the_s5_is_bound_by_alliance_not_to_attack_the_s14s18_it_will_expire_in_reg1_days|{s21}^* {s5} has formed an alliance with {s14}.{s18} It will degrade into a defensive pact in {reg1} days. str_dplmc_s21__the_s5_is_bound_by_defensive_not_to_attack_the_s14s18_it_will_expire_in_reg1_days|{s21}^* {s5} has agreed to a defensive pact with {s14}.{s18} It will degrade into a trade agreement in {reg1} days. str_dplmc_s21__the_s5_is_bound_by_trade_not_to_attack_the_s14s18_it_will_expire_in_reg1_days|{s21}^* {s5} has agreed to a trade agreement with {s14}.{s18} It will degrade into a non-aggression pact in {reg1} days. str_dplmc_small|small str_dplmc_medium|medium str_dplmc_big|big str_dplmc_elite|elite str_dplmc_very_decentralized|very decentralized str_dplmc_quite_decentralized|quite decentralized str_dplmc_little_decentralized|a little decentralized str_dplmc_neither_centralize_nor_decentralized|neither too centralized nor decentralized str_dplmc_little_centralized|a little centralized str_dplmc_quite_centralized|quite centralized str_dplmc_very_centralized|very centralized str_dplmc_very_plutocratic|very plutocratic str_dplmc_quite_plutocratic|quite plutocratic str_dplmc_little_plutocratic|a little plutocratic str_dplmc_neither_aristocratic_nor_plutocratic|neither too aristocratic nor plutocratic str_dplmc_little_aristocratic|a little aristocratic str_dplmc_quite_aristocratic|quite aristocratic str_dplmc_very_aristocratic|very aristocratic str_dplmc_all_free|almost all free str_dplmc_mostly_free|mostly free str_dplmc_usually_free|usually free str_dplmc_mixture_serfs|a mixture of serfs and freemen str_dplmc_usually_serfs|usually serfs str_dplmc_mostly_serfs|mostly serfs str_dplmc_all_serfs|almost all serfs str_dplmc_very_quantity|a vast number of soldiers str_dplmc_great_quantity|very many soldiers str_dplmc_good_quantity|many soldiers str_dplmc_mediocre_quality|a mediocre quality str_dplmc_good_quality|a good quality str_dplmc_great_quality|a great quality str_dplmc_very_quality|a very high quality str_dplmc_s21_the_s8_declared_war_to_fulfil_pact|{s21}. {s8} declared war to fulfil a pact str_dplmc_very_laissez_faire|very laissez-faire str_dplmc_quite_laissez_faire|quite laissez-faire str_dplmc_little_laissez_faire|a little laissez-faire str_dplmc_neither_mercantilist_nor_laissez_faire|neither particularly mercantilist nor entirely laissez-faire str_dplmc_little_mercantilist|a little mercantilist str_dplmc_quite_mercantilist|quite mercantilist str_dplmc_very_mercantilist|very mercantilist str_dplmc_how_will_your_male_vassals_be_known|How will your male vassals be known? str_dplmc_how_will_your_female_vassals_be_known|How will your female vassals be known? str_dplmc_s40_married_s39|{s40}. Aside from that {reg4?she he} is married to {s39}. str_dplmc_fief_exchange_ask_interest|Would you be interested in exchanging fiefs? str_dplmc_fief_exchange_not_interested|No, I would not be interested in that. str_dplmc_fief_exchange_listen|This is somewhat unusual but not unprecendented. I will listen. Which fief of mine did you have in mind? str_dplmc_fief_exchange_listen_player_approval|This is somewhat unusual, but since you're the {king/queen} there is no one to object. Which fief of mine did you have in mind? str_dplmc_fief_exchange_listen_s10_approval|This is somewhat unusual, but unless {s10} objects there is no reason we could not. Which fief of mine did you have in mind? str_dplmc_fief_exchange_listen_2|What fief do you offer in exchange? str_dplmc_fief_exchange_refuse_home|I have no intention of giving up {s14}. str_dplmc_fief_exchange_refuse_town|I don't want to exchange a town for a castle or village. str_dplmc_fief_exchange_refuse_castle|I don't want to exchange a castle for a mere village. str_dplmc_fief_exchange_refuse_rich|I don't want to exchange a richer fief for one that much poorer. str_dplmc_fief_exchange_refuse_s14_attack|Speak of this to me later when {s14} is not under attack. str_dplmc_fief_exchange_accept|That exchange is acceptable to me. str_dplmc_fief_exchange_accept_reg3_denars|That exchange is acceptable to me, if you are willing to provide {reg3} coins to cover my expenses from the relocation. str_dplmc_fief_exchange_confirm|It is settled then. str_dplmc_fief_exchange_confirm_reg3_denars|It is settled then. Here are your {reg3} coins. str_dplmc_your_s11_s10|Your {s11}, {s10} str_dplmc_reg6my_reg7spouse|{reg6?M m}y {reg7?love {husband/wife}} str_dplmc_refuse_support_s43_named_s4|Support a {s43} like {s4}? I think not. str_dplmc_comment_you_enfiefed_a_commoner_supportive|I understand that you have given {s51} to {s54}. Others may find this controversial, but I believe that {s54} will be an able governor, and that {reg4?she he} will not let you down. str_dplmc_sirmadame|my {lord/lady} str_dplmc_sirmadam|my {lord/lady} str_dplmc_my_lordlady|my {lord/lady} str_dplmc_your_highness|your highness str_dplmc_grandfather|grandfather str_dplmc_grandmother|grandmother str_dplmc_grandson|grandson str_dplmc_granddaughter|granddaughter str_dplmc_half_brother|half-brother str_dplmc_half_sister|half-sister str_dplmc_sister_wife|sister-wife str_dplmc_co_husband|co-husband str_dplmc_co_spouse|co-spouse str_dplmc_friend|friend str_dplmc_ally|ally str_s54_is_deceased|{s54} is deceased. str_dplmc_political_explanation_original_lord|In this case, the fortress should go its original owner. str_dplmc_s0_and_s1|{s0} and {s1} str_entrench| Your army is currently entrenched. str_camp_overrun| CAMP OVERRUN! str_camp_loss| Your camp has been overrun by the enemy.^{s4} gold was looted from the pay coffers.^{s3}^{s5}^{s6} str_siege_camp_complete| You have entrenched your position. str_siege_camp_incomplete| Your camp defenses are not yet complete. str_siege_camp_none| Your siege camp is vulnerable to attack! str_faction_relation_mnus_100_ns|vengeful str_faction_relation_mnus_90_ns|vengeful str_faction_relation_mnus_80_ns|vengeful str_faction_relation_mnus_70_ns|revengeful str_faction_relation_mnus_60_ns|hateful str_faction_relation_mnus_50_ns|angry str_faction_relation_mnus_40_ns|resentful str_faction_relation_mnus_30_ns|hostile str_faction_relation_mnus_20_ns|grumbling str_faction_relation_mnus_10_ns|suspicious str_faction_relation_plus_0_ns|indifferent str_faction_relation_plus_10_ns|acceptive str_faction_relation_plus_20_ns|cooperative str_faction_relation_plus_30_ns|favorable str_faction_relation_plus_40_ns|supportive str_faction_relation_plus_50_ns|friendly str_faction_relation_plus_60_ns|gracious str_faction_relation_plus_70_ns|fond str_faction_relation_plus_80_ns|devoted str_faction_relation_plus_90_ns|loyal str_0x02|1 str_0x03|2 str_0x04|3 str_0x05|4 str_0x06|5 str_0x07|6 str_0x08|7 str_0x09|8 str_0x0a|9 str_0x0b|0 str_0x1e|A str_0x30|B str_0x2e|C str_0x20|D str_0x12|E str_0x21|F str_0x22|G str_0x23|H str_0x17|I str_0x24|J str_0x25|K str_0x26|L str_0x32|M str_0x31|N str_0x18|O str_0x19|P str_0x10|Q str_0x13|R str_0x1f|S str_0x14|T str_0x16|U str_0x2f|V str_0x11|W str_0x2d|X str_0x15|Y str_0x2c|Z str_0x52|Numpad 0 str_0x4f|Numpad 1 str_0x50|Numpad 2 str_0x51|Numpad 3 str_0x4b|Numpad 4 str_0x4c|Numpad 5 str_0x4d|Numpad 6 str_0x47|Numpad 7 str_0x48|Numpad 8 str_0x49|Numpad 9 str_0x45|Num Lock str_0xb5|Numpad DIV str_0x37|Numpad MUL str_0x4a|Numpad MIN str_0x4e|Numpad PLUS str_0x9c|Numpad ENTER str_0x53|Numpad DEL) str_0xd2|Insert str_0xd3|Delete str_0xc7|Home str_0xcf|End str_0xc9|Page Up str_0xd1|Page Down str_0xc8|Up str_0xd0|Down str_0xcb|Left str_0xcd|Right str_0x3b|F1 str_0x3c|F2 str_0x3d|F3 str_0x3e|F4 str_0x3f|F5 str_0x40|F6 str_0x41|F7 str_0x42|F8 str_0x43|F9 str_0x44|F10 str_0x57|F11 str_0x58|F12 str_0x39|Space Bar str_0x1c|Enter str_0x0f|Tab str_0x0e|Backspace str_0x1a|[ str_0x1b| ] str_0x33| str_0x34| str_0x35| ? str_0x2b|\ str_0x0d| = str_0x0c| -- str_0x27|Semicolon str_0x28|Apostrophe str_0x29|Tilde str_0x3a|Caps Lock str_0x2a|Left Shift str_0x36|Right Shift str_0x1d|Left Ctrl str_0x9d|Right Ctrl str_0x38|Left Alt str_0xb8|Right Alt str_0xe0|Left Click str_0xe1|Right Click str_0xe2|Mouse Button 3 str_0xe3|Mouse Button 4 str_0xe4|Mouse Button 5 str_0xe5|Mouse Button 6 str_0xe6|Mouse Button 7 str_0xe7|Mouse Button 8 str_0xee|Scroll Up str_0xef|Scroll Down str_key_no1|Camera Forward str_key_no2|Camera Backward str_key_no3|Camera Turn Right str_key_no4|Camera Turn Left str_key_no5|Camera Up str_key_no6|Camera Down str_key_no7|Next BOT str_key_no8|Prev BOT str_key_no9|Toggle Camera Mode str_key_no10|Select Order 7 str_key_no11|Select Order 8 str_key_no12|Select Order 9 str_key_no13|Select Order 10 str_key_no14|Spear Brace str_key_no15|Call Horse str_key_no16|Deploy Pavise str_lco_version|Companions Overseer v. 1.0 str_lco_i_return|Return str_lco_i_attributes|View Attributes str_lco_i_equipment|View Equipment str_lco_i_ae_with|Auto-Equip Companions With str_lco_i_ae_with_horses|Horses str_lco_i_ae_with_armors|Armors str_lco_i_ae_with_shields|Shields str_lco_i_ae_companion|Equip Companion str_lco_i_ae_everyone|Equip Everyone str_lco_i_title_companions|Companions str_lco_i_list_companions|List Companions str_lco_i_list_lords|List Kingdom Lords str_lco_i_list_regulars|List Regular Troops str_lco_i_hero_panel_title|Accessible Companions str_lco_i_weapons|Weapons str_lco_i_armor|Armor str_lco_i_horse|Horse str_lco_i_books|Books str_lco_i_inventory|Inventory str_lco_i_discard|Discard/Loot str_lco_i_retrieve|Retrieve All Items str_lco_i_denars|{reg60} denar(s) str_lco_i_character|Character Screen str_lco_i_ie_icon|I/E str_lco_slot_name_0|(weapon slot) str_lco_slot_name_1|(weapon slot) str_lco_slot_name_2|(weapon slot) str_lco_slot_name_3|(weapon slot) str_lco_slot_name_4|(helm slot) str_lco_slot_name_5|(armor slot) str_lco_slot_name_6|(boots slot) str_lco_slot_name_7|(gauntlets slot) str_lco_slot_name_8|(horse slot) str_lco_slot_name_9|(book slot) str_lco_slot_name_a|(book slot) str_lco_error_drop_first|Please deposit currently dragged item somewhere before leaving. str_lco_message_hero_ae|{s41} has equipped {reg60?her him}self from your inventory. str_lco_message_all_heroes_ae|Your companions have equipped themselves from your inventory. str_lco_message_hero_no_need|{s40} has no need for {s41}. str_lco_error_inv_full|Cannot give item to player, inventory is full. str_lco_message_hero_replaced|{s40} replaced {reg4?her his} {s41} with {s39}. str_lco_message_hero_equipped|{s40} equipped {s41}. str_lco_message_nobody_needs|Nobody wants to take {s41}. str_lco_drop_error_type|You cannot drop this item here! str_lco_drop_error_reqs|Item prerequisites are not met to equip it! str_lco_drop_error_control|You cannot control this troop's equipment. str_lco_impossible_error|SCRIPT ERROR #001 NO SWAP ITEM FOUND. str_lco_drop_here|Drop items here to discard them.^Currently {reg0} item(s) discarded. str_lco_s40|{s40} str_lco_reg40|{reg40} str_lco_reg40_41|{reg40}/{reg41} str_lco_s42_s41|{s42} {s41} str_lco_s41_reg60_reg61|{s41} ({reg60}/{reg61}) str_lco_s41_reg60|{s41} ({reg60}) str_item_imod_name_0|Plain str_item_imod_name_1|Cracked str_item_imod_name_2|Rusty str_item_imod_name_3|Bent str_item_imod_name_4|Chipped str_item_imod_name_5|Battered str_item_imod_name_6|Poor str_item_imod_name_7|Crude str_item_imod_name_8|Old str_item_imod_name_9|Cheap str_item_imod_name_10|Fine str_item_imod_name_11|Well Made str_item_imod_name_12|Sharp str_item_imod_name_13|Balanced str_item_imod_name_14|Tempered str_item_imod_name_15|Deadly str_item_imod_name_16|Exquisite str_item_imod_name_17|Masterwork str_item_imod_name_18|Heavy str_item_imod_name_19|Strong str_item_imod_name_20|Powerful str_item_imod_name_21|Tattered str_item_imod_name_22|Ragged str_item_imod_name_23|Rough str_item_imod_name_24|Sturdy str_item_imod_name_25|Thick str_item_imod_name_26|Hardened str_item_imod_name_27|Reinforced str_item_imod_name_28|Superb str_item_imod_name_29|Lordly str_item_imod_name_30|Lame str_item_imod_name_31|Swaybacked str_item_imod_name_32|Stubborn str_item_imod_name_33|Timid str_item_imod_name_34|Meek str_item_imod_name_35|Spirited str_item_imod_name_36|Champion str_item_imod_name_37|Fresh str_item_imod_name_38|Day-old str_item_imod_name_39|Two Days-old str_item_imod_name_40|Smelling str_item_imod_name_41|Rotten str_item_imod_name_42|Large Bag of str_lco_c_level|Level str_lco_c_xp|XP str_lco_c_xp2next_level|XP to Next Lvl str_lco_c_hp|HP/Max HP str_lco_c_morale|Morale str_lco_c_str|Strength str_lco_c_agi|Agility str_lco_c_int|Intelligence str_lco_c_cha|Charisma str_lco_c_ironflesh|Ironflesh str_lco_c_pstrike|Power Strike str_lco_c_pthrow|Power Throw str_lco_c_pdraw|Power Draw str_lco_c_wmaster|Weapon Master str_lco_c_shield|Shield str_lco_c_athletics|Athletics str_lco_c_riding|Riding str_lco_c_harchery|Horse Archery str_lco_c_looting|Looting str_lco_c_trainer|Trainer str_lco_c_tracking|Tracking str_lco_c_tactics|Tactics str_lco_c_pathfinding|Pathfinding str_lco_c_spotting|Spotting str_lco_c_invmanage|Inventory Mngmt str_lco_c_woundtreat|Wound Trtmnt str_lco_c_surgery|Surgery str_lco_c_firstaid|First Aid str_lco_c_engineer|Engineer str_lco_c_persuasion|Persuasion str_lco_c_pmanage|Prisoner Mngmt str_lco_c_leadership|Leadership str_lco_c_trade|Trade str_lco_c_1hw|1H Weapons str_lco_c_2hw|2H Weapons str_lco_c_polearms|Polearms str_lco_c_bows|Archery str_lco_c_xbows|Crossbows str_lco_c_throwing|Throwing str_kmt_reg0|{reg0} str_kmt_title_red|Red str_kmt_title_green|Green str_kmt_title_blue|Blue str_kmt_title_x_pos|Pos X str_kmt_title_y_pos|Pos Y str_kmt_title_x_size|Size X str_kmt_title_y_size|Size Y str_kmt_title_alpha|Alpha str_kmt_title_font_size|Font Size str_kmt_title_outline|Outline Text str_kmt_title_object_selected|Selected Object # str_kmt_title_rgb|Color Changer str_kmt_title_movement|Object Movement str_kmt_title_resizing|Object Resizing str_kmt_title_current_position|Last Clicked Position str_kmt_reg1_reg2_pos|( {reg1}, {reg2} ) str_kmt_undo|Undo str_kmt_hide|Hide str_kmt_show|Show str_kmt_done_button|Done str_kmt_title_holdings|Estates of the Realm str_kmt_title_names|Noble str_kmt_title_relations|Relation str_kmt_title_towns|Towns str_kmt_title_castles|Castles str_kmt_title_villages|Villages str_kmt_title_friends|Allies str_kmt_title_enemies|Enemies str_kmt_s25|{s25} str_kmt_relation_to_you_reg0|{reg0} str_kmt_footer_lords|{reg0} Lords str_kmt_footer_towns|{reg0} Towns str_kmt_footer_castles|{reg0} Castles str_kmt_footer_villages|{reg0} Villages str_kmt_opt_remove_background|Remove Background str_ccp_label_done|Done str_ccp_label_back|Back str_ccp_label_default|Default str_ccp_label_random|Randomize str_ccp_label_menus|Character Background str_ccp_label_story|Your Story str_ccp_label_gender|Your gender str_ccp_label_father|Your father was str_ccp_label_earlylife|You spent your early life as str_ccp_label_later|Later you became str_ccp_label_reason|The reason for an adventure str_ccp_label_gameplay_options|Game Options str_ccp_label_fog_of_war|Fog of War str_ccp_label_mtt|Troop Tree str_ccp_label_gather_npcs|Gather Companions str_ccp_label_region|Starting Region str_ccp_empty|{s31} str_ccp_str|STR str_ccp_agi|AGI str_ccp_int|INT str_ccp_cha|CHA str_ccp_zero|0 str_ccp_skl_ironflesh|Ironflesh str_ccp_skl_powerstrike|Power Strike str_ccp_skl_powerthrow|Power Throw str_ccp_skl_powerdraw|Power Draw str_ccp_skl_weaponmaster|Weapon Master str_ccp_skl_shield|Shield str_ccp_skl_athletics|Athletics str_ccp_skl_riding|Riding str_ccp_skl_horsearchery|Horse Archery str_ccp_skl_looting|Looting str_ccp_skl_foraging|Foraging str_ccp_skl_trainer|Trainer str_ccp_skl_tracking|Tracking str_ccp_skl_tactics|Tactics str_ccp_skl_pathfinding|Path-finding str_ccp_skl_spotting|Spotting str_ccp_skl_inventorymanagement|Inventory Mgmt. str_ccp_skl_woundtreatment|Wound Treatment str_ccp_skl_surgery|Surgery str_ccp_skl_firstaid|First Aid str_ccp_skl_engineer|Engineer str_ccp_skl_persuasion|Persuasion str_ccp_skl_prisonermanagement|Prisoner Mgmt. str_ccp_skl_leadership|Leadership str_ccp_skl_trade|Trade
https://w.atwiki.jp/mountandblade/pages/87.html
itm_no_item|INVALID ITEM{itm_kinds_000} itm_no_item_pl|INVALID ITEM{itm_kinds_001} itm_horse_meat|馬肉{itm_kinds_002} itm_horse_meat_pl|馬肉{itm_kinds_003} itm_practice_sword|練習用の長剣{itm_kinds_004} itm_practice_sword_pl|練習用の長剣{itm_kinds_005} itm_heavy_practice_sword|練習用の重い剣{itm_kinds_006} itm_heavy_practice_sword_pl|練習用の重い剣{itm_kinds_007} itm_practice_axe|練習用の斧{itm_kinds_008} itm_practice_axe_pl|練習用の斧{itm_kinds_009} itm_arena_axe|斧{itm_kinds_010} itm_arena_axe_pl|斧{itm_kinds_012} itm_arena_sword|長剣{itm_kinds_013} itm_arena_sword_pl|長剣{itm_kinds_014} itm_arena_sword_two_handed|両手剣{itm_kinds_015} itm_arena_sword_two_handed_pl|両手剣{itm_kinds_016} itm_arena_lance|馬上槍{itm_kinds_017} itm_arena_lance_pl|馬上槍{itm_kinds_018} itm_practice_staff|練習用の杖{itm_kinds_019} itm_practice_staff_pl|練習用の杖{itm_kinds_020} itm_practice_lance|練習用の馬上槍{itm_kinds_021} itm_practice_lance_pl|練習用の馬上槍{itm_kinds_022} itm_practice_shield|練習用の盾{itm_kinds_023} itm_practice_shield_pl|練習用の盾{itm_kinds_024} itm_practice_bow|練習用の弓{itm_kinds_025} itm_practice_bow_pl|練習用の弓{itm_kinds_026} itm_practice_crossbow|練習用の弩弓{itm_kinds_027} itm_practice_crossbow_pl|練習用の弩弓{itm_kinds_028} itm_practice_javelin|練習用投げ槍{itm_kinds_029} itm_practice_javelin_pl|練習用投げ槍{itm_kinds_030} itm_practice_throwing_daggers|投げ短剣{itm_kinds_031} itm_practice_throwing_daggers_pl|投げ短剣{itm_kinds_032} itm_practice_throwing_daggers_100_amount|投げ短剣{itm_kinds_033} itm_practice_throwing_daggers_100_amount_pl|投げ短剣{itm_kinds_034} itm_practice_horse|練習用の馬{itm_kinds_035} itm_practice_horse_pl|練習用の馬{itm_kinds_036} itm_practice_arrows|練習用の矢{itm_kinds_037} itm_practice_arrows_pl|練習用の矢{itm_kinds_038} itm_practice_bolts|練習用のボルト{itm_kinds_039} itm_practice_bolts_pl|練習用のボルト{itm_kinds_040} itm_practice_arrows_10_amount|練習用の矢{itm_kinds_41} itm_practice_arrows_10_amount_pl|練習用の矢{itm_kinds_42} itm_practice_arrows_100_amount|練習用の矢{itm_kinds_43} itm_practice_arrows_100_amount_pl|練習用の矢{itm_kinds_44} itm_practice_bolts_9_amount|練習用のボルト{itm_kinds_45} itm_practice_bolts_9_amount_pl|練習用のボルト{itm_kinds_46} itm_practice_boots|練習用のブーツ{itm_kinds_047} itm_practice_boots_pl|練習用のブーツ{itm_kinds_048} itm_red_tourney_armor|競技用の鎧(赤){itm_kinds_049} itm_red_tourney_armor_pl|競技用の鎧(赤){itm_kinds_050} itm_blue_tourney_armor|競技用の鎧(青){itm_kinds_051} itm_blue_tourney_armor_pl|競技用の鎧(青){itm_kinds_052} itm_green_tourney_armor|競技用の鎧(緑){itm_kinds_053} itm_green_tourney_armor_pl|競技用の鎧(緑){itm_kinds_054} itm_gold_tourney_armor|競技用の鎧(金){itm_kinds_055} itm_gold_tourney_armor_pl|競技用の鎧(金){itm_kinds_056} itm_red_tourney_helmet|競技用の兜(赤){itm_kinds_057} itm_red_tourney_helmet_pl|競技用の兜(赤){itm_kinds_058} itm_blue_tourney_helmet|競技用の兜(青){itm_kinds_059} itm_blue_tourney_helmet_pl|競技用の兜(青){itm_kinds_060} itm_green_tourney_helmet|競技用の兜(緑){itm_kinds_061} itm_green_tourney_helmet_pl|競技用の兜(緑){itm_kinds_062} itm_gold_tourney_helmet|競技用の兜(金){itm_kinds_063} itm_gold_tourney_helmet_pl|競技用の兜(金){itm_kinds_064} itm_arena_shield_red|盾{itm_kinds_065} itm_arena_shield_red_pl|盾{itm_kinds_066} itm_arena_shield_blue|盾{itm_kinds_067} itm_arena_shield_blue_pl|盾{itm_kinds_068} itm_arena_shield_green|盾{itm_kinds_069} itm_arena_shield_green_pl|盾{itm_kinds_070} itm_arena_shield_yellow|盾{itm_kinds_071} itm_arena_shield_yellow_pl|盾{itm_kinds_072} itm_arena_armor_white|競技用の鎧(白){itm_kinds_073} itm_arena_armor_white_pl|競技用の鎧(白){itm_kinds_074} itm_arena_armor_red|競技用の鎧(赤){itm_kinds_075} itm_arena_armor_red_pl|A競技用の鎧(赤){itm_kinds_076} itm_arena_armor_blue|競技用の鎧(青){itm_kinds_077} itm_arena_armor_blue_pl|競技用の鎧(青){itm_kinds_078} itm_arena_armor_green|競技用の鎧(緑){itm_kinds_079} itm_arena_armor_green_pl|競技用の鎧(緑){itm_kinds_080} itm_arena_armor_yellow|競技用の鎧(黄){itm_kinds_081} itm_arena_armor_yellow_pl|競技用の鎧(黄){itm_kinds_082} itm_arena_tunic_white|競技用の短衣(白){itm_kinds_083} itm_arena_tunic_white_pl|競技用の短衣(白) {itm_kinds_084} itm_arena_tunic_red|競技用の短衣(赤){itm_kinds_085} itm_arena_tunic_red_pl|競技用の短衣(赤){itm_kinds_086} itm_arena_tunic_blue|競技用の短衣(青){itm_kinds_087} itm_arena_tunic_blue_pl|競技用の短衣(青){itm_kinds_088} itm_arena_tunic_green|競技用の短衣(緑){itm_kinds_089} itm_arena_tunic_green_pl|競技用の短衣(緑){itm_kinds_090} itm_arena_tunic_yellow|競技用の短衣(黄){itm_kinds_091} itm_arena_tunic_yellow_pl|競技用の短衣(黄){itm_kinds_092} itm_arena_helmet_red|競技用の兜(赤){itm_kinds_093} itm_arena_helmet_red_pl|競技用の兜(赤){itm_kinds_094} itm_arena_helmet_blue|競技用の兜(青){itm_kinds_095} itm_arena_helmet_blue_pl|競技用の兜(青){itm_kinds_096} itm_arena_helmet_green|競技用の兜(緑){itm_kinds_097} itm_arena_helmet_green_pl|競技用の兜(緑){itm_kinds_098} itm_arena_helmet_yellow|競技用の兜(黄){itm_kinds_099} itm_arena_helmet_yellow_pl|競技用の兜(黄){itm_kinds_100} itm_steppe_helmet_white|平原民の兜(白){itm_kinds_101} itm_steppe_helmet_white_pl|平原民の兜(白){itm_kinds_102} itm_steppe_helmet_red|平原民の兜(赤){itm_kinds_103} itm_steppe_helmet_red_pl|平原民の兜(赤){itm_kinds_104} itm_steppe_helmet_blue|平原民の兜(青){itm_kinds_105} itm_steppe_helmet_blue_pl|平原民の兜(青){itm_kinds_106} itm_steppe_helmet_green|平原民の兜(緑){itm_kinds_107} itm_steppe_helmet_green_pl|平原民の兜(緑){itm_kinds_108} itm_steppe_helmet_yellow|平原民の兜(黄){itm_kinds_109} itm_steppe_helmet_yellow_pl|平原民の兜(黄){itm_kinds_110} itm_tourney_helm_white|競技用の兜(白){itm_kinds_111} itm_tourney_helm_white_pl|競技用の兜(白){itm_kinds_112} itm_tourney_helm_red|競技用の兜(赤){itm_kinds_113} itm_tourney_helm_red_pl|競技用の兜(赤){itm_kinds_114} itm_tourney_helm_blue|競技用の兜(青){itm_kinds_115} itm_tourney_helm_blue_pl|競技用の兜(青){itm_kinds_116} itm_tourney_helm_green|競技用の兜(緑){itm_kinds_117} itm_tourney_helm_green_pl|競技用の兜(緑){itm_kinds_118} itm_tourney_helm_yellow|競技用の兜(黄){itm_kinds_119} itm_tourney_helm_yellow_pl|競技用の兜(黄){itm_kinds_120} itm_book_tactics|軍 事 要 覧{itm_kinds_121} itm_book_tactics_pl|軍 事 要 覧{itm_kinds_122} itm_book_persuasion|ヘ レ ン ニ ウ ス に 与 え る 修 辞 学 書{itm_kinds_123} itm_book_persuasion_pl|ヘ レ ン ニ ウ ス に 与 え る 修 辞 学 書{itm_kinds_124} itm_book_leadership|ア リ ジ ー ヌ ス 大 王 の 生 涯{itm_kinds_125} itm_book_leadership_pl|ア リ ジ ー ヌ ス 大 王 の 生 涯{itm_kinds_126} itm_book_intelligence|論 理 学 小 論 集{itm_kinds_127} itm_book_intelligence_pl|論 理 学 小 論 集{itm_kinds_127} itm_book_trade|論 理 学 小 論 集{itm_kinds_128} itm_book_trade_pl|論 理 学 小 論 集{itm_kinds_129} itm_book_weapon_mastery|剣 に よ る 戦 闘 技 術 解 説{itm_kinds_130} itm_book_weapon_mastery_pl|剣 に よ る 戦 闘 技 術 解 説{itm_kinds_130} itm_book_engineering|機 械 的 定 理 法{itm_kinds_131} itm_book_engineering_pl|機 械 的 定 理 法{itm_kinds_132} itm_book_wound_treatment_reference|癒 し の 書{itm_kinds_133} itm_book_wound_treatment_reference_pl|癒 し の 書{itm_kinds_134} itm_book_training_reference|兵 科 教 典{itm_kinds_135} itm_book_training_reference_pl|兵 科 教 典{itm_kinds_136} itm_book_surgery_reference|外 科 手 術 大 全{itm_kinds_137} itm_book_surgery_reference_pl|外 科 手 術 大 全{itm_kinds_138} itm_smoked_fish|魚の燻製{itm_kinds_139} itm_smoked_fish_pl|魚の燻製{itm_kinds_140} itm_dried_meat|干し肉{itm_kinds_141} itm_dried_meat_pl|干し肉{itm_kinds_142} itm_cattle_meat|牛肉{itm_kinds_143} itm_cattle_meat_pl|牛肉{itm_kinds_144} itm_pork|豚肉{itm_kinds_145} itm_pork_pl|豚肉{itm_kinds_146} itm_bread|パン{itm_kinds_147} itm_bread_pl|パン{itm_kinds_148} itm_apples|林檎{itm_kinds_149} itm_apples_pl|林檎{itm_kinds_150} itm_cheese|チーズ{itm_kinds_151} itm_cheese_pl|チーズ{itm_kinds_152} itm_chicken|鶏肉{itm_kinds_153} itm_chicken_pl|鶏肉{itm_kinds_154} itm_honey|蜂蜜{itm_kinds_155} itm_honey_pl|蜂蜜{itm_kinds_156} itm_sausages|ソーセージ{itm_kinds_157} itm_sausages_pl|ソーセージ{itm_kinds_158} itm_cabbages|キャベツ{itm_kinds_159} itm_cabbages_pl|キャベツ{itm_kinds_160} itm_butter|バター{itm_kinds_161} itm_butter_pl|バター{itm_kinds_162} itm_wine|ワイン{itm_kinds_163} itm_wine_pl|ワイン{itm_kinds_164} itm_ale|エール{itm_kinds_165} itm_ale_pl|エール{itm_kinds_166} itm_spice|香辛料{itm_kinds_167} itm_spice_pl|香辛料{itm_kinds_168} itm_salt|塩{itm_kinds_169} itm_salt_pl|塩{itm_kinds_170} itm_grain|小麦{itm_kinds_171} itm_grain_pl|小麦{itm_kinds_172} itm_flour|小麦粉{itm_kinds_173} itm_flour_pl|小麦粉{itm_kinds_174} itm_iron|鉄{itm_kinds_175} itm_iron_pl|鉄{itm_kinds_176} itm_oil|油{itm_kinds_177} itm_oil_pl|油{itm_kinds_178} itm_pottery|陶器{itm_kinds_179} itm_pottery_pl|陶器{itm_kinds_180} itm_linen|織物{itm_kinds_181} itm_linen_pl|織物{itm_kinds_182} itm_furs|毛皮{itm_kinds_183} itm_furs_pl|毛皮{itm_kinds_184} itm_wool|羊毛{itm_kinds_185} itm_wool_pl|羊毛{itm_kinds_186} itm_velvet|天鵞絨{itm_kinds_187} itm_velvet_pl|天鵞絨{itm_kinds_188} itm_tools|工具{itm_kinds_189} itm_tools_pl|工具{itm_kinds_190} itm_siege_supply|補給物資{itm_kinds_191} itm_siege_supply_pl|補給物資{itm_kinds_192} itm_quest_wine|ワイン樽{itm_kinds_193} itm_quest_wine_pl|ワイン樽{itm_kinds_194} itm_quest_ale|エール樽{itm_kinds_195} itm_quest_ale_pl|エール樽{itm_kinds_196} itm_tutorial_sword|長剣{itm_kinds_197} itm_tutorial_sword_pl|長剣{itm_kinds_198} itm_tutorial_axe|斧{itm_kinds_199} itm_tutorial_axe_pl|斧{itm_kinds_200} itm_tutorial_spear|槍{itm_kinds_201} itm_tutorial_spear_pl|槍{itm_kinds_202} itm_tutorial_club|棍棒{itm_kinds_203} itm_tutorial_club_pl|棍棒{itm_kinds_204} itm_tutorial_battle_axe|戦斧{itm_kinds_205} itm_tutorial_battle_axe_pl|戦斧{itm_kinds_206} itm_tutorial_arrows|矢{itm_kinds_207} itm_tutorial_arrows_pl|矢{itm_kinds_208} itm_tutorial_bolts|ボルト{itm_kinds_209} itm_tutorial_bolts_pl|ボルト{itm_kinds_210} itm_tutorial_short_bow|短弓{itm_kinds_211} itm_tutorial_short_bow_pl|短弓{itm_kinds_212} itm_tutorial_crossbow|弩弓{itm_kinds_213} itm_tutorial_crossbow_pl|弩弓{itm_kinds_214} itm_tutorial_throwing_daggers|投げ短剣{itm_kinds_215} itm_tutorial_throwing_daggers_pl|投げ短剣{itm_kinds_216} itm_tutorial_saddle_horse|乗用馬{itm_kinds_217} itm_tutorial_saddle_horse_pl|乗用馬{itm_kinds_218} itm_tutorial_shield|カイトシールド{itm_kinds_219} itm_tutorial_shield_pl|カイトシールド{itm_kinds_220} itm_tutorial_staff_no_attack|杖{itm_kinds_221} itm_tutorial_staff_no_attack_pl|杖{itm_kinds_222} itm_tutorial_staff|杖{itm_kinds_223} itm_tutorial_staff_pl|杖{itm_kinds_224} itm_sumpter_horse|荷馬{itm_kinds_225} itm_sumpter_horse_pl|荷馬{itm_kinds_226} itm_saddle_horse|乗用馬{itm_kinds_227} itm_saddle_horse_pl|乗用馬{itm_kinds_228} itm_steppe_horse|草原地帯の馬{itm_kinds_229} itm_steppe_horse_pl|草原地帯の馬{itm_kinds_230} itm_courser|駿馬{itm_kinds_231} itm_courser_pl|駿馬{itm_kinds_232} itm_hunter|猟馬{itm_kinds_233} itm_hunter_pl|猟馬{itm_kinds_234} itm_warhorse|軍馬{itm_kinds_235} itm_warhorse_pl|軍馬{itm_kinds_236} itm_charger|突撃騎馬{itm_kinds_237} itm_charger_pl|突撃騎馬{itm_kinds_238} itm_arrows|矢{itm_kinds_239} itm_arrows_pl|矢{itm_kinds_240} itm_khergit_arrows|カーギットの矢{itm_kinds_241} itm_khergit_arrows_pl|カーギットの矢{itm_kinds_242} itm_barbed_arrows|刺付きの矢{itm_kinds_243} itm_barbed_arrows_pl|刺付きの矢{itm_kinds_244} itm_bodkin_arrows|鎧徹しの矢{itm_kinds_245} itm_bodkin_arrows_pl|鎧徹しの矢{itm_kinds_246} itm_bolts|ボルト{itm_kinds_247} itm_bolts_pl|ボルト{itm_kinds_248} itm_steel_bolts|鋼鉄のボルト{itm_kinds_249} itm_steel_bolts_pl|鋼鉄のボルト{itm_kinds_250} itm_cartridges|黒色火薬{itm_kinds_251} itm_cartridges_pl|黒色火薬{itm_kinds_252} itm_pilgrim_disguise|巡礼服{itm_kinds_253} itm_pilgrim_disguise_pl|巡礼服{itm_kinds_254} itm_pilgrim_hood|巡礼者のフード{itm_kinds_255} itm_pilgrim_hood_pl|巡礼者のフード{itm_kinds_256} itm_leather_gloves|革の手袋{itm_kinds_257} itm_leather_gloves_pl|革の手袋{itm_kinds_258} itm_mail_mittens|鎖の手袋{itm_kinds_259} itm_mail_mittens_pl|鎖の手袋{itm_kinds_260} itm_scale_gauntlets|鱗の籠手{itm_kinds_261} itm_scale_gauntlets_pl|鱗の籠手{itm_kinds_262} itm_gauntlets|籠手{itm_kinds_263} itm_gauntlets_pl|籠手{itm_kinds_264} itm_wrapping_boots|巻き布ブーツ{itm_kinds_265} itm_wrapping_boots_pl|巻き布ブーツ{itm_kinds_266} itm_woolen_hose|羊毛のタイツ{itm_kinds_267} itm_woolen_hose_pl|羊毛のタイツ{itm_kinds_268} itm_blue_hose|青いタイツ{itm_kinds_269} itm_blue_hose_pl|青いタイツ{itm_kinds_270} itm_hunter_boots|狩人のブーツ{itm_kinds_271} itm_hunter_boots_pl|狩人のブーツ{itm_kinds_272} itm_hide_boots|生皮のブーツ{itm_kinds_273} itm_hide_boots_pl|生皮のブーツ{itm_kinds_274} itm_ankle_boots|短いブーツ{itm_kinds_275} itm_ankle_boots_pl|短いブーツ{itm_kinds_276} itm_nomad_boots|遊牧民のブーツ{itm_kinds_277} itm_nomad_boots_pl|遊牧民のブーツ{itm_kinds_278} itm_leather_boots|革のブーツ{itm_kinds_279} itm_leather_boots_pl|革のブーツ{itm_kinds_280} itm_mail_chausses|鎖の脛当て{itm_kinds_281} itm_mail_chausses_pl|鎖の脛当て{itm_kinds_282} itm_splinted_leather_greaves|スプリントレザーグリーブ{itm_kinds_283} itm_splinted_leather_greaves_pl|スプリントレザーグリーブ{itm_kinds_284} itm_splinted_greaves|スプリントグリーブ{itm_kinds_285} itm_splinted_greaves_pl|スプリントグリーブ{itm_kinds_286} itm_mail_boots|鎖のブーツ{itm_kinds_287} itm_mail_boots_pl|鎖のブーツ{itm_kinds_288} itm_iron_greaves|鉄の脛当て{itm_kinds_289} itm_iron_greaves_pl|鉄の脛当て{itm_kinds_290} itm_black_greaves|黒鉄の脛当て{itm_kinds_291} itm_black_greaves_pl|黒鉄の脛当て{itm_kinds_292} itm_lady_dress_ruby|貴婦人のドレス{itm_kinds_293} itm_lady_dress_ruby_pl|貴婦人のドレス{itm_kinds_294} itm_lady_dress_green|貴婦人のドレス{itm_kinds_295} itm_lady_dress_green_pl|貴婦人のドレス{itm_kinds_296} itm_lady_dress_blue|貴婦人のドレス{itm_kinds_297} itm_lady_dress_blue_pl|貴婦人のドレス{itm_kinds_298} itm_courtly_outfit|宮 廷 衣{itm_kinds_299} itm_courtly_outfit_pl|宮 廷 衣{itm_kinds_300} itm_nobleman_outfit|貴族の衣装{itm_kinds_301} itm_nobleman_outfit_pl|貴族の衣装{itm_kinds_302} itm_nomad_armor|遊牧民の鎧{itm_kinds_303} itm_nomad_armor_pl|遊牧民の鎧{itm_kinds_304} itm_khergit_armor|カーギットの鎧{itm_kinds_305} itm_khergit_armor_pl|カーギットの鎧{itm_kinds_306} itm_leather_jacket|革の上着{itm_kinds_307} itm_leather_jacket_pl|革の上着{itm_kinds_308} itm_rawhide_coat|生皮のコート{itm_kinds_309} itm_rawhide_coat_pl|生皮のコート{itm_kinds_310} itm_leather_armor|革鎧{itm_kinds_311} itm_leather_armor_pl|革鎧{itm_kinds_312} itm_fur_coat|毛皮のコート{itm_kinds_313} itm_fur_coat_pl|毛皮のコート{itm_kinds_314} itm_coat|コート{itm_kinds_315} itm_coat_pl|コート{itm_kinds_316} itm_leather_coat|革のコート{itm_kinds_317} itm_leather_coat_pl|革のコート{itm_kinds_318} itm_mail_coat|鎖の外套{itm_kinds_319} itm_mail_coat_pl|鎖の外套{itm_kinds_320} itm_long_mail_coat|鎖の長外套{itm_kinds_321} itm_long_mail_coat_pl|鎖の長外套{itm_kinds_322} itm_sleeveless_mail_coat|鎖の袖なし外套{itm_kinds_323} itm_sleeveless_mail_coat_pl|鎖の袖なし外套{itm_kinds_324} itm_sleeveless_coat|袖なしコート{itm_kinds_} itm_sleeveless_coat_pl|袖なしコート{itm_kinds_325} itm_hide_coat|皮のコート{itm_kinds_326} itm_hide_coat_pl|皮のコート{itm_kinds_327} itm_merchant_outfit|商人の服{itm_kinds_328} itm_merchant_outfit_pl|商人の服{itm_kinds_329} itm_homespun_dress|手作りドレス{itm_kinds_330} itm_homespun_dress_pl|手作りドレス{itm_kinds_331} itm_thick_coat|分厚いコート{itm_kinds_332} itm_thick_coat_pl|分厚いコート{itm_kinds_333} itm_coat_with_cape|肩マント付きコート{itm_kinds_334} itm_coat_with_cape_pl|肩マント付きコート{itm_kinds_335} itm_steppe_outfit|遊牧民の服{itm_kinds_336} itm_steppe_outfit_pl|遊牧民の服{itm_kinds_337} itm_nordic_outfit|北方民の服{itm_kinds_338} itm_nordic_outfit_pl|北方民の服{itm_kinds_339} itm_nordic_armor|北方民の鎧{itm_kinds_340} itm_nordic_armor_pl|北方民の鎧{itm_kinds_341} itm_hide_armor|皮の鎧{itm_kinds_342} itm_hide_armor_pl|皮の鎧{itm_kinds_343} itm_cloaked_tunic|着古しの短衣{itm_kinds_344} itm_cloaked_tunic_pl|着古しの短衣{itm_kinds_345} itm_sleeveless_tunic|袖なし短衣{itm_kinds_346} itm_sleeveless_tunic_pl|袖なし短衣{itm_kinds_347} itm_sleeveless_leather_tunic|革の袖なし短衣{itm_kinds_348} itm_sleeveless_leather_tunic_pl|革の袖なし短衣{itm_kinds_349} itm_linen_shirt|麻の上着{itm_kinds_350} itm_linen_shirt_pl|麻の上着{itm_kinds_351} itm_wool_coat|羊毛のコート{itm_kinds_352} itm_wool_coat_pl|羊毛のコート{itm_kinds_353} itm_dress|ドレス{itm_kinds_354} itm_dress_pl|ドレス{itm_kinds_355} itm_blue_dress|青いドレス{itm_kinds_356} itm_blue_dress_pl|青いドレス{itm_kinds_357} itm_peasant_dress|農婦のドレス{itm_kinds_358} itm_peasant_dress_pl|農婦のドレス{itm_kinds_359} itm_woolen_dress|羊毛のドレス{itm_kinds_360} itm_woolen_dress_pl|羊毛のドレス{itm_kinds_361} itm_shirt|上着{itm_kinds_362} itm_shirt_pl|上着{itm_kinds_363} itm_linen_tunic|麻の短衣{itm_kinds_364} itm_linen_tunic_pl|麻の短衣{itm_kinds_365} itm_short_tunic|豪華な短衣{itm_kinds_366} itm_short_tunic_pl|豪華な短衣{itm_kinds_367} itm_robe|ローブ{itm_kinds_368} itm_robe_pl|ローブ{itm_kinds_369} itm_coarse_tunic|粗い短衣{itm_kinds_370} itm_coarse_tunic_pl|粗い短衣{itm_kinds_371} itm_leather_apron|革の前掛け{itm_kinds_372} itm_leather_apron_pl|革の前掛け{itm_kinds_373} itm_tabard|タバード{itm_kinds_374} itm_tabard_pl|タバード{itm_kinds_375} itm_leather_vest|革の肌着{itm_kinds_376} itm_leather_vest_pl|革の肌着{itm_kinds_377} itm_steppe_armor|遊牧民の鎧{itm_kinds_378} itm_steppe_armor_pl|遊牧民の鎧{itm_kinds_379} itm_gambeson|間着{itm_kinds_380} itm_gambeson_pl|間着{itm_kinds_381} itm_blue_gambeson|青い間着{itm_kinds_382} itm_blue_gambeson_pl|青い間着{itm_kinds_383} itm_red_gambeson|赤い間着{itm_kinds_384} itm_red_gambeson_pl|赤い間着{itm_kinds_385} itm_padded_cloth|当て物入り布鎧{itm_kinds_386} itm_padded_cloth_pl|当て物入り布鎧{itm_kinds_387} itm_leather_jerkin|革の胴着{itm_kinds_388} itm_leather_jerkin_pl|革の胴着{itm_kinds_389} itm_nomad_vest|遊牧民の肌着{itm_kinds_390} itm_nomad_vest_pl|遊牧民の肌着{itm_kinds_391} itm_ragged_outfit|ボロ着{itm_kinds_392} itm_ragged_outfit_pl|ボロ着{itm_kinds_393} itm_padded_leather|当て物入り革服{itm_kinds_394} itm_padded_leather_pl|当て物入り革服{itm_kinds_395} itm_tribal_warrior_outfit|部族民の戦闘服{itm_kinds_396} itm_tribal_warrior_outfit_pl|部族民の戦闘服{itm_kinds_397} itm_nomad_robe|遊牧民のローブ{itm_kinds_398} itm_nomad_robe_pl|遊牧民のローブ{itm_kinds_399} itm_studded_leather_coat|鋲を打った革コート{itm_kinds_400} itm_studded_leather_coat_pl|鋲を打った革コート{itm_kinds_401} itm_byrnie|鎖鎧{itm_kinds_402} itm_byrnie_pl|鎖鎧{itm_kinds_403} itm_haubergeon|ホバージョン{itm_kinds_404} itm_haubergeon_pl|ホバージョン{itm_kinds_405} itm_mail_shirt|鎖の上着{itm_kinds_406} itm_mail_shirt_pl|鎖の上着{itm_kinds_407} itm_mail_hauberk|メイル・ホバーク{itm_kinds_408} itm_mail_hauberk_pl|メイル・ホバーク{itm_kinds_409} itm_lamellar_vest|ラメラー・ベスト{itm_kinds_410} itm_lamellar_vest_pl|ラメラー・ベスト{itm_kinds_411} itm_mail_with_surcoat|サーコート付き鎖帷子{itm_kinds_412} itm_mail_with_surcoat_pl|サーコート付き鎖帷子{itm_kinds_413} itm_surcoat_over_mail|サーコート付き羽織鎧{itm_kinds_414} itm_surcoat_over_mail_pl|サーコート付き羽織鎧l{itm_kinds_415} itm_brigandine_a|ブリンガンダイン{itm_kinds_416} itm_brigandine_a_pl|ブリンガンダイン{itm_kinds_417} itm_lamellar_armor|ラメラー・アーマー{itm_kinds_418} itm_lamellar_armor_pl|ラメラー・アーマー{itm_kinds_419} itm_banded_armor|バンデッド・アーマー{itm_kinds_420} itm_banded_armor_pl|バンデッド・アーマー{itm_kinds_421} itm_cuir_bouilli|分厚い革鎧{itm_kinds_422} itm_cuir_bouilli_pl|分厚い革鎧{itm_kinds_423} itm_coat_of_plates|板金鎧{itm_kinds_424} itm_coat_of_plates_pl|板金鎧{itm_kinds_425} itm_plate_armor|甲冑{itm_kinds_426} itm_plate_armor_pl|甲冑{itm_kinds_427} itm_black_armor|黒鉄の甲冑{itm_kinds_428} itm_black_armor_pl|黒鉄の甲冑{itm_kinds_429} itm_heraldic_mail_with_surcoat|紋章付きサーコート{itm_kinds_430} itm_heraldic_mail_with_surcoat_pl|紋章付きサーコート{itm_kinds_431} itm_heraldic_mail_with_tabard|紋章付きタバード{itm_kinds_432} itm_heraldic_mail_with_tabard_pl|紋章付きタバード{itm_kinds_433} itm_turret_hat_ruby|尖がり帽子{itm_kinds_434} itm_turret_hat_ruby_pl|尖がり帽子{itm_kinds_435} itm_turret_hat_blue|尖がり帽子{itm_kinds_436} itm_turret_hat_blue_pl|尖がり帽子{itm_kinds_437} itm_turret_hat_green|バーベッド{itm_kinds_438} itm_turret_hat_green_pl|バーベッド{itm_kinds_439} itm_head_wrappings|頭巾{itm_kinds_440} itm_head_wrappings_pl|頭巾{itm_kinds_441} itm_court_hat|尖がり帽子{itm_kinds_442} itm_court_hat_pl|尖がり帽子{itm_kinds_443} itm_wimple_a|ウインプル{itm_kinds_444} itm_wimple_a_pl|ウインプル{itm_kinds_445} itm_wimple_with_veil|ヴェール付きウインプル{itm_kinds_446} itm_wimple_with_veil_pl|ヴェール付きウインプル{itm_kinds_447} itm_straw_hat|麦藁帽子{itm_kinds_448} itm_straw_hat_pl|麦藁帽子{itm_kinds_449} itm_common_hood|フード{itm_kinds_450} itm_common_hood_pl|フード{itm_kinds_451} itm_headcloth|頭布{itm_kinds_452} itm_headcloth_pl|頭布{itm_kinds_453} itm_woolen_hood|羊毛のフード{itm_kinds_454} itm_woolen_hood_pl|羊毛のフード{itm_kinds_455} itm_fur_hat|毛皮の帽子{itm_kinds_456} itm_fur_hat_pl|毛皮の帽子{itm_kinds_457} itm_nomad_cap|遊牧民の帽子{itm_kinds_458} itm_nomad_cap_pl|遊牧民の帽子{itm_kinds_459} itm_steppe_cap|平原民の帽子{itm_kinds_460} itm_steppe_cap_pl|平原民の帽子{itm_kinds_461} itm_padded_coif|当て物付き頭巾{itm_kinds_462} itm_padded_coif_pl|当て物付き頭巾{itm_kinds_463} itm_woolen_cap|羊毛の帽子{itm_kinds_464} itm_woolen_cap_pl|羊毛の帽子{itm_kinds_465} itm_felt_hat|フェルトの帽子{itm_kinds_466} itm_felt_hat_pl|フェルトの帽子{itm_kinds_467} itm_leather_cap|革の帽子{itm_kinds_468} itm_leather_cap_pl|革の帽子{itm_kinds_469} itm_arming_cap|軍帽{itm_kinds_470} itm_arming_cap_pl|軍帽{itm_kinds_471} itm_female_hood|貴婦人のフード{itm_kinds_472} itm_female_hood_pl|貴婦人のフード{itm_kinds_473} itm_leather_steppe_cap_a|平原民の革帽子{itm_kinds_474} itm_leather_steppe_cap_a_pl|平原民の革帽子{itm_kinds_475} itm_leather_steppe_cap_b|平原民の革帽子{itm_kinds_476} itm_leather_steppe_cap_b_pl|平原民の革帽子{itm_kinds_477} itm_leather_steppe_cap_c|平原民の革帽子{itm_kinds_478} itm_leather_steppe_cap_c_pl|平原民の革帽子{itm_kinds_479} itm_leather_warrior_cap|戦士の皮帽子{itm_kinds_480} itm_leather_warrior_cap_pl|戦士の皮帽子{itm_kinds_481} itm_skullcap|鍔無し兜{itm_kinds_482} itm_skullcap_pl|鍔無し兜{itm_kinds_483} itm_mail_coif|鎖の頭巾{itm_kinds_484} itm_mail_coif_pl|鎖の頭巾{itm_kinds_485} itm_footman_helmet|歩兵の兜{itm_kinds_486} itm_footman_helmet_pl|歩兵の兜{itm_kinds_487} itm_nasal_helmet|鼻当て付き兜{itm_kinds_488} itm_nasal_helmet_pl|鼻当て付き兜{itm_kinds_489} itm_norman_helmet|縁なし兜{itm_kinds_490} itm_norman_helmet_pl|縁なし兜{itm_kinds_491} itm_segmented_helmet|円錐兜{itm_kinds_492} itm_segmented_helmet_pl|円錐兜{itm_kinds_493} itm_kettle_hat|鉄兜{itm_kinds_494} itm_kettle_hat_pl|鉄兜{itm_kinds_495} itm_helmet_with_neckguard|首当て付き兜{itm_kinds_496} itm_helmet_with_neckguard_pl|首当て付き兜{itm_kinds_497} itm_spiked_helmet|刺付き兜{itm_kinds_498} itm_spiked_helmet_pl|刺付き兜{itm_kinds_499} itm_nordic_helmet|北方民の兜{itm_kinds_500} itm_nordic_helmet_pl|北方民の兜{itm_kinds_501} itm_flat_topped_helmet|フラットトップヘルム{itm_kinds_502} itm_flat_topped_helmet_pl|フラットトップヘルム{itm_kinds_503} itm_bascinet|バシネット{itm_kinds_504} itm_bascinet_pl|バシネット{itm_kinds_505} itm_guard_helmet|護衛兵の兜{itm_kinds_506} itm_guard_helmet_pl|護衛兵の兜{itm_kinds_507} itm_black_helmet|黒鉄の兜{itm_kinds_508} itm_black_helmet_pl|黒鉄の兜{itm_kinds_509} itm_great_helmet|大兜{itm_kinds_510} itm_great_helmet_pl|大兜{itm_kinds_511} itm_winged_great_helmet|羽飾り付き大兜{itm_kinds_512} itm_winged_great_helmet_pl|羽飾り付き大兜{itm_kinds_513} itm_wooden_stick|木の棒{itm_kinds_514} itm_wooden_stick_pl|木の棒{itm_kinds_515} itm_cudgel|薪雑棒{itm_kinds_516} itm_cudgel_pl|薪雑棒{itm_kinds_517} itm_hammer|金槌{itm_kinds_518} itm_hammer_pl|金槌{itm_kinds_519} itm_club|棍棒{itm_kinds_520} itm_club_pl|棍棒{itm_kinds_521} itm_winged_mace|羽付き槌矛{itm_kinds_522} itm_winged_mace_pl|羽付き槌矛{itm_kinds_523} itm_spiked_mace|刺付き槌矛{itm_kinds_524} itm_spiked_mace_pl|刺付き槌矛{itm_kinds_525} itm_military_hammer|軍用金槌{itm_kinds_526} itm_military_hammer_pl|軍用金槌{itm_kinds_527} itm_maul|モール{itm_kinds_528} itm_maul_pl|モール{itm_kinds_529} itm_sledgehammer|大金槌{itm_kinds_530} itm_sledgehammer_pl|大金槌{itm_kinds_531} itm_warhammer|戦槌{itm_kinds_532} itm_warhammer_pl|戦槌{itm_kinds_533} itm_pickaxe|つるはし{itm_kinds_534} itm_pickaxe_pl|つるはし{itm_kinds_535} itm_spiked_club|刺付き棍棒{itm_kinds_536} itm_spiked_club_pl|刺付き棍棒{itm_kinds_537} itm_fighting_pick|戦闘用ピック{itm_kinds_538} itm_fighting_pick_pl|戦闘用ピック{itm_kinds_539} itm_military_pick|軍用ピック{itm_kinds_540} itm_military_pick_pl|軍用ピック{itm_kinds_541} itm_morningstar|モーニングスター{itm_kinds_542} itm_morningstar_pl|モーニングスター{itm_kinds_543} itm_sickle|鎌{itm_kinds_544} itm_sickle_pl|鎌{itm_kinds_545} itm_cleaver|包丁{itm_kinds_546} itm_cleaver_pl|包丁{itm_kinds_547} itm_knife|ナイフ{itm_kinds_548} itm_knife_pl|ナイフ{itm_kinds_549} itm_butchering_knife|肉切り包丁{itm_kinds_550} itm_butchering_knife_pl|肉切り包丁{itm_kinds_551} itm_dagger|短剣{itm_kinds_552} itm_dagger_pl|短剣{itm_kinds_553} itm_falchion|ファルシオン{itm_kinds_554} itm_falchion_pl|ファルシオン{itm_kinds_555} itm_scimitar|シミター{itm_kinds_556} itm_scimitar_pl|シミター{itm_kinds_557} itm_great_sword|大剣{itm_kinds_558} itm_great_sword_pl|大剣{itm_kinds_559} itm_sword_of_war|戦場刀{itm_kinds_560} itm_sword_of_war_pl|戦場刀{itm_kinds_561} itm_hatchet|鉈{itm_kinds_562} itm_hatchet_pl|鉈{itm_kinds_563} itm_hand_axe|手斧{itm_kinds_564} itm_hand_axe_pl|手斧{itm_kinds_565} itm_fighting_axe|ファイティングアックス{itm_kinds_566} itm_fighting_axe_pl|ファイティングアックス{itm_kinds_567} itm_axe|斧{itm_kinds_568} itm_axe_pl|斧{itm_kinds_569} itm_voulge|ヴォウジェ{itm_kinds_570} itm_voulge_pl|ヴォウジェ{itm_kinds_571} itm_battle_axe|戦斧{itm_kinds_572} itm_battle_axe_pl|戦斧{itm_kinds_573} itm_war_axe|ウォーアックス{itm_kinds_574} itm_war_axe_pl|ウォーアックス{itm_kinds_575} itm_sword_two_handed_b|両手剣{itm_kinds_576} itm_sword_two_handed_b_pl|両手剣{itm_kinds_577} itm_sword_two_handed_a|大剣{itm_kinds_578} itm_sword_two_handed_a_pl|大剣{itm_kinds_579} itm_bastard_sword_a|片手半剣{itm_kinds_580} itm_bastard_sword_a_pl|片手半剣{itm_kinds_581} itm_bastard_sword_b|重片手半剣{itm_kinds_582} itm_bastard_sword_b_pl|重片手半剣{itm_kinds_583} itm_one_handed_war_axe_a|片手用ウォーアックス{itm_kinds_584} itm_one_handed_war_axe_a_pl|片手用ウォーアックス{itm_kinds_585} itm_one_handed_war_axe_b|片手用ウォーアックス{itm_kinds_586} itm_one_handed_war_axe_b_pl|片手用ウォーアックス{itm_kinds_587} itm_one_handed_battle_axe_a|片手用戦斧{itm_kinds_588} itm_one_handed_battle_axe_a_pl|片手用戦斧{itm_kinds_589} itm_one_handed_battle_axe_b|片手用戦斧{itm_kinds_590} itm_one_handed_battle_axe_b_pl|片手用戦斧{itm_kinds_591} itm_one_handed_battle_axe_c|片手用戦斧{itm_kinds_592} itm_one_handed_battle_axe_c_pl|片手用戦斧{itm_kinds_593} itm_two_handed_axe|両手斧{itm_kinds_594} itm_two_handed_axe_pl|両手斧{itm_kinds_595} itm_two_handed_battle_axe_2|両手用ウォーアックス{itm_kinds_596} itm_two_handed_battle_axe_2_pl|両手用ウォーアックス{itm_kinds_597} itm_two_handed_battle_axe_3|ヴォウジェ{itm_kinds_598} itm_two_handed_battle_axe_3_pl|ヴォウジェ{itm_kinds_599} itm_bardiche|バルディッシュ{itm_kinds_600} itm_bardiche_pl|バルディッシュ{itm_kinds_601} itm_great_axe|大斧{itm_kinds_602} itm_great_axe_pl|大斧{itm_kinds_603} itm_great_bardiche|グレート・バルディッシュ{itm_kinds_604} itm_great_bardiche_pl|グレート・バルディッシュ{itm_kinds_605} itm_shortened_military_scythe|切り詰め軍用大鎌{itm_kinds_606} itm_shortened_military_scythe_pl|切り詰め軍用大鎌{itm_kinds_607} itm_sword_medieval_a|長剣{itm_kinds_608} itm_sword_medieval_a_pl|長剣{itm_kinds_609} itm_sword_medieval_b|長剣{itm_kinds_610} itm_sword_medieval_b_pl|長剣{itm_kinds_611} itm_sword_medieval_b_small|小剣{itm_kinds_612} itm_sword_medieval_b_small_pl|小剣{itm_kinds_613} itm_sword_medieval_c|軍用長剣{itm_kinds_614} itm_sword_medieval_c_pl|軍用長剣{itm_kinds_615} itm_sword_medieval_c_small|軍用小剣{itm_kinds_616} itm_sword_medieval_c_small_pl|軍用小剣{itm_kinds_617} itm_sword_viking_1|北方民の長剣{itm_kinds_618} itm_sword_viking_1_pl|北方民の長剣{itm_kinds_619} itm_sword_viking_2|北方民の長剣{itm_kinds_620} itm_sword_viking_2_pl|北方民の長剣{itm_kinds_621} itm_sword_viking_2_small|北方民の小剣{itm_kinds_622} itm_sword_viking_2_small_pl|北方民の小剣{itm_kinds_623} itm_sword_viking_3|北方民の長剣{itm_kinds_624} itm_sword_viking_3_pl|北方民の長剣{itm_kinds_625} itm_sword_viking_3_small|北方民の長剣{itm_kinds_626} itm_sword_viking_3_small_pl|北方民の長剣{itm_kinds_627} itm_sword_khergit_1|遊牧民のサーベル{itm_kinds_628} itm_sword_khergit_1_pl|遊牧民のサーベル{itm_kinds_629} itm_sword_khergit_2|サーベル{itm_kinds_630} itm_sword_khergit_2_pl|サーベル{itm_kinds_631} itm_sword_khergit_3|サーベル{itm_kinds_632} itm_sword_khergit_3_pl|サーベル{itm_kinds_633} itm_sword_khergit_4|重サーベル{itm_kinds_634} itm_sword_khergit_4_pl|重サーベル{itm_kinds_635} itm_mace_1|刺付き棍棒{itm_kinds_636} itm_mace_1_pl|刺付き棍棒{itm_kinds_637} itm_mace_2|こぶ付き槌矛{itm_kinds_638} itm_mace_2_pl|こぶ付き槌矛{itm_kinds_639} itm_mace_3|刺付き槌矛{itm_kinds_640} itm_mace_3_pl|刺付き槌矛{itm_kinds_641} itm_mace_4|羽付き槌矛{itm_kinds_642} itm_mace_4_pl|羽付き槌矛{itm_kinds_643} itm_club_with_spike_head|刺冠付き棍棒{itm_kinds_644} itm_club_with_spike_head_pl|刺冠付き棍棒{itm_kinds_645} itm_scythe|大鎌{itm_kinds_646} itm_scythe_pl|大鎌{itm_kinds_647} itm_pitch_fork|ピッチ・フォーク{itm_kinds_648} itm_pitch_fork_pl|ピッチ・フォーク{itm_kinds_649} itm_military_fork|軍用フォーク{itm_kinds_650} itm_military_fork_pl|軍用フォーク{itm_kinds_651} itm_battle_fork|戦闘用フォーク{itm_kinds_652} itm_battle_fork_pl|戦闘用フォーク{itm_kinds_653} itm_boar_spear|狩猟用の槍{itm_kinds_654} itm_boar_spear_pl|狩猟用の槍{itm_kinds_655} itm_jousting_lance|競技用馬上槍{itm_kinds_656} itm_jousting_lance_pl|競技用馬上槍{itm_kinds_657} itm_double_sided_lance|両刃の馬上槍{itm_kinds_658} itm_double_sided_lance_pl|両刃の馬上槍{itm_kinds_659} itm_glaive|薙刀{itm_kinds_660} itm_glaive_pl|薙刀{itm_kinds_661} itm_poleaxe|竿状斧{itm_kinds_662} itm_poleaxe_pl|竿状斧{itm_kinds_663} itm_polehammer|竿状金槌{itm_kinds_664} itm_polehammer_pl|竿状金槌{itm_kinds_665} itm_staff|杖{itm_kinds_666} itm_staff_pl|杖{itm_kinds_667} itm_quarter_staff|六尺棒{itm_kinds_668} itm_quarter_staff_pl|六尺棒{itm_kinds_669} itm_iron_staff|鉄の杖{itm_kinds_670} itm_iron_staff_pl|鉄の杖{itm_kinds_671} itm_shortened_spear|短槍{itm_kinds_672} itm_shortened_spear_pl|短槍{itm_kinds_673} itm_spear|槍{itm_kinds_674} itm_spear_pl|槍{itm_kinds_675} itm_war_spear|戦槍{itm_kinds_676} itm_war_spear_pl|戦槍{itm_kinds_677} itm_spear_e_2_5m|軍用大鎌{itm_kinds_678} itm_spear_e_2_5m_pl|軍用大鎌{itm_kinds_679} itm_light_lance|軽馬上槍{itm_kinds_680} itm_light_lance_pl|軽馬上槍{itm_kinds_681} itm_lance|馬上槍{itm_kinds_682} itm_lance_pl|馬上槍{itm_kinds_683} itm_heavy_lance|重馬上槍{itm_kinds_684} itm_heavy_lance_pl|重馬上槍{itm_kinds_685} itm_pike|パイク{itm_kinds_686} itm_pike_pl|パイク{itm_kinds_687} itm_ashwood_pike|樫のパイク{itm_kinds_688} itm_ashwood_pike_pl|樫のパイク{itm_kinds_689} itm_awlpike|オウルパイク{itm_kinds_690} itm_awlpike_pl|オウルパイク{itm_kinds_691} itm_wooden_shield|木の盾{itm_kinds_692} itm_wooden_shield_pl|木の盾{itm_kinds_693} itm_nordic_shield|北方民の盾{itm_kinds_694} itm_nordic_shield_pl|北方民の盾{itm_kinds_695} itm_fur_covered_shield|毛皮で覆った盾{itm_kinds_696} itm_fur_covered_shield_pl|毛皮で覆った盾{itm_kinds_697} itm_steel_shield|鋼鉄の盾{itm_kinds_698} itm_steel_shield_pl|鋼鉄の盾{itm_kinds_699} itm_plate_covered_round_shield|鋼鉄で覆ったラウンドシールド{itm_kinds_700} itm_plate_covered_round_shield_pl|鋼鉄で覆ったラウンドシールド{itm_kinds_701} itm_leather_covered_round_shield|革で覆ったラウンドシールド{itm_kinds_702} itm_leather_covered_round_shield_pl|革で覆ったラウンドシールド{itm_kinds_703} itm_hide_covered_round_shield|皮で覆ったラウンドシールド{itm_kinds_704} itm_hide_covered_round_shield_pl|皮で覆ったラウンドシールド{itm_kinds_705} itm_shield_heater_c|ヒーターシールド{itm_kinds_706} itm_shield_heater_c_pl|ヒーターシールド{itm_kinds_707} itm_norman_shield_1|カイトシールド{itm_kinds_708} itm_norman_shield_1_pl|カイトシールド{itm_kinds_709} itm_norman_shield_2|カイトシールド{itm_kinds_710} itm_norman_shield_2_pl|カイトシールド{itm_kinds_711} itm_norman_shield_3|カイトシールド{itm_kinds_712} itm_norman_shield_3_pl|カイトシールドitm_kinds_713} itm_norman_shield_4|Kカイトシールド{itm_kinds_714} itm_norman_shield_4_pl|カイトシールド{itm_kinds_715} itm_norman_shield_5|カイトシールドitm_kinds_716} itm_norman_shield_5_pl|カイトシールド{itm_kinds_717} itm_norman_shield_6|カイトシールド{itm_kinds_718} itm_norman_shield_6_pl|カイトシールド{itm_kinds_719} itm_norman_shield_7|カイトシールド{itm_kinds_720} itm_norman_shield_7_pl|カイトシールド{itm_kinds_721} itm_norman_shield_8|カイトシールド{itm_kinds_731} itm_norman_shield_8_pl|カイトシールド{itm_kinds_732} itm_tab_shield_round_a|古いラウンドシールド{itm_kinds_733} itm_tab_shield_round_a_pl|古いラウンドシールド{itm_kinds_734} itm_tab_shield_round_b|特徴のないラウンドシールド{itm_kinds_735} itm_tab_shield_round_b_pl|特徴のないラウンドシールド{itm_kinds_736} itm_tab_shield_round_c|ラウンドシールド{itm_kinds_737} itm_tab_shield_round_c_pl|ラウンドシールド{itm_kinds_738} itm_tab_shield_round_d|重ラウンドシールド{itm_kinds_739} itm_tab_shield_round_d_pl|重ラウンドシールド{itm_kinds_740} itm_tab_shield_round_e|ハスカール・ラウンドシールド{itm_kinds_741} itm_tab_shield_round_e_pl|ハスカール・ラウンドシールド{itm_kinds_742} itm_tab_shield_kite_a|古いカイトシールド{itm_kinds_743} itm_tab_shield_kite_a_pl|古いカイトシールド{itm_kinds_744} itm_tab_shield_kite_b|特徴のないカイトシールド{itm_kinds_745} itm_tab_shield_kite_b_pl|特徴のないカイトシールド{itm_kinds_746} itm_tab_shield_kite_c|カイトシールド{itm_kinds_747} itm_tab_shield_kite_c_pl|カイトシールド{itm_kinds_748} itm_tab_shield_kite_d|重カイトシールド{itm_kinds_749} itm_tab_shield_kite_d_pl|重カイトシールド{itm_kinds_750} itm_tab_shield_kite_cav_a|騎兵用カイトシールド{itm_kinds_751} itm_tab_shield_kite_cav_a_pl|騎兵用カイトシールド{itm_kinds_752} itm_tab_shield_kite_cav_b|騎士用カイトシールド{itm_kinds_753} itm_tab_shield_kite_cav_b_pl|騎士用カイトシールド{itm_kinds_754} itm_tab_shield_heater_a|古いヒーターシールド{itm_kinds_755} itm_tab_shield_heater_a_pl|古いヒーターシールド{itm_kinds_756} itm_tab_shield_heater_b|特徴のないヒーターシールド{itm_kinds_757} itm_tab_shield_heater_b_pl|特徴のないヒーターシールド{itm_kinds_758} itm_tab_shield_heater_c|ヒーターシールド{itm_kinds_759} itm_tab_shield_heater_c_pl|ヒーターシールド{itm_kinds_760} itm_tab_shield_heater_d|重ヒーターシールド{itm_kinds_761} itm_tab_shield_heater_d_pl|重ヒーターシールド{itm_kinds_762} itm_tab_shield_heater_cav_a|騎兵用ヒーターシールド{itm_kinds_763} itm_tab_shield_heater_cav_a_pl|騎兵用ヒーターシールド{itm_kinds_764} itm_tab_shield_heater_cav_b|騎士用ヒーターシールド{itm_kinds_765} itm_tab_shield_heater_cav_b_pl|騎士用ヒーターシールド{itm_kinds_766} itm_tab_shield_pavise_a|古いボードシールド{itm_kinds_767} itm_tab_shield_pavise_a_pl|古いボードシールド{itm_kinds_768} itm_tab_shield_pavise_b|特徴のないボードシールド{itm_kinds_769} itm_tab_shield_pavise_b_pl|特徴のないボードシールド{itm_kinds_770} itm_tab_shield_pavise_c|ボードシールド{itm_kinds_771} itm_tab_shield_pavise_c_pl|ボードシールド{itm_kinds_772} itm_tab_shield_pavise_d|重ボードシールド{itm_kinds_773} itm_tab_shield_pavise_d_pl|重ボードシールド{itm_kinds_774} itm_tab_shield_small_round_a|特徴のない騎馬兵の盾{itm_kinds_775} itm_tab_shield_small_round_a_pl|特徴のない騎馬兵の盾{itm_kinds_776} itm_tab_shield_small_round_b|丸い騎馬兵の盾{itm_kinds_777} itm_tab_shield_small_round_b_pl|丸い騎馬兵の盾{itm_kinds_778} itm_tab_shield_small_round_c|精鋭騎馬兵の盾{itm_kinds_779} itm_tab_shield_small_round_c_pl|精鋭騎馬兵の盾{itm_kinds_780} itm_jarid|投擲用の槍{itm_kinds_781} itm_jarid_pl|投擲用の槍{itm_kinds_782} itm_javelin|投げ槍{itm_kinds_783} itm_javelin_pl|投げ槍{itm_kinds_784} itm_stones|石{itm_kinds_785} itm_stones_pl|石{itm_kinds_786} itm_throwing_knives|投げナイフ{itm_kinds_787} itm_throwing_knives_pl|投げナイフ{itm_kinds_788} itm_throwing_daggers|投げダガー{itm_kinds_789} itm_throwing_daggers_pl|投げダガー{itm_kinds_790} itm_throwing_axes|投げ斧{itm_kinds_791} itm_throwing_axes_pl|投げ斧{itm_kinds_792} itm_hunting_bow|狩猟用の弓{itm_kinds_793} itm_hunting_bow_pl|狩猟用の弓{itm_kinds_794} itm_short_bow|短弓{itm_kinds_795} itm_short_bow_pl|短弓{itm_kinds_796} itm_nomad_bow|遊牧民の弓{itm_kinds_797} itm_nomad_bow_pl|遊牧民の弓{itm_kinds_798} itm_long_bow|長弓{itm_kinds_799} itm_long_bow_pl|長弓{itm_kinds_800} itm_khergit_bow|カーギットの弓{itm_kinds_801} itm_khergit_bow_pl|カーギットの弓{itm_kinds_802} itm_strong_bow|剛弓{itm_kinds_803} itm_strong_bow_pl|剛弓{itm_kinds_804} itm_war_bow|戦弓{itm_kinds_805} itm_war_bow_pl|戦弓{itm_kinds_806} itm_hunting_crossbow|狩猟用の弩弓{itm_kinds_807} itm_hunting_crossbow_pl|狩猟用の弩弓{itm_kinds_808} itm_light_crossbow|軽弩弓{itm_kinds_809} itm_light_crossbow_pl|軽弩弓{itm_kinds_810} itm_crossbow|弩弓{itm_kinds_811} itm_crossbow_pl|弩弓{itm_kinds_812} itm_heavy_crossbow|重弩弓{itm_kinds_813} itm_heavy_crossbow_pl|重弩弓{itm_kinds_814} itm_sniper_crossbow|攻城用の弩弓{itm_kinds815_} itm_sniper_crossbow_pl|攻城用の弩弓{itm_kinds_816} itm_flintlock_pistol|火打ち式拳銃{itm_kinds_817} itm_flintlock_pistol_pl|火打ち式拳銃{itm_kinds_818} itm_torch|松明{itm_kinds_819} itm_torch_pl|松明{itm_kinds_820} itm_strange_armor|奇妙な鎧{itm_kinds_821} itm_strange_armor_pl|奇妙な鎧{itm_kinds_822} itm_strange_boots|奇妙なブーツ{itm_kinds_823} itm_strange_boots_pl|奇妙なブーツ{itm_kinds_824} itm_strange_helmet|奇妙な兜{itm_kinds_825} itm_strange_helmet_pl|奇妙な兜{itm_kinds_826} itm_strange_sword|奇妙な長剣{itm_kinds_827} itm_strange_sword_pl|奇妙な長剣{itm_kinds_828} itm_strange_great_sword|奇妙な大剣{itm_kinds_829} itm_strange_great_sword_pl|奇妙な大剣{itm_kinds_830} itm_strange_short_sword|奇妙な小剣{itm_kinds_831} itm_strange_short_sword_pl|奇妙な小剣{itm_kinds_832} itm_court_dress|宮廷のドレス{itm_kinds_833} itm_court_dress_pl|宮廷のドレス{itm_kinds_834} itm_rich_outfit|豪華な服{itm_kinds_835} itm_rich_outfit_pl|豪華な服{itm_kinds_836} itm_khergit_guard_armor|カーギット護衛兵の鎧{itm_kinds_837} itm_khergit_guard_armor_pl|カーギット護衛兵の鎧{itm_kinds_838} itm_felt_steppe_cap|平原民のフェルト帽子{itm_kinds_839} itm_felt_steppe_cap_pl|平原民のフェルト帽子{itm_kinds_840} itm_khergit_war_helmet|カーギットの戦闘用兜{itm_kinds_841} itm_khergit_war_helmet_pl|カーギットの戦闘用兜{itm_kinds_842} itm_khergit_helmet|カーギットの兜{itm_kinds_843} itm_khergit_helmet_pl|カーギットの兜{itm_kinds_844} itm_khergit_guard_boots|カーギット護衛兵のブーツ{itm_kinds_845} itm_khergit_guard_boots_pl|カーギット護衛兵のブーツ{itm_kinds_846} itm_khergit_guard_helmet|カーギット護衛兵の兜{itm_kinds_847} itm_khergit_guard_helmet_pl|カーギット護衛兵の兜{itm_kinds_848} itm_khergit_cavalry_helmet|カーギット騎馬兵の兜{itm_kinds_849} itm_khergit_cavalry_helmet_pl|カーギット騎馬兵の兜{itm_kinds_850} itm_black_hood|黒いフード{itm_kinds_851} itm_black_hood_pl|黒いフード{itm_kinds_852} itm_light_leather|軽い革鎧{itm_kinds_853} itm_light_leather_pl|軽い革鎧{itm_kinds_854} itm_light_leather_boots|軽い革ブーツ{itm_kinds_855} itm_light_leather_boots_pl|軽い革ブーツ{itm_kinds_856} itm_mail_and_plate|金札付き鎖帷子{itm_kinds_857} itm_mail_and_plate_pl|金札付き鎖帷子{itm_kinds_858} itm_light_mail_and_plate|軽い金札付き鎖帷子{itm_kinds_859} itm_light_mail_and_plate_pl|軽い金札付き鎖帷子{itm_kinds_860} itm_byzantion_helmet_a|ビザンティンの兜{itm_kinds_861} itm_byzantion_helmet_a_pl|ビザンティンの兜{itm_kinds_862} itm_magyar_helmet_a|マギヤの兜{itm_kinds_863} itm_magyar_helmet_a_pl|マギヤの兜{itm_kinds_864} itm_rus_helmet_a|ラスの兜{itm_kinds_865} itm_rus_helmet_a_pl|ラスの兜{itm_kinds_866} itm_sipahi_helmet_a|シパーヒの兜{itm_kinds_867} itm_sipahi_helmet_a_pl|シパーヒの兜{itm_kinds_868} itm_shahi|シャヒ{itm_kinds_869} itm_shahi_pl|シャヒ{itm_kinds_870} itm_rabati|ラバティ{itm_kinds_} itm_rabati_pl|ラバティ{itm_kinds_}
https://w.atwiki.jp/warband/pages/464.html
str_hero_titles_none|{s0} str_hero_titles_diplomat|{s0} the calm str_hero_titles_tactician|Sir {s0} str_hero_titles_scout|{s0} the far-seer str_hero_titles_physician|{s0} the Monk str_hero_titles_trader|{s0} str_hero_titles_magic|Sorcerer {s0} str_hero_titles_trainer|{s0} the trainer str_hero_titles_party|{s0} str_hero_specdesc_none|none str_hero_specdesc_diplomat|Diplomacy (Persuasion) str_hero_specdesc_tactician|Tactical matters (Tactics, Engineer and Trainer) str_hero_specdesc_scout|Scouting (Spotting, Tracking and Path finding) str_hero_specdesc_physician|Healing (Wound treatment, Surgery and First aid) str_hero_specdesc_trader|Trade (Trading, Looting and Foraging) str_ruler_relation_mnus_100_ns|Vengeful str_ruler_relation_mnus_80_ns|revengeful str_ruler_relation_mnus_60_ns|Hateful str_ruler_relation_mnus_40_ns|Resentful str_ruler_relation_mnus_20_ns|Grumbling str_ruler_relation_plus_0_ns|placeholder shouldn't appear str_ruler_relation_plus_20_ns|cooperative str_ruler_relation_plus_40_ns|supportive str_ruler_relation_plus_60_ns|pius str_ruler_relation_plus_80_ns|devoted str_faction_king_title_1|King {s0} str_faction_king_title_2|Velikiy Knyaz {s0} str_faction_king_title_3|{s0} Khan str_faction_king_title_4|Konung {s0} str_faction_king_title_5|Doge {s0} str_faction_king_title_6|Sultan {s0} str_name_kingdom_text|What will be the name of your kingdom? str_default_kingdom_name|{s0}'s Kingdom str_lord_defects_ordinary|Lord Defects^^{s1} has renounced {reg4?her his} allegiance to the {s3}, and joined the {s2} str_lord_defects_player|Lord Defects^^{s1} has renounced {reg4?her his} allegiance to the {s3}. He has tentatively joined your kingdom. You may go to your court to receive a pledge, if you wish. str_lord_defects_player_faction|Lord Defects^^{s1} has renounced {reg4?her his} allegiance to the {s3}. He has tentatively joined your kingdom. You may go to your court to receive a pledge, if you wish. str_lord_indicted_player_faction|By order of {s6}, {s4} of the {s5} has been indicted for treason. The lord has been stripped of all {reg4?her his} properties, and has fled for {reg4?her his} life. He wishes to join your kingdom. You may find him in your court to receive {reg?her his} allegiance, if you wish it. str_lord_indicted_dialog_approach|Greetings, {reg59?my lady my lord}. You may have heard of my ill treatment at the hands of {s10}. You have a reputation as one who treats {reg59?her his} vassals well, and if you will have me, I would be honored to pledge myself as your vassal. str_lord_indicted_dialog_approach_yes|And I would be honored to accept your pledge. str_lord_indicted_dialog_approach_no|I'm sorry. Your service is not required. str_lord_indicted_dialog_rejected|Indeed? Well, perhaps your reputation is misleading. Good day, {reg59?my lady my lord} -- I go to see if another ruler is more appreciative of my talents. str__has_been_worried_about_bandits_establishing_a_hideout_near_his_home| has been worried about bandits establishing a hideout in his area. str_bandit_lair_quest_description|Find and destroy the {s9}, and report back to {s11}. str_bandit_hideout_preattack|You approach the hideout. The {s4} don't appear to have spotted you yet, and you could still sneak away unnoticed. The difficult approach to the site -- {s5} -- means that only a handful of troops in your party will be able to join the attack, and they will be unable to bring their horses. If your initial attack fails, the {s4} will easily be able to make their escape and disperse. Do you wish to attack the hideout, or wait for another occasion? str_bandit_hideout_failure|The {s4} beat back your attack. You regroup, and advance again to find that they have dispersed and vanished into the surrounding countryside, where no doubt they will continue to threaten travellers. str_bandit_hideout_success|With their retreat cut off, the {s4} fall one by one to your determined attack. Their hideout, and their ill-gotten gains, as now yours. str_bandit_approach_defile|down a narrow defile str_bandit_approach_swamp|through a pine swamp str_bandit_approach_thickets|through a series of dense thickets str_bandit_approach_cliffs|up a path along the side of a cliff str_bandit_approach_cove|down a stream bed cutting through the sea-cliffs str_political_explanation_lord_lacks_center|In this case, the fief should go to a lord who has no land and no income. str_political_explanation_lord_took_center|In this case, the fortress should go to the one who captured it. str_political_explanation_most_deserving_friend|In this case, I looked to my close friends and companions, and decided to give the fief to the most deserving. str_political_explanation_most_deserving_in_faction|In this case, I looked to all the lords of the realm, and decided to give the fief to the most deserving. str_political_explanation_self|In the absence of any clear other candidate, I nominate myself. str_political_explanation_marshal|I chose the most valiant of our nobles, whom I trust, and whose name is not currently tainted by controversy. str_prisoner_at_large|large, after the captors were defeated in battle. I expect your friend will resurface shortly. str_quick_battle_scene_1|Farmhouse str_quick_battle_scene_2|Oasis str_quick_battle_scene_3|Tulbuk's Pass str_quick_battle_scene_4|Haima Castle str_quick_battle_scene_5|Ulbas Castle str_quick_battle_troop_1|There is a reason no one goes about the cities without armed guards once the sun sets, and that reason is Rodrigo de Braganca. Once a bright eyed merchant who arrived at Tihr with a small fortune in rubies and a dream to corner the velvet market, he was soon reduced to a pauper, having lost everything to cutthroat competition with the colluding Rhodok merchant guilds. But he soon turned measuring scales into swords, and applied his considerable business smarts into building up the deadliest criminal enterprise in Veluca, with hideouts and operations in every major town. He has attained his goal, for the price on his head is greater than the riches he once pursued. Now he takes great pleasure in relieving his former competitors of their worldly goods - and worries. str_quick_battle_troop_2|Usiatra usurped leadership of the group of bandits that occupied Siri, a rural village in the southern deserts outside the realm of the Isles, in a curt and bloody fashion when she was seventeen years old. Under her direction, the band of ruffians quickly expanded their operations across the southlands. Her shrewd, decisive manner, combined with her merciless ambition which she acts upon with inhuman composure and cruelty, garners fanatic admiration from those that follow her. As such, amongst her own she lives a decadent, spoilt lifestyle -- built upon the violent plundering she exacts in her travels. Her military strength and natural strategic wit allowed her outfit to remain undealt with in her homeland, and now she turns her eye towards the rich lands of the Isles to sustain her war band. str_quick_battle_troop_3|The second son of a minor noble living near Uxkhal, Hegen was educated in the art of war and single combat. After being knighted he served as a paid knight in the army of the lord of Uxkhal and fought against the Vaegirs before leading a group of outriders that defeated a Khergit raid near Amere. The ensuing counter raid and the following two campaigns earned him glory and fame as a warrior. Unfortunately, he lost any chance of further prestige when peace was declared and he was discharged. With no hope of inheriting and his skills at war languishing in peace, he assembled other young warriors and set out as a mercenary captain. He now hopes to take advantage of the fact that the Isles never lacks warring states in need of mercenaries. str_quick_battle_troop_4|Konrad is a professional mercenary from the distant land of Balion, far beyond the vast western ocean. Having spent most of his years on campaign and seen countless battles, Konrad has grown to love his life as a soldier of fortune. Though he once had his nose flattened by a mace blow and has received many wounds, he has nevertheless survived this harsh existence through the strength of his arm, innate cunning and pure luck. Hearing of the lucrative career opportunities awaiting a man of his talents in Isles, Konrad chartered a vessel and crossed the sea with his men in search of new wars to fight in. A sellsword with no ties to any of the Kingdom states, he is more than happy to offer his services to any lord with a fat enough coin-purse. str_quick_battle_troop_5|Sverre is one of the so-called sea raiders -- freebooters and lawless men from the icy realm of Jumne beyond the North Sea, also said to be the ancestral home of the Nords. Already as a young man he has been along on many raids against both his distant cousins in the Wercheg region and the Vaegirs. However, Sverre was always a sharp lad, and it didn't take him long to see that the Isles was a far more prosperous land than his own, and that he could have a better life here than among his own people. During a raid on Jayek, Sverre stole away while his comrades were busy looting the village and taking captives. Passing himself off as a yokel from the Chalbek mountains, Sverre quickly built up a reputation for himself as a fierce fighter, and he now seeks his fortune at the head of a mercenary band. str_quick_battle_troop_6|Hailing from Charnye, in the far reaches of the Vaegir tundra, Borislav is a hunter. For all of his life he has tracked the beasts of the wild for their meat and fur, living off the land just as his forefathers had done in happier days, before the endless wars. Now, the game is quick to take fright from the constant sounds of battle, and the wanton slaughter of animals by soldiers has left empty those forests that have not been burnt down. Facing starvation, Borislav chose to turn his great skill with bow and spear, learned from hunting stag, wolf, and bear, to the practice of hunting men, and his steady hand and keen eye have claimed many lives. Borislav does not care much for the disputes of kingdoms, and is only really interested in keeping himself and his men fed. str_quick_battle_troop_7|Stavros was born in the independent city-state of Zendar, and spent much of his adult life serving in the town watch under the famous constable Hareck. Stavros' leadership and prowess were instrumental in ridding the area of the dreaded river pirates, but even he was powerless against the calamity that befell the city. When Zendar was razed to the ground by a great horde of sea raiders, Stavros fled the burning city in a crowd of refugees. After a brief period of wandering and odd jobs, he found a place in a mercenary company, eventually rising to become its leader due to his dedication and tactical aptitude. He now devotes most of his efforts to working with manhunters and local authorities against the sea raiders and other outlaws, trying to keep the land safe for travelers. str_quick_battle_troop_8|Growing up with one of the nomadic tribes deep in the desert beyond Sarranid lands, Gamara learned early on how to hunt with sling and spear. However, the simple life and pitiless conditions in the desert did not satisfy her, and she burned with a desire to see the great world beyond that she had heard so many wondrous tales about. Life is not easy for an adventuring young woman, and Gamara had to learn the ways of Isles quickly. Taking the weapons and armor of a soldier who had attacked her after a dispute, Gamara now hides her beauty under thick Sarranid garb, and many never even suspect she is a woman - certainly as a force on the battlefield she is as dangerous as any man. She has gathered about her a group of followers, and together they wander the war-torn land in search of glory. str_quick_battle_troop_11|Argo Sendnar had quite a diversified life. When he arrived in the Isles, working as a trader, he hoped for more income than in Lokti. Little did he know, that the wartorn Isles was a wasps' nest for bandits and cutthroats that made trading a lot more complicated than in Lokti. Being bought out by another competeting trader, after losing all his goods and money due to caravan raids, he was forced to serve as a caravan guard to make a living. Despite his pathetic fighting skills, he soon found an employment on one of the more dangerous routes through these lands. Due to sheer luck he managed to stay alive long enough to aquire enough combat experience and money to start his own buisness as a caravan master, offering his services to traders in need of defense for their goods. str_tutorial_training_ground_intro_message|Walk around the training field and speak with the fighters to practice various aspects of Mount Blade combat. You can use ASDW keys to move around. To talk to a character, approach him until his name appears on your screen, and then press the F key. You can also use the F key to pick up items, open doors and interact with objects. Press the Tab key to exit the tutorial any time you like. str_map_basic|Map str_game_type_basic|Game Type str_battle|Battle str_siege_offense|Siege (Offense) str_siege_defense|Siege (Defense) str_character|Character str_biography|Background str_player|Player str_enemy|Enemy str_faction|Faction str_army_composition|Army Composition str_army_size|Army Size str_reg0_men|{reg0} men str_start|Start str_i_need_to_raise_some_men_before_attempting_anything_else|I need to raise some men before attempting anything else str_we_are_currently_at_peace|We are currently at peace. str_the_marshalship|the marshalship str_you|you str_myself|myself str_my_friend_s15|my friend {s15} str_custom_battle|Custom Battle str_comment_intro_liege_affiliated_to_player|I am told that you have been crowned a {reg59?queen king}, and ruler like myself. Needless to say, I am not pleased to have yet another kingdom to deal with. However, we may still talk. str_s21_the_s8_declared_war_out_of_personal_enmity|{s21} The {s8} declared war out of personal enmity str_s21_the_s8_declared_war_in_response_to_border_provocations|{s21} The {s8} declared war in response to border provocations str_s21_the_s8_declared_war_to_curb_the_other_realms_power|{s21} The {s8} declared war to curb the other realm's power str_s21_the_s8_declared_war_to_regain_lost_territory|{s21} The {s8} declared war to regain lost territory str__family_|^Family str_we_are_conducting_recce|We will first scout the area, and then decide what to do. str__family__duplicate|^Family str_s49_s12_s11_end|{s49} {s12} ({s11}). str_center_party_not_active|is not our target, because we don't have a leader who has taken the field. str_center_is_friendly|is not our enemy. str_center_is_already_besieged|is already under siege. str_center_is_looted_or_raided_already|is already been laid waste. str_center_marshal_does_not_want_to_attack_innocents|is inhabited by common folk, who would suffer the most if the land is laid waste. str_center_we_have_already_committed_too_much_time_to_our_present_siege_to_move_elsewhere|is already under siege, so it would be a mistake to move elsewhere. str_center_we_are_already_here_we_should_at_least_loot_the_village|is close at hand, we should take hold of its wealth and lay waste to the rest. str_center_far_away_we_can_reconnoiter_but_will_delay_decision_until_we_get_close|NOT USED str_center_far_away_our_cautious_marshal_does_not_wish_to_reconnoiter|is too far away, even to reconnoiter. str_center_far_away_even_for_our_aggressive_marshal_to_reconnoiter|is too far away, even to reconnoiter. str_center_far_away_reason|{s6} is further than {s5} to our centers, therefore it will be harder for us to protect after taking it. str_center_closer_but_this_is_not_enought|{s6} is closer than {s5} to our borders, but because of other reasons we are not attacking {s6} for now. str_center_protected_by_enemy_army_aggressive|is protected by enemy forces, which we believe to be substantially stronger than our own. str_center_protected_by_enemy_army_cautious|is protected by an enemy army, which we believe to be too strong to engage with confidence of victory. str_center_cautious_marshal_believes_center_too_difficult_to_capture|would require a bloody and risky siege. str_center_even_aggressive_marshal_believes_center_too_difficult_to_capture|is too heavily defended to capture. str_center_value_outweighed_by_difficulty_of_capture|is not of sufficient value to justify the difficulty of attacking it str_center_value_justifies_the_difficulty_of_capture|can be taken, and is of sufficient value to justify an attack. str_center_is_indefensible|is too far away from our other fortresses to be defended. str_we_are_waiting_for_selection_of_marshal|We are waiting for the selection of a marshal str_best_to_attack_the_enemy_lands|Given the size of our forces, we believe the best approach is to attack the enemy's lands. str_we_believe_the_fortress_will_be_worth_the_effort_to_take_it|We believe the fortress will be worth the effort to take it. str_we_will_gather_to_defend_the_beleaguered_fortress|We will gather to defend the beleaguered fortress str_the_enemy_temporarily_has_the_field|The enemy temporarily has the field, and we should seek refuge until the storm passes str_center_has_not_been_scouted|has not been recently scouted by our forces, but we can go there, and decide what to do when we get close. str_we_have_assembled_some_vassals|We have assembled some of the vassals, but we will wait until we have more before venturing into enemy territory. str_we_are_waiting_here_for_vassals|We are waiting for the vassals to join us. str_we_are_travelling_to_s11_for_vassals|We are travelling to {s11}, so that the vassals may more easily join our host before we ride forth. str_center_strength_not_scouted|We have not scouted it recently, and do not know how strongly it is defended str_center_strength_strongly_defended|We believe it to be strongly defended str_center_strength_moderately_defended|We believe it to be moderately well defended str_center_strength_weakly_defended|We believe it to be weakly defended str_center_distant_from_concentration|is close to us than it is to the main enemy army, which we have located. It could be attacked and destroyed before they are able to respond str_go_to_the_lords_hall_s1|Visit the lord's hall{s1}. str_plus|+ str_minus|- str_tutorial_training_ground_warning_no_weapon|Hey, don't you think you need some sort of weapon before we try that? There should be some spare weapons over there. Just go pick one up. str_tutorial_training_ground_warning_shield|You need to put down your shield first. Scroll down with the mouse scroll-wheel to put down your shield. str_tutorial_training_ground_warning_melee_with_parry|You need to wield a melee weapon for this exercise. str_tutorial_training_ground_warning_melee|Scroll up with your mouse wheel to equip a weapon. Scrolling up will equip next weapon while scrollng down will equip next shield. str_tutorial_training_ground_attack_training|Number of successful attacks {reg0} / 5^Number of unsuccessful attacks {reg1}^{s0} str_tutorial_training_ground_attack_training_down|Make a thrust attack! (Move your mouse down while pressing the left mouse button) str_tutorial_training_ground_attack_training_up|Make an overhead attack! (Move your mouse up while pressing the left mouse button) str_tutorial_training_ground_attack_training_left|Attack from left! (Move your mouse left while pressing the left mouse button) str_tutorial_training_ground_attack_training_right|Attack from right! (Move your mouse right while pressing the left mouse button) str_tutorial_training_ground_parry_training|Number of successful parries {reg0} / 5 str_tutorial_training_ground_chamber_training|Number of successful chambering blocks {reg0} / 5 str_tutorial_training_ground_archer_training|Number of nice shots {reg0} / 3^{s0} str_tutorial_training_ground_ammo_refill|Your missiles are refilled for the tutorial. str_tutorial_training_ground_archer_text_1|Approach the {s0} and press F to pick it up. str_tutorial_training_ground_archer_text_2|Shoot the targets now. str_tutorial_training_ground_archer_text_3|The size of the targeting reticule indicates your accuracy. Press and hold down the left mouse button until the reticule shrinks down to its minimum size. Release the left mouse button when the reticule is at its smallest. If you wait too long the reticule will expand again. str_tutorial_training_ground_archer_text_4|Press R to toggle first person view. First person view makes it easier to aim with ranged weapons. str_tutorial_training_ground_archer_text_5|You have shot all the targets. Now talk to the trainer again. str_tutorial_training_ground_horseman_text_1|Go near the {s0} and press F to pick it up. str_tutorial_training_ground_horseman_text_2|Approach the horse and press F to mount. str_tutorial_training_ground_horseman_text_3|Ride towards the next waypoint. str_tutorial_training_ground_horseman_text_4|Strike the next dummy that has an arrow on top of it! str_tutorial_training_ground_horseman_text_5|Shoot at the archery target that has an arrow on top of it! str_tutorial_training_ground_horseman_text_6|You have finished the exercise successfully. Now go back to the trainer and talk to him. str_the_great_lords_of_your_kingdom_plan_to_gather_at_your_hall_in_s10_for_a_feast|The great lords of your kingdom plan to gather at your hall in {s10} for a feast str_your_previous_court_some_time_ago|your previous court some time ago, str_awaiting_the_capture_of_a_fortress_which_can_serve_as_your_court|awaiting the recapture of a fortress which can serve as your court. str_but_if_this_goes_badly| I value your advice. But if this goes badly, I shall hold you responsible. str_i_realize_that_you_are_on_good_terms_with_s4_but_we_ask_you_to_do_this_for_the_good_of_the_realm| I realize that you are on good terms with {s4}, but this is all for the good of the realm str_i_realize_that_you_are_on_good_terms_with_s4_but_the_blow_will_hurt_him_more|I realize that you are on good terms with {s4} -- but this only means that your blow will hit him even harder! str_killed_bandit_at_alley_fight|The merchant takes you to his house. Once inside, he stands by the door for a while checking the street, and then, finally convinced you have not been followed, comes near you to speak... str_wounded_by_bandit_at_alley_fight|You are struck down. However, before you lose consciousness, you hear shouts and a rush of footfalls... You awake to find yourself indoors, weak but alive. str_cannot_leave_now|Cannot leave now. str_press_tab_to_exit_from_town|Press Tab to leave now. You can press Tab key to quickly exit any location in the game. str_find_the_lair_near_s9_and_free_the_brother_of_the_prominent_s10_merchant|Find the landing ship along the coast, and free your mother from Dorca's hold. str_please_sir_my_lady_go_find_some_volunteers_i_do_not_know_how_much_time_we_have|{reg59?my lady sir} -- if you want to justify the trust which I have placed in you, then make a bit of haste. Go find some volunteers. I'm not sure how much time we have. str_you_need_more_men_sir_my_lady|Look -- you need more men. Right now, you have only {reg0} in your party. If you attack them with too few men, you may find their hideout by getting yourself dragged up to it in fetters, and that's not the plan. Do not take that risk. Go out and visit some more villages to find more volunteers, and then you can start paying them back in their own coin. str_good_you_have_enough_men|Good, good. You did well. You have enough men. Now, go and knock some of those robbers over the head, and make them tell you how to find their hideout. str_do_not_waste_time_go_and_learn_where_my_brother_is|Look, {reg59?my lady sir}. Time is at a bit of premium, here. Now, if you could go find out where they are hiding my brother, that would be appreciated. str_start_up_quest_message_1|{s9} wants you to collect at least five men from nearby villages. After you collect these men, find and speak with him. He is in the tavern at {s1} str_start_up_quest_message_2|Find and defeat a group of bandits lurking near {s9}, and learn where the sea captains brother is being held. str_start_up_quest_message_3|Rescue the merchant's brother from the robber's hideout located near {s9}. str_start_up_first_quest|You have taken your first quest. You may view your quest log by pressing 'Q' anytime in the game. str_reason_1|Our current objective is of greater value. str_reason_2|An attack on {s8} poses a greater danger to our realm. str_reason_3|We believe that {s8} faces a more immediate threat str_reason_4|It may be because of the size of the enemy forces in the area. str_reason_5|I'm not sure. str_reason_6|We do not know how strongly it is defended. str_reason_7|We believe it to be strongly defended. str_reason_8|We believe it to be moderately well defended. str_reason_9|We believe it to be weakly defended. str_has_decided_that_an_attack_on_|has decided to attack str_this_would_be_better_worth_the_effort|This would be better worth the effort, taking into consideration its value, and its distance, and the likely number of defenders. str_has_decided_to_defend_|has decided to defend str_before_going_offensive_we_should_protect_our_lands_if_there_is_any_threat_so_this_can_be_reason_marshall_choosed_defending_s4|Before going offensive we should protect our lands if there is any threat. So this can be reason marshall choosed defending {s4}. str_are_you_all_right|Now... Let me explain my proposition str_you_are_awake|Ah -- you're awake. It's good to see that you can still walk. You're lucky that we came along. I had been speaking with the watch, when we heard the sounds of a fight and ran to see what was happening. We didn't arrive in time to prevent you getting knocked down, but we may have saved you from getting your throat cut... Now... Maybe you can help me... str_save_town_from_bandits|Save {s9} from bandits. str_you_fought_well_at_town_fight_survived|Hah! Well done -- I saw at least three of the enemy go down before you. Keep fighting like that, and you'll make quite a name for yourself in this land. str_you_fought_normal_at_town_fight_survived|Well done! I hear you accounted for one or two of the bastards, and you're still on your feet. You can't ask for a better outcome of a battle than that... str_you_fought_bad_at_town_fight_survived|Well, the enemy is in flight, and it looks like you're still on your feet. At the end of the day, that's all that's important in a battle. str_you_fought_well_at_town_fight|Ah! You're awake. You took quite a blow, there. But good news! We defeated them -- and you did them some real damage before you went down. If you hadn't been here, it could have gone very baldy. I'm grateful to you... str_you_wounded_at_town_fight|Ah! You're alive. That's a relief. You took quite a blow, there. I'm not sure that you got any of them yourself, but thankfully, the rest of us were able to beat them. We'll need to see about getting you some treatment.... str_you_fought_well_at_town_fight_survived_answer|Let every villain learn to fear the name {playername}! str_you_fought_normal_at_town_fight_survived_answer|Ah, well, I'm proud to have done my bit along with the rest... str_you_fought_bad_at_town_fight_survived_answer|Well, I was about to strike one down, but I slipped in some blood, you see... str_you_fought_well_at_town_fight_answer|Ah well. I guess I don't mind a blow taken in a good cause. str_you_wounded_at_town_fight_answer|Right. I suppose I should be more careful. str_unfortunately_reg0_civilians_wounded_during_fight_more| Unfortunately, about {reg0} of my lads got themselves wounded. I should go look on on them. str_unfortunately_reg0_civilians_wounded_during_fight| Unfortunately, one of my lads took a pretty nasty blow. I should go see how he is doing. str_also_one_another_good_news_is_any_civilians_did_not_wounded_during_fight| Also, no one on our side was hurt very seriously. That's good news str_merchant_and_you_call_some_townsmen_and_guards_to_get_ready_and_you_get_out_from_tavern|You leave the tavern and go out to the streets. Nervous looking young men are waiting in every street corner. You can see they have daggers and clubs concealed under their clothes, and catch a mixture of fear, anticipation and pride in the quick looks they throw at you as you pass by. Praying that your enemies have not been alarmed by this all too obvious bunch of plotters, you check your weapons for one last time and prepare yourself for the action ahead. str_town_fight_ended_you_and_citizens_cleaned_town_from_bandits|The remaining few bandits scatter off to the town's narrow alleys, only to be hunted down one by one by the angry townsfolk. Making sure that your victory is complete and all the wounded have been taken care of, you and the merchant head to his house to review the day's events. str_town_fight_ended_you_and_citizens_cleaned_town_from_bandits_you_wounded|You fall down with that last blow, unable to move and trying hard not to pass out. Soon the sounds of fighting filling the street gives way to the cheers of the townsmen and you realize with relief that your side won the day. Soon, friendly arms pick you up from the ground and you let yourself drift off to a blissful sleep. Hours later, you wake up in the merchants house. str_journey_to_reyvadin|You have come through the Vaegir highlands, a plateau exposed to the bitter winds from the north. The land here is frozen for most of the year, but the forests are rich with fur-bearing game, and the rivers are teaming with fish. The riches of the land draw the traders, but the traders in turn draw bandits. You saw the occasional dark figure mounted on a shaggy pony, watching the passage of your caravan from a snowy ridge, and were glad when the spires of Reyvadin came into view across the wide valley of the Boluk river. str_journey_to_praven|You came by caravan through the heartland of these lands. Green shoots of wheat, barley and oats are beginning to push through the dark soil of the rolling hills, and on the lower slopes of the snowcapped mountains, herds of cattle and sheep are grazing on the spring grass. Occasionally, too, you catch sight of one of the great warhorses that are the pride of the Swadian nobility. The land here is rich -- but also troubled, as the occasional burnt-out farm bears witness. You keep a wide berth of the forests, where desperate men have taken refuge, and it is some relief when you crest a ridge and catch sight of the great port of Praven, its rooftops made golden by the last rays of the setting sun. str_journey_to_jelkala|You came by ship, skirting the cliffs where the Rhodok highlands meet the sea. Much of the coastline was obscured by tendrils of fog that snaked down the river valleys, but occasionally you caught sight of a castle watchtower rising above the mists -- and on one occasion, a beacon fire burning to warn of an enemy warband. You knew that you were relatively safe at sea, as you were too far south to risk encountering the sea raiders who trouble the coasts of the Nordic lands, but it was still a relief to reach the Selver estuary, gateway to the port of Jelkala, and see a Rhodok galley riding at anchor, its pennants fluttering in the evening breeze. str_journey_to_sargoth|You took passage with a trading longship, carrying gyrfalcons from the furthest reaches of the north to be bartered for linen and wool. It sailed early in the season, but the master reckoned that the risks of drifting ice and later winter storms could be justified by arriving ahead of the Sea Raiders, who by April would be sailing forth from their island lairs to ravage the coasts. It was some relief when your ship came in sight of the delta of the Vyl and Boluk rivers, and a short while later, rowed past tidal flats and coastal marshes to the city of Sargoth, home to the Sea Raiders' distant kinsmen, the Nordic lords, who a few generations ago had carved themselves a kingdom in this rich but troubled land. str_journey_to_tulga|You came with a caravan, crossing the mountains that border these lands on the north and east, bringing spices from faraway lands to trade for wool and salt. The passes were still choked with snow, and it was hard going, but at last you crested a ridge and saw before you the Calradian steppes. On some hillsides the thin grass of spring was already turning yellow, but the lower slopes of the mountains were still a vibrant green. Herds of sheep and tawny steppe ponies drifted across them like clouds, testifying to the wealth of the Khergit khans. From time to time small groups of horsemen would follow your caravan from a distance, perhaps sizing up how well you could defend the wealth you carried, so it was with some relief that you saw the towers of Tulga rising up from the plains. str_journey_to_shariz|You came with a caravan, crossing the great desert to the east of these lands. The Bedouin guides chose your route carefully, leapfrogging through treacherous dune fields and across empty gravel plains to low-lying oases rich with orchards and date palms. Your great fear was that the caravan might lose its way and perish of thirst. The small bands of raiders who hovered just out of bowshot, waiting to pick off stragglers, were oddly a comfort -- at least water could be no more than a day's ride away. It was a great relief when the mountains came into view, and on the evening of the following day you crested a rocky pass and in the distance could make out the sea, and the towers of Shariz silhouetted against the sunset. str_lost_tavern_duel_ordinary|You slump to the floor, stunned by the drunk's last blow. Your attacker's rage immediately seems to slacken. He drops into a chair and sits there watching you, muttering under his breath, almost regretfully. A few of the other patrons manage to coax him to his feet and bundle him out the door. One of the others attends to your wounds, and soon you too are back on your feet, unsteady but alive. str_lost_tavern_duel_assassin|You slump to the floor, stunned by your attacker's last blow. Slowly and deliberately, he kneels down by your side, pulling a long knife from under his clothes. But before he can finish you off, the tavernkeeper, who seems to have regained his courage, comes up from behind and gives your attacker a clout behind the head. He loses his balance, and then, seeing that his chance to kill you has been lost, makes a dash for the door. He gets away. Meanwhile, the other tavern patrons bind your wounds and haul you to a back room to rest and recover. str_lost_startup_hideout_attack|You recover consciousness a short while later, and see that the kidnappers have celebrated their victory by breaking open a cask of wine, and have forgotten to take a few elementary precautions -- like binding your hands and feet. You manage to slip away. Based on the boisterous sounds coming from the hideout, you suspect that you may yet have some time to gather a few more followers and launch another attack. str_as_you_no_longer_maintain_an_independent_kingdom_you_no_longer_maintain_a_court|As you no longer rule an independent kingdom, you no longer maintain a court str_rents_from_s0|Rents from {s0} str_tariffs_from_s0|Tariffs from {s0} str_general_quarrel| We've found ourselves on the opposite side of many arguments over the years, and bad blood has built up between us. str_the_steppes|the steppes str_the_deserts|East Anglia str_the_tundra|Hibernia str_the_forests|the Weald str_the_highlands|the highlands str_the_coast|the coast str_my_lady_not_sufficient_chemistry|My lady, I'm afraid I'm just not that into you. str_my_lady_engaged_to_another|My {reg59?lady lord}, as I understand it, you are engaged to another. str_attempting_to_rejoin_party|Attempting to rejoin party, str_separated_from_party|Separated from party, str_whereabouts_unknown_duplicate|whereabouts unknown str_betrothed_duplicate| Betrothed str_leading_party|leading a party str_court_disbanded|As you no longer rule an independent kingdom, your court has been disbanded str_i_am_not_accompanying_the_marshal_because_will_be_reappointment| I am not accompanying the marshal, because I suspect that our ruler will shortly appoint another to that post. str_persuasion_opportunity|Persuasion opportunity.^Relation required for automatic success {reg4}^Current relationship {reg5}^Chance of success {reg7}^Chance of losing {reg9} relation point(s) {reg8} str_marshal_warning|You are not following {s1}. However, you will not suffer any penalty. str_follow_army_quest_brief_2|Your mission is complete. You may continue to follow {s9}'s army, if you wish further assignments. str_greetings_playername__it_is_good_to_see_you_i_hope_that_you_have_had_success_in_your_efforts_to_make_your_name_in_the_world| I am glad to see you. I trust you are having some success out there, making your name in the world str_minister_advice_select_fief| Might I suggest that you select {s4}, as the vassals have been speculating about how you might assign it. str_minister_advice_select_fief_wait| Might I suggest that you wait until after you have appointed a marshal, as that will give time to the vassals to decide whom they wish to support. str_minister_advice_fief_leading_vassal| {s4}, by the way, has already received the support of {reg4} of your vassals. str_unassigned_center| (unassigned) str_s43_also_you_should_know_that_an_unprovoked_assault_is_declaration_of_war|{s43} Also, as you are the ruler of your realm, you should know that this assault constitutes a declaration of war. str_missing_after_battle|Missing after battle str_retrieve_garrison_warning| (Troops might not be retrievable if fortress awarded to another) str_s12s15_declared_war_to_control_calradia|{s12}{s15} may attack {s16} without pretext, as a bid to extend control over all of the Isles. str_offer_gift_description| improve my standing by offering a gift. str_resolve_dispute_description| improve my standing by resolving a dispute. str_feast_wedding_opportunity| If your betrothed and her family are present, then this may be an opportunity for you to celebrate the wedding. str_s21_the_s8_declared_war_as_part_of_a_bid_to_conquer_all_calradia|{s21}. The {s8} declared war with very little pretext, as part of a bid to conquer all of the Isles. str_master_vinter|Master vinter str_s54_has_left_the_realm|{s54} has left the realm. str_enterprise_s5_at_s0|Net revenue from {s5} at {s0} str_bread_site|mill str_ale_site|brewery str_oil_site|tar pit str_wine_site|wine press str_tool_site|ironworks str_leather_site|tannery str_linen_site|linen weavery str_wool_cloth_site|wool weavery str_velvet_site|lumber mill str_under_sequestration|Under sequestration str_describe_secondary_input| In addition, you will also need to purchase {s11} worth {reg10} coins. str_profit|profit str_loss|loss str_server_name_s0|Server Name {s0} str_map_name_s0|Map Name {s0} str_game_type_s0|Game Type {s0} str_remaining_time_s0reg0_s1reg1|Remaining Time {s0}{reg0} {s1}{reg1} str_you_are_a_lord_lady_of_s8_s9|You are a {reg59?lady lord} of {s8}.^{s9} str_you_are_king_queen_of_s8_s9|You are {reg59?Queen King} of {s8}.^{s9} str_you_are_a_lord_lady_of_s18_s19|{reg59?Lady Lord} of the {s18}.^{s19} str_you_are_king_queen_of_s18_s19|Kingdom {s18}.^{s19} str_for_s4| for {s4} str_cancel_fiancee_quest| Also, you should please consider that other matter I had asked of you to have been successfully completed. It is not fit for me to commission you with tasks. str_a_duel_request_is_sent_to_s0|A duel offer is sent to {s0}. str_s0_offers_a_duel_with_you|{s0} offers a duel with you. str_your_duel_with_s0_is_cancelled|Your duel with {s0} is canceled. str_a_duel_between_you_and_s0_will_start_in_3_seconds|A duel between you and {s0} will start in 3 seconds. str_you_have_lost_a_duel|You have lost a duel. str_you_have_won_a_duel|You have won a duel! str_server_s0|[!] {s0} str_disallow_ranged_weapons|Disallow ranged weapons str_ranged_weapons_are_disallowed|Ranged weapons are disallowed. str_ranged_weapons_are_allowed|Ranged weapons are allowed. str_duel_starts_in_reg0_seconds|Duel starts in {reg0} seconds... str_you_need_to_improve_your_refuge_first|Improve your refuge first. str_you_have_suffered_a_serious_injury_to_your|You have suffered a serious injury to your str_it_will_be_permanent_in_reg1_days|It will become permanent in {reg1} days. str_it_will_be_cured_in_reg1_days|It will heal in {reg1} days. str_no_money|You don't have enough coin! str_good_news_our_foragers_found_much_meat|Good news! Our foragers killed a deer. str_our_foragers_have_returned_after_getting_some_food|Our foragers have returned after finding some food in a nearby village, but the villagers are upset with us. str_bad_news_our_foragers_didnt_find_food_today|Bad news! Our foragers didn't find food today. str_very_bad_news_our_foragers_were_attacked|Very bad news! Our foragers were attacked by angry villagers, and we lost some men. str_your_scouts_are_exploring_enemy_territory|Your scouts are exploring enemy territory. str_very_bad_news_our_scouts_were_attacked|Very bad news! Our scouts were attacked, and we lost some men. str_you_hear_rumors_of_discontent_among_your_men|You hear rumors of discontent among your men. You should do something to raise their spirits. str_i_dont_have_enough_money|I don't have enough money. str_forget_it|Forget it. str_circunvalation_none| There is no blockade. Men and supplies can enter and exit practically at will.^^ str_water_poison_im|Your men could throw dead rats in the wells and other water sources. That would make the population and the garrison sick. str_cattle_kill_im|Your men could kill the cattle they have here and in nearby villages. That would drastically reduce their food reserves.^^Moreover, this would damage the prestige and income of the lord of this place. str_people_morale_im|Your men could launch a daring raid, and sow dissension among the defenders. This could also bring us prisoners. str_food_burn_im|Your men could burn their granaries. This would cause devastation in their food stocks. str_give_order|So Order str_s12s15_dominates_its_weaker_neighbor_s16|{s12}{s15} attempts to dominate {reg4?her his} weaker neighbor {s16}. str_s12s15_acts_to_drive_the_people_of_s16_and_their_like_out_of_the_isles|{s12}{s15} acts to drive the people of {s16} and their like out of the Isles! str_s21__the_s5_is_bound_by_truce_not_to_attack_the_s14s18_the_truce_will_expire_in_reg1_days|{s21}^* The {s5} is bound by truce not to attack the {s14}.{s18} The truce will expire in {reg1} days. str_s21__the_s14_is_bound_by_truce_not_to_attack_the_s5s18_the_truce_will_expire_in_reg1_days|{s21}^* The {s14} is bound by truce not to attack the {s5}.{s18} The truce will expire in {reg1} days. str_s21__the_s5_is_bound_by_trade_not_to_attack_the_s14s18_the_truce_will_expire_in_reg1_days|{s21}^^* The {s5} has trade with {s14}.{s18} The truce will expire in {reg1} days. str_trade_durantion_days_expire|{s21}^^* The {s5} has formalized a trade treaty with the {s14}.{s18} The truce will expire in {reg1} days. str_for_now_s15_has_formalized_a_trade_treaty_with_s16_|for now (s15) has formalized a trade treaty with (s16) str_mortal_enemy|Your Mortal Enemy str_trade_durantion_days_expire2|{s21}^^* The {s14} has formalized a trade treaty with the {s5}.{s18} The truce will expire in {reg1} days. str_s21__the_s5_is_bound_by_alliance_not_to_attack_the_s14s18_the_alliance_will_expire_in_reg1_days|{s21}^^* The {s5} has an alliance with {s14}.{s18} The alliance will expire in {reg1} days. str_alliance_durantion_days_expire|{s21}^^* The {s5} has formalized an alliance with the {s14}.{s18} The alliance will expire in {reg1} days. str_alliance_durantion_days_expire2|{s21}^^* The {s14} has formalized an alliance with the {s5}.{s18} The alliance will expire in {reg1} days. str_dplmc_grandfather|grandfather str_dplmc_grandmother|grandmother str_dplmc_grandson|grandson str_dplmc_granddaughter|granddaughter str_dplmc_half_brother|half-brother str_dplmc_half_sister|half-sister str_step_father|step father str_step_son|step son str_dplmc_friend|friend str_dplmc_ally|ally str_dplmc_your_s11_s10|Your {s11}, {s10} str_dplmc_reg6my_reg7spouse|{reg6?M m}y {reg7?love {reg59?wife husband}} str_dplmc_refuse_support_s43_named_s4|Support a {s43} like {s4}? I think not. str_dplmc_comment_you_enfiefed_a_commoner_supportive|I understand that you have given {s51} to {s54}. Others may find this controversial, but I believe that {s54} will be an able governor, and that {reg4?she he} will not let you down. str_dplmc_sirmadame|{reg59?madame sir} str_dplmc_sirmadam|{reg59?madam sir} str_dplmc_my_lordlady|my {reg59?lady lord} str_dplmc_your_highness|your highness str_s54_is_deceased|^^{s54} is deceased. ^^Family str_reputation_only_martial_|As far as you know, {reg3?her his} personality seems to be Martial^ str_reputation_only_debauched_|As far as you know, {reg3?her his} personality seems to be Debauched^ str_reputation_only_pitiless_|As far as you know, {reg3?her his} personality seems to be Pitiless^ str_reputation_only_calculating_|As far as you know, {reg3?her his} personality seems to be Calculating^ str_reputation_only_quarrelsome_|As far as you know, {reg3?her his} personality seems to be Quarrelsome^ str_reputation_only_goodnatured_|As far as you know, {reg3?her his} personality seems to be Good-natured^ str_reputation_only_upstanding_|As far as you know, {reg3?her his} personality seems to be Upstanding^ str_reputation_only_conventional_|As far as you know, {reg3?her his} personality seems to be Conventional^ str_reputation_only_adventurous_|As far as you know, {reg3?her his} personality seems to be Adventurous^ str_reputation_only_romantic_|As far as you know, {reg3?her his} personality seems to be Romantic^ str_reputation_only_moralist_|As far as you know, {reg3?her his} personality seems to be Moralist^ str_reputation_only_ambitious_|As far as you know, {reg3?her his} personality seems to be Ambitious^ str_reputation_only_reg11_|Reputation (cheat mode only) {reg11}^ str_com_companions|Companions str_com_view_companions|View Companions str_com_s0|{s0} str_com_debug_1|Char picture for npc = {s0}, id = str_com_debug_2|Click for troop {s1}, id = str_com_heroes| Heroes str_com_morale_reg0|{s1}^^Morale {reg0} str_com_relation_reg12|{s1}^^Relation {reg12} str_com_catholic|{s1}^^Religion Christianity str_com_pagan|{s1}^^Religion Pagan str_dplmc_very_decentralized|very decentralized str_dplmc_quite_decentralized|quite decentralized str_dplmc_little_decentralized|a little decentralized str_dplmc_neither_centralize_nor_decentralized|neither too centralized nor decentralized str_dplmc_little_centralized|a little centralized str_dplmc_quite_centralized|quite centralized str_dplmc_very_centralized|very centralized str_dplmc_very_plutocratic|very plutocratic str_dplmc_quite_plutocratic|quite plutocratic str_dplmc_little_plutocratic|a little plutocratic str_dplmc_neither_aristocratic_nor_plutocratic|neither too aristocratic nor plutocratic str_dplmc_little_aristocratic|a little aristocratic str_dplmc_quite_aristocratic|quite aristocratic str_dplmc_very_aristocratic|very aristocratic str_dplmc_all_free|almost all free str_dplmc_mostly_free|mostly free str_dplmc_usually_free|usually free str_dplmc_mixture_serfs|a mixture of serfs and freemen str_dplmc_usually_serfs|usually serfs str_dplmc_mostly_serfs|mostly serfs str_dplmc_all_serfs|almost all serfs str_dplmc_very_quantity|a vast number of soldiers str_dplmc_great_quantity|very many soldiers str_dplmc_good_quantity|many soldiers str_dplmc_mediocre_quality|a mediocre quality str_dplmc_good_quality|a good quality str_dplmc_great_quality|a great quality str_dplmc_very_quality|a very high quality str_dplmc_s21_the_s8_declared_war_to_fulfil_pact|{s21}. The {s8} declared war to fulfil a pact str_dplmc_very_laissez_faire|trade very free str_dplmc_quite_laissez_faire|trade quite free str_dplmc_little_laissez_faire|trade a little free str_dplmc_neither_mercantilist_nor_laissez_faire|neither particularly mercantilist nor entirely free str_dplmc_little_mercantilist|trade a little controlled str_dplmc_quite_mercantilist|trade quite controlled str_dplmc_very_mercantilist|very mercantilist str_dplmc_relation_mnus_100_ns|{reg4?She He} seems to be vengeful towards {s59}. str_dplmc_relation_mnus_90_ns|{reg4?She He} seems to be vengeful towards {s59}. str_dplmc_relation_mnus_80_ns|{reg4?She He} seems to be vengeful towards {s59}. str_dplmc_relation_mnus_70_ns|{reg4?She He} seems to be hateful towards {s59}. str_dplmc_relation_mnus_60_ns|{reg4?She He} seems to be hateful towards {s59}. str_dplmc_relation_mnus_50_ns|{reg4?She He} seems to be hostile towards {s59}. str_dplmc_relation_mnus_40_ns|{reg4?She He} seems to be angry towards {s59}. str_dplmc_relation_mnus_30_ns|{reg4?She He} seems to be resentful towards {s59}. str_dplmc_relation_mnus_20_ns|{reg4?She He} seems to be grumbling against {s59}. str_dplmc_relation_mnus_10_ns|{reg4?She He} seems to be suspicious towards {s59}. str_dplmc_relation_plus_0_ns|{reg4?She He} seems to be indifferent towards {s59}. str_dplmc_relation_plus_10_ns|{reg4?She He} seems to be cooperative towards {s59}. str_dplmc_relation_plus_20_ns|{reg4?She He} seems to be welcoming towards {s59}. str_dplmc_relation_plus_30_ns|{reg4?She He} seems to be favorable to {s59}. str_dplmc_relation_plus_40_ns|{reg4?She He} seems to be supportive to {s59}. str_dplmc_relation_plus_50_ns|{reg4?She He} seems to be friendly to {s59}. str_dplmc_relation_plus_60_ns|{reg4?She He} seems to be gracious to {s59}. str_dplmc_relation_plus_70_ns|{reg4?She He} seems to be fond of {s59}. str_dplmc_relation_plus_80_ns|{reg4?She He} seems to be loyal to {s59}. str_dplmc_relation_plus_90_ns|{reg4?She He} seems to be devoted to {s59}. str_dplmc_s39_rival| {reg4?She He} scents rivals in {s39} str_dplmc_s41_s39_rival|{s41}, {s39} str_dplmc_s40_love_interest_s39|{s40}. Aside from that {reg4?her his} love interest is {s39}. str_dplmc_s40_betrothed_s39|{s40}. Aside from that {reg4?she he} is betrothed to {s39}. str_dplmc_reputation_martial|It is said that {s46} is a martial person. str_dplmc_reputation_debauched|It is said that {s46} is a debauched person. str_dplmc_reputation_pitiless|It is said that {s46} is a pitiless person. str_dplmc_reputation_calculating|It is said that {s46} is a calculating person. str_dplmc_reputation_quarrelsome|It is said that {s46} is a quarrelsome person. str_dplmc_reputation_goodnatured|It is said that {s46} is a good-natured person. str_dplmc_reputation_upstanding|It is said that {s46} is a upstanding person. str_dplmc_reputation_conventional|It is said that {s46} is a conventional person. str_dplmc_reputation_adventurous|It is said that {s46} is a adventurous person. str_dplmc_reputation_romantic|It is said that {s46} is a romantic person. str_dplmc_reputation_moralist|It is said that {s46} is a moralist. str_dplmc_reputation_ambitious|It is said that {s46} is a ambitious person. str_dplmc_reputation_unknown|{s46}'s motivations are a closed book. str_dplmc_how_will_your_male_vassals_be_known|How will your male vassals be known? str_dplmc_how_will_your_female_vassals_be_known|How will your female vassals be known? str_dplmc_s40_married_s39|{s40}. Aside from that {reg4?she he} is married to {s39}. str_dplmc_gather_information|gather information str_dplmc_conclude_non_agression|conclude a non-aggression treaty str_dplmc_nearly_no|nearly no str_dplmc_less_than_one_hundred|less than one hundred str_dplmc_more_than_one_hundred|more than one hundred str_dplmc_more_than_two_hundred|more than two hundred str_dplmc_more_than_five_hundred|more than five hundred str_dplmc_bring_gift|bring the gift str_dplmc_exchange_prisoner|to exchange {s10} against {s11} str_dplmc_has_been_set_free|{s7} has been set free. str_dplmc_tax_very_low|very low str_dplmc_tax_low|low str_dplmc_tax_normal|normal str_dplmc_tax_high|high str_dplmc_tax_very_high|very high str_dplmc_place_is_occupied_by_insurgents|The place is held by insurgents. str_dplmc_small|small str_dplmc_medium|medium str_dplmc_big|big str_dplmc_elite|elite str_dplmc_political_explanation_original_lord|In this case, the fort should go its original owner. str_rebel_name_1|Trananis str_rebel_name_2|Ormurin kamma str_rebel_name_3|Ormurin angi str_rebel_name_4|Beli str_rebel_name_5|Verch str_rebel_name_6|Miar str_rebel_name_7|Langfredag str_rebel_name_8|Dok ap Ash str_rebel_name_9|Mariusud str_rebel_name_10|Selyf Sarffgadau str_rebel_name_11|Barden str_rebel_name_12|Ashwood str_rebel_name_13|Ormen str_rebel_name_14|Bokes str_rebel_name_15|Rein ap carlog str_rebel_name_16|Firentis str_rebel_name_17|Marnid str_rebel_name_18|Bortlvalr str_rebel_name_19|Fjard ap cass str_rebel_name_20|Constantine str_rebel_name_21|Cynddylan ap Cyn str_rebel_name_22|Alptr str_rebel_name_23|Caranfael str_rebel_names_end|rebel names end str_rebel_female_name_1|Boudica str_rebel_female_name_2|Fedelmid str_rebel_female_name_3|Luigsech str_rebel_female_names_end|rebel names end str_name_child_text|Your child has grown so quickly, it is time to give them a name, a place at court and tutors to learn from. What shall this child be called? str_default_child_name|Child of {s0} str_name_village_text|You've founded a new village.^ What will this village be called? str_default_village_name|Village of {s0} str_re_name_text|You wish to change the name of this place? str_default_pre_name|{s0} str_camp_pillage| Enemy in Camp! str_camp_pillage2| The enemy is in the camp and has accessed your treasure chest. They are looting your money!^{s4} coin was lost. str_your_king_is_dead_and_your_lands_and_properties_have_been_confiscated_by_rebles_you_would_be_well_advised_to_flee_for_your_life|Your king is dead and your lands and properties have been confiscated by rebels, you would be well advised to flee for your life. str_alas_s6_is_dead_and_s4_of_the_s5_has_lost_all_reg4herhis_properties_to_rebles_they_have_fled_for_reg4herhis_life_and_is_rumored_to_have_gone_into_exile_s11|Alas {s6} is dead and {s4} of the {s5} has lost all {reg4?her his} properties to rebels, they have fled for {reg4?her his} life and is rumored to have gone into exile {s11}. str_child_name_1|Albard str_child_name_2|Euscarl str_child_name_3|Sigmar str_child_name_4|Talesqe str_child_name_5|Ritmand str_child_name_6|Aels str_child_name_7|Raurqe str_child_name_8|Bragamus str_child_name_9|Taarl str_child_name_10|Ramin str_child_name_11|Shulk str_child_name_12|Putar str_child_name_13|Tamus str_child_name_14|Reichad str_child_name_15|Walcheas str_child_name_16|Rulkh str_child_name_17|Marlund str_child_name_18|Auguryn str_child_name_19|Daynad str_child_name_20|Joayah str_child_name_20xx|Mawan str_child_name_21|Ramar str_child_name_21xx|Tarchias str_child_name_22|Caldaran str_child_name_23|Brabas str_child_name_23xx|Talbar str_child_name_24|Kundrin str_child_name_25|Pechnak str_child_name_26|Trananis str_child_name_27|Ormurin kamma str_child_name_28|Ormurin angi str_child_name_29|Beli str_child_name_30|Verch str_child_name_31|Miar str_child_name_32|Einion str_child_name_33|Arthwys str_child_name_34|Richoldus str_child_name_35|Gerren str_child_name_36|Rimusk str_child_name_36x|Gareth str_child_name_37x|Uther str_child_name_38x|Bedwyr str_child_name_388x|Aedin str_child_name_39x|Meurig str_child_name_399x|Tegeyrn str_child_name_39xx|Ceidio str_child_name_37|Pendefigs str_child_name_38|Langfredag str_child_name_39|Elai str_child_name_40|Cynritec str_child_name_41|Adda str_child_name_42|AEthelric str_child_name_43|Eadric str_child_name_44|Theodhere str_child_name_44x|Cuelgils str_child_name_44xx|Hrype str_child_name_45x|Cnebba str_child_name_45|Osmere str_child_name_46|Ocga str_child_name_46x|Alwin str_child_name_47x|Angelthow str_child_name_48x|Glappa str_child_name_47|Alric str_child_name_48|Ecca str_child_name_49|Oswald str_child_name_49x|Leth str_child_name_50|Sogor str_child_name_50x|Seamere str_child_name_51|Sogothere str_child_name_52|Eoppa str_child_name_52x|Dunlap str_child_name_52xx|Scrydan str_child_name_53|Theodric str_child_name_54|Frithuwald str_child_name_55|Hussa str_child_name_56|Eanfrith str_child_name_57|Raedwald str_child_name_57x|Alwalda str_child_name_58|Eorpwald str_child_name_59|Ricberht str_child_name_60|Sigeberht str_child_name_61|Ecgric str_child_name_62|Anna str_child_name_63|Cissa str_child_name_64|Aelle str_child_name_65|Eathelwealh str_child_name_65x|Cenwalh str_child_name_66|Mul str_child_name_66x|Oswiu str_child_name_67|Ine str_child_name_67x|Eadbert str_child_name_68|Ecgberht str_child_name_68x|Adamnan str_child_name_69|Cuthred str_child_name_70|Cynric str_child_name_71|Cyneheard str_child_name_72|Cynewulf str_child_name_73|Beorhtric str_child_name_74|Beornwulf str_child_name_75|Ceolwulf str_child_name_76|Coenwulf str_child_name_77|Ecgfrith str_child_name_78|Offa str_child_name_79|Ceolred str_child_name_80|Peada str_child_name_81|Werburh str_child_name_sadd|Alwin str_child_name_sadd2|Chad str_child_name_sadd3|Cuthbert str_child_name_sadd4|Edgar str_child_name_sadd5|Edmund str_child_name_sadd6|Godwin str_child_name_sadd7|Harold str_child_name_sadd8|Wilfred str_child_name_sadd9|Alfrd str_child_name_82|Peda str_child_name_83|Forga str_child_name_84|Dallan str_child_name_85|Columba str_child_name_85x|Kaelen str_child_name_86|Aedan str_child_name_86x|Faolan str_child_name_87|Gabrain str_child_name_87x|Odhran str_child_name_88|Congal str_child_name_89|Suibne str_child_name_89x|Corie str_child_name_90|Fiachnai str_child_name_91|Cenel str_child_name_91x|Nessan str_child_name_92|Bann str_child_name_93|Aed str_child_name_93x|Dugan str_child_name_94|Fergaile str_child_name_95|Sigtrygg str_child_name_96|Brian str_child_name_97|Tuathal str_child_name_98|Brega str_child_name_99|Boroma str_child_name_100|Cairbre str_child_name_101|Achtan str_child_name_102|Cuinn str_child_name_103|Art str_child_name_104|Lugaid str_child_name_105|Con str_child_name_106|Ailill str_child_name_107|Eochaid str_child_name_108|Eogan str_child_name_109|Clovis str_child_name_110|Childeric str_child_name_111|Theuderic str_child_name_111x|Darryll str_child_name_112|Theudebert str_child_name_112x|Delaney str_child_name_113|Theudebald str_child_name_113x|Harmann str_child_name_114|Chlothar str_child_name_114x|Hewet str_child_name_115|Dagobert str_child_name_116|Charibert str_child_name_116x|Garlan str_child_name_117|Pepin str_child_name_118|Charlemagne str_child_name_119|Louis str_child_name_120|Bernard str_child_name_121|Desiderius str_child_name_122|Daufer str_child_name_123|Guntram str_child_name_124|Sigebert str_child_name_125|Charles str_child_name_126|Theudoald str_child_name_127|Ragenfrid str_child_name_128|Arnulfing str_child_name_129|Grimoald str_child_name_130|Robert str_child_name_131|Hugh str_child_name_132|Odo str_child_name_133|Chlodomer str_child_name_134|Chram str_child_names_end|child names end str_child_female_name_1|Boudica str_child_female_name_2|Fedelmid str_child_female_name_3|Luigsech str_child_female_name_4|Boudicia str_child_female_name_5|Feldia str_child_female_name_6|Luig str_child_female_name_7|Duinseach str_child_female_name_8|Erca str_child_female_name_8x|Elina str_child_female_name_9|Aoife str_child_female_name_9x|Tediwg str_child_female_name_10|Ellian str_child_female_name_10x|Drina str_child_female_name_11|Gwenael str_child_female_name_12|Hagdwyn str_child_female_name_12x|Mahraz str_child_female_name_13|Irena str_child_female_name_14|Essylt str_child_female_name_15|Nelda str_child_female_name_16|Bela str_child_female_name_17|Thedosa str_child_female_name_18|Gaeta str_child_female_name_19|Khalisa str_child_female_name_20|Nirvaz str_child_female_name_21|Pelaeka str_child_female_name_22|Aesa str_child_female_name_23|Ashka str_child_female_name_24|Odilba str_child_female_name_25|Eurica str_child_female_name_26|Euricia str_child_female_name_27|Annlie str_child_female_name_28|Annest str_child_female_name_29|Cleo str_child_female_name_30|Guineveers str_child_female_name_31|Seomis str_child_female_name_32|Drinia str_child_female_name_33|Ayasu str_child_female_name_34|Jadeth str_child_female_name_35|Eleandra str_child_female_name_36|Rhiainfellt str_child_female_name_37|Tytila str_child_female_name_38|Cynethryth str_child_female_name_38x|Nerthus str_child_female_name_39|Eadburh str_child_female_name_39x|Coventina str_child_female_name_40|Judith str_child_female_name_40x|Etheswitha str_child_female_name_41|Eadburg str_child_female_name_42|Acha str_child_female_name_42x|Eldride str_child_female_name_43|Bearnoch str_child_female_name_44|Cwenburg str_child_female_name_44x|Miraeia str_child_female_name_45|Eanflael str_child_female_name_46|Enfleda str_child_female_name_46x|Enricati str_child_female_name_47|Aslaug str_child_female_name_47x|Guntheuca str_child_female_name_48|Kraba str_child_female_name_48x|Cearo str_child_female_name_49|Cynewise str_child_female_name_49x|Tuan str_child_female_name_49xx|Eostre str_child_female_name_50|Ermenilda str_child_female_name_51|Ermenildis str_child_female_name_51x|Aethelthryth str_child_female_name_52|AEthelflaed str_child_female_name_52x|Osburga str_child_female_name_53|Eafe str_child_female_name_53x|Cwene str_child_female_name_54|Cenwalh str_child_female_name_54x|Cyst str_child_female_name_54xx|Aisley str_child_female_saxonadd|Blaedswith str_child_female_saxonadd2|Cwenhild str_child_female_saxonadd3|Eawynn str_child_female_saxonadd4|Leofgifu str_child_female_name_55|Seaxburh str_child_female_name_56|Fin str_child_female_name_57|Mist str_child_female_name_58|Maithgemm str_child_female_name_58x|AlIyn str_child_female_name_59|Gemma str_child_female_name_59x|Siany str_child_female_name_60|Domelch str_child_female_name_61|Jura str_child_female_name_61x|Dierdre str_child_female_name_62|Derbforgaill str_child_female_name_63|Failend str_child_female_name_64|Uasal str_child_female_name_64x|Eibhlhin str_child_female_name_65|Suibni str_child_female_name_66|Duinseach str_child_female_name_66x|Briny str_child_female_name_67|Chummascaig str_child_female_name_68|Almaith str_child_female_name_69|Blathmac str_child_female_name_70|Mugain str_child_female_name_70x|Falon str_child_female_name_71|Failbe str_child_female_name_72|Be Faill str_child_female_name_72x|Be Fel str_child_female_name_73|Muirenn str_child_female_name_74|Caintigern str_child_female_name_75|Eithne str_child_female_name_75x|Eith str_child_female_name_61xx|Jurda str_child_female_name_76|Kentigerna str_child_female_name_77|Clotilde str_child_female_name_78|Clotilda str_child_female_name_79|Rotilde str_child_female_name_80|Basina str_child_female_name_81|Guntheuc str_child_female_name_82|Ultragotha str_child_female_name_83|Radegund str_child_female_name_84|Ingund str_child_female_name_85|Ingunda str_child_female_name_85x|Evon str_child_female_name_86|Aregund str_child_female_name_86x|Allete str_child_female_name_87|Aregunda str_child_female_name_88|Haldetrude str_child_female_name_88x|Belle str_child_female_name_89|Bertrude str_child_female_name_90|Sichilde str_child_female_name_90x|Shereen str_child_female_name_91|Fredegunda str_child_female_name_92|Wulfegundis str_child_female_name_92x|Margeaux str_child_female_name_93|Nanthild str_child_female_name_93x|Leala str_child_female_name_94|Gomentrude str_child_female_name_95|Balthild str_child_female_name_96|Chrothildis str_child_female_name_97|Amalberga str_child_female_names_end|child female names end str_busse|Nydam str_skeid|Galley str_knorr|Currach str_byrding|Roundship str_ship_wood_1|Oak str_ship_wood_2|Pine str_ship_wood_3|Beech str_ship_name_1|Tranann str_ship_name_2|Ormurin Skamma str_ship_name_3|Ormurin Langi str_ship_name_4|Visundur str_ship_name_5|Ognabrandur str_ship_name_6|Olavssud str_ship_name_7|Langfredag str_ship_name_8|Kross-Sud str_ship_name_9|Mariusud str_ship_name_10|Kristsud str_ship_name_11|Barden str_ship_name_12|Barufakr str_ship_name_13|Ormen str_ship_name_14|Bokesuden str_ship_name_15|Prydwen str_ship_name_16|Unnblakkr str_ship_name_17|Seglhundr str_ship_name_18|Bortlvalr str_ship_name_19|Fjardlinni str_ship_name_20|Svalbardi str_ship_name_21|Fiardakolla str_ship_name_22|Alptr str_ship_name_23|Saeulfr str_ship_names_end|ship names end str_cant_set_sail|You can't set sail. Your ships don't have room for {reg3} of your men. str_strategy_cam|This camera follows the player. One may increase distance with the F key and reduce it with the V key. +/- for zoom, numpad for game speed (when cheats are enabled), and mouse wheel for camera speed. str_uncle_alarmed|Your uncle shouts, '{playername}, I'm right behind you! To arms, to arms!!' str_tutorialmq_1_msg_1|You arrive at your fathers old farmstead, a soft breeze tickles your face as it moves across the weat fields. ^^In Age of Arthur, you use the mouse to control where you are looking, and the W, A, S, and D keys of your keyboard to move. You should go talk to your mother... ^^Goal Go to your mother. str_tutorialmq_1_msg_2|Your mother has asked you talk to your uncle. To find out who a person is, walk toward him or her until the name pops up. In order to talk to your uncle once you find him, press the space key. ^^Use the space key to interact with persons and scene props. It will open doors and chests, pick up items and more. ^^Goal Talk to your uncle. str_tutorialmq_1_msg_3|Your uncle want you to train with his new Veteran. ^^You can draw different weapons from your weapon slots by scrolling forward with the wheel of your mouse or by pressing one of the first four numbers on your number pad. ^^You attack with your currently wielded weapon by using your left mouse button. Press and hold the button to ready an attack, then release the button to strike. If you hold down the left mouse button for a while before releasing, your attack will be more powerful. ^^Scroll down or use the number pad to bring out your shield or put it away. ^^Goal Talk to the Veteran to practice some combat. str_master_alarmed|The slave master turns to face the enemy, you know this is your last chance at freedom!!' str_priest_alarmed|The {s2} takes a deep breath and runs back towards the {s4}, he shouts '{playername} fellow me'!!' str_priest_dead|The {s2} is dead and you hear the {s4}'s {s5}, your brothers are under attack! str_tutorialmq_2_msg_1|Your not sure what's happened, all you remember is hearing shouts and seeing your master fall. ^^What will happen to you now?. You should go look for survives... ^^Goal Find out whats happened. str_tutorialmq_3_msg_1|Another peaceful day dawns, you've finished your prayers early and hear the master is looking for you. ^^You should find him and see what he needs. ^^Goal Talk to the Priest. str_tutorialmq_3_msg_2|The {s2} has asked you follow them down to the river. ^^Goal Follow the {s2}. str_tactical_controls|Use the keyboard NUMBERS to select a division. Press 0 to select your entire force.^^Use F1-F4 to order selected divisions. Keep the F1 key down to place selected divisions. One may target an enemy division through this mechanism.^^Pressing the ENTER key often initiates an overhead Strategy Camera.^^Pressing the BACKSPACE key often initiates a Battle Command Display with 'radar.' str_division_placement|When ONE division is selected, the center of its front rank is placed at the spot indicated.^^When MANY divisions are selected, they are separated and spread out as if the player were standing at the spot indicated.^^One may memorize the placement of selected divisions relative to the player by pressing F2, F7. Default is infantry to the left, cavalry right, and ranged forward. str_formations|The Complex Formations on the Battle Menu are ^^- RANKS with best troops up front^- SHIELD WALL, ranks with shields in front and longer weapons in back^- WEDGE with best troops up front^- SQUARE in no particular order^- NO FORMATION^^Even in the last case, the player can make formations up to four lines by ordering Stand Closer enough times. str_quick_battle_troop_cam|Watch the AI play the battle out. The camera uses the standard movement and rotation controls, plus F for up and V for down, +/- for zoom, Q to toggle follow terrain, numpad for game speed, mouse wheel for camera speed, arrow key rotation, Y to toggle invert y-axis, and R to toggle rotate-before-pan. str_ship_tutorial_0|In this tutorial, you will learn how to control a ship. Take your time to learn how to command your crew, so you will be able keep a cool head in fast-developing naval battles.^^(Click * K * to continue.) str_ship_tutorial_1|In a naval battle, it often helps to get an overview.^^(Click * BACKSPACE * to get an overview.) str_ship_tutorial_2|You can look around by moving the mouse or get your perspective back on your ship by clicking * BACKSPACE * again.^^(Click * K * if you want to continue.) str_ship_tutorial_3|If you want to make your ship move, you can give the crew the command to row. The more crew you have, the more speed you will gain through rowing.^^You can give commands to row forward, to row fast forward, to stay or to row backwards. Click the * UP * or the * DOWN * arrow key to switch between these commands.^^Your current command is represented by the arrows above and below the representation of your ship in the upper right corner of your display. Try to give different rowing commands! str_ship_tutorial_4|If you want to make your ship move, you can give the crew the command to row. The more crew you have, the more speed you will gain through rowing.^^You can give commands to row forward, to row fast forward, to stay or to row backwards. Click the * UP * or the * DOWN * arrow key to switch between these commands.^^Your current command is represented by the arrows above and below the representation of your ship in the upper right corner of your display. Try to give different rowing commands!^^(Click * K * if you want to continue.) str_ship_tutorial_5|If you want to direct your ship, you can give a command to the helmsmen. You can give commands to row straight, starboard, hard starboard, port or hard port. Click the * LEFT * or the * RIGHT * arrow key to switch between these commands.^^Your current command is represented by the arrows to the right and left of the representation of your ship in the upper right corner of your display. Try to give different helmsman commands! str_ship_tutorial_6|If you want to direct your ship, you can give a command to the helmsmen. You can give commands to row straight, starboard, hard starboard, port or hard port. Click the * LEFT * or the * RIGHT * arrow key to switch between these commands.^^Your current command is represented by the arrows to the right and left of the representation of your ship in the upper right corner of your display. Try to give different helmsman commands!^^(Click * K * if you want to continue.) str_ship_tutorial_7|If there is favorable wind, you can give the command to set the sail, but if you are in a head wind, you should give the command to reef the sail. Click * ENTER * to toggle between these commands. Your current command is represented by the sail of the representation of your ship in the upper right corner of your display. Your current position to the wind is represented by the blue flag. Try to give the command to set or reef the sail! str_ship_tutorial_8|If there is favorable wind, you can give the command to set the sail, but if you are in a head wind, you should give the command to reef the sail. Click * ENTER * to toggle between these commands. Your current command is represented by the sail of the representation of your ship in the upper right corner of your display. Your current position to the wind is represented by the blue flag. Try to give the command to set or reef the sail!^^(Click * K * if you want to continue.) str_ship_tutorial_9|Now you know the basic commands you need to control a ship. If you want to board an enemy ship in a naval battle, just try to catch it, and your crew will do the rest.^^For now, take your time to try out your ship. When you are done, land your ship at the beach where you started! str_standard_banner_extra01|standard banner extra01 str_standard_banner_extra02|standard banner extra02 str_standard_banner_extra03|standard banner extra03 str_standard_banner_extra04|standard banner extra04 str_standard_banner_extra05|standard banner extra05 str_standard_banner_extra06|standard banner extra06 str_standard_banner_extra07|standard banner extra07 str_standard_banner_extra08|standard banner extra08 str_standard_banner_extra09|standard banner extra09 str_standard_banner_extra10|standard banner extra10 str_standard_banner_extra11|standard banner extra11 str_standard_banner_extra12|standard banner extra12 str_standard_banner_extra13|standard banner extra13 str_standard_banner_extra14|standard banner extra14 str_standard_banner_extra15|standard banner extra15 str_standard_banner_extra16|standard banner extra16 str_standard_banner_extra17|standard banner extra17 str_standard_banner_extra18|standard banner 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str_standard_banner_b10_extra|standard banner b10 extra str_standard_banner_b11|standard banner b11 str_standard_banner_b11_lord|standard banner b11 lord str_standard_banner_b11_extra|standard banner b11 extra str_standard_banner_b12|standard banner b12 str_standard_banner_b12_lord|standard banner b12 lord str_standard_banner_b12_extra|standard banner b12 extra str_standard_banner_b13|standard banner b13 str_standard_banner_b13_lord|standard banner b13 lord str_standard_banner_b13_extra|standard banner b13 extra str_standard_banner_b14|standard banner b14 str_standard_banner_b14_lord|standard banner b14 lord str_standard_banner_b14_extra|standard banner b14 extra str_standard_banner_kingdom_a|standard banner kingdom a str_standard_kingdom_a_lord|standard kingdom a lord str_standard_kingdom_a_extra|standard kingdom a extra str_standard_kingdom_b|standard kingdom b str_standard_kingdom_b_lord|standard kingdom b lord str_standard_kingdom_b_extra|standard kingdom b extra str_standard_kingdom_c|standard kingdom c str_standard_kingdom_c_lord|standard kingdom c lord str_standard_kingdom_c_extra|standard kingdom c extra str_standard_kingdom_d|standard kingdom d str_standard_kingdom_d_lord|standard kingdom d lord str_standard_kingdom_d_extra|standard kingdom d extra str_standard_kingdom_e|standard kingdom e str_standard_kingdom_e_lord|standard kingdom e lord str_standard_kingdom_e_extra|standard kingdom e extra str_standard_kingdom_f|standard kingdom f str_standard_kingdom_f_lord|standard kingdom f lord str_standard_kingdom_f_extra|standard kingdom f extra str_standard_kingdom_g|standard kingdom g str_standard_kingdom_g_lord|standard kingdom g lord str_standard_kingdom_g_extra|standard kingdom g extra str_standard_kingdom_h|standard kingdom h str_standard_kingdom_h_lord|standard kingdom h lord str_standard_kingdom_h_extra|standard kingdom h extra str_standard_kingdom_h_extra_b|standard kingdom h extra b str_standard_kingdom_i|standard kingdom i str_standard_kingdom_i_lord|standard kingdom i lord str_standard_kingdom_i_extra|standard kingdom i extra str_standard_kingdom_j|standard kingdom j str_standard_kingdom_j_lord|standard kingdom j lord str_standard_kingdom_j_extra|standard kingdom j extra str_standard_kingdom_k|standard kingdom k str_standard_kingdom_k_lord|standard kingdom k lord str_standard_kingdom_k_extra|standard kingdom k extra str_standard_kingdom_l|standard kingdom l str_standard_kingdom_l_lord|standard kingdom l lord str_standard_kingdom_l_extra|standard kingdom l extra str_standard_kingdom_m|standard kingdom m str_standard_kingdom_m_lord|standard kingdom m lord str_standard_kingdom_m_extra|standard kingdom m extra str_standard_kingdom_n|standard kingdom n str_standard_kingdom_n_lord|standard kingdom n lord str_standard_kingdom_n_extra|standard kingdom n extra str_standard_banner_pretender01|standard banner pretender01 str_standard_banner_pretender1_lord|standard banner pretender01 str_standard_banner_pretender02|standard banner pretender02 str_standard_banner_pretender2|standard banner pretender02 str_standard_banner_pretender03|standard banner pretender03 str_standard_banner_pretender3|standard banner pretender03 str_standard_banner_pretender04|standard banner pretender04 str_standard_banner_pretender4|standard banner pretender04 str_standard_banner_pretender05|standard banner pretender05 str_standard_banner_pretender5|standard banner pretender05 str_standard_banner_pretender06|standard banner pretender06 str_standard_banner_pretender6|standard banner pretender06 str_standard_banner_player_child01|standard banner player child01 str_standard_banner_player_child02|standard banner player child02 str_standard_banner_player_child03|standard banner player child03 str_standard_banner_player_child04|standard banner player child04 str_standard_banner_player_child05|standard banner player child05 str_standard_banner_player_child06|standard banner player child06 str_standard_companions01|standard companions01 str_standard_companions02|standard companions02 str_standard_companions03|standard companions03 str_standard_companions04|standard companions04 str_standard_companions05|standard companions05 str_standard_companions06|standard companions06 str_standard_companions07|standard companions07 str_standard_companions08|standard companions08 str_standard_companions09|standard companions09 str_standard_companions10|standard companions10 str_standard_companions11|standard companions11 str_standard_companions12|standard companions12 str_standard_companions13|standard companions13 str_standard_companions14|standard companions14 str_standard_companions15|standard companions15 str_standard_companions16|standard companions16 str_standard_companions17|standard companions17 str_standard_companions18|standard companions18 str_standard_companions19|standard companions19 str_standard_companions20|standard companions20 str_standard_companions21|standard companions21 str_standard_companions22|standard companions22 str_standard_bandits01|standard bandits01 str_standard_bandits02|standard bandits02 str_standard_bandits03|standard bandits03 str_standard_bandits04|standard bandits04 str_standard_bandits05|standard bandits05 str_standard_bandits06|standard bandits06 str_standard_bandits07|standard bandits07 str_arms_banner_extra01|arms banner extra01 str_arms_banner_extra02|arms banner extra02 str_arms_banner_extra03|arms banner extra03 str_arms_banner_extra04|arms banner extra04 str_arms_banner_extra05|arms banner extra05 str_arms_banner_extra06|arms banner extra06 str_arms_banner_extra07|arms banner extra07 str_arms_banner_extra08|arms banner extra08 str_arms_banner_extra09|arms banner extra09 str_arms_banner_extra10|arms banner extra10 str_arms_banner_extra11|arms banner extra11 str_arms_banner_extra12|arms banner extra12 str_arms_banner_extra13|arms banner extra13 str_arms_banner_extra14|arms banner extra14 str_arms_banner_extra15|arms banner extra15 str_arms_banner_extra16|arms banner extra16 str_arms_banner_extra17|arms banner extra17 str_arms_banner_extra18|arms banner extra18 str_arms_banner_extra19|arms banner extra19 str_arms_banner_extra20|arms banner extra20 str_arms_banner_extra21|arms banner extra21 str_arms_banner_extra22|arms banner extra22 str_arms_banner_extra23|arms banner extra23 str_arms_banner_extra24|arms banner extra24 str_arms_banner_extra25|arms banner extra25 str_arms_banner_extra26|arms banner extra26 str_arms_banner_extra27|arms banner extra27 str_arms_banner_extra28|arms banner extra28 str_arms_banner_extra29|arms banner extra29 str_arms_banner_extra30|arms banner extra30 str_arms_banner_extra31|arms banner extra31 str_arms_banner_extra32|arms banner extra32 str_arms_banner_extra33|arms banner extra33 str_arms_banner_extra34|arms banner extra34 str_arms_banner_extra35|arms banner extra35 str_arms_banner_extra36|arms banner extra36 str_arms_banner_extra37|arms banner extra37 str_arms_banner_extra38|arms banner extra38 str_arms_banner_extra39|arms banner extra39 str_arms_banner_extra40|arms banner extra40 str_arms_banner_extra41|arms banner extra41 str_arms_banner_extra42|arms banner extra42 str_arms_banner_extra43|arms banner extra43 str_arms_banner_extra44|arms banner extra44 str_arms_banner_extra45|arms banner extra45 str_arms_banner_extra46|arms banner extra46 str_arms_banner_extra47|arms banner extra47 str_arms_banner_extra48|arms banner extra48 str_arms_banner_extra49|arms banner extra49 str_arms_banner_extra50|arms banner extra50 str_arms_banner_extra51|arms banner extra51 str_arms_banner_extra52|arms banner extra52 str_arms_banner_a01|arms banner a01 str_arms_banner_a01_lord|arms banner a01 lord str_arms_banner_a01_extra|arms banner a01 extra str_arms_banner_a02|arms banner a02 str_arms_banner_a02_lord|arms banner a02 lord str_arms_banner_a02_extra|arms banner a02 extra str_arms_banner_a03|arms banner a03 str_arms_banner_a03_lord|arms banner a03 lord str_arms_banner_a03_extra|arms banner a03 extra str_arms_banner_a04|arms banner a04 str_arms_banner_a04_lord|arms banner a04 lord str_arms_banner_a04_extra|arms banner a04 extra str_standard_default|standard extra207 str_em_with_regard_to_myself_i_am_looking_specifically_for_a_groom_of_some_distinction_fight_hard_count_your_dinars_and_perhaps_some_day_in_the_future_we_may_speak_of_such_things_my_good_man|Em... With regard for myself, I am looking specifically for a groom of some distinction. Fight hard, count your coin, and perhaps some day in the future we may speak of such things again my good man. str_em_with_regard_to_myself_i_am_looking_specifically_for_a_groom_of_some_distinction|Em... With regard to myself, I'm looking specifically for a groom of some distinction. str_all_my_life_my_family_has_been_loyal_to_s4|All my life my family has been loyal to {s4}, you serve another realm, if war was to break out, I'd prefer not to need poisoning my husband to serve my Kingdom. str_as_you_are_not_a_vassal_of_s4|You are not a vessel of the {s4} and my families honor binds me here my lord, I can not be asked to give up my families homelands, and my King would not accept a foreigner to control them either. str_i_am_already_paying_court_to_s14|I am already paying court to {s14}, he talks of love and poetry, I'm already in love with him and am not the kind of girl to betray my own feelings. str_i_do_not_care_for_you_sir|I do not care for you sir, and since there is no longer any men in my family left to tell me what to do, I will not waste my time seeing those I don't care for. str_hmm_i_need_to_know_you_better_before_we_speak_of_such_things|hmm, I need to know you a little better before we speak of such things, lets give it some time and see. str_hmm_you_may_indeed_be_worthy_of_my_time|hmm, you may indeed be worthy of my time, very well, we may see each other for a while. str_you_already_rule_a_kingdom_would_you_really_be_willing_to_give_this_up|You already rule a kingdom of your own, would you really be willing to give up your lands and unite our kingdoms under my banner? str_you_already_rule_a_kingdom_would_you_really_be_willing_to_give_this_up_male_player|You already rule a kingdom of your own, and I am not ready to give up my lands so easily to a man, but perhaps there is a way, would you be willing to come under my banner and swear openly to my position as head of our household? str_dplmc_s0_and_s1|{s0} and {s1} str_lord_name_no_title| {s0} str_beginner|Beginner str_hardcore|Hardcore str_budget|Budget str_stamina|Stamina str_magic|Magic str_gear_affects_skills|Gear affects skills str_resting_morale|Rest improves morale str_insane_difficult|Insane difficulty str_gore|Gore str_disable_complex_formations|Disable complex formations str_have_formations_face_enemy|Auto turn army to face enemy str_players_enemies_only_attack|Player's enemies only attack str_music_in_battles|Replace music in battles str_damage_to_player|Player damage str_damage_to_friends|Friends damage str_combat_ai|Combat AI str_campaign_ai|Campaign AI str_movement_and_combat_speed|Tactical Speed str_battle_size|Battle size str_difficulty_setting|Difficulty Setting str_realism_feature|Realism Feature str_special_setting|Special Setting str_formation_feature|Formation Setting str_performance_feature|Performance Setting str_battle_size_text|Limits the maximum amount of troops on a battlefield at once. If you experience low performance in big battles, you should try to reduce the battle size. A battle size above the engine maximum of 300 could cause problems.^^For additional settings, you can try the Video Options, available in the game's main menu, or accessible during the game by pressing ESC. str_this_setting_affects_all|This setting affects the player and all game characters. str_wounds|Wounds str_blood_loss|Blood loss str_quantity_bandit_parties|Bandit Parties str_npc_lords_killed|Lord Die Rate str_player_die_rate|Player Die Rate str_change_time|Change Game Speed str_game_difficulty_warning|Game Difficulty Warning str_game_difficulty_warning_desc|At the current Campaign AI level, {s1} of the bandit parties will be stronger than the player's upon spawning. They will have up to {reg1} troops.^^Reset that level from the ESC options menu if desired. Deserters will not be affected, and sea based bandits always start with a minimum of one ship (30 men). str_player_division|Player division str_killed_ghost|You killed the ghost, return to Guinevere to claim your reward. str_i_will_train_near_my_home|I need to train better soldiers near my home... str_king_s12|King {s12} str_s12s15_is_alarmed_by_the_growing_power_of_pagans|{s12}{s15} seems alarmed by the growing power of pagans on their border. str_s12s15_is_alarmed_by_the_dwindling_population_of_towns|{s12}{s15} seems alarmed by the dwindling population of {reg4?her his} settlements, many having died on the battle field. {reg4?She He} is prepared to pursue peace. str_s12s15_makes_bid_for_tara|{s12}{s15} has made their claim on the Kingship of Tarra, hoping to be overlord of all Hibernia. str_your_men_break_off_the_siege_of_s10_to_follow_you|Your men break off the siege of {s10} to follow you. str_if_you_get_too_far_from_s10_your_siege_will_end|If you get too far from {s10} your siege will end. str_is_still_getting_to_know|is a man I'm still getting to know, but so far I'm unsure about. str_comment_sorry_i_tookover|Ah {playername}, I was sorry to hear of {s51}'s passing, but you understand why I took their lands from you? You are my vessel, and a lady one at that! I couldn't have you taking a crown now could I. Please forgive me, but really {s20} should have picked a successor not already bound to a king. str_comment_sorry_not_sorry_i_tookover|{playername}, as I've said I morn with you over {s51}'s passing, but to leave my faction and plot against me is a mistake. str_comment_lord_heard_tookover|I was sorry to hear about {s51}'s death and {s52}'s betrayal, I imagine these harsh lands of ours are made more so for you ladies. str_comment_lord_heard_tookover_rude|Oh {playername} is it? I did hear of {s51}'s death, they were always a bit of an ass though if you ask me. ^^ It was Foolish of them to give lands to a daughter, let alone one under a different monarch - I was happy to hear {s52} was able to correct this mistake though. str_comment_lord_heard_tookover_mean|Ha I heard {s51} died crying to their gods, then you lost their lands to {s52}! Bwahahahah, such a pathetic end to an even more pathetic life. str_comment_heard_of_player_death_kind|Oh {playername}, please believe when I say I was saddened to hear of {s51}'s death. From what I heard of them they were very brave. str_comment_heard_of_player_death_default|Oh by the way {playername}, accept my condolences about {s51}. Though with such a violent life we live, not many of us die of old age. str_comment_heard_of_player_death_mean|I hear your {s20} {s51} is dead. Good! One less fool to go against me. str_comment_player_death_supporting_pretender_leadercom|As you know {s51} died foolishly supporting my enemy's rebellion. I should kill you here and now, but it is my hope your family learned from this mistake and will trouble me no longer . str_comment_player_death_supporting_pretender_faclord|You know your {s20} {s51} died foolishly in my kingdoms last rebellion. What a wast. Of course with them gone so too is the threat to my lands. str_comment_player_death_supporting_pretender_default|Oh {playername}, I heard your {s20} {s51} died supporting a rebellion? I do hope you're not as foolish as they were. str_comment_player_death_daughter_queen_supported|Oh {playername}, I heard your {s20} {s51} granted you the crown of {s56}. Very well it was their right as a monarch and I will not question the decision, I wish you luck managing your new kingdom. str_comment_player_death_daughter_queen_not_supported|Oh {playername}, I heard {s51} granted you the crown of {s56}? I didn't recognize them as a true monarch, so forgive me if I feel that you are even less deserving of a crown as they were. str_comment_lord_player_daughterqueen_rude|{playername} I heard your {s20} gave you the crown of {s56}, It was Foolish to give {reg59?a lady you} lands let alone a crown, I pity your sad Kingdom. str_comment_lord_player_daughterqueen_mean|{playername} whats this I hear of {s20} giving you the crown of {s56}? {reg59?Bitches Bastards} like you deserve to be working in my halls, not playing games and pretending to be a {reg59?Queen King}. str_comment_lord_player_daughterqueen_default|{playername} congratulations on receiving the crown of {s56}, though you are no doubt still morning {s51}'s passing, I wish your kingdom well. str_comment_lord_player_daughterqueen_ladytolady|{playername} I hear congratulations are in order on receiving the crown of {s56}, it is truly amazing for a fellow lady to be granted such a high honor. str_comment_lord_player_daughterqueen_daughterkid|{reg59?mother farther}, please know as much as the entire family morns for {s51}. we also support you fully as our new {reg59?Queen King}. str_comment_lord_player_daughterqueen_sisbro_kind|Oh {reg59?sister brother}, I can't believe our {s20} is gone! As painful is this time is, I want you to know I support their choice in granting you the crown of {s56}. str_comment_lord_player_daughterqueen_family_default|My dear {s11}, know the family morns {s51}'s death... But support their choice in granting you the crown of {s56}. str_comment_lord_player_daughterqueen_sisbro_jealous|{reg59?Sister Brother}! It's bad enough I had to hear of our {s20}'s passing... But to hear they also gave you the crown of {s56}?^^ Obviously {s20} favored you above I, but that doesn't mean their choice was deserving. str_you_dont_have_enough_money_to_continue_training_troops_at_s10|You don't have enough money to continue training troops at {s10}. str_at_s10_has_promoted_reg5_reg6s8_to_s9s6_to_s7|at {s10} has promoted {reg5} {reg6?{s8} to {s9} {s6} to {s7}}. str_trade_explanation_mead|I work in a mead shop, collecting honey from the beehives to put into barrels. I mix it with pure water, for fermenting. Mead is cheaper than wine and more renowned than beer. No feast should be held without it. str_trade_explanation_tar|I work in a tar kiln, producing tar from pine wood brought in from the countryside. If you can afford it, our tar has a hundred uses – to waterproof sails and boats or to protect leather. str_comment_parent_player_daughterqueen|My {reg59?daughter son}, we both no doubt morn the loss of your {s20}. I am filled with a deep emptiness... unable to accept my {reg65?husband wife} is truly gone. Come, let us both pray that {s51}'s soul finds peace. str_comment_lord_was_dead_players_friend|Good {reg59?lady sir}, I was very sorry to hear of your {s20}'s passing... I'm not sure you knew this, but me and your {s20} were very close, and I considered {s51} a true friend. I do hope my relationship with their {reg59?daughter son} will only be stronger. str_comment_lord_was_dead_players_enemy|{reg59?madam boy}, I was thrilled to learn of your {s20}'s death! I don't expect you to understand, but me and your {s20} were sworn enemies! ^^ And I confess, I did pray for {s51}'s death more then once. Your {s20} was a fool, and I expect their {reg59?daughter son} will be just as hopeless. str_madame_lets_get_to_know_each_other|{reg59?My lady sir}, my father has told me we may court as he seeks an alliance with you and the people of {s4}. So lets get to know each other and see what happens. str_madame_lets_form_aliance_marrage|{reg59?My lady sir}, as my father is eager for an alliance with you and the people of {s4} and I have gotten to know you and feel a marriage with you would be a happy one, let us discuss the terms before taking our vowes. str_spring_reg1_reg2|Spring {reg1}, {reg2} str_summer_reg1_reg2|Summer {reg1}, {reg2} str_autum_reg1_reg2|Autumn {reg1}, {reg2} str_winter_reg1_reg2|Winter {reg1}, {reg2} str_dplmc_conclude_trade_treaty|conclude a trade treaty str_comment_intro_enemies|Let me be frank, You look to be of common birth, are two people are enemies, it will be hard for you to gain my trust. str_comment_intro_noble_liege_enemy|I see that you carry a {reg59?noble's nobleman's} standard, yet your speach tells me you are a {reg59?warrior man} of my enemies, it will take much for you to be worthy of my trust. str_ash_good_default|chivalrous, noble, and of course str_ash_good_martial|chivalrous, and of course str_ash_good_quarrelsome|hotheaded and cynical, yet also str_ash_good_pitiless|confident, and str_ash_good_calculating|pragmatic, intelligent, and of course str_ash_good_debauched|spiteful, amoral, yet also str_ash_good_goodnatured|chivalrous, benevolent, and str_ash_good_upstanding|benevolent, pragmatic, and of course str_ash_good_rougish|outgoing, strong-willed, and of course str_ash_good_benefactor|a benefactor, a kind person, who was also str_ash_good_custodian|custodial, well learned, and also str_ash_good_conventional|conventional, yet str_ash_good_adventurous|adventurous, tomboyish, and of course str_ash_good_romantic|romantic, mystic and str_ash_good_ambitious|ambitious, outgoing, and of course str_ash_good_moralist|moralizing, benevolent, and str_ash_good_unknown|a fine leader, str_ash_insult_special|a low-born worm str_d_of_brycheiniog|Duchy of Brycheiniog str_king_mission_go_away|Hah, like I would share such personal details of my lands with you! str_king_mission_go_hunting|I'm currently enjoying a good hunt for bore and wild deer, these forrests offer good hunting so I'm taking a break from the management of my lands for a moment. str_king_mission_build_building|While inspecting my lands the other day, I noticed there was a desperate need for a building works, so I am overseeing the contruction of some new buildings. str_king_mission_do_trade|I'm currently in negotiations with other monarchs in respect to trade; I am hoping to get a good deal on some kingdom surplus. str_king_mission_raise_army|I am bolstering the army and recruiting fresh conscripts.... My kingdom can never have too many men. str_king_mission_promote_lower_nobles|I have just finished promoting a lower noble to my lands, it was a difficult search, but I feel this man has what it takes to called my vessel. str_king_mission_hire_mercs|I have just finished signing a new mercenary contract, my kingdom is a war and can never have enough men to defend our interests. str_king_mission_start_a_war|I am leading my glorious nation into battle! The time has come that we strike at our enemies and remove this threat from our borders. str_king_mission_improve_kingdom_weapons|I am currently improving our weapons, making sure the swords are sharp and our arrows strong. str_king_mission_invest_in_lands|I am currently investing in my lands, increasing industry output and future revenues. str_king_mission_increase_farmland|The farmlands are in need of tending to {playername}, after all they not only feed my subjects, but also fuel my armies march to victory. str_king_mission_holding_a_feast|I'm taking a break from the management of my kingdom, preparing and holding a great feast. str_king_mission_improve_skills|Knowledge is power {playername}, and how can a {reg65?Queen Monarch} rule if they are not willing to always be improving their skills? I am currently in study, always learning to be a better leader. str_king_mission_repair_war_damage|I was inspecting my realm the other day and noticed there was still so much war-damage from our last fight. This can not be, so I have ordered repair and re-building. We must be ready for the next war. str_king_mission_hire_spys_and_scouts|While I am unwilling to share with you all the details, lets just say my current mission is to disrupt the stability of a neighboring land. str_king_mission_improve_defences|We must always be ready for battle {playername}, and although there is truth in the proverb 'a good defence is a strong offense', it never hurts to have good defences as well! So I have currently ordered the strengthing of our walls and the digging of ditches to keep my people safe. str_king_mission_buy_slaves|Well if you must know, I am currently in talks with a local slave-master.... don't look at me like that {playername}, my kingdom needs workers to swing axes and plow the fields! What if the fastest way to get them? The slave markets of course. str_king_mission_improve_relations|I am currently writing to other monarchs, trying to build new bridges of understanding and co-operation. str_king_mission_seek_out_allies|No kingdom can survive without strong alliances {playername}, so I am currently in talks to improve our relations and seek out even more allies. str_king_mission_temporary_insanity_male|What am I doing? Yes what am I doing? Ah yes, I was counting my hat collection... or was it how many hats in my kingdom? Damn it {playername}, you made me lose count!^^^(this monarch is suffering from temporary insanity) str_king_mission_temporary_insanity_fem|What? Where am I again... ah yes I am Queen....yes? What did you want to know? Who cares? Stop asking questions. I am Queen and I will rule these lands stronger then Boudicia, my power will burn brighter then a thousand suns! Where am I again?^^ (this ruler has temporary insanity) str_king_mission_closeing_slave_market|These slave markets are a stain on my lands and I will have non of it {playername}! I don't care what it costs me, they must be closed. Each and every one of them! str_king_mission_increase_faith|Faith binds us together, but it can also drive us apart. For that reason I am working hard with the local priests to remove the harrassy from my lands so we may all unite under one true belief. str_king_mission_unknown|I am working on it {playername}, but forgive me for not wanting to share all the details. str_controversy_biggest_issue|Right now the greatest thing effecting our kingdoms discontent is your honor and controversy. It currently adds {reg2}% to our total discontent... May I suggest you try and keep your controversy low, and maybe do a few more nice things for the peasants? str_size_biggest_issue_next_to_contro|Right now the biggest thing effecting our kingdom is the size of the realm ({reg3}%), next to your honor and controversy that is also causing a futher {reg}% discontent. str_controversy_biggest_with_other_suggestions|Right now the greatest thing effecting our kingdoms discontent is your honor and controversy. It currently accounts for {reg2}%, some other things effecting the realm is religious matters {reg3}% and your relations with your kingdom settlements {reg4}% str_wardamage_biggest_issue|Right now the greatest thing effecting our kingdoms discontent is war-damage caused by your many wars. Would you like me to invest some coin in repairing the damage?^^ This adds {reg2}% to our current discontent. str_size_biggest_issue_next_to_war|Right now the biggest thing effecting our kingdom is the size of the realm ({reg3}%), next to war-damage from your many wars causing {reg2}% discontent. Would you like me to invest some coin in repairing the damage? str_war_biggest_with_other_suggestions|Right now the greatest thing effecting our kingdoms discontent is war-damage from fighting your many wars. It currently amounts to {reg2}%, some other things effecting the realm is settlement relations {reg4}% and your kingdom taxes {reg3}%^^Would you like me to invest some coin in repairing the damage? str_policy_biggest_issue|Right now the greatest thing effecting our kingdoms discontent is your policies and domestic affairs. It currently accounts for {reg2}% of our total discontent... May I suggest you try and adjust these by speaking with your advisor. str_size_biggest_issue_next_to_policy|Right now the biggest thing effecting our kingdom is the size of the realm ({reg3}%), next to your current policy settings that are causing a futher {reg2}% discontent. str_policy_biggest_with_other_suggestions|Right now the greatest thing effecting our kingdoms discontent is your domestic policy. It currently adds {reg2}% to our discontent, some other things effecting the realm is settlement relations {reg4}% and your kingdom taxes {reg3}% str_tax_biggest_issue|Right now the greatest thing effecting our kingdoms discontent is your kingdoms tax rates and collections. It currently accounts for {reg2}% of our total discontent... May I suggest you try and lower your rates, preferably in your towns. str_size_biggest_issue_next_to_tax|Right now the biggest thing effecting our kingdom is the size of the realm ({reg3}%), next to your current tax rates that are causing a futher {reg2}% discontent. May I suggest you lower the rates? At least in the towns. str_tax_biggest_with_other_suggestions|Right now the greatest thing effecting our kingdoms discontent is your tax rates. It currently adds {reg2}% to our discontent, some other things effecting the realm is your domestic policy {reg3}% and religious matters {reg4}% str_rel_biggest_issue|Right now the greatest thing effecting our kingdoms discontent is your relations with your settlements. It currently accounts for {reg2}% of our total discontent... May I suggest you try and improve things with the mayors? Perhaps they have some jobs or favors that need your attention. str_size_biggest_issue_next_to_rel|Right now the biggest thing effecting our kingdom is the size of the realm ({reg3}%), next to your current settlement relations causing a futher {reg2}% discontent. May I suggest you do some favours for the local mayors? str_rel_biggest_with_other_suggestions|Right now the greatest thing effecting our kingdoms discontent is your settlement relations. It currently adds {reg2}% to our discontent, some other things effecting the realm is your domestic policy {reg3}% and religious matters {reg4}% str_prosperty_biggest_issue|Right now the greatest thing effecting our kingdoms discontent is the prosperity of our settlements. It currently accounts for {reg2}% of our total discontent... May I suggest you do something for the mayors or perhaps build some industry? str_size_biggest_issue_next_to_prosperty|Right now the biggest thing effecting our kingdom is the size of the realm ({reg3}%), next to your current settlements prosperity that is causing a futher {reg2}% discontent. May I suggest you do some favours for the local mayors, or invest in some industry? str_prosperty_biggest_with_other_suggestions|Right now the greatest thing effecting our kingdoms discontent is your settlements prosperity. It currently adds {reg2}% to our discontent, some other things effecting the realm is your domestic policy {reg3}% and war-damage caused by previous wars {reg4}% str_spirit_biggest_issue|Right now the greatest thing effecting our kingdoms discontent is the religious matters of the Kingdom. It currently accounts for {reg2}% of our total discontent... May I suggest you talk to your head of faith or perhaps build some religious buildings? str_size_biggest_issue_next_to_spirit|Right now the biggest thing effecting our kingdom is the size of the realm ({reg3}%), next to religious matters that are causing a futher {reg2}% discontent. May I suggest you talk to your head of faith or perhaps build some religious buildings? str_spirit_biggest_with_other_suggestions|Right now the greatest thing effecting our kingdoms discontent is religious matters. It currently adds {reg2}% to our discontent, some other things effecting the realm is your honor and controversy {reg3}% and war-damage caused by previous wars {reg4}% str_balanced_suggestions|Right now things are fairly balanced. Some things that may be effecting our kingdoms discontent is religious matters {reg2}%, some other things effecting the realm could be your honor and controversy {reg3}% and war-damage caused by previous wars {reg4}% str_king_mission_go_hunting_wounded|I was enjoying a good hunt, that is until I was startled by a deer and my damn horse throw me. Don't worry {playername}, I'll be back to full strength shortly though. str_complex_ai_battle|Complex AI for Battle
https://w.atwiki.jp/avernum/pages/752.html
位置 Krizsan Province北部、Krizsanから北上する街道が川を渡る地点のすぐ南 解説 Krizsanに続く街道の要衝にある一軒宿。 Krizsan Province開拓の初期に設立され、長年にわたって開拓民や旅人に安全な夜を提供してきた。 居住・滞在するNPC Avernum3 Claw Hardblade カウンター 主人 Arion 食堂 旅の魔術師 Oralse 旅の僧侶 備考
https://w.atwiki.jp/warband/pages/581.html
qst_deliver_message|Deliver Message to {s13} qst_deliver_message_to_enemy_lord|Deliver Message to {s13} qst_raise_troops|Raise {reg1} {s14} qst_escort_lady|Escort {s13} to {s14} qst_deal_with_bandits_at_lords_village|Save the Village of {s15} from Marauding Bandits qst_collect_taxes|Collect Taxes from {s3} qst_hunt_down_fugitive|Hunt Down {s4} qst_kill_local_merchant|Assassinate Local Merchant at {s3} qst_bring_back_runaway_serfs|Bring Back Runaway Serfs qst_follow_spy|Follow the Spy to Meeting qst_capture_enemy_hero|Capture a Lord from {s13} qst_lend_companion|Lend Your Companion {s3} to {s9} qst_collect_debt|Collect the Debt {s3} Owes to {s9} qst_incriminate_loyal_commander|Incriminate the Loyal Commander of {s13}, {s16} qst_meet_spy_in_enemy_town|Meet Spy in {s13} qst_capture_prisoners|Bring {reg1} {s3} Prisoners qst_deliver_love_letter|Deliver Message to {s13} qst_lend_surgeon|Lend Your Surgeon {s3} to {s1} qst_follow_army|Follow {s9}'s Army qst_report_to_army|Report to {s13}, the Marshall qst_deliver_cattle_to_army|Deliver {reg3} Heads of Cattle to {s13} qst_join_siege_with_army|Join the Siege of {s14} qst_screen_army|Screen the Advance of {s13}'s Army qst_scout_waypoints|Scout {s13}, {s14} and {s15} qst_rescue_lord_by_replace|Rescue {s13} from {s14} qst_deliver_message_to_prisoner_lord|Deliver Message to {s13} at {s14} qst_duel_for_lady|Challenge {s13} to a Trial of Arms qst_duel_courtship_rival|Challenge {s13} to a Trial of Arms (optional) qst_duel_avenge_insult|Challenge {s13} to a Trial of Arms qst_move_cattle_herd|Move Cattle Herd to {s13} qst_escort_merchant_caravan|Escort Merchant Caravan to {s8} qst_deliver_wine|Deliver {reg5} Units of {s6} to {s4} qst_troublesome_bandits|Hunt Down Troublesome Bandits qst_kidnapped_girl|Ransom Girl from Bandits qst_persuade_lords_to_make_peace|Make Sure Two Lords Do Not Object to Peace qst_deal_with_looters|Deal with Looters qst_deal_with_night_bandits|Deal with Night Bandits qst_cheese_rustlers|Hunt Down Grain Thieves qst_cheese_rustlers_text|{s9} of {s4} asked you to hunt down the grain thieves in the vicinity of the town. qst_cheese_paladins|Hunt Down Wine Thieves qst_cheese_paladins_text|{s9} of {s4} asked you to hunt down the wine thieves in the vicinity of the town. qst_bar_brawl|Clean Up the Town qst_bar_brawl_text|{s9} of {s4} asked you to deal with the louts in the vicinity of the tavern. qst_deliver_grain|Bring wheat to {s3} qst_deliver_cattle|Deliver {reg5} Heads of Cattle to {s3} qst_train_peasants_against_bandits|Train the Peasants of {s13} Against Bandits. qst_escort_scholars|Escort Noblemen to {s8} qst_escort_scholars_text|Escort the noblemen to the town of {s8}. qst_hunt_down_smugglers|Hunt Down the Smugglers qst_hunt_down_smugglers_text|{s9} asked you to deal with the smugglers. He said all three groups must be running away in the direction of {s3}. qst_hunt_down_girl|Hunt down {s4} qst_hunt_down_girl_text|{s9} asked you to hunt down a girl named {s4}. She is currently believed to be at {s3}. qst_deliver_lumber|Bring lumber to {s3} qst_deliver_lumber_text|The elder of the village of {s3} asked you to bring them {reg5} bales of lumber. qst_kidnapped_wife|Ransom Wife from Bandits qst_kidnapped_wife_text|The Village Elder of {s4} asked you to pay the ransom for the farmers wife. You are to meet the bandits near {s3} and pay them the ransom fee. After that you are to bring the woman back to {s4}. qst_eliminate_bandits_infesting_village|Save the Village of {s7} from Marauding Bandits qst_visit_lady|Visit Lady qst_formal_marriage_proposal|Formal Marriage Proposal qst_obtain_liege_blessing|Formal Marriage Proposal qst_wed_betrothed|Wed Your Betrothed qst_wed_betrothed_female|Wed Your Betrothed qst_join_faction|Give Oath of Homage to {s1} qst_rebel_against_kingdom|Help {s13} Claim the Throne of {s14} qst_consult_with_minister|Consult With Minister qst_organize_feast|Organize Feast qst_resolve_dispute|Resolve Dispute qst_offer_gift|Procure Gift qst_denounce_lord|Denounce Lord qst_intrigue_against_lord|Intrigue against Lord qst_track_down_bandits|Track Down Bandits qst_track_down_provocateurs|Track Down Provocateurs qst_retaliate_for_border_incident|Retaliate for a Border Incident qst_raid_caravan_to_start_war|Attack a Neutral Caravan to Provoke War qst_cause_provocation|Give a Kingdom Provocation to Attack Another qst_rescue_prisoner|Rescue or Ransom a Prisoner qst_destroy_bandit_lair|Destroy Bandit Lair qst_relic_quest|The Blessed Ring Part 1 qst_relic_quest1|The Blessed Ring Part 2 qst_ramsay_quest_before|The Raiders Part 1 qst_ramsay_quest|The Raiders Part 2 qst_ramsay_quest1|The Raiders Part 3 qst_ramsay_quest2|The Raiders Part 4 qst_amory_quest|Where is Lord Beric Part 1 qst_amory_quest1|Where is Lord Beric Part 2 qst_amory_quest2|Where is Lord Beric Part 2 qst_bored_quest|The King's Attention Part 1 qst_rescue_jaime_1|Brothers Part 1 qst_rescue_jaime_2|Brothers Part 2 qst_rescue_jaime_3|Brothers Part 3 qst_rescue_jaime_4|Brothers Part 4 qst_rescue_jaime_5|Brothers Part 5 qst_rescue_jaime_6|Brothers Part 6 qst_bored_quest_1|The King's Attention Part 2 qst_bored_quest_2|The King's Attention Part 3 qst_bored_quest_3|The King's Attention Part 4 qst_bored_quest_4|The King's Attention Part 5 qst_bored_quest_5|The King's Attention Part 6 qst_bored_quest_6|The King's Attention Part 7 qst_bored_quest_7|The King's Attention Part 8 qst_bored_quest_8|The King's Attention Part 9 qst_winged_quest_before|The Brotherhood of Winged Knights Part 1 qst_winged_quest|The Brotherhood of Winged Knights Part 2 qst_winged_quest_1|The Brotherhood of Winged Knights Part 3 qst_winged_quest_2|The Brotherhood of Winged Knights Part 4 qst_winged_quest_3|The Brotherhood of Winged Knights Part 5 qst_winged_quest_4|The Brotherhood of Winged Knights Part 6 qst_winged_quest_5|The Brotherhood of Winged Knights Part 7 qst_winged_quest_6|The Brotherhood of Winged Knights Part 8 qst_winged_quest_7|The Brotherhood of Winged Knights Part 9 qst_winged_quest_8|The Brotherhood of Winged Knights Part 10 qst_winged_quest_9|The Brotherhood of Winged Knights Part 11 qst_oldtown_quest_before|The Tourney of the Tower Part 1 qst_oldtown_quest|The Tourney of the Tower Part 2 qst_oldtown_quest_1|The Tourney of the Tower Part 3 qst_oldtown_quest_2|The Tourney of the Tower Part 4 qst_oldtown_quest_3|The Tourney of the Tower Part 5 qst_oldtown_quest_4|The Tourney of the Tower Part 6 qst_oldtown_quest_5|The Tourney of the Tower Part 7 qst_oldtown_quest_6|The Tourney of the Tower Part 8 qst_oldtown_quest_7|The Tourney of the Tower Part 9 qst_oldtown_quest_8|The Tourney of the Tower Part 10 qst_oldtown_quest_9|The Tourney of the Tower Part 11 qst_tyrion_quest_before|Hear me Roar Part 1 qst_tyrion_quest|Hear me Roar Part 2 qst_tyrion_quest1|Hear me Roar Part 3 qst_qohor_blacksmith_quest_1|The City of Sorcerers Part 1 qst_qohor_blacksmith_quest_2|The City of Sorcerers Part 2 qst_qohor_blacksmith_quest_3|The City of Sorcerers Part 3 qst_starting_quest_1_1|A New Beginning Part 1 qst_starting_quest_1_2|A New Beginning Part 2 qst_starting_quest_1_3|The Tourney at Ninestars Part 1 qst_starting_quest_1_4|The Tourney at Ninestars Part 2 qst_starting_quest_1_5|The Tourney at Ninestars Part 3 qst_starting_quest_1_6|Trial by Combat Part 1 qst_starting_quest_1_7|Trial by Combat Part 1 qst_terror_quest_starter|Terror in the Cairn Part 1 qst_yandel_quest_1|Illuminations Part 1 qst_yandel_quest_2|Illuminations Part 2 qst_renly_quest_1|The Crowned Stag Part 1 qst_renly_quest_2|The Crowned Stag Part 2 qst_starting_quest_citadel|The Knights of the Mind Part 1 qst_citadel_quest_1|Lost Knowledge Part 1 qst_citadel_quest_2|Lost Knowledge Part 2 qst_citadel_quest_3|Lost Knowledge Part 3 qst_citadel_quest_4|Lost Knowledge Part 4 qst_citadel_quest_5|Lost Knowledge Part 5 qst_quaithe_quest|The Nightfort Part 1 qst_quaithe_quest1|The Nightfort Part 2 qst_quaithe_quest2|The Nightfort Part 3 qst_quaithe_quest3|The Nightfort Part 4 qst_quaithe_quest4|The Nightfort Part 5 qst_return_to_illyrio|The Lord of Cheese Part 1 qst_return_to_illyrio2|The Lord of Cheese Part 2 qst_gueren_quest|The Night's Watch Part 1 qst_gueren_quest1|The Night's Watch Part 2 qst_odin_cave_quest|The Lost Caravan Part 1 qst_odin_cave_quest1|The Lost Caravan Part 2 qst_deep_ones_quest|The Lights Part 1 qst_deep_ones_quest1|The Lights Part 2 qst_disappeared_quest|The Disappeared Part 1 qst_disappeared_quest1|The Disappeared Part 2 qst_barrow_quest|Tombs of the Andals Part 1 qst_barrow_quest1|Tombs of the Andals Part 2 qst_terror_quest|Terror in the Cairn Part 2 qst_terror_quest1|Terror in the Cairn Part 3 qst_nw_main_quest_first_quest|Blood on the Snow Part 1 qst_nw_main_quest_first_quest1|Blood on the Snow Part 2 qst_nw_main_quest_second_quest|Rough Speech Part 1 qst_nw_main_quest_second_quest1|Rough Speech Part 2 qst_nw_main_quest_third_quest|The Bridge of Skulls Part 1 qst_nw_main_quest_third_quest1|The Bridge of Skulls Part 2 qst_nw_main_quest_third_quest2|The Bridge of Skulls Part 3 qst_nw_main_quest_fourth_quest|The Approaching Storm Part 1 qst_nw_main_quest_fifth_quest|The Battle of Castle Black Part 1 qst_nw_main_quest_fifth_quest2|The Battle of Castle Black Part 2 qst_nw_main_quest_fifth_quest1|The Battle of Castle Black Part 3 qst_aegon_targaryen_quest|Half a Maester Part 1 qst_aegon_targaryen_quest1|Half a Maester Part 2 qst_reaper_quest1|The Kraken's Due Part 1 qst_reaper_quest2|The Kraken's Due Part 2 qst_reaper_quest3|The Kraken's Due Part 3 qst_dragonseed_quest|Seed of the Dragons Part 1 qst_dragonseed_quest1|Seed of the Dragons Part 2 qst_wildfire_quest|Shadows in the Night Part 1 qst_wildfire_quest1|Shadows in the Night Part 2 qst_wildfire_quest2|Shadows in the Night Part 3 qst_wildfire_quest3|Shadows in the Night Part 4 qst_wildfire_quest4|Shadows in the Night Part 5 qst_wildfire_quest5|Shadows in the Night Part 6 qst_wildfire_quest6|Shadows in the Night Part 7 qst_stepstone_quest|Knights, Letters and Dragons Part 1 qst_stepstone_quest1|Knights, Letters and Dragons Part 2 qst_stepstone_quest2|Knights, Letters and Dragons Part 3 qst_stepstone_quest3|Knights, Letters and Dragons Part 4 qst_stepstone_quest4|Knights, Letters and Dragons Part 5 qst_stepstone_quest5|Knights, Letters and Dragons Part 6 qst_stepstone_quest6|Knights, Letters and Dragons Part 7 qst_clansman_quest|Sticks and Stones Part 1 qst_clansman_quest1|Sticks and Stones Part 2 qst_clansman_quest2|Sticks and Stones Part 3 qst_clansman_quest3|Sticks and Stones Part 4 qst_clansman_quest4|Sticks and Stones Part 5 qst_clansman_quest5|Sticks and Stones Part 6 qst_clansman_quest6|Sticks and Stones Part 7 qst_varys_quest|A Friend Across the Water Part 1 qst_varys_quest1|A Friend Across the Water Part 2 qst_varys_quest2|A Friend Across the Water Part 3 qst_varys_quest3|A Friend Across the Water Part 4 qst_varys_quest4|A Friend Across the Water Part 5 qst_varys_quest5|A Friend Across the Water Part 6 qst_varys_quest6|Fire and Blood Part 1 qst_varys_quest7|Fire and Blood Part 2 qst_nights_watch_quest_1_1|Beyond the Wall Part 2 qst_nights_watch_quest_1_2|Beyond the Wall Part 3 qst_nights_watch_quest_1_3|Beyond the Wall Part 4 qst_nights_watch_quest_1_4|The Wildling Invasion Part 1 qst_nights_watch_quest_1_5|The Wildling Invasion Part 2 qst_nights_watch_quest_1_6|The Wildling Invasion Part 3 qst_nights_watch_quest_1_7|The Wildling Invasion Part 4 qst_nights_watch_quest_1_8|The Wildling Invasion Part 5 qst_nights_watch_quest_1_9|The Wildling Invasion Part 6 qst_nights_watch_quest_1_10|The New Lord Commander Part 1 qst_nights_watch_quest_1_11|The New Lord Commander Part 2 qst_nw_quest_starter|Beyond the Wall Part 1 qst_collect_men|Collect Five Men qst_learn_where_merchant_brother_is|Learn Where the Hostages are Held. qst_save_relative_of_merchant|Attack the Bandit Lair qst_save_town_from_bandits|Save Town from Bandits qst_deal_with_forest_bandit|Deal with the leader of forest bandits qst_deal_with_taiga_bandit|Deal with the leader of taiga bandits qst_deal_with_steppe_bandit|Deal with the leader of steppe bandits qst_deal_with_sea_raider|Deal with the leader of sea raiders qst_deal_with_mountain_bandit|Deal with the leader of mountain bandits qst_deal_with_desert_bandit|Deal with the leader of desert bandits qst_freelancer_enlisted|Enlisted in the Party of {s13} qst_freelancer_vacation|Enlisted On Leave qst_freelancer_captured|Enlisted Captured qst_freelancer_revolt|Enlisted Revolting qst_freelancer_end|Freelancer Quests End qst_floris_active_tournament|Attend Tournament in {s13} qst_quests_end|Quests End
https://w.atwiki.jp/warband/pages/302.html
str_no_string|NO STRING! str_empty_string| str_yes|Yes. str_no|No. str_blank_string| str_noone|no one str_none|None str_s50_and_s51|{s50} and {s51} str_s52_and_s51|{s52} and {s51} str_s5_s_party|{s5}'s Party str_given_by_s1_at_s2|Given by {s1} at {s2} str_given_by_s1_in_wilderness|Given by {s1} whilst in the field str_s7_raiders|{s7} Raiders str_dangerous_escapees_eliminated_by_another|The Dangerous Escapees have been eliminated by another party. str_marauding_bandits_eliminated_by_another|The Marauding Bandits have been eliminated by another party. str_demon_heretics_eliminated_by_another|The Grazir Worshippers have been eliminated by another party. str_bandits_eliminated_by_another|The troublesome bandits have been eliminated by another party. str_msg_battle_won|Battle won! Press tab key to leave... str_tutorial_map1|You are now viewing the overland map. Left-click on the map to move your party to that location, enter the selected town, or pursue the selected party. Time will pause on the overland map if your party is not moving, waiting or resting. To wait anywhere simply press and hold down the space bar. str_randomize|Randomize str_charge|Charge str_color|Color str_flip_horizontal|Flip Horizontal str_flip_vertical|Flip Vertical str_hold_fire|Hold Fire str_blunt_hold_fire|Blunt / Hold Fire str_tutorial_ammo_refilled|Ammo refilled. str_tutorial_failed|You have been beaten this time, but don't worry. Follow the instructions carefully and you'll do better next time. Press the Tab key to return to to the menu where you can retry this tutorial. str_finished|(Finished) str_delivered_damage|Delivered {reg60} damage. str_archery_target_hit|Distance {reg61} yards. Score {reg60} str_use_baggage_for_inventory|Use your baggage to access your inventory during battle (it's at your starting position). str_cant_use_inventory_now|Can't access inventory now. str_cant_use_inventory_arena|Can't access inventory in the arena. str_cant_use_inventory_disguised|Can't access inventory while you're disguised. str_cant_use_inventory_tutorial|Can't access inventory in the training camp. str_1_denar|1 aurum str_reg1_denars|{reg1} aurums str_january_reg1_reg2|January {reg1}, {reg2} str_february_reg1_reg2|February {reg1}, {reg2} str_march_reg1_reg2|March {reg1}, {reg2} str_april_reg1_reg2|April {reg1}, {reg2} str_may_reg1_reg2|May {reg1}, {reg2} str_june_reg1_reg2|June {reg1}, {reg2} str_july_reg1_reg2|July {reg1}, {reg2} str_august_reg1_reg2|August {reg1}, {reg2} str_september_reg1_reg2|September {reg1}, {reg2} str_october_reg1_reg2|October {reg1}, {reg2} str_november_reg1_reg2|November {reg1}, {reg2} str_december_reg1_reg2|December {reg1}, {reg2} str_town_nighttime| It is late at night and honest folk have abandoned the streets. str_door_locked|The door is locked. str_castle_is_abondened|The castle seems to be unoccupied. str_town_is_abondened|The town has no garrison defending it. str_place_is_occupied_by_player|The place is held by your own troops. str_place_is_occupied_by_enemy|The place is held by hostile troops. str_place_is_occupied_by_friendly|The place is held by friendly troops. str_do_you_want_to_retreat|Are you sure you want to retreat? str_give_up_fight|Give up the fight? str_do_you_wish_to_leave_tutorial|Do you wish to leave the tutorial? str_do_you_wish_to_surrender|Do you wish to surrender? str_can_not_retreat|Can't retreat, there are enemies nearby! str_s1_joined_battle_enemy|{s1} has joined the battle on the enemy side. str_s1_joined_battle_friend|{s1} has joined the battle on your side. str_entrance_to_town_forbidden|The town guards are on the lookout for intruders and it seems that you won't be able to pass through the gates unchallenged. str_sneaking_to_town_impossible|The town guards are alarmed. You wouldn't be able to sneak through that gate no matter how well you disguised yourself. str_battle_won|You have won the battle! str_battle_lost|You have lost the battle! str_attack_walls_success|After a bloody fight, your brave soldiers manage to claim the walls from the enemy. str_attack_walls_failure|Your soldiers fall in waves as they charge the walls, and the few who remain alive soon rout and run away, never to be seen again. str_attack_walls_continue|A bloody battle ensues and both sides fight with equal valour. Despite the efforts of your troops, the castle remains in enemy hands. str_order_attack_success|Your men fight bravely and defeat the enemy. str_order_attack_failure|You watch the battle in despair as the enemy cuts your soldiers down, then easily drives off the few ragged survivors. str_order_attack_continue|Despite an extended skirmish, your troops were unable to win a decisive victory. str_join_order_attack_success|Your men fight well alongside your allies, sharing in the glory as your enemies are beaten. str_join_order_attack_failure|You watch the battle in despair as the enemy cuts your soldiers down, then easily drives off the few ragged survivors. str_join_order_attack_continue|Despite an extended skirmish, neither your troops nor your allies were able to win a decisive victory over the enemy. str_siege_defender_order_attack_success|The men of the garrison hold their walls with skill and courage, breaking the enemy assault and skillfully turning the defeat into a full-fledged rout. str_siege_defender_order_attack_failure|The assault quickly turns into a bloodbath. Valiant efforts are for naught; the overmatched garrison cannot hold the walls, and the enemy puts every last defender to the sword. str_siege_defender_order_attack_continue|Repeated, bloody attempts on the walls fail to gain any ground, but too many enemies remain for the defenders to claim a true victory. The siege continues. str_hero_taken_prisoner|{s1} of {s3} has been taken prisoner by {s2}. str_hero_freed|{s1} of {s3} has been freed from captivity by {s2}. str_center_captured|{s2} have taken {s1} from {s3}. str_troop_relation_increased|Your relation with {s1} has increased from {reg1} to {reg2}. str_troop_relation_detoriated|Your relation with {s1} has deteriorated from {reg1} to {reg2}. str_faction_relation_increased|Your relation with {s1} has increased from {reg1} to {reg2}. str_faction_relation_detoriated|Your relation with {s1} has deteriorated from {reg1} to {reg2}. str_party_gained_morale|Your party gains {reg1} morale. str_party_lost_morale|Your party loses {reg1} morale. str_other_party_gained_morale|{s1} gains {reg1} morale. str_other_party_lost_morale|{s1} loses {reg1} morale. str_qst_follow_spy_noticed_you|The spy has spotted you! He's making a run for it! str_father|father str_husband|husband str_wife|wife str_daughter|daughter str_mother|mother str_son|son str_brother|brother str_sister|sister str_he|He str_she|She str_s3s_s2|{s3}'s {s2} str_s5_is_s51|{s5} is {s51}. str_s5_is_the_ruler_of_s51|{s5} is the ruler of {s51}. str_s5_is_a_nobleman_of_s6|{s5} is a {reg4?noblewoman nobleman} of {s6}. str_relation_mnus_100|Vengeful str_relation_mnus_90|Vengeful str_relation_mnus_80|Vengeful str_relation_mnus_70|Hateful str_relation_mnus_60|Hateful str_relation_mnus_50|Hostile str_relation_mnus_40|Angry str_relation_mnus_30|Resentful str_relation_mnus_20|Grumbling str_relation_mnus_10|Suspicious str_relation_plus_0|Indifferent str_relation_plus_10|Cooperative str_relation_plus_20|Welcoming str_relation_plus_30|Favorable str_relation_plus_40|Supportive str_relation_plus_50|Friendly str_relation_plus_60|Gracious str_relation_plus_70|Fond str_relation_plus_80|Loyal str_relation_plus_90|Devoted str_relation_mnus_100_ns|{s60} is vengeful towards you. str_relation_mnus_90_ns|{s60} is vengeful towards you. str_relation_mnus_80_ns|{s60} is vengeful towards you. str_relation_mnus_70_ns|{s60} is hateful towards you. str_relation_mnus_60_ns|{s60} is hateful towards you. str_relation_mnus_50_ns|{s60} is hostile towards you. str_relation_mnus_40_ns|{s60} is angry towards you. str_relation_mnus_30_ns|{s60} is resentful towards you. str_relation_mnus_20_ns|{s60} is grumbling against you. str_relation_mnus_10_ns|{s60} is suspicious towards you. str_relation_plus_0_ns|{s60} is indifferent towards you. str_relation_plus_10_ns|{s60} is cooperative towards you. str_relation_plus_20_ns|{s60} is welcoming towards you. str_relation_plus_30_ns|{s60} is favorable to you. str_relation_plus_40_ns|{s60} is supportive to you. str_relation_plus_50_ns|{s60} is friendly to you. str_relation_plus_60_ns|{s60} is gracious to you. str_relation_plus_70_ns|{s60} is fond of you. str_relation_plus_80_ns|{s60} is loyal to you. str_relation_plus_90_ns|{s60} is devoted to you. str_relation_reg1| Relation {reg1} str_center_relation_mnus_100|The populace hates you with a passion str_center_relation_mnus_90|The populace hates you intensely str_center_relation_mnus_80|The populace hates you strongly str_center_relation_mnus_70|The populace hates you str_center_relation_mnus_60|The populace is hateful to you str_center_relation_mnus_50|The populace is extremely hostile to you str_center_relation_mnus_40|The populace is very hostile to you str_center_relation_mnus_30|The populace is hostile to you str_center_relation_mnus_20|The populace is against you str_center_relation_mnus_10|The populace is opposed to you str_center_relation_plus_0|The populace is indifferent to you str_center_relation_plus_10|The populace is acceptive to you str_center_relation_plus_20|The populace is cooperative to you str_center_relation_plus_30|The populace is somewhat supportive to you str_center_relation_plus_40|The populace is supportive to you str_center_relation_plus_50|The populace is very supportive to you str_center_relation_plus_60|The populace is loyal to you str_center_relation_plus_70|The populace is highly loyal to you str_center_relation_plus_80|The populace is devoted to you str_center_relation_plus_90|The populace is fiercely devoted to you str_town_prosperity_0|The poverty of the town of {s60} is unbearable str_town_prosperity_10|The squalorous town of {s60} is all but deserted. str_town_prosperity_20|The town of {s60} looks a wretched, desolate place. str_town_prosperity_30|The town of {s60} looks poor and neglected. str_town_prosperity_40|The town of {s60} appears to be struggling. str_town_prosperity_50|The town of {s60} seems unremarkable. str_town_prosperity_60|The town of {s60} seems to be flourishing. str_town_prosperity_70|The prosperous town of {s60} is bustling with activity. str_town_prosperity_80|The town of {s60} looks rich and well-maintained. str_town_prosperity_90|The town of {s60} is opulent and crowded with well-to-do people. str_town_prosperity_100|The glittering town of {s60} openly flaunts its great wealth. str_village_prosperity_0|The poverty of the village of {s60} is unbearable. str_village_prosperity_10|The village of {s60} looks wretchedly poor and miserable. str_village_prosperity_20|The village of {s60} looks very poor and desolate. str_village_prosperity_30|The village of {s60} looks poor and neglected. str_village_prosperity_40|The village of {s60} appears to be somewhat poor and struggling. str_village_prosperity_50|The village of {s60} seems unremarkable. str_village_prosperity_60|The village of {s60} seems to be flourishing. str_village_prosperity_70|The village of {s60} appears to be thriving. str_village_prosperity_80|The village of {s60} looks rich and well-maintained. str_village_prosperity_90|The village of {s60} looks very rich and prosperous. str_village_prosperity_100|The village of {s60}, surrounded by vast, fertile fields, looks immensely rich. str_town_alt_prosperity_0|Those few items sold in the market appear to be priced well out of the range of the inhabitants. The people are malnourished, their animals are sick or dying, and the tools of their trade appear to be broken. The back alleys have been abandoned to flies and mangy dogs. str_town_alt_prosperity_20|You hear grumbling in the marketplace about the price of everyday items and the shops are half empty. You see the signs of malnourishment on both people and animals, and both buildings and tools suffer from lack of repair. Many may already have migrated to seek work elsewhere. str_town_alt_prosperity_40|You hear the occasional grumble in the marketplace about the price of everyday items, but there appear to be a reasonable amount of goods for sale. You see the occasional abandoned building, shop, or cart, but nothing more than the ordinary. str_town_alt_prosperity_60|The people look well-fed and relatively content. Craftsmen do a thriving business, and some migrants appear to be coming here from other regions to seek their luck. str_town_alt_prosperity_80|The walls, streets, and homes are well-maintained. The markets are thronged with migrants from the nearby regions drawn here by the availability of both goods and work. The rhythm of hammers and looms speak to the business of the artisans' workshops. str_village_alt_prosperity_0|Only a handful of people are strong enough to work in the fields, many of which are becoming overgrown with weeds. The rest are weak and malnourished, or have already fled elsewhere. The draft animals have long since starved or were eaten, although a few carcasses still lie on the outskirts, their bones knawed by wild beasts. str_village_alt_prosperity_20|Some farmers and animals are out in the fields, but their small numbers suggest that some villagers may be emigrating in search of food. Farm implements look rusty and broken. Brush and weeds seem to be reclaiming some of the outermost fields. str_village_alt_prosperity_40|The fields and orchards are busy, with villagers engaged in the tasks of the seasons. Humans and animals alike look relatively healthy and well-fed. However, a small number of the outermost fields are left unsewn, and some walls are in ill repair, suggesting that there are still not quite enough hands to do all the work which needs to be done. str_village_alt_prosperity_60|The fields and orchards are humming with activity, with filled sacks of grain and drying meat testifying to the productivity of the village's cropland and pastureland. str_village_alt_prosperity_80|The fields and orchards are humming with activity, with freshly dug irrigation ditches suggest that the farmers have enough spare time and energy to expand area under cultivation. Seasonal laborers appear to be flocking here to help with the work and join in the general prosperity. str_oasis_village_alt_prosperity_0|The palm groves are virtually abandoned, and the canals which irrigate them are clogged with silt. The handful of villagers you see look malnourished and restless. The draft animals have long since starved or were eaten, although a few carcasses still lie on the outskirts, their bones knawed by the wild jackals of the desert. str_oasis_village_alt_prosperity_20|Few villagers can be seen tending to the palm groves, and in places, the desert dunes appear to be encroaching on the gardens. Many of the canals are clogged with silt, and the wells and cisterns are filled with sand. str_oasis_village_alt_prosperity_40|Men and women are busy tending the palm groves, climbing to the tops of trees to pollinate the fruit. Healthy animals draw the pumps and wheels that bring water to the fields. Some of the irrigation canals and cisterns, however, could use some maintenance. str_oasis_village_alt_prosperity_60|The palm groves and orchards are humming with activity. Farmers call to each other cheerfully from the tops of the trees, where they pollinate the date fruit. The creak of wooden pumps, the bellowing of draft animals, and the rush of flowing water speak of an irrigation system that is thriving under the villagers' attention. str_oasis_village_alt_prosperity_80|The palm groves are humming with activity, as farmers load up a bumper crop of dates for sale to the market. Men and women are hard at work digging new wells and canals, to bring additional land under irrigation. str_strength|strength str_agility|agility str_intelligence|intelligence str_charisma|charisma str_acres_grain|acres of grainfields str_acres_orchard|acres of orchards and vineyards str_acres_oasis|acres of irrigated oasis gardens str_looms|looms str_boats|boats str_head_cattle|head of cattle str_head_sheep|head of sheep str_mills|mills str_kilns|kilns str_pans|pans str_deposits|deposits str_hives|hives str_breweries|breweries str_presses|presses str_smithies|smithies str_caravans|overland caravans str_traps|traps str_gardens|small gardens str_tanneries|tanning vats str_master_miller|Master miller str_master_brewer|Master brewer str_master_presser|Master presser str_master_smith|Master smith str_master_tanner|Master tanner str_master_weaver|Master weaver str_master_dyer|Master dyer str_war_report_minus_4|we are about to lose the war str_war_report_minus_3|the situation looks bleak str_war_report_minus_2|things aren't going too well for us str_war_report_minus_1|we can still win the war if we rally str_war_report_0|we are evenly matched with the enemy str_war_report_plus_1|we have a fair chance of winning the war str_war_report_plus_2|things are going quite well str_war_report_plus_3|we should have no difficulty defeating them str_war_report_plus_4|we are about to win the war str_persuasion_summary_very_bad|You try your best to persuade {s50}, but none of your arguments seem to come out right. Every time you start to make sense, you seem to say something entirely wrong that puts you off track. By the time you finish speaking you've failed to form a single coherent point in your own favour, and you realise that all you've done was dig yourself deeper into a hole. Unsurprisingly, {s50} does not look impressed. str_persuasion_summary_bad|You try to persuade {s50}, but {reg51?she he} outmanoeuvres you from the very start. Even your best arguments sound hollow to your own ears. {s50}, likewise, has not formed a very high opinion of what you had to say. str_persuasion_summary_average|{s50} turns out to be a skilled speaker with a keen mind, and you can't seem to bring forth anything concrete that {reg51?she he} cannot counter with a rational point. In the end, neither of you manage to gain any ground in this discussion. str_persuasion_summary_good|Through quick thinking and smooth argumentation, you manage to state your case well, forcing {s50} to concede on several points. However, {reg51?she he} still expresses doubts about your request. str_persuasion_summary_very_good|You deliver an impassioned speech that echoes through all listening ears like poetry. The world itself seems to quiet down in order to hear you better . The inspiring words have moved {s50} deeply, and {reg51?she he} looks much more well-disposed towards helping you. str_secret_sign_1|The armoire dances at midnight... str_secret_sign_2|I am selling these fine Moshowki tapestries. Would you like to buy some? str_secret_sign_3|The friend of a friend sent me... str_secret_sign_4|The wind blows hard from the east and the river runs red... str_countersign_1|But does he dance for the dresser or the candlestick? str_countersign_2|Yes I would, do you have any in blue? str_countersign_3|But, my friend, your friend's friend will never have a friend like me. str_countersign_4|Have you been sick? str_name_1|Albard str_name_2|Euscarl str_name_3|Sigmar str_name_4|Talesqe str_name_5|Ritmand str_name_6|Aels str_name_7|Raurqe str_name_8|Bragamus str_name_9|Taarl str_name_10|Ramin str_name_11|Shulk str_name_12|Putar str_name_13|Tamus str_name_14|Reichad str_name_15|Walcheas str_name_16|Rulkh str_name_17|Marlund str_name_18|Auguryn str_name_19|Daynad str_name_20|Joayah str_name_21|Ramar str_name_22|Caldaran str_name_23|Brabas str_name_24|Kundrin str_name_25|Pechnak str_name_26|Johhny str_surname_1|{s50} of Vinica str_surname_2|{s50} of Arendal str_surname_3|{s50} of Murdenholl str_surname_4|{s50} of Leuven str_surname_5|{s50} of Forniron str_surname_6|{s50} of Lille str_surname_7|{s50} of Krain str_surname_8|{s50} of Freising str_surname_9|{s50} of Maccan str_surname_10|{s50} of Forde str_surname_11|{s50} of Zendar str_surname_12|{s50} of Reichberg str_surname_13|{s50} of Arendal str_surname_14|{s50} of Ehlerdag str_surname_15|{s50} of Yaragar str_surname_16|{s50} of Burglen str_surname_17|{s50} of Shapeshte str_surname_18|{s50} of Hanun str_surname_19|{s50} of Saren str_surname_20|{s50} of Tosdhar str_surname_21|{s50} the Long str_surname_22|{s50} the Gaunt str_surname_23|{s50} Silkybeard str_surname_24|{s50} the Sparrow str_surname_25|{s50} the Pauper str_surname_26|{s50} the Scarred str_surname_27|{s50} the Fair str_surname_28|{s50} the Grim str_surname_29|{s50} the Red str_surname_30|{s50} the Black str_surname_31|{s50} the Tall str_surname_32|{s50} Star-Eyed str_surname_33|{s50} the Fearless str_surname_34|{s50} the Valorous str_surname_35|{s50} the Cunning str_surname_36|{s50} the Coward str_surname_37|{s50} Bright str_surname_38|{s50} the Quick str_surname_39|{s50} the Minstrel str_surname_40|{s50} the Bold str_surname_41|{s50} Hot-Head str_surname_42|{s50} Longbeard str_surnames_end|surnames end str_number_of_troops_killed_reg1|Number of troops killed {reg1} str_number_of_troops_wounded_reg1|Number of troops wounded {reg1} str_number_of_own_troops_killed_reg1|Number of friendly troops killed {reg1} str_number_of_own_troops_wounded_reg1|Number of friendly troops wounded {reg1} str_retreat|Retreat! str_siege_continues|Fighting Continues... str_casualty_display|Your casualties {s10}^Enemy casualties {s11}{s12} str_casualty_display_hp|^You were wounded for {reg1} hit points. str_quest_log_updated|Quest log has been updated... str_banner_selection_text|Your status is great enough, thus you shall be given a banner. Your banner will signify your status and bring you honour. Which banner do you want to choose? str_retirement_text_1|Only too late do you realise that your money won't last. It doesn't take you long to fritter away what little you bothered to save, and you fare poorly in several desperate attempts to start adventuring again. You end up a beggar in {s9}, living on alms and the charity of the church. str_retirement_text_2|Only too late do you realise that your money won't last. It doesn't take you long to fritter away what little you bothered to save. Once every aurum has evaporated in your hands you are forced to start a life of crime in the backstreets of {s9}, using your skills to eke out a living robbing coppers from women and poor townsmen. str_retirement_text_3|Only too late do you realise that your money won't last. It doesn't take you long to fritter away what little you bothered to save, and you end up a penniless drifter, going from tavern to tavern blagging drinks from indulgent patrons by regaling them with war stories that no one ever believes. str_retirement_text_4|The silver you've saved doesn't last long, but you manage to put together enough to buy some land near the village of {s7}. There you become a free farmer, and you soon begin to attract potential {wives/husbands}. In time the villagers come to treat you as their local hero. You always receive a place of honour at feasts, and your exploits are told and retold in the pubs and taverns so that the children may keep a memory of you for ever and ever. str_retirement_text_5|The silver you've saved doesn't last long, but it's enough to buy a small tavern in {s9}. Although the locals are wary of you at first, they soon accept you into their midst. In time your growing tavern becomes a popular feasthall and meeting place. People come for miles to eat or stay there due to your sheer renown and the epic stories you tell of your adventuring days. str_retirement_text_6|You've saved wisely throughout your career, and now your silver and your intelligence allow you to make some excellent investments to cement your future. After buying several shops and warehouses in {s9}, your shrewdness turns you into one of the most prominent merchants in town, and you soon become a wealthy {man/woman} known as much for your trading empire as your exploits in battle. str_retirement_text_7|As a landed noble, however minor, your future is all but assured. You settle in your holdfast at {s7}, administrating the village and fields, adjudicating the local courts and fulfilling your obligations to your liege lord. Occasionally your liege calls you to muster and command in his campaigns, but these stints are brief, and you never truly return to the adventuring of your younger days. You have already made your fortune. With your own hall and holdings, you've few wants that your personal wealth and the income of your lands cannot afford you. str_retirement_text_8|There is no question that you've done very well for yourself. Your extensive holdings and adventuring wealth are enough to guarantee you a rich and easy life for the rest of your days. Retiring to your noble seat in {s8}, you exchange adventure for politics, and you soon establish yourself as a considerable power in your liege lord's kingdom. With intrigue to busy yourself with, your own forests to hunt, a hall to feast in and a hundred fine war stories to tell, you have little trouble making the best of the years that follow. str_retirement_text_9|As a reward for your competent and loyal service, your liege lord decrees that you be given a hereditary title, joining the major nobility of the realm. Soon you complete your investitute as baron of {s7}, and you become one of your liege's close advisors and adjutants. Your renown garners you much subtle pull and influence as well as overt political power. Now you spend your days playing the games of power, administering your great fiefs, and recounting the old times of adventure and glory. str_retirement_text_10|Though you started from humble beginnings, your liege lord holds you in high esteem, and a ripple of shock passes through the realm when he names you to the hereditary title of {count/countess} of {s9}. Vast fiefs and fortunes are now yours to rule. You quickly become your liege's most trusted advisor, almost his equal and charged with much of the running of his realm, and you sit a throne in your own splendourous palace as one of the most powerful figures in Perisno. str_loot_village|attack innocent villagers str_steal_from_villagers|steal from poor villagers str_rob_caravan|rob a merchant caravan str_sell_slavery|sell people into slavery str_men_hungry|run out of food str_men_unpaid|not be able to pay the men str_excessive_casualties|turn every battle into a bloodbath for our side str_surrender|surrender to the enemy str_flee_battle|run from battle str_pay_bandits|pay off common bandits str_fail_quest|fail a quest which we undertook on word of honour str_squander_money|squander money given to us in trust str_murder_merchant|involve ourselves in cold-blooded murder str_round_up_serfs|round up serfs on behalf of some noble str_battle_fate_1|We were separated in the heat of battle str_battle_fate_2|I was wounded and left for dead str_battle_fate_3|I was knocked senseless by the enemy str_battle_fate_4|I was taken and held for ransom str_battle_fate_5|I got captured, but later managed to escape str_npc_morale_report|I'm {s6} your choice of companions, {s7} your style of leadership, and {s8} the general state of affairs str_happy|happy about str_content|content with str_concerned|concerned about str_not_happy|not at all happy about str_miserable|downright appalled at str_morale_reg1| Morale {reg1} str_bar_enthusiastic| Enthusiastic str_bar_content| Content str_bar_weary| Weary str_bar_disgruntled| Disgruntled str_bar_miserable| Miserable str_here_plus_space|here str_npc1_intro|Psst! You want to know something? str_npc2_intro|You! Hey You! You hire mercenary!? str_npc3_intro|Hello there. Do you happen to be a mercenary captain? str_npc4_intro|Greetings. I am Tylen, and I come from the noble family Tylenia of Tolrania. str_npc5_intro|Greetings. str_npc6_intro|The Old Gods talk to me. I am their preacher, their messenger... str_npc7_intro|Keep your distance! I don't want some rogue near me! str_npc8_intro|What do you want? str_npc9_intro|You there, good {man/woman}, be so kind as to fetch me another drink, eh? str_npc10_intro|Greetings. I am Fazl, a merchant from the deserts of Drahara. str_npc11_intro|Hey you, how are you? Care to chat for a little while? str_npc12_intro|Hello, my friend. Care to join me for a drink? str_npc13_intro|We are cowards to have run... This shame... I cannot live with it... str_npc14_intro|Yes? What is it? str_npc15_intro|You there, I've heard of you. They call you a leader of men. Is that true? str_npc16_intro|Hello. From your look, I can tell you are a leader. A mercenary, perhaps? What is it you want? str_npc17_intro|Hello, traveller. Is there something I can help you with? str_npc18_intro|Mmmmhm? Speak up, this ear is near deaf. str_npc19_intro|Quit yer starin’ at me, whatya want? str_npc1_intro_response_1|What? str_npc2_intro_response_1|Yes, I do hire mercenaries. Who are you? str_npc3_intro_response_1|Hello. What would someone like you be doing here? str_npc4_intro_response_1|Er… I've never heard of you, I'm sorry. str_npc5_intro_response_1|Hello. Who are you? str_npc6_intro_response_1|What are you talking about? str_npc7_intro_response_1|I'm sorry. It's just...what is someone of such obvious noble standard doing here? str_npc8_intro_response_1|Merely to pass the time of day, ma'am, if you're not otherwise engaged. str_npc9_intro_response_1|Sorry sir, but I'm not your tavernkeeper and less even a servant. str_npc10_intro_response_1|From Drahara? That's a dusty place. str_npc11_intro_response_1|Hmm, What is a Naphali woman like you doing here? str_npc12_intro_response_1|Of course. What is it you want to discuss? str_npc13_intro_response_1|Men can change their fortunes. We can change ours. str_npc14_intro_response_1|To pass the time of day with a fellow traveller, if you permit. str_npc15_intro_response_1|I am. What concern is it of yours, if I may ask? str_npc16_intro_response_1|I could be. I want to sit here and have a drink with you, that's all. str_npc17_intro_response_1|Greetings. Who are you? str_npc18_intro_response_1|An old Giant… you ought to have a story or two. str_npc19_intro_response_1|Just to pass the time and have a little chat with a Dwarf, that’s all. str_npc1_intro_response_2|Get out of my sight, you criminal! str_npc2_intro_response_2|Go and learn common speech. I don't want to listen to your disgusting Volheere accent. str_npc3_intro_response_2|Run along now, girl. I have work to do. str_npc4_intro_response_2|Never heard of you. You must be low nobility. Goodbye. str_npc5_intro_response_2|Goodbye. str_npc6_intro_response_2|Foolish Priest, I'll have none of that nonsense. Have a bad day. str_npc7_intro_response_2|Right. I'll not bother you, then. str_npc8_intro_response_2|Nothing at all, from one so clearly disinclined to pleasantries. Good day to you. str_npc9_intro_response_2|Fetch it yourself! str_npc10_intro_response_2|Goodbye. Don't try to haggle with me. str_npc11_intro_response_2|Oh well, I wish we could get to know each other. str_npc12_intro_response_2|Sorry, I am afraid that I am otherwise engaged right now. str_npc13_intro_response_2|[leave him to his thoughts] str_npc14_intro_response_2|Nothing at all. My apologies. str_npc15_intro_response_2|I'd be obliged if you minded your own business, sir. str_npc16_intro_response_2|Mind your own business, girl. str_npc17_intro_response_2|Goodbye, stranger. str_npc18_intro_response_2|Bah, I don’t have time to talk to a deaf, old washed up brute. str_npc19_intro_response_2|By the gods you’re a spiteful little midget. Nevermind. str_npc1_backstory_a|It is a long story. I suggest you sit down and buy a drink for us two while I talk. str_npc2_backstory_a|is Volheere Jarl! I seeking for adventure! Me is Uldin! Jordynson! I am noble! str_npc3_backstory_a|Let me tell you. str_npc4_backstory_a|Really? Well, it is not very surprising because I have long forsaken that name. I go as Tylen now, only Tylen. Sit, and I will tell you my story. str_npc5_backstory_a|I am Aracanus. str_npc6_backstory_a|The Old Gods are talking to me. They have proclaimed me to be their messenger to the world. Want to hear my story? str_npc7_backstory_a|A good question and I shall tell you. str_npc8_backstory_a|Okay. I will tell you my story, if you want. str_npc9_backstory_a|Ah … I am sorry. I am unfamiliar to the customs of you easterners. I am from Maccavia. Would you like to hear my story? str_npc10_backstory_a|Indeed, I have traveled far. str_npc11_backstory_a|I can tell you about myself If you wish. str_npc12_backstory_a|I shall tell you my story. str_npc13_backstory_a|Fuck... str_npc14_backstory_a|Very well. I do not mind. My name is Deitrich, from the Reich. str_npc15_backstory_a|I must warn you of a great danger to the land. str_npc16_backstory_a|Well, {sir/madame}, I am the youngest child of five, born in a Elintoran ancient noble family. str_npc17_backstory_a|My name is Kengesh, I am a son of the great Kuulan. str_npc18_backstory_a|Eh? Suppose I might. Suppose you want me to tell you story like your grandfather, you sitting atop my knee huh? Bahahaha! No. str_npc19_backstory_a|A chat eh? Well why didn’t ye say so ya daft dipstick! str_npc1_backstory_b|I was a spy working for the Ancient Klymorian Empire, until they deemed me unworthy. They even called me a traitor, and exiled me out of the country! I have a feeling that Klymoria is planning something, and while I'm not sure what it is, I have to spread the word that they cannot be trusted! str_npc2_backstory_b|(mumbles thickly in his own language) str_npc3_backstory_b|My name is Zaira, and I am from the Swiftrider tribe in Drahara. I decided that a tribal life as nomads was not the life for me, so I decided to say goodbye to my family and friends and explore the world outside the deserts. It has been a wonderful experience so far. str_npc4_backstory_b|I used to be a noble, but I have fallen from grace since then. I have decided to start my own band of rogue knights to fight against the Tolranian King, whose tyranny goes unopposed. str_npc5_backstory_b|You have never heard of me. I am a traveler, a wanderer. I am from the Ancient Times, when Perisno was inhabited by the Gods. Those times are long gone, and now I wander, looking for secrets ... secrets ... looking for many secrets. str_npc6_backstory_b|One day, when I was sleeping, I had a dream. It was not just a dream- it was truth! It was so vivid, I can still remember every detail, all the colors, the voices, everything! As if I was truly awake. Do not think me mad; hear what I have to say next. str_npc7_backstory_b|I am the daughter of a very influential duke of Tolrania, whom I will not care to name for you will most surely recognize him and possibly give me to him. I was supposed to marry another man from another high noble family, but I did not want to. str_npc8_backstory_b|I am the disowned daughter of a Hakkonese nobleman. He disowned me because he thought I was too smart, too stubborn - in the Hakkonese society, you understand, women cannot be like men. They are seen as inferiors and servants. I knew how to hunt and kill like any other man, and he punished me for it. He threw me away and told me to never return. str_npc9_backstory_b|I used to be a Maccavian noble and the most vigorous supporter of the New Gods cause. The King, Agathor Rex, cast me out and disbanded my entire army because of my status. He feared I would become powerful enough to take his throne, which was very possible. Only a twist of fate made me lose it. str_npc10_backstory_b|I am from Drahara, as I've said, and I have come to these lands to trade. The journey here has not been gentle to me, as the moment we set out from the capital, we were beset by Desert Vultures who quickly took me prisoner. I managed to escape, and was halfway to my destination when some Tolranian Outlaws took me prisoner again and demanded me to hand over all my goods - every single one of them. str_npc11_backstory_b|I am of Naphali nobility, travelling in search of wonder. I can wield the sword better than anyone, I'd bet. My bow can sing like the wind, too. I could be more than an asset to you and your party. str_npc12_backstory_b|I used to be this land's foremost physician. I have healed and tended to four Draharan Emirs, three Hakkonese lords, one Tolranian Duke, and even the Reich Prince himself. Those were my glory days. I made plenty of aurum, and people from all nations begged me to heal them. Most of my earnings I gave to the poor, of course. You know, you have the look of someone who could benefit from my experience... str_npc13_backstory_b|I just want to have some bloody honor again. We live as cowards now... When we could have died as true men of Hylr. str_npc14_backstory_b|I will not tell you a lot about myself. I will keep the story short, unlike other people at taverns, who just love to gossip and blab their information as if they have no privacy at all . Such behavior is disgraceful in the Reich. I am a noble lord, and I am what could be called a pioneer of my nation. str_npc15_backstory_b|I was sent over the sea from my home continent Nadire to warn the Persinoan Kingdoms about the threat posed by the heretic Zann. Our God emperor, Shang Jin, had a bastard child. Rightfully believing it would take away from his everlasting glory he had the child taken far away and disowned. Twenty-Five cycles later has him launching a campaign against his father. Ten cycles later has him fighting a losing war against his Royal Majesty's Imperial Army. By this time it is believed that Zann's spies had informed him about the existence of Perisno. He is sending an invasion into Perisno with the intent of retreating from his majesties armies while at the same time conquering Perisno. I was sent here in our fastest boat to warn the Perisnoan kingdoms about this new threat. str_npc16_backstory_b|I grew up in the forests of Elintor, as you can see. I have always longed to see the outside world, to serve as a soldier. I got this opportunity one day when we declared war against Tolrania. After fighting in a few battles, I quit being a soldier and went back to the family mansion to train soldiers. str_npc17_backstory_b|I and my brothers travelled to Perisno 28 years ago from a continent very far from here. Initially our father was in charge, but he was killed in a battle when our ships were attacked by Hakkon fleet. After that happened, my older brothers swore to avenge his death. When we finally arrived to Perisno, they founded the town of Tumatarhun that became the start of our kingdom. str_npc18_backstory_b|But I suppose I can tell a bit… I got some time to waste. My name is Thrak, and I used to kill whelps and men for Bakhal. Those days are long gone though. str_npc19_backstory_b|Me name’s Barombur, used to be a miner on the Mosoru edge mountains aye, till I joined up with the rebels. The lords o’ the mountainhome were a right bunch of bloody pricks aye? Taxed us till we’d want to gouge our eyes they did. Every bloody season the shipment demands got bigger and bigger… till we stopped givin’ em ore and started giving em the blunt end of our picks. str_npc1_backstory_c|I'm running low on funds and I'm looking for a group that's trustworthy; one that won't betray me like those bastards. What do you say? str_npc2_backstory_c|I want join mercenary! str_npc3_backstory_c|Now, I am looking to join someone and share my adventures with them. str_npc4_backstory_c|I want to continue fighting against the king, perhaps following one who will be strong enough. Can you be such a one? str_npc5_backstory_c|I have grown lost in my search. I need one to help me find my way again. str_npc6_backstory_c|The Gods have chosen me for their messenger to the world. I would like to start somewhere, and join a mercenary company to preach to them. You cannot refuse, lest you wish to invoke the wrath of the Old Gods. str_npc7_backstory_c|So I ran away, and here I am, with nothing. I look for someone to hire me so I can join them and see the world. str_npc8_backstory_c|When I have enough gold to raise an army I shall go back and take what it is mine. str_npc9_backstory_c|Now, I have nothing. I wish to offer my sword to someone worthy like you. Will you let me join you? str_npc10_backstory_c|I am now looking for a mercenary company to protect me. I have lost my life's savings. str_npc11_backstory_c|I am quite young. I want to learn of the world, and every party should have a beautiful woman, don't you agree? Will you give me a chance? str_npc12_backstory_c|I may be old now, but far from useless. I can treat your men when they are wounded and yourself as well. str_npc13_backstory_c|We live as cowards now... When we could have died as true men of Hylr. I don't want to live this life in shame. str_npc14_backstory_c|So now I look for a mercenary company to join and show my skills to, in the name of the Reich. str_npc15_backstory_c|You will not regret taking me into battle. I am one of the emperors black warriors and nephew to his glory. A hundred men have died before my nadachi and hundreds more of the bastard's men will. str_npc16_backstory_c|As the youngest child, I have less responsibility and more freedom than my siblings. I wish to see the world, and I need a suitable mercenary escort. Can you recruit me? str_npc17_backstory_c|We have always been close, but not so long ago we had an argument, for I disagree that we should continue this war against Hakkon. So, unable to persuade my brothers, I just left to find my own way and have been travelling these lands since that day. str_npc18_backstory_c|Nowadays, I’m done serving Bakhal. So much anger and need for vengeance against the world… Quite frankly, I’m too old for it now. I’d rather just travel round Perisno before this body gives out, see things one last time. str_npc19_backstory_c|Aye, we did a number on those sorry bastards. Used to pillage the greedy bastard’s caravans and ambushin’ their patrols we did, showin’ em what free dwarfs can do and- as for me? I could shoot a bolt into those shite eating bastard’s skulls right between their eyes. But all good things come to an end I suppose... str_npc1_backstory_later|I am down to my last fifteen aurums. I need work now. I am a useful servant. str_npc2_backstory_later|I need be hired! str_npc3_backstory_later|I have continued to look for work and adventure on my own, although it will not be long before some bandit catches me and kills me. I need work soon. str_npc4_backstory_later|I have been hiding from the Tolranian King's soldiers, but it has not been easy. I need someone to recruit me. str_npc5_backstory_later|I am looking for the secrets ... the secrets of the universe. str_npc6_backstory_later|I have continued preaching to unworthy souls. I think you are worthy, however. str_npc7_backstory_later|I have been wandering around, looking for work. Please, let me go with you. str_npc8_backstory_later|I need to find a leader that I can trust and will not throw me away like my father did. I think you are that such leader. str_npc9_backstory_later|I still labor for work. I need someone to take me to fight. str_npc10_backstory_later|I have been trying to make what money I can, but it is hard in this foreign land. I will need someone to show me the way. str_npc11_backstory_later|I am running low of coin, and I wish to explore a lot more, if only I found the right party to join. I do not wish to accompany just anyone. A Naphali lady such as myself needs to be respected, given that I can be both delicate and deadly. str_npc12_backstory_later|I have been here and about, tending to the sick and taking what reward I can. But the people of these parts are ignorant, and have little respect for my craft. The few aurums I make are barely enough for me to replenish my stock of medicine. I should be grateful for the chance to find other work. str_npc13_backstory_later|(If you see this dialog, it is a bug) str_npc14_backstory_later|I look for a mercenary company to join and show my skills to, in the name of the Reich. str_npc15_backstory_later|I have been to many new places, and seen many wonders. I have not, however, seen a worthy leader of my sword other than you. str_npc16_backstory_later|I have been travelling all of the kingdoms of Perisno looking for a finer champion, but there is not one in all the land. str_npc17_backstory_later|I have been travelling these lands, like before. There are so many beautiful places here! str_npc18_backstory_later|Hrmm? You come to bother an old Suti yet again, traveller? str_npc19_backstory_later|Aye? Whatya need ya fool? str_npc1_backstory_response_1|I can be. Your skills may prove useful to me. str_npc2_backstory_response_1|We'll need a strong Volheere like you in our party. You may join. str_npc3_backstory_response_1|You could join us. str_npc4_backstory_response_1|I can be. An extra hand won't hurt. str_npc5_backstory_response_1|I might be able to offer you something. str_npc6_backstory_response_1|Join us. You can preach to my men and keep their morale high. str_npc7_backstory_response_1|Hmm... Are you by any chance looking for work? str_npc8_backstory_response_1|We can speed up the process for you. str_npc9_backstory_response_1|Perhaps you would like to join my company for a while. str_npc10_backstory_response_1|Your skills will be useful. You my join us. str_npc11_backstory_response_1|What will you do now? str_npc12_backstory_response_1|We will need a healer, but you need to be able to fight as well. str_npc13_backstory_response_1|We can redeem ourselves. Let us find and defeat Aethling Svafar, to avenge Torsson's death and reclaim our honor. str_npc14_backstory_response_1|I run such a company. You may join us. str_npc15_backstory_response_1|Bastard heretic, Hmm. str_npc16_backstory_response_1|I can. Your skills will be valuable. str_npc17_backstory_response_1|Would you like to join me in my travels? str_npc18_backstory_response_1|I can help with that request. I run a warband that travels all over Perisno. str_npc19_backstory_response_1|You sound like someone who wants a fresh start. Maybe my company would be an opportunity for someone like you. str_npc1_backstory_response_2|A spy in our camp? No. Good day to you. str_npc2_backstory_response_2|No, you will scare my men. str_npc3_backstory_response_2|Go back to your tribe. You will find more use there. str_npc4_backstory_response_2|Goodbye. str_npc5_backstory_response_2|You are crazy, I think. Goodbye. str_npc6_backstory_response_2|You are a fraud and a liar, I think. Go trick someone else. str_npc7_backstory_response_2|No thanks. Go back to your family. str_npc8_backstory_response_2|You won't find any help from me. str_npc9_backstory_response_2|No, I don't think so. Good day. str_npc10_backstory_response_2|Well, that's life, friend. Goodbye and get over it. str_npc11_backstory_response_2|Very interesting, but I have work to do. str_npc12_backstory_response_2|Sorry. I can't take on any new hands. str_npc13_backstory_response_2|I suppose we must repent. str_npc14_backstory_response_2|No thanks. str_npc15_backstory_response_2|You fool, you're speaking nonsense. Begone. str_npc16_backstory_response_2|You will be trouble for my men. No thanks. str_npc17_backstory_response_2|I see. Well, then I will bother you no longer. str_npc18_backstory_response_2|A washed up murdering savage is ‘quite frankly’ not welcome in my warband. I have no need for a killer who's grown weak. str_npc19_backstory_response_2|Gah, a rebellious brigand is the last thing I need. I shan’t be wasting my time with this nonsense any further Dwarf. str_npc1_signup|{reg33?Madame Sir} -- I'll be your eyes and ears. You can rely on me to be your most loyal spy. str_npc2_signup|(grunts in Volheerian) str_npc3_signup|I would be pleased to join you. str_npc4_signup|Good! I look forward to vanquishing your enemies. str_npc5_signup|Thank you for your offer. str_npc6_signup|Yes! I have been sent by the divine to preach to your men! I am sure of it! str_npc7_signup|I might be. I could certainly use the money. str_npc8_signup|I shall accept your offer. str_npc9_signup|I would very much like that, {reg33?madame sir} str_npc10_signup|Great! I will begin making money again, hopefully. I will split some with you! str_npc11_signup|I left my homeland to seek the outside world, and to do that I wish to join your party, if you would have me. str_npc12_signup|I am a surgeon, not some silk-robed university physician who has never touched a body. I can get my hands dirty. str_npc13_signup|Let us try, then. str_npc14_signup|I would be pleased to fight alongside you, for the Reich! str_npc15_signup|Let us ride together and stop the incoming darkness of the Zann! str_npc16_signup|Thank you for your offer. I accept. str_npc17_signup|Well, why not. I've actually started feeling lonely lately, so I wouldn't mind a company. str_npc18_signup|Hmmm… I suppose smashing down whelps can be fun again, get to see the world one last time... str_npc19_signup|Well well well, a mighty temptin’ offer indeed my friend. str_npc1_signup_2|I have spied for the Emperor himself! I know all sorts of secrets and skills. What do you say? str_npc2_signup_2|(grunts) str_npc3_signup_2|I will be a very nice addition to your ranks, I think. I have many skills. I grew up in a Draharan tribe, after all. str_npc4_signup_2|Note however that as a gentleman and coming from a noble family, I expect to be in a position of command, and not be treated as one of the common soldiers. str_npc5_signup_2|I still look for the secrets. A safe company is welcome. str_npc6_signup_2|I shall preach my sermons to your men. May we all be blessed! str_npc7_signup_2|I can do many things for you when I am in your company. I am not like other noblewoman of my rank, you know. str_npc8_signup_2|I will be honored to fight with you. Just don't except me to be the one doing all the killing. str_npc9_signup_2|I am a gentleman, and prefer to fight with sword and lance. I recognize that you are of lower birth than I, there is no shame for me to serve under an experienced captain -- presuming, of course, that your followers do not become too familiar with me. I assume that will not be a problem? str_npc10_signup_2|You will not regret taking me. You won't regret it one bit. In no time, I shall have started a new trading empire, and let it be known that it was you who sponsored the great Fazl!. str_npc11_signup_2|You are very wise to take me. I'm glad to see someone that appreciates my abilities and charm. I will follow you wherever you go, and my bow will sing with your sword. str_npc12_signup_2|I have treated every variety of wound that can be inflicted by the hand of man. Before I was a surgeon, I was a student, so you may be sure that I have inflicted wounds as well as healed them. str_npc13_signup_2|I do not wish to talk with anyone here, let us be off as soon as you are ready. str_npc14_signup_2|I am one of the best in Reich, and that means the best of the best. I can take care of myself fine. str_npc15_signup_2|I was also in charge of the lesser men in battle and as such I am a skilled tactician. str_npc16_signup_2|I can work wonders with my bow, and I have many other skills, including training. Yes, I will have your men trained up in no time. str_npc17_signup_2|I'm not as strong as my brothers, but I'm still a fine warrior and a scout, so I won't be a burden. str_npc18_signup_2|Although… this old Suti isn’t going to be following you into some crazed quest of vengeance or other stupidity. While I expect to fight lots I want to see new places without them being on fire if you understand me. str_npc19_signup_2|I think I’ll take you up on that lad, but under a few conditions; I expect a good amount of loot and pay, I'm not trotting around Perisno being a bloody slave to some arse licking fool. My backbreakin’ days are over, I sweat for me now and me alone, so I want good coin. str_npc1_signup_response_1|Good. You can be useful to us. str_npc2_signup_response_1|That will do. str_npc3_signup_response_1|Um, that's a start. We can teach you the rest. str_npc4_signup_response_1|Very well. I'll be glad to have you with us, um, 'Baron.' str_npc5_signup_response_1|I will be glad to have you with us. str_npc6_signup_response_1|Happy to be of service! Get your things together, and we shall be on our way. str_npc7_signup_response_1|I will hire you. Try not to shoot anyone on your first day. str_npc8_signup_response_1|No fear, ma'am. You're the widow and the daughter of a thane, and you'll be treated as such. str_npc9_signup_response_1|Well, it shouldn't be. I'll have a talk with them. str_npc10_signup_response_1|Good man. We'll treat you with the respect you deserve. str_npc11_signup_response_1|It sounds like you'll be very useful. Please, come! str_npc12_signup_response_1|Then welcome to our company, doctor. str_npc13_signup_response_1|I will do what I need to do, talk to Chief Falmann on what happened, then we will be off. str_npc14_signup_response_1|Good. I'll be happy to hire someone like you. str_npc15_signup_response_1|I will champion your cause. But no one will be dying in battle, hopefully. str_npc16_signup_response_1|It sounds like you can do the job. I will hire you. str_npc17_signup_response_1|That's great, then I will gladly welcome you to my party. str_npc18_signup_response_1|Certainly, I’m a practical person; I’m not after senseless bloodshed. str_npc19_signup_response_1|Of course! What sort of company would I be running if I didn’t pay my respective soldiers and band members their fair share? str_npc1_signup_response_2|I'd prefer not to take the risk. Good day, sir. str_npc2_signup_response_2|Good day to you. str_npc3_signup_response_2|Actually, we were looking for a slightly different skill-set. str_npc4_signup_response_2|Good day, sir. str_npc5_signup_response_2|I prefer to keep sane company. str_npc6_signup_response_2|On second thought, maybe a mercenary company is not what you need right now. str_npc7_signup_response_2|Actually, on second thought, you sound like you might be trouble. Good day to you. str_npc8_signup_response_2|I've changed my mind. Goodbye. str_npc9_signup_response_2|You assume wrong, sir. In my company we respect courage and skill, rather than noble birth. str_npc10_signup_response_2|On second thought, we need fighters, not merchants. Good day. str_npc11_signup_response_2|Sorry, my dear. We've already got as many in our company as we can handle. But I do wish we could take you. str_npc12_signup_response_2|A battle is not the same thing as a tavern brawl. Perhaps you should look elsewhere for work. str_npc13_signup_response_2|To bring honor to myself I must rid myself of the dishonorable. Goodbye, and good luck on your own. str_npc14_signup_response_2|Good day, sir. I don't want a mysterious Reichian like you. str_npc15_signup_response_2|I don't need an spy in my group. But you did warn me about the invasion and for that I will spare your life. str_npc16_signup_response_2|No thanks. The thought of a woman training my men is awkward. str_npc17_signup_response_2|On second thought, I don't think I need a scout or a warrior of your skill. str_npc18_signup_response_2|If you’re not going to be willing to fight for me and ransack what I tell you to ransack, then what use are you? Begone. str_npc19_signup_response_2|Foul mouthed, a former rebel and greedy to boot. I think I’ve changed my mind about my offer. str_npc1_payment|I will be very useful to you, {reg33?madame sir}, you can bet on that. Just one more thing before we leave. Would you mind lending me {reg3} aurums? I am ashamed to say it, but I have made myself a bit of debt here staying in this tavern over the last few weeks. The tavern owners no longer believe that I am loaded with gold, as I used to tell them. Things could get ugly here if they see me leaving with you before paying them. str_npc2_payment|I need money. Give me {reg3} aurums. str_npc3_payment|Now please show me a symbol of your loyalty as leader before I will offer you mine as soldier.({reg3} aurums required). str_npc4_payment|Excellent. I will need {reg3} aurums though. Sorry for the trouble. str_npc5_payment|My services are not cheap. Give me {reg3} aurums. I need money to continue my research. str_npc6_payment|Great. But before we go I have to perform a ritual to the Old Gods. This ritual will cost some money. Give me {reg3} aurums and it shall be done. str_npc7_payment|All right then. I will come with you. But I want a payment of {reg3} aurums first. You aren't expecting me to work for free, are you? str_npc8_payment|Then I will fight your enemies for you. But first I want a bounty of {reg3} aurums. If you are a worthy captain who can lead {his/her} company to riches and plunder, you should have no trouble paying. I cannot afford to follow a pauper. str_npc9_payment|That's very good of you. And before I join, can you lend me {reg3} aurums, so that I can buy some proper clothing that befits a gentleman of noble birth such as myself. The coat on me has been worn down badly due to my recent bad fortune, and I cannot let common soldiers mistake me as one of their own. str_npc10_payment|Good. I will need an initial sum of money to get my business started up. Can you lend me {reg3} aurums? I promise you by the time we get through I will have quadrupled the hundred times of that sum. str_npc11_payment|Hmm, I would love to join your party, but you see before I can do so I must ask for a... small fee of {reg3} aurums. Ever since leaving my woodlands I have not fared well. It seems some people don't wish to engage with a dignified lady such as myself. str_npc12_payment|I will gladly join you, but I will need a small amount of money to buy medicine. Could you lend me {reg3} aurums? str_npc14_payment|The services of the Reich do not come cheap. Show me you are not just some random mercenary company by paying me {reg3} aurums. str_npc15_payment|To make a few preparations before our journey, I'd have to ask you for {reg3} aurums to reequip myself. str_npc16_payment|Now, that's good news, captain. So, how about paying me a little something to seal off our agreement? A mere {reg3} would be enough. Please don't take this the wrong way, but I've had some bad luck with employers in the past. str_npc17_payment|Good. Except, well, if I join your party under your command, then I would like {reg3} aurums as a payment for my service. I need this money for certain personal matters anyway. str_npc18_payment|Before we set off, I need you to pay me coin youngling. This old sack of flesh hasn’t survived this long without knowing when to get his share. I need about {reg3} aurums. str_npc19_payment|Cheers mate, that sounds bloody proper, aye it does. Let’s start our agreement with a good smidgens o’ gold then aye? Hows {reg3} aurums sound to ye? str_npc1_payment_response|Why do I feel like I might regret this? Here's {reg3} aurums. Now, fall in with the rest. str_npc2_payment_response|Of course, my friend. There are many different tongues spoken within our ranks... str_npc3_payment_response|Here's {reg3} aurums. I hope you will have trust in me as a leader. str_npc4_payment_response|Certainly. Here's {reg3} aurums...Tylen. str_npc5_payment_response|Well... here's {reg3} aurums, then. That is a lot of money, but we can always try to get you some lead for your experiments, maybe you'll figure out how to make it into gold... str_npc6_payment_response|Okay then. I don't want to insult the Old Gods... Here's {reg3} aurums. str_npc7_payment_response|No, of course not. Here's {reg3} aurums. str_npc8_payment_response|Oh, I am no pauper, madame. At least not until I met you. Here's {reg3} aurums for you. str_npc9_payment_response|Very well, here's {reg3} aurums. You are sure you need as much? - hmm. str_npc10_payment_response|Of course. Here, {reg3} aurums. That would buy you a lot of beer. Not that you should have more! str_npc11_payment_response|Very well, here's {reg3} aurums. Make yourself ready. We leave soon, if we do not have to sell our horses first, after this. str_npc12_payment_response|I can lend you {reg3} aurums, no problem. Welcome to our company! You can pay that back anytime...just mentioning str_npc14_payment_response|I am no ordinary company. That sum is nothing. And I am only sweating because of this incredible heat inside this tavern. Here is {reg3} aurums. You are most exp...welcome in our company. str_npc15_payment_response|{reg3} aurums, here you are...that buys you a lot of equipment! str_npc16_payment_response|All right, here's {reg3} aurums for you. Are you sure you don't need more...forget please that I asked that, oh noble Naphali Lady! str_npc17_payment_response|All right, here is your money. I will be waiting for you outside the town. str_npc18_payment_response|Fine fine, take your payment you old fool. You’d best be able to smash skulls well with that mace still. str_npc19_payment_response|Sounds fine to me. We are in agreement then Barombur, welcome to the company! str_npc1_morality_speech|Sorry, captain. Please don't take this the wrong way, but it's a hard life and it's a bit much that we {s21}. Take a little more care in the future, captain, if you don't mind my saying. str_npc2_morality_speech|I hope you don't mind my saying so, but it's a bit hard for me to see us {s21}. Maybe I ought to try to be more of a hardened soldier, but if we could try to exercise a little mercy from time to time, I'd sleep better. str_npc3_morality_speech|Perhaps it is not my place to say so, {reg33?madame sir}, but I confess that I am somewhat shocked that we {s21}. Of course I realize that war is cruel, but there is no need to make it more cruel than necessary. str_npc4_morality_speech|Your pardon -- just so you know, the men of the House of Rolf do not care to {s21}. I will not be pleased if you continue to take this course. str_npc5_morality_speech|It is not good to {s21}. str_npc6_morality_speech|Excuse me, {reg33?madame sir}. As you know, I joined with you to right wrongs, protect the innocent, and make amends for my sin. I did not expect to {s21}. str_npc7_morality_speech|Captain -- I do not like to see us {s21}. Such are the actions of a common bandit chief, with no regard for his followers. str_npc8_morality_speech|I was not pleased that you decided to {s21}. To fall in battle is an honour, but to fight in a warband led by a coward is a disgrace. str_npc9_morality_speech|{reg33?Madame Sir} -- it is not my way to {s21}. Men of my house will accept death but not dishonour. Please do not make me ashamed to serve under you. str_npc10_morality_speech|Begging your pardon, captain. I can't say that I'm happy to see us {s21}. Those are just simple people, trying to make a living. If we could try to go easy on the poor wretches, captain, I'd feel much better. str_npc11_morality_speech|Excuse me, captain. It's not good that we {s21}. I've followed armies and warbands for ten years, and the least the soldiers expect of a leader is to feed them, pay them, and do {reg33?her his} best to keep their sorry skins intact as best {he/she} can. str_npc12_morality_speech|Captain -- I do not like to see us {s21}. I am prepared to be a warrior, but not a brigand. Pray let us try to show a little more compassion. str_npc13_morality_speech|Captain. I don't like to {s21}. str_npc14_morality_speech|I do not care to {s21}. No one with a reputation for cowardice will be properly feared by his men. str_npc15_morality_speech|Just because they are ruled over by our enemies doesn't give us the right to {s21} them. They are people just like we are str_npc16_morality_speech|Captain. I don't like to {s21}. str_npc17_morality_speech|(Kengesh doesn't complain, you shouldn't see this line) str_npc18_morality_speech|Missing. str_npc19_morality_speech|Missing. str_npc1_2ary_morality_speech|Captain -- just so you know, I've got no problem if we {s21}. Living to fight another day makes good sense to me. str_npc2_2ary_morality_speech|{reg33?Madame Sir} -- I'm not altogether happy that we {s21}. str_npc3_2ary_morality_speech|{reg33?Madame Sir} -- I think it was a brave decision you took to {s21}. There is no shame in finding a way to avoid the spilling of blood. str_npc4_2ary_morality_speech|Your pardon -- whatever anyone else says, I think nothing of it that you {s21}. You should adopt whatever ruse you need to survive in these troubled times. str_npc6_2ary_morality_speech|{reg33?Madame Sir} -- you may choose to {s21}, but would prefer to have no part in it. Such is not the path to my redemption. str_npc9_2ary_morality_speech|Captain, I am dismayed that you {s21}. A gentle{reg33?woman man} such as yourself should exhibit the highest standards of honour at all times. str_npc10_2ary_morality_speech|{reg33?Sister Brother} -- I can't say I like to see us {s21}. You should treat your men well, and they'll repay with interest. str_npc14_2ary_morality_speech|Captain -- you should not let it bother you that you {s21}. Armies are made to do their leaders' bidding, and hardships are part of a soldier's life. str_npc16_2ary_morality_speech|Captain -- just so you know, it's no problem by me that we {s21}. We do what we need to do to live, and they'd do the same to us if they were in our shoes. str_npc17_2ary_morality_speech|(Kengesh doesn't complain, you shouldn't see this line) str_npc18_2ary_morality_speech|Missing. str_npc19_2ary_morality_speech|Missing. str_npc1_personalityclash_speech|Captain -- no offense, but I'm a bit tired of {s11}. Just because he is from the Zann Dynasty does not mean he is a better man than I am. I hope he will change his foolish behavior. str_npc2_personalityclash_speech|I dislike foolish preacher. str_npc3_personalityclash_speech|Captain, I really don't like {s11}. He speaks nothing but of selling his goods and some other merchant nonsense. He brings shame to Draharans. str_npc4_personalityclash_speech|{reg33?Madame Sir}. I am from a noble family, and I will not be treated like trash, the way {s11} treats me. He is a waste, coming from a minor nobility. He should hang himself and rid the world of his foolish mind. str_npc5_personalityclash_speech|{s11} questions me. I will not answer. str_npc6_personalityclash_speech|Your pardon, {reg33?madame sir}, but I cannot keep my tongue stilled any longer. That vile defiler, {s11} -- does not respect my faith! He is an infidel, a stupid outsider from a place with no custom. Uncivilized brutes. I hope that the Old Gods will curse him, like I do. str_npc7_personalityclash_speech|Just so you know, this insolent woman, {s11}, thinks that she is better than everyone else because of her prowess. This is despicable, and I will not tolerate her any longer. It's no wonder she was disowned. str_npc8_personalityclash_speech|This filthy girl {s11} keeps questioning my prowess. I have beaten her in archery competitions many times already, and yet she still does not believe! She would not have survived one moment under my training, when I was a leader of a small band. str_npc9_personalityclash_speech|{reg33?My lady Sire} -- {s11} is a fool. He thinks that I am lower than him in nobility, but he knows nothing of Maccavian politics! I suppose that is because a Tolranian like him doesn't know how to study, like we do. I am much higher ranked than him! str_npc10_personalityclash_speech|I'm sorry to be a bother, captain, but that man, {s11}, seems to have a problem that I am a merchant, and simply behave as one. str_npc11_personalityclash_speech|My {reg33?Lady Lord}, that woman {s11} is an uncivilized tribal woman. Why is she in this company? str_npc12_personalityclash_speech|My {reg33?Lady Lord}, that lady, {s11}, seems to think she is special because of her status and she wants special treatment. After she acquired her last battle wound, we were in the healing tent, and I offered to heal her, but she said she wouldn't let a man of my standard treat her. str_npc13_personalityclash_speech|Captain, I weary of {s11}. He annoys me all the time. str_npc14_personalityclash_speech|Captain, I am disgusted by that healer {s11}. He has no skills. The Reich doctors have treated me much better than he, who thinks I am a common brat. str_npc15_personalityclash_speech|The foolish priest calls me uncivilized and says I am a brute. Well, I would be happy to tell him that my culture is much more civilized than his. Only honor has prevented me from saying so, even to one as low as him. I do hope he will change his views. str_npc16_personalityclash_speech|Captain, I do not like that silly girl {s11}. She seems to think herself so special and strong. I could beat her in an archery competition any day. We even had one before, and when I won she accused me of cheating. I do not like being in the company of such fools. str_npc17_personalityclash_speech|(Kengesh doesn't complain, you shouldn't see this line) str_npc18_personalityclash_speech|Missing. str_npc19_personalityclash_speech|Missing. str_npc1_personalityclash_speech_b|He should really stop his foolish actions. str_npc2_personalityclash_speech_b|I can't stand him. str_npc3_personalityclash_speech_b|I just can't stand him. str_npc4_personalityclash_speech_b|I just can't stand him. str_npc5_personalityclash_speech_b|I cannot stand him. str_npc6_personalityclash_speech_b|I just can't stand him. str_npc7_personalityclash_speech_b|I just can't stand her. str_npc8_personalityclash_speech_b|I just can't stand her. str_npc9_personalityclash_speech_b|I just can't stand him. str_npc10_personalityclash_speech_b|I just can't stand him. str_npc11_personalityclash_speech_b|I just can't stand her. str_npc12_personalityclash_speech_b|I just can't stand her. str_npc13_personalityclash_speech_b|I just can't stand him. str_npc14_personalityclash_speech_b|I just can't stand him. str_npc15_personalityclash_speech_b|I just can't stand him. str_npc16_personalityclash_speech_b|I just can't stand her. str_npc17_personalityclash_speech_b|(Kengesh doesn't complain, you shouldn't see this line) str_npc18_personalityclash_speech_b|Missing. str_npc19_personalityclash_speech_b|Missing. str_npc1_personalityclash2_speech|Captain, I don't like how {s11} fights. He is like a savage! He claws at his enemies, tears at them, and kicks them. None of what is like how civilized men fight. str_npc2_personalityclash2_speech|I no like {s11}. He fight like girl. str_npc3_personalityclash2_speech|I do not like {s11}. That Naphali girl seems to think she is better than me. str_npc4_personalityclash2_speech|That Naphali girl {s11} should be more respectful to me. I saved her life, and all she does is glare at me as if I, Tylen, was some garbage. str_npc5_personalityclash2_speech|I do not like how {s11} fights. str_npc6_personalityclash2_speech|My lord. Did you see {s11} during that last battle? He taunts the fallen foe as they lay stricken and helpless on the battlefield, mocking their parentage, their foolishness for having fought us. str_npc7_personalityclash2_speech|I do not like how {s11} fights. str_npc8_personalityclash2_speech|I do not like how {s11} fights. str_npc9_personalityclash2_speech|I do not like how {s11} fights. str_npc10_personalityclash2_speech|I do not like how {s11} fights. str_npc11_personalityclash2_speech|I do not like how {s11} fights. str_npc12_personalityclash2_speech|I do not like how {s11} fights. str_npc13_personalityclash2_speech|I do not like how {s11} fights. str_npc14_personalityclash2_speech|I do not like how {s11} fights. str_npc15_personalityclash2_speech|I do not like how {s11} fights. str_npc16_personalityclash2_speech|I do not like how {s11} fights. str_npc17_personalityclash2_speech|(Kengesh doesn't complain, you shouldn't see this line) str_npc18_personalityclash2_speech|Missing. str_npc19_personalityclash2_speech|Missing. str_npc1_personalityclash2_speech_b|You should tell him to change. str_npc2_personalityclash2_speech_b|You should tell him to change. str_npc3_personalityclash2_speech_b|You should tell her to change. str_npc4_personalityclash2_speech_b|You should tell her to change. str_npc5_personalityclash2_speech_b|You should tell him to change. str_npc6_personalityclash2_speech_b|You should tell him to change. str_npc7_personalityclash2_speech_b|You should tell him to change. str_npc8_personalityclash2_speech_b|You should tell her to change. str_npc9_personalityclash2_speech_b|You should tell him to change. str_npc10_personalityclash2_speech_b|You should tell him to change. str_npc11_personalityclash2_speech_b|You should tell him to change. str_npc12_personalityclash2_speech_b|You should tell him to change. str_npc13_personalityclash2_speech_b|You should tell him to change. str_npc14_personalityclash2_speech_b|You should tell him to change. str_npc15_personalityclash2_speech_b|You should tell him to change. str_npc16_personalityclash2_speech_b|You should tell her to change. str_npc17_personalityclash2_speech_b|(Kengesh doesn't complain, you shouldn't see this line) str_npc18_personalityclash2_speech_b|Missing. str_npc19_personalityclash2_speech_b|Missing. str_npc1_personalitymatch_speech|{reg33?Madame Sir}, did you see {s11} in that last battle? He is so valiant, so brave, so powerful, though he sometimes speaks in his own language. str_npc2_personalitymatch_speech|{reg33?My Lady Sir}, me want say {s11} did very good in that last battle. He fight like a bear. He kills more man than me. str_npc3_personalitymatch_speech|Captain, I would like to say that {s11} fought bravely in that last battle. He did extremely well for a diplomat. str_npc4_personalitymatch_speech|I tell you, my good captain, while I was gathering the loot with {s11} in that last battle, I got her to tell me her story. str_npc5_personalitymatch_speech|{reg33?My Lady Sir}, did you see {s11} in the last battle? Her arrows fly straight to the hearts of our foes, and she dances through the enemy as she cuts them down with ease. str_npc6_personalitymatch_speech|{reg33?My Lady Sir}, I would like to tell you that {s11} is the best doctor we have here. The last time I was badly injured, he had me back on my feet in three days. And the pain was gone. str_npc7_personalitymatch_speech|{reg33?Miss Sir}, I think that {s11} is every bit as good at training as she is at fighting. She's shown me a few new techniques with my weapons. str_npc8_personalitymatch_speech|{reg33?My Lady Sir}, {s11} hit the enemy like a berserker. He sliced through the enemy formation like he was cutting silk. str_npc9_personalitymatch_speech|{reg33?My Lady Sir}, {s11} did very well in that last battle. His reputation isn't mere talk. He saved my life out there. str_npc10_personalitymatch_speech|I like {s11}'s attitude. He's not like other nobles who do nothing but boast about how great they are. str_npc11_personalitymatch_speech|You know, {reg33?my Lady Sir}, {s11} showed a move in the last battle that I've never seen before. He said it was an ancient style that nobody teaches these days. str_npc12_personalitymatch_speech|{reg33?My Lady Sir}, {s11} told me of his dreams for a better world last night. It sounded crazy, but I think his intentions are good. Maybe I could help make his dream a reality. str_npc13_personalitymatch_speech|{reg33?My Lady Sir}, yesterday {s11} told me about her travels. She knows most of Perisno like the back of her hand. str_npc14_personalitymatch_speech|My {reg33?Lady Lord}, did you hear what those bandits did to {s11}? It boils my blood. He deserved better... he was ready to settle down when those bandits struck. str_npc15_personalitymatch_speech|My good {reg33?madame sir}, do you know what a coward the Maccavian king is? {s11} was a loyal companion. Just because he grew powerful, the King indicted him! It's not fair. str_npc16_personalitymatch_speech|{reg33?My Lady Sir}, in that last battle I learned the true worth of {s11}. She taught me how to use both sword and bow more efficiently, and it saved my neck out there. str_npc17_personalitymatch_speech|(Kengesh doesn't complain, you shouldn't see this line) str_npc18_personalitymatch_speech|Missing. str_npc19_personalitymatch_speech|Missing. str_npc1_personalitymatch_speech_b|He is loyal to you, {reg33?milady sir}, and I am proud to call him my friend and companion. str_npc2_personalitymatch_speech_b|I call him friend and he call me friend too. str_npc3_personalitymatch_speech_b|He cuts through the enemy with ease. It's bad luck for him that the shipwreck landed him in all this trouble. But it's good luck for us. str_npc4_personalitymatch_speech_b|Can you believe what happened to her? She is really smart and strong. Her father should be proud of her, and never should have disowned her. str_npc5_personalitymatch_speech_b|She is a great asset to our army, {reg33?milady sir}. str_npc6_personalitymatch_speech_b|His reputation is well earned, {reg33?milady sir}. He's a great asset to our army. str_npc7_personalitymatch_speech_b|In that last battle, she saved my neck from a killing blow. I support your decision to have her in our company. str_npc8_personalitymatch_speech_b|I wish I could fight like that! str_npc9_personalitymatch_speech_b|He is strong, brave and smart. We are good friends now. str_npc10_personalitymatch_speech_b|He may be reserved, but I admire that he values Honour and Grace above everything. str_npc11_personalitymatch_speech_b|He is a great asset in our army and we can use his vast knowledge to overcome our enemy. str_npc12_personalitymatch_speech_b|I'm sure you feel the same as I do, {reg33?milady sir}. str_npc13_personalitymatch_speech_b|She is like a walking map. It's good to have a companion who know every corner of the continent. str_npc14_personalitymatch_speech_b|If I come across the rats who did this to him, they are going to pay for what they did. str_npc15_personalitymatch_speech_b|If I had been his king, I would have been proud and rewarded him. I hope you would do the same. str_npc16_personalitymatch_speech_b|She is a great companion {reg33?my lady sir}. str_npc17_personalitymatch_speech_b|(Kengesh doesn't complain, you shouldn't see this line) str_npc18_personalitymatch_speech_b|Missing. str_npc19_personalitymatch_speech_b|Missing. str_npc1_rehire_speech|Boss -- it's good to see you again. I know we had our differences in the past, but to tell you the truth, those were some of the best days I've known. And, to tell you the truth, I've had a bit of difficulty finding work. Listen, if you'd be willing to have me back, I'd be willing to sign up with your company again. str_npc2_rehire_speech|{reg33?Madame Sir}! It's good to see you again. But I'll confess -- I've been looking for you. I bought a load of goods like I told you I would, loaded them up, and took them back across the steppe -- but wouldn't you know it, I was hit again by Draharans, and lost it all. I guess I'm just destined to fight for my fortune. Also, people tell me that you've done very well for yourself. So tell me, {reg33?madame sir}, would you have me back? str_npc3_rehire_speech|Well, hello {reg33?madame sir}! It is very good to see you again. My heart once again yearns for adventure. Would you be willing to have me back in your company? str_npc4_rehire_speech|Why hello, captain. I have not been well off since our last meeting. I had a run in with some of the king's men and had to drop my belongings to get away. Do you still have room for me in your company? str_npc5_rehire_speech|Greetings once again, {reg33?madame sir}! I wish to return to your company for my time since we parted has been lonesome and it would be nice to have company once again. str_npc6_rehire_speech|It is good to see you, {reg33?madame sir}. Everywhere I go, men are in awe of your deeds. I have not had it so well since I left. Wherever I go, I feel my demons returning. My soul is in turmoil. For reasons that I cannot fully explain, I had found peace in your company, even if I had questions about your leadership. Will you allow me to serve with you once again? str_npc7_rehire_speech|I am glad to see you again, {reg33?madame sir}, I have found that hiding from my family has been rather harder without company and I would like to return to your band. str_npc8_rehire_speech|Greetings to you, {playername}. I was wondering if the harsh words spoken between us in the past could be forgotten. I have been hunting among the Nords here, to see if I could find enough men to take back my husband's hall. But I could not find enough men to crew a longship, and those whom I gathered quickly got bored and wandered off -- not, I will add, before they drank away such gold as I had accumulated. So I thought back to the battles we fought together. Those were good days, and profitable ones too. str_npc9_rehire_speech|My dear, dear {reg33?lady man}! So good it is to see you! I have sought service with the lords of this land, but have been most grieviously disappointed. Half of them ask me to collect debts from fellow lords, as though I were a banker's errand boy, or chase down his serfs, as though I were a farm overseer. One even asked me to murder one of his creditors! I have looked for you, to see if you would wish me to join you again. str_npc10_rehire_speech|{reg33?Madame Sir}! It's good to see you again. But I'll confess -- I've been looking for you. I bought a load of goods like I told you I would, loaded them up, and took them back across the steppe -- but wouldn't you know it, I was hit again by raiders, and lost it all. I guess I'm just destined to fight for my fortune. Also, people tell me that you've done very well for yourself. So tell me, {reg33?madame sir}, would you have me back? str_npc11_rehire_speech|Captain! So good to see you! People say that you've been making gold hand over foot. I'm a fidgety old bag of bones, I'll admit. I left you because I wasn't satisfied with the warrior's life, but I spend a bit of time in town and I realize that there are worse things than a full belly, honest companions, and the joy of seeing the enemy run before you. So, would you be hiring again str_npc12_rehire_speech|Captain! It's a fine thing to see an honest face like yours. This world is full of lies. I went home to publish my findings, hired some scribes and made a handful of codices, and waited for the commissions. But it turns out that the universities don't care about real medical knowledge rather than warmed-over Galerian. And publishers -- let me tell you, you never saw anyone so unscrupulous. They rent the books out chapter to by chapter to students to copy, but half of them aren't returned, and those that are have pages soaked in wine, and there's no longer a complete copy of my work anywhere. I'll keep trying, but I need a bit of money in my pocket first. Are you looking for a surgeon? str_npc13_rehire_speech|Well hello there, oh valorous one. I had been hoping to see you again. Everywhere I go, I hear tales and songs of your deeds. I will admit that I felt a twinge of regret that we had parted ways, and, I'll confess, a twinge of jealousy as well at your reputation. I thought that once again I might fight by your side, and thus bask in the reflection of your glory. Perhaps we might ride together again, for a little while? str_npc14_rehire_speech|Captain. It is good to see you. When last we parted, I was ready to swear that I would not serve you again, but perhaps I judged you too harshly. All over Perisno, men sing your praises. I have tried serving in other lords' armies, and believe me, what I have seen of them restores my opinion of your leadership. If you would have me in your company, I would fight for you again. str_npc15_rehire_speech|Why hello, {playername}. I can't say I'm entirely displeased to see you. You see, I took on another contract before I left, and sure enough, when it came time to collect the pay, the lord had nothing but talk and excuses and petty little complaints about my handiwork. I can't say I was always happy in your company, but at least I put gold directly into my purse after every battle. You still offering work? str_npc16_rehire_speech|Captain! They say that you've done well for yourself since we last met. I'll come out and admit that I cursed your name when we parted ways, but thinking back on it you weren't all that bad. All these lords, they're glad enough to send me on little side errands, but they don't much care to have me in their main battle-line. Apparently I spook the men. I've heard it muttered that I'm a witch, or that I eat men's hearts after killing them, or other rot. Not that I mind stabbing a man while he's asleep, but it's a lot more gratifying when he's awake and kicking. So I thought I'd try to find you again, see if you'll take me on. str_npc17_rehire_speech|It's good to see you, {playername}! What would you say if I said that wish to join you again? str_npc18_rehire_speech|Missing. str_npc19_rehire_speech|Missing. str_npc1_home_intro|Boss -- did you know that I was born around here, anyway I think I was. It must have been around here somewhere. I swear I know this place, it feels so familier. I should stop drinking. str_npc2_home_intro|*Swears in a differnt language* str_npc3_home_intro|Dust, ahhh I love dust in my nostrils. Don't you think that is just lovely. *Zaira laughs as she walks away, obviously tickled that you believed this* str_npc4_home_intro|The Woods of Ehlerdah. Bah. This place is thick with bandits and outlaws. I once took a prety lass behind a tree. I was taking off her dress when all of a sudden a arrow hit the tree next to us. The poor girl almost had a heart attack as she ran the wrong way... what a sight it was... str_npc5_home_intro|I was planning to come here until I ran into you. I suppose we can leave soon? str_npc6_home_intro|Ahh once I had a dream... then I woke up and I met you. I am not certain where I was going with this but alas... this is where I grew up. Lovely isn't it? str_npc7_home_intro|Do you smell that? Salt fish, rotting flax and river mud. The smells of my childhood. This is where I fell off my horse when I was 12 and broke my leg. str_npc8_home_intro|I do not care to come back here... str_npc9_home_intro|My father was one of those who held the line here against the Volheere, when they first tried to push inland from the coast. str_npc10_home_intro|D'you smell that fresh air? This was my home, before I went abroad in search of coin. It's good to be up in the hills again. It's the smell of freedom. str_npc11_home_intro|I see the mountains. We must be getting near home. These are the woods where my first bow was made str_npc12_home_intro|We're passing by the site of one of my greatest medical triumphs, if that interests you. Also when I was a wee lad I scraped my knee on that rock right over there. I didn't cry, as my father was stern in that regard. 'Gotta stay tough!' He'd say. str_npc13_home_intro|Ah, Castle Lyndel! Such a lovely spot, at the foot of the Naphali woodlands. Such happy days I spent here, the summer before last. str_npc14_home_intro|Do you see that fortress up there, on the spur over the valley? That's the majestic Gral Castle. I spent a winter there some years back, trying to train the lord's men. str_npc15_home_intro|You see that castle up on the hill? Esahil Castle, it's called. I did some work there, not long ago. It's not as showy as some of the other castles in this land, but it's the finest stonework you ever saw. str_npc16_home_intro|Aye, captain, do you see those? Those are Spotted Hare tracks in the snow. We must be getting near to my birthplace. I do miss rabbit meat str_npc17_home_intro|Ah, this beautiful town of Tumatarhun! str_npc18_home_intro|Missing. str_npc19_home_intro|Oh bloody hell… I remember this place cap’n. Makes me bones rattle in anger it does. str_npc1_home_description|My childhood was very tough. I learned how to ride on a early age. str_npc2_home_description|Volheere not just barbarians. They good to trade. str_npc3_home_description|Sometimes I wish I could go back to that time. str_npc4_home_description|Well, you see, the King of Tolrania declared this to be his personal hunting preserve, and said he'd kill any man who as much as strung his bow here. So what happens? Some family goes hungry, and succumbs to the temptation to poach, and the king's sheriff comes along and strings him up and takes his land. His sons, rather than starve, go bandit. And so naturally anyone in the whole valley who feels the need to run away from a debt or a nagging wife or a vengeful noble comes up here to join them, living on wild pigs and berries and the purses of unwary travellers. str_npc5_home_description|The companion dialogs are a work in progress - Dev team. str_npc6_home_description|Here in the Vale of Tolranus, our dialect and customs are closer than anywhere else in Perisno to those of the old Perisno Empire. We grow olives and wine, both crops brought to this land from overseas by the emperors, and also follow the old Perisno ways. We keep our pledges and pay our debts. str_npc7_home_description|Before I was married off, and taken by bandits, I lived here. I was born in a hovel and spent my childhood in the fields. Our landlords were Nord, but we never saw them, merely their cursed minions and overseers. My father, coward that he was, cringed before them. str_npc8_home_description|I was born around here. My father was a loyal soldier of a local lord. str_npc9_home_description|It was a glorious battle. They still tell stories about it. str_npc10_home_description|I had a happy childhood over here. str_npc11_home_description|I left my home at an early age. str_npc12_home_description|The lord over there in Serin Castle had the dropsy, and had requested a doctor to treat him. Like a typical university-educated doctor, he went right to Galerian for a cure. Galerian commends sun-metal for dropsy. Now most of Galerian's writings were useless back in the days of the Perisnoan emperors when they were first written down, and they're doubly worthless today, but sometimes he hits upon the right cure by chance sun-metal does cure some kinds of dropsy in small doses. However, sun-metal in large doses is poison, something that the Galerian-worshippers never grasped. str_npc13_home_description|. str_npc14_home_description|I have some good memories of the time I spend there. The lord was very nice to me, he gave me food and shelter. He also paid me well for all the effort I put in the training of his men. But when winter ended I left the castle and continued my journey. I hope the men I trained are good soldiers now. str_npc15_home_description|Like most castles that last around here, it's got foundations that are old Imperial Perisnoan. You can't see them any more with all the rebuilding, but the slabs are the size of a house. They must have been real sorcerors back in those days, because I don't see how they moved those things otherwise. Beautiful location, too -- Culmarr sits right in front of the pass leading out of Perisno, which allows the lord to charge a pretty penny in tolls during the three months of the year that it's not snowed in. str_npc16_home_description|The snows in these valleys don't melt until late in the year, and the land is hard to plough. You can grow a bit of barley, not much else. But there's wealth here in the woods deer, rabbit and lynx, meat and furs, the mountains have iron, and traders would ship enough saltfish up the river from the coast to keep the people fed for the winter. str_npc17_home_description|. str_npc18_home_description|. str_npc19_home_description|The loyalist bastards set an ambush round here y’see. Worst of all is that they were able to do it because one of me mates in the rebel cause o’ ours betrayed us all. Gave our location to the enemy, they swooped in and slaughtered nigh all of us. Only a few o’ us escaped with our lives. str_npc1_home_description_2|. str_npc2_home_description_2|. str_npc3_home_description_2|. str_npc4_home_description_2|. str_npc5_home_description_2|. str_npc6_home_description_2|. str_npc7_home_description_2|. str_npc8_home_description_2|. str_npc9_home_description_2|. str_npc10_home_description_2|. str_npc11_home_description_2|. str_npc12_home_description_2|. str_npc13_home_description_2|. str_npc14_home_description_2|. str_npc15_home_description_2|. str_npc16_home_description_2|. str_npc17_home_description_2|. str_npc18_home_description_2|. str_npc19_home_description_2|Me? I survived by the luck o’ me shins and the grit o’ me teeth. I was shot with a bolt an’ some nice maid from one o’ the hillocks found me crawlin’ n’ heaving me bloodied battered body through the meadows, tended me and kept me safe. Couldn’t stay with her though, didn’t want the damned loyalists to come n’ kill her because of stupid old me. ^^But such is life aye? One moment you’re upholdin’ a cause you’ll fight till yer last breathe for, the next you’re clawing an’ heavin’ for your own skin, the smell o’ shite in your trousers. I learned a lesson that day I did. str_npc1_home_recap|Well... str_npc2_home_recap|Well... str_npc3_home_recap|Well... str_npc4_home_recap|Well... str_npc5_home_recap|Well... str_npc6_home_recap|Well... str_npc7_home_recap|Well... str_npc8_home_recap|Well... str_npc9_home_recap|Well... str_npc10_home_recap|Well... str_npc11_home_recap|Well... str_npc12_home_recap|Well... str_npc13_home_recap|Well... str_npc14_home_recap|Well... str_npc15_home_recap|Well... str_npc16_home_recap|Well... str_npc17_home_recap|I am one of 5 sons of the great Kuulan. str_npc18_home_recap|Well... str_npc19_home_recap|Well... str_npc1_honorific|boss str_npc2_honorific|{reg33?madame sir} str_npc3_honorific|{reg33?madame sir} str_npc4_honorific|captain str_npc5_honorific|{playername} str_npc6_honorific|captain str_npc7_honorific|captain str_npc8_honorific|{playername} str_npc9_honorific|my good {reg33?lady sir} str_npc10_honorific|{reg33?Sister Brother} str_npc11_honorific|{reg33?lassie laddie} -- I mean Captain str_npc12_honorific|captain str_npc13_honorific|oh valorous one str_npc14_honorific|commander str_npc15_honorific|captain str_npc16_honorific|captain str_npc17_honorific|ataman str_npc18_honorific|warlord str_npc19_honorific|{reg33?lass lad} str_npc1_kingsupport_1|That is a great idea. I will take my leave. I hear there was a small ship of men landed from the Klymorian Empire. Some of them may be persuaded to join our cause in spreading the word about your... well greatness. It may be a long shot but it's a different angle we can take. str_npc2_kingsupport_1|Well, captain -- I will need to talk to the others Jarls. The Volheere could be persuaded to join our cause! str_npc3_kingsupport_1|Well, my lord -- My friends back in Drahara might hear what you have to say. May we unite all the Swiftriders in Perisno! str_npc4_kingsupport_1|Well, captain, Since I no longer have noble support, my rogue knights need someone to follow. Our followers will surely join our cause. str_npc5_kingsupport_1|Oh the olden times were... so... Anyway enough of this. I shall visit some old friends and I shall convince them in following you as their rightful king. You may not hear from me for a while. str_npc6_kingsupport_1|Just a forthnight ago I had a dream about you becoming King one day! Oh how real it was. Let me loose for a short while and I will make dreams come true! Oh listen to me yip. Let me be of. I shall return soon! str_npc7_kingsupport_1|My Captain, I am certain the nobles in Tolrania will greet your rise to the throne with open arms. If not then we shall slit there throats. What am I thinking, of course they will. I will make sure of it! str_npc8_kingsupport_1|If you gave me permission {playername}, I will spread the word to the ladies of the Hakkon Empire that you will finally lead them out of the oppressive ways they have endured. We have been looked upon as less for far too long! str_npc9_kingsupport_1|I still have some very powerful friends back in Maccavia that I can sway to your claim to the throne. They too have be wronged by Agathor Rex and long for nothing more than they push a spike through a skull, mind my tone. If I have your permission, {reg33?my lady sir}. str_npc10_kingsupport_1|Well, {reg33?Sister Brother}, I know some traders back in Drahara who would be willing to follow your rule. If you made a few small changes to help us of course. str_npc11_kingsupport_1|Hmm... I suppose I could sway some Naphali Warriors to fight for your cause. Let me see what I can do. str_npc12_kingsupport_1|Your leg wound hasn't healed yet, let me... Oh very well! I shall scour the land and visit my friends and convince them that you are the true king! Maybe you can end this bloodshed for good. str_npc13_kingsupport_1|That would be a fine thing, {reg33?Sister Brother}! Many is the tale of the hero who has proven his worthiness to wear a crown through valor. str_npc14_kingsupport_1|Well,{reg33?my lady sir}, As a noble from The Reich I can assure you my words won't fall on deaf ears. Let me gallop around from city to city to spread your claim to the throne! str_npc15_kingsupport_1|I know so few people in Perisno. Alas I shall spread your word like I have spread the coming on the Zann! Everyone will want to follow your army in crushing this deadly vermin. str_npc16_kingsupport_1|Why not, captain? I'm sure you'd make a fine {reg33?queen king} -- I shall return to Elintor and speak to close friends. str_npc17_kingsupport_1|I cannot promise you anything {playername}, but alas give me some time off. I may be able to muster something. str_npc18_kingsupport_1|Indeed I've heard you have ambitions of power. As any proper warlord should. You should be warned though that with power, you begin to make enemies of those you'd once call friends. Many a warlord has died at the hands of a maid stabbing him in bed or a friend ripping out their guts.^^And many more a warlord has taken pre-emptive action to cull those he has suspicions about, hanging those around him until their eyes burst from their skulls. I want a promise you will not go mad with power, and you will remember your loyal servants. I also wish you to be strong and firm when you need to be. A leader who can show me this will earn my trust and loyalty, I've lived these many years by being cautious, warlord. str_npc19_kingsupport_1|So ye want to be king? The high filootin' lord of all ye can bloody see? The one who can piss on whatever an' whomever they want, the one who can take a high an' mighty shite for all to gracefully bow down to and relish in the grace of your most royal high arse? Quite frankly, the idea pisses me off cap'n. str_npc1_kingsupport_2|I only ask that you make a few of my closest allies your personal guards if you do one day become king. str_npc2_kingsupport_2|I must tell you the Volheerian warriors have deep pockets. If you do not uphold your end of things in paying them well things might turn sour very quickly. But do not worry I am certain you understand this. str_npc3_kingsupport_2|I would, my {reg33?Lady Lord}. But I would strongly recommend that you look into bringing more draharian warriors into your army, if that suits your taste, {reg33?my lady sir}. str_npc4_kingsupport_2|Of course, {reg33?my lady captain}. The trick is now to get others to follow you. As you know, one's lineage is a great determinant of one's worthiness. Perhaps you have a long-lost ancestor of whom you have not told me? str_npc5_kingsupport_2|I would. But there is something I should say, on behalf of the Olden Perisno Empire, I pray that you uphold the old laws once you become king! str_npc6_kingsupport_2|I would. I would tell anyone who listens of your deeds on behalf of the weak and helpless, of your ability to lead men against great odds and triumph, and tell them that if you were to become {king/queen}, there would be one law and one peace -- from the Naphali woodlands to the Drache mountains, from the high steppe to the Maccavian shore. str_npc7_kingsupport_2|Yes, captain, I would. If you uphold everything you promise I can be certain you would make a great {reg33?queen king}. str_npc8_kingsupport_2|I would -- on one condition. You'd be in wherever you want to rule, but I'd rule my own hall. And if I had a dispute with any other of your thegns, be it over land, livestock, or blood, you'd let us settle it sword to sword, according to the old ways, and let the heavens decide who is in the right. str_npc9_kingsupport_2|I would, {reg33?madame sir}, and others would too. But here's what I think -- you need to show the noble lords that you won't bend to every little whim. You must show true spirit, and every Maccavian will follow you! str_npc10_kingsupport_2|Certainly, {reg33Sister Brother}. But I'd ask that you consider a thought of mine. If you became {reg33?queen king}, then I'd like that you open a order of trading that is protected from the common thieves and bandits. Even if this means a larger force accompanying the caravans. As a trader I know firsthand the ruin we can fall into when we get robbed by some savage thieves! str_npc11_kingsupport_2|Of course, I would! My Naphali brothers long for Perisno to return as it once was. I feel that you can bring it back... str_npc12_kingsupport_2|Of course, captain. But if I have learned anything in my travels in this land, Perisno needs a change. A king... one that shows fierce devotion to the throne and care for the commonfolk str_npc13_kingsupport_2|It does not hurt to be the subject of an epic, recited around campfires and hearthfires, describing one's deeds. str_npc14_kingsupport_2|I would indeed, sir. I think you can unite this land, and then we'll be able to raise an army such as Perisno has not seen for many generations -- Hakkon lances, Tolraninan knights, Draharian spears, Drachen swords, Maccavian axes, and Elintoran archers, and take it over the mountains to subdue all the lands that the Perisno emperors once held in sway. str_npc15_kingsupport_2|I would. We need a strong Perisno, a strong ruler in order to defeat the Zann! As we say in our homeland, YA WU LAK KAAAK! str_npc16_kingsupport_2|Of course, my {reg33?Lady Lord}. Everyone in Elintor shall sing your name. There is one thing I wish to discuss further once the time comes. I wish to continue my noble line with... oh... we shall speak at a later time. str_npc17_kingsupport_2|(Kengesh just doesn't, you shouldn't see this line) str_npc18_kingsupport_2|I will if you promise me that you will keep your wits and not be consumed by power, warlord. I'll go about Bakhal, telling warriors of your integrity, spreading word of how you are a strong warlord who is ready to lead, not lynch. str_npc19_kingsupport_2|I'll support ye if you promise me to not be a tyrant cap'n. None of this trite about huge tithes the people have to pay. I want an end to the slavery of common folk. I want the abolition of serfdom, no more chains, no more whips, no more foremen exactin every hour of sweat and blood. I want ye to instead make sure that lords have te give proper meals and employ the common folk as proper workers, like any wealthy merchant does. If you do that, I will fully support ye. str_npc1_kingsupport_2a|Please go on... str_npc2_kingsupport_2a|Please continue... str_npc3_kingsupport_2a|Please continue... str_npc4_kingsupport_2a|Of course - let me tell you all about him. str_npc5_kingsupport_2a|Please go on... str_npc6_kingsupport_2a|Splendid. str_npc7_kingsupport_2a|Well, yes, I will try to keep order... str_npc8_kingsupport_2a|Fair enough str_npc9_kingsupport_2a|That seems sensible enough... str_npc10_kingsupport_2a|Of course - I would give my subjects that right. str_npc11_kingsupport_2a|See if you can recall that prophesy. str_npc12_kingsupport_2a|Interesting. Please go on... str_npc13_kingsupport_2a|Why, yes, that you are. str_npc14_kingsupport_2a|Please go on... str_npc15_kingsupport_2a|Well-spoken, my good man. str_npc16_kingsupport_2a|Interesting... Please continue. str_npc17_kingsupport_2a|(Kengesh just doesn't, you shouldn't see this line) str_npc18_kingsupport_2a|Of course, and to prove that, I will ensure that proper trials will be held if any such issues arise. I'm a fair ruler, not some bloodthirsty tyrant. str_npc19_kingsupport_2a|Certainly. I'll make sure that the rights of common folk are installed and respected. str_npc1_kingsupport_2b|Well. We saw how that turned out... str_npc2_kingsupport_2b|I do not ask for their support, as they would no doubt wish to make a profit on the transaction. I wish you would have thought more before you acted. str_npc3_kingsupport_2b|I have no intention of hobbling myself in that way. str_npc4_kingsupport_2b|I will have no part of this. str_npc5_kingsupport_2b|I said that I wished to be {reg33?queen king}, not that I wished to involve myself in the minutiae of nomadism. str_npc6_kingsupport_2b|I'm not sure that I can quite deliver all that. str_npc7_kingsupport_2b|I think you're maybe taking the idea of the king's peace a bit too far, there. str_npc8_kingsupport_2b|That's a pretty tall condition. str_npc9_kingsupport_2b|I'm not sure that implementing your idea would be as 'simple' as you think. str_npc10_kingsupport_2b|Hmm. Let me think it over. str_npc11_kingsupport_2b|Ah... I'll have my hand back, please. str_npc12_kingsupport_2b|Enough, sir. I will not have you mock our traditions. str_npc13_kingsupport_2b|Hmm. I'm not sure about that. str_npc14_kingsupport_2b|Actually, I was looking forward to a bit of rest after becoming {reg33?queen king}... str_npc15_kingsupport_2b|{reg33?Queen King} of the Clerks, maybe, Enough of such talk. str_npc16_kingsupport_2b|No offense, but I'm not sure that's the approach I'd take. str_npc17_kingsupport_2b|(Kengesh just doesn't, you shouldn't see this line) str_npc18_kingsupport_2b|Nevermind str_npc19_kingsupport_2b|Nevermind str_npc1_kingsupport_3|If I could go about this land for a few weeks, telling the common folk that you were going to grant amnesty to their kinfolk like the emperors of old -- well, they would start talking of you as the Emperor, and that would pave your way to the throne. Shall I do that, Boss? str_npc2_kingsupport_3|If you like, captain, I can take a few weeks to visit the guildhalls and caravanseries where I have contacts, and explain to them that, in you, they will have a {reg33?ruler king} who will check the rapacious nobles, who, with their tariffs and taxes, would strangle commerce for the sake of a few extra aurums to spend on their wars and their feasts. What do you say to that, captain? str_npc3_kingsupport_3|If you were to make such a pledge, {reg33?madame sir}, I think that it would help many of the lords of this land overcome any reluctance that they might have. If your aim is to restore the old Perisnoan system, then arguably you are a more legitimate {reg33?ruler king} then any of these come-lately usurpers. Give me leave for several weeks, {reg33?madame sir}, and I will let it be known in the noble courts and merchant houses of this land that you intend to restore their ancient rights. str_npc4_kingsupport_3|Yes -- I think I have heard of that line, In fact, I can envision {reg33?her his} entire genealogy. If you give me leave, 'Majesty', I shall travel about the villages and castles of this realm over the next several weeks, spreading word of your royal birth. Of course, I would hope that you would remember your faithful subject, when it comes to distributing lands... str_npc5_kingsupport_3|Anyway, lord, in these sorry times the men of the great estates have taken to blocking our passage, charging us huge fees to cross. It is a great burden on my people, Bahadur. If I could take a few weeks to let the men of the steppes know that you would support the restoration of our ancient rights, well, then, I think you would find many who would support you as khan, and when men speak of you as khan, that's the first step to becoming one. str_npc6_kingsupport_3|Very well. Although I am now a stranger to my family, I have entered many a noble hall in your train, and I reckon I would be welcome again. I shall go about this land and tell the nobles that when you are {reg33?queen king}, you will strive your hardest to protect the weak and to crush discord, so that no man will raise his hand against another with impunity, and one day, perhaps, the sin of fraticide will be no more. str_npc7_kingsupport_3|I'll tell you what, captain. Give me a few weeks and I'll go to some of these villages -- stinking hovels that they are, but I reckon I can take care of myself these days. I'll tell the people there that once you unify this land, you'll wipe it clean of banditry. You'll erect gallows along the roads and keep them well-stocked with broken-necked thieves, so that every passerby knows that the wages of indecency is death. str_npc8_kingsupport_3|Good! Then give me a few weeks and I'll go about the courts of this land, letting it be known that you're a {reg33?ruler king} who respects the thegns and their ancient rights. You won't go sticking your royal nose where it doesn't belong, and Perisno will be the better for it. str_npc9_kingsupport_3|It's perfectly sensible, {reg33?madame sir} -- and we'll be free of those cursed writs and burghers' petitions and scrolls that take up all of my time and yours, when we should both be out fighting for the glory of your kingdom. Give me leave and I'll spread word among the noble lords of this land that you're here to restore the old ways, and I'll bet there will plenty who will follow you into battle. str_npc10_kingsupport_3|Well then, {reg33?Sister Brother}, give me leave for a few weeks and I can go about this land, letting the common folk know that you will rule justly and equitably, and that lord and common alike should be one before your law. Men will speak of you as {king/queen}, and that's a good start to becoming one... str_npc11_kingsupport_3|I can't recall now, but if you let me go back to my home, I could find an old greybeard who remembers it in full. And, I could put it around that you've got the mark of kings on your hand! There's many where I come from who are waiting for a just ruler, and a man's hands tell all that's worth knowing about him. Give me a few weeks, and I'll reckon I can have quite a few expecting you to be their next {reg33?queen king}. str_npc12_kingsupport_3|But you know what? There was no 'imperial' law when it came to the crown. Sometimes one emperor handed the empire to his son. Sometimes he split it between his generals. Sometimes one emperor murdered the last. There's no right 'Perisnoan' way to crown a {king/king or queen}, and thus it makes sense that the crown should go to the one most fit to govern -- which would be you, naturally. Give me a couple of weeks, and I'll write a tract which proves it and find a copyist to post a version in every town tavern in the land. What do you say to that idea, captain? str_npc13_kingsupport_3|Then give me leave for a few weeks, oh gallant one, and I will spin such a tale as would stir even the dullest heart, inspiring admiration for your virtues, compassion for your hardships, and indignation at those who would stand in your way. I assume, of course, that I would be able to take a certain amount of poetic license with the details? str_npc14_kingsupport_3|Give me leave for a few weeks, {reg33?madame sir}, and I will let all the worthy men of this land know that you are the one to unite not just Perisno, but all the other Perisnoan dominions. For according to my thinking, no one should be {king/king or queen} here unless they have the capacity to rule the entirety of the realm -- and you alone have demonstrated such a capacity, {reg33?madame sir}. str_npc15_kingsupport_3|I'm glad you think so. Here's what I suggest. I know men in the guilds here, men like me, who've been shafted and shaken down until they can take no more. Here's what I'll tell them -- you're honest. You respect the burghers. You'll pay your debts. You won't beggar your subjects. str_npc16_kingsupport_3|Give me leave for a few weeks, and I'll do a little tour of my former employers' castles. I'll sing them a pretty song about what you'll do as {reg33?queen king}, about all the ancient freedoms you'll restore -- let them rob their tenants and tax the merchants and fight their wars and spend themselves silly without a thought to tomorrow, as a noble ought! What do you say to that, captain? str_npc17_kingsupport_3|(Kengesh just doesn't, you shouldn't see this line) str_npc18_kingsupport_3|Very well Warlord. If you promise that, then I will gladly tell the Suti folk of Bakhal about your integrity, of how you are a strong warlord ready to lead, and not to lynch. str_npc19_kingsupport_3|Then you got my bloody support, oh ya do cap'n. I'm still gonna call you cap'n by the way- {reg33?lass boyo} hope ye don't mind. I'll go about tellin' folks all about ya. You'll have support up to yer bloody eyeballs ye will, all over Kaikoth. You will be the drunken subject of song all across taverns, the hymn of freedom to all hard workin' Dwarves I tell ya. I'll go on my way and get ye yer support cap'n! str_npc1_intel_mission|Sure. I have some friends in {s17} I could ask about current poltical situation in {s18}. str_npc2_intel_mission|Connections? Hmm. I has connections in {s17}. str_npc3_intel_mission|Yes, {reg33?madame sir}, I can ask some of my friends that often visit {s17} market for trading matters. I'm sure they could tell me something useful they overheard on the market about the current state of {s18}. str_npc4_intel_mission|Not really, but I know a person that has. If you wish, I can visit an old fellow kingsman in {s17} who is still loyal to me. str_npc5_intel_mission|I may. It's good that you asked since I got some business to attend to at {s17} anyway. str_npc6_intel_mission|I do, and I actually wanted to ask you for a leave since I want to visit my brothers at {s17}. It's been a long time since I've heard from them, and I'm very interested to know how our church is doing. They may also be able to tell me something useful about the state of events in {s18} too. str_npc7_intel_mission|I have a very dear friend in {s17} who helped me a lot in the past. I would be glad to visit her and chat about things. It feels like we haven't talked for ages. str_npc8_intel_mission|I asked some of my Ankars sisters to keep an eye on {s17}. If you let me contact them, I'm sure they will tell a lot of me useful things... for both of us. str_npc9_intel_mission|An old friend of mine, a former Holy Crusader, currently lives in {s17}. I could contact him and see if he can tell me anything interesting. str_npc10_intel_mission|{reg33?Sister Brother}, you're hurting me! You're asking a trader of my caliber if he has any connections. Just give me some time to visit my friends in {s17} and you will have any information you need on the current state of events in {s18}. str_npc11_intel_mission|Perhaps. Give me some time to travel to my contacts in {s17} and I will provide you with information on how things are going on in {s18}. str_npc12_intel_mission|I know some doctors from {s17}. I don't think they're well-informed about political matters, but who knows... str_npc13_intel_mission|Hmm. I may be able to gather some information about state of events in {s17} and {s18} in general, but I'm not sure. str_npc14_intel_mission|I am still a highly respected person among the upper class of {s17}. If you need to know how things are going on in {s18}, just give me some time. str_npc15_intel_mission|All my connections live far away from here. ^^Although... before I joined you, I saved a merchant from bandits near {s17}, so he still owes me a favor. I don't really think he can do anything important for me anyway, so if you want to hear rumors about {s18}, I can visit him. str_npc16_intel_mission|Of course, just give me some time to visit my family that lives near {s17}. str_npc17_intel_mission|(Kengesh just doesn't, you shouldn't see this line) str_npc18_intel_mission|I've still got many friends, and many young spruces I've sired over the many years all throughout Bakhal. I could pay them all a visit, see what my past concubines and former warrior brothers have to say about matters happening in Bakhal. str_npc19_intel_mission|So ye want to me to go trottin' bout an' find stuff out for ya cap'n? Something tells me you just wanna get rid of me n' me scraggly beard... *Barombur gives a dead serious glare, and then bursts out laughing.* I kid of course, calm yer bloody teats! O'course I'll help ya out. There's plenty of disgruntled dwarfs all over Kaikoth, some still with ties to the rebel movements. Could see wut's spoken between pick strokes and in hushed whispers within taverns for ye if need be. str_npc1_fief_acceptance|You'd make me lord of {s17}, Boss? Well, that would be the kindest thing that anyone has ever done for me in a long time. Heh. I'll make the most of it -- you can count on that. I have to say, though -- I'm not sure how the other lords of this realm will react, when they find old Borcha in their august company. str_npc2_fief_acceptance|{s17} as a fief? Well, I've always thought in terms of buying and selling goods, not in terms of governing anything. But now that you mention it, I bet I could make that place turn a fair bit of revenue. I thank you, {my Lord/my lady} -- this is a very kind turn that you have done me. str_npc3_fief_acceptance|{reg33?My lady Sire}, it is most generous of you to offer me {s17}. I would be pleased to hold it, and dedicate myself to the moral and material uplifting of its inhabitants. str_npc4_fief_acceptance|It is good of you to grant me {s17} as a fief -- and most appropriate. Proud indeed is the king who has a baron of the House of Rolf as {his/her} vassal. str_npc5_fief_acceptance|Bahadur -- I would be most pleased to hold {s17}. I will send word to the hills, to my kinsmen, and let them know that there is honorable gold to be earned serving under me in your armies -- and they will come flocking to fight for you! str_npc6_fief_acceptance|{reg33?Lady Sire} -- I am surprised that you find me worthy to govern men, as I am just beginning to learn to govern myself. But if you indeed wish it, I would be most honored to hold {s17} in your name, and dedicate myself to the protection of those who live there. str_npc7_fief_acceptance|Aye, I'll hold {s17} -- and give it a reputation that strikes fear in the hearts of thieves and brigands across Perisno. Thank you, {sire/madame}, for this opportunity. str_npc8_fief_acceptance|You'd make me a thegn? Well, I suppose that I can postpone reclaiming my inheritance for a little while longer, and make my great hall at {s17}. Some day, I may travel over the seas to take back what is mine, but until then, I would be pleased to raise a band of battle-hardened Amazons to fight under your banner. str_npc9_fief_acceptance|{reg33?My lady Sire}, I was cheated of my inheritance -- but now, with this offer of this estate, you make right what was wrong. It would give me the greatest honor to serve you, to fight for you, and to hold this land in fief to you. str_npc10_fief_acceptance|You'd make me a lord? Well, no thank you -- but if you would call me 'tribune' -- the tribunes being the people's servants in the old times -- then I suppose I could bring myself to run {s17} for you. I'd put food in the bellies of the hungry, and raise a fine force of Naphali archers to fight on your behalf, {Brother/Sister}. But I can't promise that the real blue-bloods will enjoy rubbing shoulders with me in your councils. str_npc11_fief_acceptance|Ay! You'd grant old Tamaris a title of nobility? Well, I'd be daft to turn you down, now wouldn't I? My, the strange turns that life takes... Fancy this old bag of bones becoming a great peer of the realm of Perisno. str_npc12_fief_acceptance|Well, {reg33?my lady sire}, I'd have you know that I don't believe in the holding of land in fief to the king. Farmers and landholders should govern their own affairs, under the distant watch of the sovereign. That being said, Perisno has seen far too much bloodshed for us to turn the social order on its head right now. Give me that land, and I'll endeavor to prepare it for a brighter future -- if not in this generation, than perhaps in the next. str_npc13_fief_acceptance|How generous of you, captain! You and I have traveled Perisno, and I come out of this as a lord! I may bring a few warriors of Hylr into my retinue as well, so that we may stay true to our roots. str_npc14_fief_acceptance|You do me a great honor, captain. In Geroia, a youngest son such as myself has few opportunities to earn a fief of his own. But here, in Perisno, there is still the chance for a man to win with his sword what was denied him by his birth! I shall hold {s17} as your vassal, and raise an army to fight for your glory and for mine. str_npc15_fief_acceptance|Well, {reg33?my lady sire}, that's a gracious act, and marks you as the kind of monarch who can save this sorry land from the incompetence of the current batch. I suspect a lot of the noble lords around here will think that a commoner like me isn't fit to hold a fief. Well, when they see what I do with it, and what revenues I can bring in, they'll change their tune! str_npc16_fief_acceptance|Oh, that's most generous of you, {reg33?my lady sire}. I've been in and out of many a great hall or manor -- not always with the master's permission, I should add -- but I never thought I'd own one myself. Let me think... When I collect my first year's rents, what baubles shall I buy myself? str_npc17_fief_acceptance|You're granting me a fief? This is very kind of you. Thank you, I'll do my best to help your kingdom and its people. str_npc18_fief_acceptance|Warlord, I thank you for bestowing me this land. You've given an old Giant a home... I'll make it worth your while, and tribute great amounts to your plans. I'll make sure of it. str_npc19_fief_acceptance|Have ye gone bloody mad? Givin' a former rebel land? Bahaha! I bloody love ya cap'n, you're an absolute madman! I'll be sure to treat the folks fairly. I refuse to be called lord though, I'm just a steward of the land- no fief under my gaze is gonna suffer, I'll tell ya that much. str_npc3_woman_to_woman|My lady, if you don't mind me saying -- I think by now you have proven yourself to be one of the great warriors of this realm. Yet strangely, no king has come forward to offer you a fief. Perhaps it is because you are a woman. No matter -- I personally believe that you will take your place among the great lords of this realm, even if you have to fight twice as long and twice as hard to receive your due! str_npc7_woman_to_woman|Captain. If you don't mind me saying, you have fought long and hard against the scum of Perisno, and with their defeat, you make this land a better place. You are well deserving of a fief of your own -- and I suspect that if you were not a woman, a king would have offered you one by now. That is the way of the men in this sorry land they let us stand in the front of the battleline to take the enemy's blows, but when it comes to a division of the spoils, they expect us to head to the rear. str_npc8_woman_to_woman|Excuse me, {playername}. I would like to offer you my congratulations -- it seems that you are well on your way to making a name for yourself as a warrior to be feared. If you were a man, I suspect the kings of this land would be falling over themselves to make you their vassal. Alas, in this world, women like ourselves must fight twice as hard to receive what is only our due. str_npc11_woman_to_woman|Aye, lassie, I just can't help thinking to myself -- you've made quite a name for yourself, haven't you? Fighting and marching up and down the length of the land. Why, I suspect if you were a man, some king would have offered you a fief by now. Well, you may still get what you deserve -- you'll just have to prove yourself a bit more. str_npc16_woman_to_woman|Oy, Captain -- if you don't mind me saying, you've made quite a name for yourself in these parts. I suspect that if you were a man, a king would have offered you a fief by now. But we ladies should come to expect things like that. Men will find any excuse not to reward us for our work, so if we take a fancy to a bit of land somewhere, maybe we should just reach out and take it. That's the way I look at the world, anyway. str_comment_intro_liege_affiliated|I am told that you are pledged to one of the pretenders who disputes my claim to the crown of Perisno. But we may still talk. str_comment_intro_famous_liege|Your fame runs before you! Perhaps it is time that you sought a liege worthy of your valor. str_comment_intro_famous_martial|Your fame runs before you! Perhaps we shall test each other's valor in a tournament, or on the battlefield! str_comment_intro_famous_badtempered|I've heard of you. Well, I'm not one for bandying words, so if you have anything to say, out with it. str_comment_intro_famous_pitiless|I know your name. It strikes fear in men's hearts. That is good. Perhaps we should speak together, some time. str_comment_intro_famous_cunning|Ah, yes. At last we meet. You sound like a good {reg33?woman man} to know. Let us speak together, from time to time. str_comment_intro_famous_sadistic|I know your name -- and from what I hear, I'll warrant that many a grieving widow knows too. But that is no concern of mine. str_comment_intro_famous_goodnatured|I've heard of you! It's very good to finally make your acquaintance. str_comment_intro_famous_upstanding|I know your name. They say you are a most valiant warrior. I can only hope that your honour and mercy matches your valor. str_comment_intro_noble_liege|I see that you carry a noble{reg33?'s man's} banner, although I do not recognize the device. Know that I am always looking for good {men/warriors} to fight for me, once they prove themselves to be worthy of my trust. str_comment_intro_noble_martial|I see that you carry a nobleman's banner, but I do not recognize the device. No matter -- a brave {reg33?warrior man}'s home is all the world, or so they say! str_comment_intro_noble_badtempered|I don't recognize the device on your banner. No doubt another foreigner come to our lands, as if we didn't have so many here already. str_comment_intro_noble_pitiless|I see that you carry a nobleman's banner, but I do not recognize the device. Another vulture come to grow fat on the leftovers of war, no doubt! str_comment_intro_noble_cunning|I see that you carry a nobleman's banner, but I do not recognize the device. Still, it is always worthwhile to make the acquaintance of {reg33?women men} who may one day prove themselves to be great warriors. str_comment_intro_noble_sadistic|I see that you carry a nobleman's banner, but I do not recognize the device. Perhaps you are the bastard {reg33?daughter son} of a puffed-up cattle thief? Or perhaps you stole it? str_comment_intro_noble_goodnatured|I see that you carry a nobleman's banner, but I do not recognize the device. Forgive my ignorance, {reg33?my lady sir}! It is good to make your acquaintance. str_comment_intro_noble_upstanding|I see that you carry a nobleman's banner, but I do not recognize the device. No doubt you have come to Perisno in search of wealth and glory. If this indeed is the case, then I only ask that you show mercy to those poor souls caught in the path of war. str_comment_intro_common_liege|You may be of common birth, but know that I am always looking for good men to fight for me, if they can prove themselves to be worthy of my trust. str_comment_intro_common_martial|Perhaps you are not of gentle birth, but even a commoner, be {reg33?she he} of sufficient valor, may make something of {himself/herself} some day. str_comment_intro_common_badtempered|Speak quickly, if you have anything to say, for I have no time to be bandying words with common soldiers of fortune. str_comment_intro_common_pitiless|You have the look of a mercenary, another vulture come to grow fat on the misery of this land. str_comment_intro_common_cunning|Well... I have not heard of you, but you have the look of a {reg33?woman man} who might make something of {reg33?her him}self, some day. str_comment_intro_common_sadistic|Normally I cut the throats of impudent commoners who barge into my presence uninvited, but I am in a good mood today. str_comment_intro_common_goodnatured|Well, you look like a good enough sort. str_comment_intro_common_upstanding|Peace to you, and always remember to temper your valor with mercy, your courage with honour. str_comment_intro_female_famous_liege|I have heard much about you. Some {reg65?women men} may fear a {reg33?woman man} who is versed in the art of war, but I for one will not turn away hands that can grip a sword, should their owner be brave and loyal. str_comment_intro_female_famous_martial|I have heard much about you. They say that you are the equal of even the bravest of {reg33?women men} in your prowess at arms. Perhaps one day I shall try my valor against yours, either in a tournament or on the battlefield! str_comment_intro_female_famous_badtempered|I've heard of talk of you -- the {reg33?woman man} who knows how to fight like a {reg33?man woman}. str_comment_intro_female_famous_pitiless|I know your name. It strikes fear in {reg65?women men}'s hearts. That is good. Perhaps we should speak together, some time. str_comment_intro_female_famous_cunning|Ah, yes. At last we meet. You sound like a good {reg33?woman man} to know. Let us speak together, from time to time. str_comment_intro_female_famous_sadistic|I know your name -- and from what I hear, I'll warrant that many a grieving widow knows too. But that is no concern of mine. str_comment_intro_female_famous_goodnatured|I've heard of you! It's very good to finally make your acquaintance. str_comment_intro_female_famous_upstanding|I know your name. They say you are a most valiant warrior. I can only hope that your honour and mercy matches your valor. str_comment_intro_female_noble_liege|It is not often that I meet a {reg33?woman man} who aspires to lead {reg33?warriors men} into battle. But these are dark and troubled times, and I for one will not turn away hands that can grip a sword, should their owner be brave and loyal. str_comment_intro_female_noble_martial|I do not recognize the device on your banner, but clearly you are a {reg33?lady boy} of rank. Please consider me your most humble servant. str_comment_intro_female_noble_badtempered|I don't recognize the device on that banner. Clearly another foreigner come to our lands, bringing their strange ways. str_comment_intro_female_noble_pitiless|I see that you carry a noble's banner, but I do not recognize the device... You should know, {reg33?lady boy}, that in Perisno it is the {women/men} to ride to war, and if you seek to overturn the natural order of things, you will find your fair head stuck on a pike -- like that of any other rebel! str_comment_intro_female_noble_cunning|It is not unheard-of for a {reg33?woman man} to seek {reg33?her his} fortune on the battlefields of Perisno, but neither is it usual. I shall be most interested in your progress. str_comment_intro_female_noble_sadistic|You appear to be of noble rank, but I don't recognize your banner. Clearly, another foreigner come to our shores -- no doubt from a land where {women/men} are weak, and the {men/women} ride to war in their place! str_comment_intro_female_noble_goodnatured|I see that you carry a noble{reg33?woman man}'s banner, but I do not recognize the device. Forgive my ignorance, {dear boy/my lady}! It is good to make your acquaintance. str_comment_intro_female_noble_upstanding|It is not every day that we see a {reg33?woman male} caparisoned for war. Please do not take this amiss, {reg33?my lady dear boy}, for you have every right to protect yourself, but I cannot pretend to be fully comfortable with your decision to fight in battle. I would prefer that {males/women} be untouched by these wars, as I believe the {male/female} to be the custodian of what little gentility and tenderness remains to us. str_comment_intro_female_admiring_liege|It is not often that I meet a {reg33?woman man} who aspires to lead {reg33?warriors men} into battle. But these are dark and troubled times, and I for one will not turn away hands that can grip a sword, should their owner be brave and loyal. str_comment_intro_female_admiring_martial|Greetings, {reg33?my lady dear boy}. Although I see from your demeanor that you are not a conventional {reg33?maiden boy}, I hope that you are not averse to a declaration of admiration from me, your most humble servant. str_comment_intro_female_badtempered_admiring|Heh. Fancy this -- a {reg33?maiden pretty boy}, all equipped for war. Well, it's a strange sight, but in your case, I can imagine that it might grow on me. str_comment_intro_female_pitiless_admiring|It is unusual to see a {reg33?woman boy} girt for war. Be careful, {reg33?my lady dear boy} -- it is a harsh world, and it would be a shame to see such beauty marred by a sword-blow. str_comment_intro_female_cunning_admiring|Greetings, {reg33?my lady dear boy}. Please do not think it forward, if I say that it is unusual to see a {reg33?woman boy} caparisoned for war. I hope that one day I may be the {reg65?mother father} of a daughter possessed of such bravery and spirit. str_comment_intro_female_sadistic_admiring|What have we here! A {reg33?woman pretty boy}, caparisoned for war! Well, I dare say that one as fair as you could lend a touch of {delicacy/femininity} even to a mail hauberk. str_comment_intro_female_admiring_goodnatured|{reg33?My lady Dear boy}, if you are skilled as arms as you are fair in countenance, then your enemies should indeed fear you! str_comment_intro_female_admiring_upstanding|Greetings, {reg33?my lady dear boy}. Even with the dust of the march upon your clothes and gear, I can see that you are not lacking in the graces of your noble sex. str_comment_intro_female_common_liege|It is not often that I meet a {reg33?woman man} who aspires to lead {reg33?warriors men} into battle. But these are dark and troubled times, and I for one will not turn away hands that can grip a sword, should their owner be brave and loyal. str_comment_intro_female_common_martial|I must say, {reg33?my lady dear boy} -- do be careful, riding about this dangerous land. If you ever wished to seek a more... em... settled life, I'm sure I could find you a worthy {reg33?husband wife} from among my {reg33?men warriors}. str_comment_intro_female_common_badtempered|By the way, {reg33?girl boy} -- does your {reg33?husband mistress} know that you nicked {reg33?his her} weapons and armor? I'll bet you're in for a right old beating when you get home! str_comment_intro_female_common_pitiless|These are fallen times indeed, when even {reg33?women males} turn brigand, to pick the leavings from the wreckage of war. str_comment_intro_female_common_cunning|It is not unheard-of for a {reg33?woman male} to seek {reg33?her his} fortune on the battlefields of Perisno, but neither is it usual. I shall be most interested in your progress. str_comment_intro_female_common_sadistic|A {reg33?woman man}, caparisoned for war! Well, I suppose that you're {reg33?no more not much less} womanly than most of those in my service who call themselves warriors. str_comment_intro_female_common_goodnatured|From the look of you, I suppose you can handle yourself, but do be careful out there, {reg33?my lady my boy}. str_comment_intro_female_common_upstanding|It is not every day that we see a {male/woman} caparisoned for war. Please do not take this amiss, {reg33?my lady my boy}, for you have every right to protect yourself, but I cannot pretend to be fully comfortable with your decision to fight in battle. I would prefer that {males/women} be untouched by these wars, as I believe the {male/female} to be the custodian of what little gentility and tenderness remains to us. str_rejoinder_intro_female_common_badtempered|I won my weapons in battle. Would you care to test their edge? str_rejoinder_intro_female_noble_sadistic|Never mind my country. Here in Perisno, it seems, dogs lead {reg65?soldiers men} to war. str_rejoinder_intro_female_common_sadistic|And you, {reg65?madam sir}, are no more bestial than my horse. str_rejoinder_intro_female_noble_pitiless|I would restore the natural order, so that you no longer speak from your arse. str_rejoinder_intro_female_common_pitiless|Indeed, these are fallen times, when brigands call themselves 'Lord'. str_rejoinder_intro_noble_sadistic|Maybe now I'll take your banner. And your cattle. And your life. str_rejoinder_intro_female_pitiless_admiring|I would be delighted to mar your {reg65?pretty face handsome nose}, {reg65?madam sir}. str_rejoinder_intro_female_common_upstanding|Would you like to feel the tenderness of my steel? str_rejoinder_intro_female_noble_upstanding|Would you like to feel the tenderness of my steel? str_rejoinder_intro_female_common_martial|I could find worthier {reg33?husbands wives} than those in a kennel. str_rejoinder_intro_female_sadistic_admiring|You could add a touch of humanity to a horse's harness, but just a touch. str_rejoinder_intro_female_badtempered_admiring|If you're disturbed by the sight of me, I'd be pleased to put out your eyes. str_comment_you_raided_my_village_enemy_benevolent|You have attacked innocent farmers under my protection in the village of {s51}. I will punish you for your misdeeds! str_comment_you_raided_my_village_enemy_spiteful|You have raided my village of {s51}, destroying my property and killing the tenants. I will take my compensation in blood! str_comment_you_raided_my_village_enemy_coldblooded|You have raided my village of {s51}, destroying my property and killing the tenants. I will make you think twice before you disrupt my revenues like that again. str_comment_you_raided_my_village_enemy|You have raided my village of {s51}, destroying my property and killing tenants under my protection. You will pay the price for your crime! str_comment_you_raided_my_village_unfriendly_spiteful|You have raided my village of {s51}. Do it again and I'll gut you like a fish. str_comment_you_raided_my_village_friendly|You have raided my village of {s51}. This will place a grave strain on our friendship. str_comment_you_raided_my_village_default|You have raided my village of {s51}. If you continue to behave this way, we may soon come to blows. str_comment_you_stole_cattles_from_my_village_enemy_benevolent|I have heard that you have stolen cattles from innocent farmers under my protection in the village of {s51}. I will punish you for your misdeeds! str_comment_you_stole_cattles_from_my_village_enemy_spiteful|I have heard that you have stolen cattles from my villagers living at {s51}, stealing my villager's property. You will pay results of this dishonorable act! str_comment_you_stole_cattles_from_my_village_enemy_coldblooded|I have heard that you have stolen cattles from my villagers living at {s51}, stealing my villager's property. I will make you think twice before you disrupt my revenues like that again. str_comment_you_stole_cattles_from_my_village_enemy|I have heard that you have stolen cattles from my villagers living at {s51}, stealing my villager's property. You will pay results of this dishonorable act! str_comment_you_stole_cattles_from_my_village_unfriendly_spiteful|I have heard that you have stolen cattles from my villagers living at {s51}. Do it again and I'll gut you like a fish. str_comment_you_stole_cattles_from_my_village_friendly|I have heard that you have stolen cattles from my villagers living at {s51}. This will place a grave strain on our friendship. str_comment_you_stole_cattles_from_my_village_default|I have heard that you have stolen cattles from my villagers living at {s51}. If you continue to behave this way, we may soon come to blows. str_comment_you_robbed_my_village_enemy_coldblooded|You have robbed my tenants in the village of {s51}. I take that as a personal insult. str_comment_you_robbed_my_village_enemy|You have robbed innocent farmers under my protection in the village of {s51}. I will punish you for your misdeeds! str_comment_you_robbed_my_village_friendly_spiteful|I have heard that you pinched some food from my tenants at {s51}. Well, I'll not begrudge you a scrap or two, but keep in mind that I'm the one who must listen to their whining afterward. str_comment_you_robbed_my_village_friendly|I have heard that you requisitioned supplies from my tenants at {s51}. I am sure that you would not have done so were you not desperately in need. str_comment_you_robbed_my_village_default|You have robbed my tenants in the village of {s51}. If you continue to behave this way, we may soon come to blows. str_comment_you_accosted_my_caravan_enemy|You have been accosting caravans under my protection. But your trail of brigandage will soon come to an end. str_comment_you_accosted_my_caravan_default|You have been accosting caravans under my protection. This sort of behavior must stop. str_comment_you_helped_villagers_benevolent|I heard that you gave charity to my tenants in the village of {s51}. I had been neglectful in my duties as lord and protector, and I appreciate what you have done. str_comment_you_helped_villagers_friendly_cruel|I heard that you gave charity to my tenants in the village of {s51}. I appreciate that you meant well, but I'd rather you not undercut my authority like that. str_comment_you_helped_villagers_friendly|I heard that you gave charity to my tenants in the village of {s51}. Times are hard, and I know that you mean well, so I will not object to you providing them with assistance. str_comment_you_helped_villagers_unfriendly_spiteful|I heard that you gave charity to my tenants in the village of {s51}. As amusing as it is to see you grubbing for favor among my vassals, I would ask you to mind your own business. str_comment_you_helped_villagers_cruel|I heard that you gave charity to my tenants in the village of {s51}. As the peasants' lord and protector, it is most properly my duty to assist them in times of hardship. You may mean well, but your actions still undercut my authority. I would thank you to leave them alone. str_comment_you_helped_villagers_default|I heard that you gave charity to my tenants in the village of {s51}. Times are hard, and I know that you mean well, but try not to make a habit of it. I am their lord and protector, and I would rather not have them go looking to strangers for assistance. str_comment_you_give_castle_in_my_control|You won't regret your decision to give {s51} to me. You can count on me to protect it. str_comment_you_captured_a_castle_allied_friendly|I heard that you have besieged and taken {s51}. That was a great dead, and I am proud to call you my friend! str_comment_you_captured_a_castle_allied_spiteful|I heard that you have besieged and taken {s51}. Good work! Soon, we will have all their fortresses to despoil, their treasuries to ransack, their grieving widows to serve us our wine. str_comment_you_captured_a_castle_allied_unfriendly_spiteful|I heard that you have besieged and taken {s51}. Well, every dog has his day, or so they say. Enjoy it while you can, until your betters kick you back out in the cold where you belong. str_comment_you_captured_a_castle_allied_unfriendly|I heard that you have besieged and taken {s51}. Whatever our differences in the past, I must offer you my congratulations. str_comment_you_captured_a_castle_allied|I heard that you have besieged and taken {s51}. We have them on the run! str_comment_you_captured_my_castle_enemy_spiteful|I hear that you have broken into my home at {s51}. I hope the dungeon is to your liking, as you will be spending much time there in the years to come. str_comment_you_captured_my_castle_enemy_chivalrous|You hold {s51}, my rightful fief. I hope you will give me the chance to win it back! str_comment_you_captured_my_castle_enemy|You have something that belongs to me -- {s51}. I will make you relinquish it. str_comment_we_defeated_a_lord_unfriendly_spiteful|I suppose you will want to drink to the memory of our victory over {s54}. Well, save your wine -- it will take more than that to wipe out the stain of your earlier disgraces. str_comment_we_defeated_a_lord_unfriendly|I will not forget how we fought together against {s54}, but I can also not forget the other matters that lie between us. str_comment_we_defeated_a_lord_cruel|That was a great victory over {s54}, wasn't it? We made of his army a feast for the crows! str_comment_we_defeated_a_lord_quarrelsome|I won't forget how we whipped {s54}? I enjoyed that. str_comment_we_defeated_a_lord_upstanding|I will not forget our victory over {s54}. Let us once again give thanks to heaven, and pray that we not grow too proud. str_comment_we_defeated_a_lord_default|That was a great victory over {s54}, wasn't it? I am honoured to have fought by your side. str_comment_we_fought_in_siege_unfriendly_spiteful|I suppose you will want to drink to the memory of our capture of {s51}. Well, save your wine -- it will take more than that to wipe out the stain of your earlier disgraces. str_comment_we_fought_in_siege_unfriendly|I will not forget how we together we stormed {s51}, but I can also not forget the other matters that lie between us. str_comment_we_fought_in_siege_cruel|I won't forget how we broke through the walls of {s51} and put its defenders to the sword. It is a sweet memory. str_comment_we_fought_in_siege_quarrelsome|Remember how the enemy squealed when we came over the walls of {s51}? They had thought they were safe! We wiped the smug smiles of their faces! str_comment_we_fought_in_siege_upstanding|I will not forget our capture of {s51}. Let us once again give thanks to heaven, and pray that we not grow too proud. str_comment_we_fought_in_siege_default|I will not forget how together we captured {s51}. I am honoured to have fought by your side. str_comment_we_fought_in_major_battle_unfriendly_spiteful|I suppose you will want to drink to the memory of our great victory near {s51}. Well, save your wine -- it will take more than that to wipe out the stain of your earlier disgraces. str_comment_we_fought_in_major_battle_unfriendly|I will not forget how we fought together in the great battle near {s51}, but I can also not forget the other matters that lie between us. str_comment_we_fought_in_major_battle_cruel|I won't forget the great battle near {s51}, when we broke through the enemy lines and they ran screaming before us. It is a sweet memory. str_comment_we_fought_in_major_battle_quarrelsome|That was a fine fight near {s51}, when we made those bastards run! str_comment_we_fought_in_major_battle_upstanding|I will not forget how we fought side by side at the great battle near {s51}. Let us once again give thanks to heaven, and pray that we not grow too proud. str_comment_we_fought_in_major_battle_default|I will not forget how we fought side by side at the great battle near {s51}. I am honoured to have fought by your side. str_comment_you_defeated_a_lord_allied_liege|So, you crossed swords with that rascal they call {s54}, and emerged victorious. I am very happy to hear that. str_comment_you_defeated_a_lord_allied_unfriendly_spiteful|I heard that you fought and defeated {s54}. Every dog has its day, I suppose. str_comment_you_defeated_a_lord_allied_spiteful|I heard that you fought and defeated that dog {s54}. Ah, if only I could have heard {reg4?her him} whimpering for mercy. str_comment_you_defeated_a_lord_allied_unfriendly_chivalrous|I heard that you fought and defeated {s54}. I hope that you did not use dishonourable means to do so. str_comment_you_defeated_a_lord_allied|I heard that you fought and defeated {s54}. I wish you joy of your victory. str_comment_you_defeated_me_enemy_chivalrous|I will not begrudge you your victory the last time that we met, but I am anxious for another round! str_comment_you_defeated_me_enemy_spiteful|I have been looking forward to meeting you again. Your tricks will not deceive me a second time, and I will relish hearing your cries for mercy. str_comment_you_defeated_me_enemy|When last we met, {playername}, you had the better of me. But I assure you that it will not happen again! str_comment_i_defeated_you_enemy_spiteful|Back for more? Make me fight you again, and I'll feed your bowels to my hounds. str_comment_i_defeated_you_enemy_chivalrous|Come to test your valor against me again, {playername}? str_comment_i_defeated_you_enemy_benevolent|So once again you come at me? Will you ever learn? str_comment_i_defeated_you_enemy_coldblooded|You are persistent, but a nuisance. str_comment_i_defeated_you_enemy|How many times must I chastise you before you learn to keep your distance? str_comment_we_were_defeated_unfriendly_spiteful|Last I saw you, you had been struck down by the {reg4?warriors men} of {s54}. I blame you for that disaster. What a pity to see that you survived. str_comment_we_were_defeated_unfriendly|Last I saw you, you had been struck down by the {reg4?warriors men} of {s54}. Well, I see that you survived. str_comment_we_were_defeated_cruel|Last I saw you, you had been struck down by the {reg4?warriors men} of {s54}. Don't worry -- we'll find {reg4?her him}, and make {reg4?her him} choke on {reg4?her her} victory. str_comment_we_were_defeated_default|Last I saw you, you had been struck down by the {reg4?warriors men} of {s54}. It is good to see you alive and well. str_comment_you_were_defeated_allied_friendly_spiteful|I heard that {s54} gave you a hard time. Don't worry, friend -- I'll find {reg4?her him} for you, and make you a gift of {reg4?her his} head. str_comment_you_were_defeated_allied_unfriendly_cruel|I had heard that {s54} slaughtered your men like sheep. But here you are, alive. Such a disappointment! str_comment_you_were_defeated_allied_spiteful|I heard that {s54} crushed you underfoot like an ant. Hah! Children should not play games made for grown-ups, little {boy/girl}! str_comment_you_were_defeated_allied_pitiless|I heard that {s54} defeated you, and scattered your forces. That is most disappointing... str_comment_you_were_defeated_allied_unfriendly_upstanding|I heard that {s54} defeated you. Perhaps you should consider if you have considered any misdeeds, that might cause heaven to rebuke you in this way. str_comment_you_were_defeated_allied_unfriendly|I heard that {s54} defeated you. Look, try not to get too many of our men killed, will you? str_comment_you_were_defeated_allied|I heard that {s54} defeated you. But take heart -- the tables will soon be turned! str_comment_you_helped_my_ally_unfriendly_chivalrous|I heard that you saved {s54} from likely defeat. Whatever else I may think of you, I must at least commend you for that. str_comment_you_helped_my_ally_liege|I heard that you saved my vassal {s54} from likely defeat. str_comment_you_helped_my_ally_unfriendly_spiteful|I heard that you rode to the rescue of our poor {s54}. Did you think {reg4?her him} a damsel in distress? No matter -- it's a common mistake. str_comment_you_helped_my_ally_spiteful|I heard that you saved {s54} from a whipping. You should have let {reg4?her him} learn {reg4?her his} lesson, in my opinion. str_comment_you_helped_my_ally_chivalrous|I heard that you got {s54} out of a tight spot. That was a noble deed. str_comment_you_helped_my_ally_default|I heard that you got {s54} out of a tight spot. Good work! str_comment_you_abandoned_us_unfriendly_spiteful|You worm! You left us alone to face {s54}, didn't you? I spit at you. str_comment_you_abandoned_us_unfriendly_pitiless|Well... You abandoned me in the middle of a battle with {s54}, didn't you? I'll see you buried in a traitor's grave. str_comment_you_abandoned_us_spiteful|You disappeared in the middle of that battle with {s54}... I hope you have a good explanation. Did your bowels give out? Were you shaking too hard with fear to hold your weapon? str_comment_you_abandoned_us_chivalrous|What happened? You disappeared in the middle of that battle against {s54}. I can only hope that you were too badly wounded to stand, for I would be ashamed to have gone into battle alongside a coward. str_comment_you_abandoned_us_benefitofdoubt|What happened? You disappeared in the middle of that battle against {s54}. I assume that you must have been wounded, but it did look suspicious. str_comment_you_abandoned_us_default|What happened? One moment you were fighting with us against {s54}, the next moment you were nowhere to be found? str_comment_you_ran_from_me_enemy_spiteful|Last time we met, you ran from me like a whipped dog. Have you come back to bark at me again, or to whine for mercy? str_comment_you_ran_from_me_enemy_chivalrous|Last time we met, you fled from me. Learn to stand and fight like a gentleman! str_comment_you_ran_from_me_enemy_benevolent|When I saw you flee the last time that we met, I had hoped that I would not have to fight you again. str_comment_you_ran_from_me_enemy_coldblooded|Last time we met, you fled from me. That was a wise decision str_comment_you_ran_from_me_enemy|You may have been able to escape the last time we crossed paths, but the next time I doubt that you be so lucky. str_comment_you_ran_from_foe_allied_chivalrous|They say that you fled from {s54}, leaving your men behind. I pray that this is not true, for such conduct does dishonour to us all. str_comment_you_ran_from_foe_allied_upstanding|They say that you fled from {s54}, leaving your men behind. I do not always believe such rumors, and I also know that desperate straits call for desperate measures. But I beg you to take more care of your good name, for men will not fight in our armies if they hear that we abandon them on the field of battle. str_comment_you_ran_from_foe_allied_spiteful|By the way, they said that you ran away from {s54} like a quaking little rabbit, leaving your men behind to be butchered. Ha! What a sight that would have been to see! str_comment_you_defeated_my_friend_enemy_pragmatic|You may have bested {s54}, but you cannot defeat us all. str_comment_you_defeated_my_friend_enemy_chivalrous|I have heard that you defeated {s54}, and ever since have been anxious to cross swords with you. str_comment_you_defeated_my_friend_enemy_spiteful|Your fame runs before you, {playername}. {s54} may have fallen for your tricks, but if you fight me, you'll find a me a much more slippery foe. str_comment_you_defeated_my_friend_enemy|They say that you have defeated {s54}. But I will be a truer test of your skill at arms. str_comment_you_captured_a_lord_allied_friendly_spiteful|I heard that you captured {s54}. I hope that you squeezed {reg4?her him} for every aurum. str_comment_you_captured_a_lord_allied_unfriendly_spiteful|I heard that you captured {s54}. Your coffers must be well-bloated with ransom by now. Such a pity that money cannot transform a low-born cur into a {gentleman/gentlewoman}! str_comment_you_captured_a_lord_allied_chivalrous|I heard that you captured {s54}. Well done. I assume, of course, that {reg4?she he} has been been treated with the honours due {reg4?her his} rank. str_comment_you_captured_a_lord_allied|I heard that you captured {s54}. Well done. {reg4?Her His} ransom must be worth quite something. str_comment_you_let_go_a_lord_allied_chivalrous|I heard that you captured {s54}, but then let {reg4?her him} go. Such chivalry does a credit to our cause. str_comment_you_let_go_a_lord_allied_upstanding|I heard that you captured {s54}, but then let {reg4?her him} go. Well, that was an honourable course of action, if possibly also a dangerous one. str_comment_you_let_go_a_lord_allied_coldblooded|I heard that you captured {s54}, but then let {reg4?her him} go. That was most chivalrous of you, but chivalry does not win wars. str_comment_you_let_go_a_lord_allied_unfriendly_spiteful|I heard that you captured {s54}, but then let {reg4?her him} go. How very chivalrous of you! No doubt the widows and orphans {reg4?she he} leaves in {reg4?her his} wake will want to commend you in person. str_comment_you_let_go_a_lord_allied|I heard that you captured {s54}, but then let {reg4?her him} go. Well, I will not tell you what to do with your own prisoners. str_comment_you_let_me_go_spiteful|When last we met, you had me at your mercy and allowed me to go free. I hope you enjoyed toying with me, like a cat with a mouse, because soon I will have you at my mercy, to slay or humiliate according to my fancy. str_comment_you_let_me_go_enemy_chivalrous|When last we met, you had me at your mercy and allowed me to go free. That was most chivalrous of you, and I will not forget. But I also must remember my oath to my liege, and our kingdoms are still at war. str_comment_you_let_me_go_enemy_coldblooded|When last we met, you had me at your mercy and allowed me to go free. But we are still enemies, and I cannot promise to repay your mercy in kind. str_comment_you_let_me_go_enemy|When last we met, you had me at your mercy and allowed me to go free. That was kind of you. But we are still at war. str_comment_you_let_me_go_default|When last we met, you had me at your mercy and allowed me to go free. That was kind of you, and I am glad that our kingdoms are no longer at war. str_comment_pledged_allegiance_allied_martial_unfriendly|I heard that you have pledged allegiance to our lord, {s54}. Pray do not disgrace us by behaving in a cowardly fashion. str_comment_pledged_allegiance_allied_martial|I heard that you have pledged allegiance to our lord, {s54}. I look forward to fighting alongside you against our foes. str_comment_pledged_allegiance_allied_quarrelsome_unfriendly|I heard that you have pledged allegiance to our lord, {s54}. Bah. Do yourself a favor, and stay out of my way. str_comment_pledged_allegiance_allied_quarrelsome|I heard that you have pledged allegiance to our lord, {s54}. Fight hard against our foes, respect your betters, and don't cross me, and we'll get along fine. str_comment_pledged_allegiance_allied_selfrighteous_unfriendly|I heard that you have pledged allegiance to our lord, {s54}. If I were he, I would not trust you to clean the sculleries. str_comment_pledged_allegiance_allied_selfrighteous|I heard that you have pledged allegiance to our lord, {s54}. Fight bravely and you will be well-rewarded. Betray us, and we shall make of you the kind of example that will not soon be forgotten. str_comment_pledged_allegiance_allied_cunning_unfriendly|I heard that you have pledged allegiance to our lord, {s54}. I do not pretend to be happy about his decision, but perhaps it is better to have you inside our tent pissing out, than the other way around. str_comment_pledged_allegiance_allied_cunning|I heard that you have pledged allegiance to our lord, {s54}. That is good. The more skilled fighters we have with us in these troubled times, the better. I shall be watching your progress. str_comment_pledged_allegiance_allied_debauched_unfriendly|I heard that you have pledged allegiance to our lord, {s54}. No doubt you will soon betray him, and I will have the pleasure of watching you die a traitor's death. str_comment_pledged_allegiance_allied_debauched|I heard that you have pledged allegiance to our lord, {s54}. Excellent... I am sure that you and I will become very good friends. But remember -- if you betray us, it will be the biggest mistake you will ever make. str_comment_pledged_allegiance_allied_goodnatured_unfriendly|I heard that you have pledged allegiance to our lord, {s54}. Well, I can't say that I would have trusted you, but perhaps you deserve the benefit of the doubt. str_comment_pledged_allegiance_allied_goodnatured|I heard that you have pledged allegiance to our lord, {s54}. Good {man/woman}! Our lord is a noble soul, and rewards loyalty and valor with kindness and generosity. str_comment_pledged_allegiance_allied_upstanding_unfriendly|I heard that you have pledged allegiance to our lord, {s54}. Alas, from what I know of you I fear that you will disgrace us, but I will be happy if you prove me wrong. str_comment_pledged_allegiance_allied_upstanding|I heard that you have pledged allegiance to our lord, {s54}. Fight against our foes with valor, but also with honour and compassion. A good name is as valuable as a sharp sword or a swift horse in affairs of arms. str_comment_our_king_granted_you_a_fief_allied_friendly_cruel|I heard that {s54} granted you {s51} as a fief. Don't forget -- spare the whip and spoil the peasant! str_comment_our_king_granted_you_a_fief_allied_friendly_cynical|I heard that {s54} granted you {s51} as a fief. I am glad to see you prosper -- but be careful. Men are vipers, envious and covetous of their neighbours' wealth. Stay close to me, and I'll watch your back. str_comment_our_king_granted_you_a_fief_allied_friendly|I heard that {s54} granted you {s51} as a fief. May your new lands prosper. str_comment_our_king_granted_you_a_fief_allied_unfriendly_upstanding|I heard that {s54} granted you {s51} as a fief. But keep in mind that pride goes before a fall. str_comment_our_king_granted_you_a_fief_allied_unfriendly_spiteful|I heard that {s54} granted you {s51} as a fief. I suspect, however, that fortune is only raising you up so as to humble you even more, when it casts you back into the dung from whence you came. str_comment_our_king_granted_you_a_fief_allied_spiteful|I heard that {s54} granted you {s51} as a fief. Let's hope you are indeed deserving of our lord's favor. str_comment_our_king_granted_you_a_fief_allied|I heard that {s54} granted you {s51} as a fief. You seem to be doing very well for yourself. str_comment_you_renounced_your_alliegance_enemy_friendly|I heard that you renounced your allegiance to our lord, {s54}. It grieves me that we must now meet on the field of battle. str_comment_you_renounced_your_alliegance_friendly|I heard that you renounced your allegiance to our lord, {s54}. Let us pray that we may not come to blows. str_comment_you_renounced_your_alliegance_unfriendly_spiteful|I always had you figured for a traitor to {s54}, and now it seems I was proven right. I hope you are prepared to die a traitor's death! str_comment_you_renounced_your_alliegance_unfriendly_moralizing|I heard that you renounced your allegiance to our lord, {s54}. I am forced to consider you a traitor. str_comment_you_renounced_your_alliegance_enemy|I heard that you renounced your allegiance to our lord, {s54}. Well, it is the way of the world for old comrades to become enemies. str_comment_you_renounced_your_alliegance_default|I heard that you renounced your allegiance to our lord, {s54}. Well, that is your decision, but do not expect me to go easy on you when we meet on the battlefield. str_comment_you_claimed_the_throne_1_player_liege|My informants tell me that some people in this realm are speaking of you as the next king. I assume that you will quickly put a stop to such idle and dangerous talk. str_comment_you_claimed_the_throne_2_player_liege|My informants tell me that some of your companions have telling the peasants that you have a claim to the throne. I sincerely hope that they have been acting without your orders. str_comment_lord_intervened_against_me|It is well known that I had quarreled with {s54}, and {s50} ruled in my rival's favor. str_comment_i_protested_marshall_appointment|It is well known that I had protested {s54}'s decision to appoint {s51} as marshal. str_comment_i_blamed_defeat|It is well known that I am dissatisfied with {s54} for the favor shown to {s51}, who led us to defeat against the {s56}. str_comment_i_was_entitled_to_fief|It is well known that I am disappointed that {s54} received the fief of {s51}, which should have gone to me. str_comment_i_quarreled_with_troop_over_woman|It is well known that {s51} paid suit to {s54}, while I was also courting {reg4?her him}. {reg3?She He} is unworthy of {reg4?her his} attentions, and I intend to teach {reg3?her him} to keep {reg3?her his} distance from {reg4?her him}. str_comment_i_quarreled_with_you_over_woman_default|I hear that you have been paying suit to {s54}. I do not believe that you are worthy of a fair {reg4?lady lad} such as {reg4?her him}, and would strongly encourage you to cease pursuing {reg4?her him}. str_comment_i_quarreled_with_you_over_woman_derisive|I hear that you have been paying suit to {s54}. Let me tell you something -- I've had my eye on that one ever since I was a {reg65?lass lad}, and {reg4?she he} was a {reg4?lass lad}. {reg4?She He}'s a high-born {reg4?lady scion} of this realm, and should not be demeaned by a foreigner's crude attentions. Keep away from {reg4?her him}, or expect to pay the price! str_comment_player_suggestion_succeeded|I followed your suggestion, and profited much by your advice. str_comment_player_suggestion_failed|I followed your suggestion and met with disaster, and I hold you responsible. str_comment_you_enfiefed_a_commoner_hesitant|I understand that you have given {s51} to a commoner who calls {reg4?herself himself} {s54}. Be careful. To learn the art of governance is no easy task, and perhaps it is best that fathers pass it on to their sons. I advise you against tampering with the institution of lordship. str_comment_you_enfiefed_a_commoner_derisive|I understand that you have given {s51} to a commoner who calls {reg4?herself himself} {s54}. Do not the ancients warn us against making royal robes out of the hides of pigs? str_comment_you_enfiefed_a_commoner_nasty|I understand that you have given {s51} to a commoner who has taken the name of {s54}. Have a care! A dog may turn on its master. str_comment_marriage_normal_family|Congratulations on your marriage to my {s11} {s50}. You may now consider yourself part of the family! str_comment_marriage_normal|Congratulations on your marriage to {s50}. The news does credit to you both. str_comment_marriage_normal_nasty|Well -- I see that you have married {s50}. {reg4?She He} was always a silly {reg4?girl boy}, with appalling judgment. str_comment_marriage_elopement_family|Well... You somehow persuaded my {s11} {s50} to marry you. I don't know what you did to make {reg4?her him} accept you, but our family will not forget this humiliation. str_comment_marriage_elopement_liege|I hear that you have eloped with {s50}, against {reg4?her his} family's wishes. I am not pleased. {reg4?Her His} family are among the great lords of my realm, and I do not like to see them made to look like fools. str_comment_you_broke_truce_as_my_vassal|I hear that you have broken my truce by attacking {s55}. Do you know how this makes me look? If you were acting under my orders, I appear dishonorable. If you were not, I look weak. I have half a mind to indict you for treason here and now. str_comment_you_attacked_neutral_as_my_vassal|I hear that you have attacked subjects of the {s55}. You have given them an excuse to attack me, if they want... We shall see what comes of this. A fine day's work you have done! str_personality_archetypes|liege str_martial|martial str_quarrelsome|bad-tempered str_selfrighteous|self-righteous str_cunning|cunning str_debauched|sadistic str_goodnatured|good-natured str_upstanding|upstanding str_roguish|roguish str_benevolent|benevolent str_mercantile|mercantile str_surrender_demand_default|Yield or die! str_surrender_demand_martial|The odds are not in your favor today. You may fight us, but there is also no shame if you yield now. str_surrender_demand_quarrelsome|I've got you cornered. Give up, or I'll ride you down like a dog. str_surrender_demand_pitiless|You cannot defeat me, and I'll teach you a painful lesson if you try. Yield! str_surrender_demand_cunning|You are outmatched today. Give up -- if not for your own sake, then think of your men! str_surrender_demand_sadistic|Surrender or I'll gut you like a fish! str_surrender_demand_goodnatured|We have the advantage of you. Yield, and you will be well-treated. str_surrender_demand_upstanding|You may fight us, but many of your men will be killed, and you will probably lose. Yield, and spare us both the unnecessary bloodshed. str_surrender_offer_default|Stop! I yield! str_surrender_offer_martial|Stop! I yield! str_surrender_offer_quarrelsome|Enough! You win today, you dog! Ach, the shame of it! str_surrender_offer_pitiless|I yield! You have won. Cursed be this day! str_surrender_offer_cunning|Stop! I yield to you! str_surrender_offer_sadistic|I give up! I give up! Call back your dogs! str_surrender_offer_goodnatured|I yield! Congratulations on your victory, {reg33?madame sir}! str_surrender_offer_upstanding|I yield! Grant me the honours of war, and do yourself credit! str_lord_declines_negotiation_offer_default|That may be, but I wish to fight with you str_lord_declines_negotiation_offer_martial|That may be, but it is my duty to fight with you str_lord_declines_negotiation_offer_quarrelsome|Hah! I want to fight with you str_lord_declines_negotiation_offer_pitiless|Why should I care? I wish to fight with you str_lord_declines_negotiation_offer_cunning|Ah. Unfortunately, you see, I wish to fight with you str_lord_declines_negotiation_offer_sadistic|Still your tongue! You will have need of it shortly, while begging for mercy str_lord_declines_negotiation_offer_goodnatured|I'm sorry -- I can't just let you ride away. No hard feelings? str_lord_declines_negotiation_offer_upstanding|That may be, but my duty to my liege requires me to fight with you str_prisoner_released_default|You have my gratitude, {reg33?madame sir}. I shall not forget your kindness. str_prisoner_released_martial|You are indeed a {reg33?woman man} of honour, {reg33?madame sir}. I shall not forget this! str_prisoner_released_quarrelsome|I'm free? Well... Good bye, then. str_prisoner_released_pitiless|Thank you. When you are finally defeated, I will request for your death to be swift and merciful. Unless, that is, you care to join us... Good bye, for now. str_prisoner_released_cunning|Am I? You are a good {reg33?woman man}. I will try to find a way to repay you. str_prisoner_released_sadistic|Am I? So refined is your cruelty, that you would rather see me free and humiliated, than in chains. Enjoy your triumph! str_prisoner_released_goodnatured|You are indeed a {reg33?woman man} of honour, {reg33?madame sir}. I shall not forget this! str_prisoner_released_upstanding|You are indeed a {reg33?woman man} of honour, {reg33?madame sir}. I shall not forget this! str_enemy_meet_default|Who are you, that comes in arms against me? str_enemy_meet_martial|What is your name, {reg33?madame sir}? If we come to blows, I would know whom I fight. str_enemy_meet_quarrelsome|Who the hell are you? str_enemy_meet_pitiless|Who are you? Speak, so that I may know whom I slay. str_enemy_meet_cunning|Tell me your name. It is always good to know your enemy. str_enemy_meet_sadistic|Who are you? Speak quick, before I cut your tongue out. str_enemy_meet_goodnatured|What is your name, {reg33?madame sir}? If we come to blows, I would know whom I fight. str_enemy_meet_upstanding|Who are you, who would come in arms to dispute our righteous cause? str_battle_won_default|You have proven yourself a most valued ally, today. str_battle_won_martial|There is no greater fortune than the chance to show one's valor on the field of arms! str_battle_won_quarrelsome|Hah! We showed those bastards a thing or two, there, didn't we? str_battle_won_pitiless|Together, we will make the foe learn to fear our names, and to quail at our coming! str_battle_won_cunning|Now, we must be sure to press our advantage, so that the blood shed today is not wasted. str_battle_won_sadistic|Now let us strip their dead and leave them for the crows, so that all will know the fate of those who come against us. str_battle_won_goodnatured|That was a good scrap! No joy like the joy of victory, eh? str_battle_won_upstanding|Now, let us give thanks to the heavens for our victory, and mourn the many fine men who have fallen today. str_battle_won_grudging_default|You helped turn the tide on the field, today. Whatever I may think of you, I cannot fault you for your valor. str_battle_won_grudging_martial|{playername} -- you have shown yourself a worthy {reg33?woman man} today, whatever your misdeeds in the past. str_battle_won_grudging_quarrelsome|Hmf. Yours is not a face which I normally like to see, but I suppose today I should thank you for your help. str_battle_won_grudging_pitiless|Your help was most valuable today. I would not imagine that you came to help me out of kindness, but I nonetheless thank you. str_battle_won_grudging_cunning|It would be unwise of me not to thank you for coming to help me in my hour of need. So... You have my gratitude. str_battle_won_grudging_sadistic|Well! How touching! {playername} has come to rescue me. str_battle_won_grudging_goodnatured|{playername}! I can't say that we've always gotten along in the past, but you fought well today. My thanks to you! str_battle_won_grudging_upstanding|Perhaps I was wrong about you. Your arrival was most timely. You have my gratitude. str_battle_won_unfriendly_default|So you're here. Well, better late than never, I suppose. str_battle_won_unfriendly_martial|We have hard harsh words in the past, but for now let us simply enjoy our victory. str_battle_won_unfriendly_quarrelsome|If you're standing there waiting for thanks, you can keep waiting. Your help wasn't really needed, but I guess you had nothing better to do, right? str_battle_won_unfriendly_pitiless|You have come here, like a jackal to a lion's kill. Very well then, help yourself to the spoils. I shall not stop you. str_battle_won_unfriendly_cunning|{playername}... Well, I suppose your arrival didn't hurt, although I won't pretend that I'm happy to see you. str_battle_won_unfriendly_sadistic|Back off, carrion fowl! This was my victory, however hard you try to steal the glory for yourself. str_battle_won_unfriendly_goodnatured|Oh, it's you. Well, I suppose I should thank you for your help. str_battle_won_unfriendly_upstanding|Thank you for coming to my support. Now I will be off, before I say something that I regret. str_troop_train_request_default|I need someone like you to knock them into shape. str_troop_train_request_martial|They need someone to show them the meaning of valor. str_troop_train_request_quarrelsome|Fat lazy bastards. They make me puke. str_troop_train_request_pitiless|They are more afraid of the enemy than they are of me, and this will not do. str_troop_train_request_cunning|But men, like swords, are tempered and hardened by fire. str_troop_train_request_sadistic|They need someone with steel in his back to flog some courage into them, or kill them trying. str_troop_train_request_goodnatured|They're good enough lads, but I am afraid that they are not quite ready for a battle just yet. str_troop_train_request_upstanding|It would be tantamount to murder for me to lead them into combat in their current state. str_unprovoked_attack_default|What? Why do you attack us? Speak, you rascal! str_unprovoked_attack_martial|I have no objection to a trial of arms, but I would ask you for what reason you attack us? str_unprovoked_attack_quarrelsome|You're making a big mistake, {reg33?girl boy}. What do you think you're doing? str_unprovoked_attack_pitiless|Indeed? If you really want to die today, I'd be more than happy to oblige you, but I am curious as to what you hope to accomplish. str_unprovoked_attack_cunning|Really? I think that you are acting most unwisely. What do you hope to gain by this? str_unprovoked_attack_sadistic|What's this? Do you enjoy having your eyes put out? str_unprovoked_attack_goodnatured|Why do you do this? We've got no quarrel, {reg33?madame sir}. str_unprovoked_attack_upstanding|I consider this an unprovoked assault, and will protest to your king. Why do you do this? str_unnecessary_attack_default|I will not hesitate to cut you down if pressed, but I will offer you the chance to ride away from this. str_unnecessary_attack_martial|I am eager to take you up on your challenge, {reg33?madame sir}, although I will give you a minute to reconsider. str_unnecessary_attack_quarrelsome|Bah! I'm in no mood for this nonsense today. Get out of my way. str_unnecessary_attack_pitiless|I am in a merciful mood today. I will pretend that I did not hear you. str_unnecessary_attack_cunning|I don't see what you have to gain by making an enemy of me. Maybe you should just ride away. str_unnecessary_attack_sadistic|I have no time to waste on a worm like you. Get out of my way. str_unnecessary_attack_goodnatured|I don't see what you have to gain by picking a fight, {reg33?madame sir}. You can still ride away. str_unnecessary_attack_upstanding|If a fight is what you wish, {reg33?madame sir}, then you will have one, but I will yet offer you the chance to back down. str_lord_challenged_default|As you wish. Prepare to die! str_lord_challenged_martial|So be it. Defend yourself! str_lord_challenged_quarrelsome|You impudent whelp! I'll crush you! str_lord_challenged_pitiless|If you so badly wish to die, then I have no choice but to oblige you. str_lord_challenged_cunning|Well, if you leave me no choice... str_lord_challenged_sadistic|You heap of filth! I'll make you wish you'd never been born. str_lord_challenged_goodnatured|Very well. I had hoped that we might avoid coming to blows, but I see that have no choice. str_lord_challenged_upstanding|So be it. It saddens me that you cannot be made to see reason.